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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef BASE_STRINGS_UTF_STRING_CONVERSION_UTILS_H_
6 #define BASE_STRINGS_UTF_STRING_CONVERSION_UTILS_H_
7 
8 // This should only be used by the various UTF string conversion files.
9 
10 #include "base/base_export.h"
11 #include "base/strings/string16.h"
12 
13 namespace base {
14 
IsValidCodepoint(uint32 code_point)15 inline bool IsValidCodepoint(uint32 code_point) {
16   // Excludes the surrogate code points ([0xD800, 0xDFFF]) and
17   // codepoints larger than 0x10FFFF (the highest codepoint allowed).
18   // Non-characters and unassigned codepoints are allowed.
19   return code_point < 0xD800u ||
20          (code_point >= 0xE000u && code_point <= 0x10FFFFu);
21 }
22 
IsValidCharacter(uint32 code_point)23 inline bool IsValidCharacter(uint32 code_point) {
24   // Excludes non-characters (U+FDD0..U+FDEF, and all codepoints ending in
25   // 0xFFFE or 0xFFFF) from the set of valid code points.
26   return code_point < 0xD800u || (code_point >= 0xE000u &&
27       code_point < 0xFDD0u) || (code_point > 0xFDEFu &&
28       code_point <= 0x10FFFFu && (code_point & 0xFFFEu) != 0xFFFEu);
29 }
30 
31 // ReadUnicodeCharacter --------------------------------------------------------
32 
33 // Reads a UTF-8 stream, placing the next code point into the given output
34 // |*code_point|. |src| represents the entire string to read, and |*char_index|
35 // is the character offset within the string to start reading at. |*char_index|
36 // will be updated to index the last character read, such that incrementing it
37 // (as in a for loop) will take the reader to the next character.
38 //
39 // Returns true on success. On false, |*code_point| will be invalid.
40 BASE_EXPORT bool ReadUnicodeCharacter(const char* src,
41                                       int32 src_len,
42                                       int32* char_index,
43                                       uint32* code_point_out);
44 
45 // Reads a UTF-16 character. The usage is the same as the 8-bit version above.
46 BASE_EXPORT bool ReadUnicodeCharacter(const char16* src,
47                                       int32 src_len,
48                                       int32* char_index,
49                                       uint32* code_point);
50 
51 #if defined(WCHAR_T_IS_UTF32)
52 // Reads UTF-32 character. The usage is the same as the 8-bit version above.
53 BASE_EXPORT bool ReadUnicodeCharacter(const wchar_t* src,
54                                       int32 src_len,
55                                       int32* char_index,
56                                       uint32* code_point);
57 #endif  // defined(WCHAR_T_IS_UTF32)
58 
59 // WriteUnicodeCharacter -------------------------------------------------------
60 
61 // Appends a UTF-8 character to the given 8-bit string.  Returns the number of
62 // bytes written.
63 // TODO(brettw) Bug 79631: This function should not be exposed.
64 BASE_EXPORT size_t WriteUnicodeCharacter(uint32 code_point,
65                                          std::string* output);
66 
67 // Appends the given code point as a UTF-16 character to the given 16-bit
68 // string.  Returns the number of 16-bit values written.
69 BASE_EXPORT size_t WriteUnicodeCharacter(uint32 code_point, string16* output);
70 
71 #if defined(WCHAR_T_IS_UTF32)
72 // Appends the given UTF-32 character to the given 32-bit string.  Returns the
73 // number of 32-bit values written.
WriteUnicodeCharacter(uint32 code_point,std::wstring * output)74 inline size_t WriteUnicodeCharacter(uint32 code_point, std::wstring* output) {
75   // This is the easy case, just append the character.
76   output->push_back(code_point);
77   return 1;
78 }
79 #endif  // defined(WCHAR_T_IS_UTF32)
80 
81 // Generalized Unicode converter -----------------------------------------------
82 
83 // Guesses the length of the output in UTF-8 in bytes, clears that output
84 // string, and reserves that amount of space.  We assume that the input
85 // character types are unsigned, which will be true for UTF-16 and -32 on our
86 // systems.
87 template<typename CHAR>
88 void PrepareForUTF8Output(const CHAR* src, size_t src_len, std::string* output);
89 
90 // Prepares an output buffer (containing either UTF-16 or -32 data) given some
91 // UTF-8 input that will be converted to it.  See PrepareForUTF8Output().
92 template<typename STRING>
93 void PrepareForUTF16Or32Output(const char* src, size_t src_len, STRING* output);
94 
95 }  // namespace base
96 
97 #endif  // BASE_STRINGS_UTF_STRING_CONVERSION_UTILS_H_
98