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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "base/synchronization/waitable_event.h"
6 
7 #include <math.h>
8 #include <windows.h>
9 
10 #include "base/logging.h"
11 #include "base/threading/thread_restrictions.h"
12 #include "base/time/time.h"
13 
14 namespace base {
15 
WaitableEvent(bool manual_reset,bool signaled)16 WaitableEvent::WaitableEvent(bool manual_reset, bool signaled)
17     : handle_(CreateEvent(NULL, manual_reset, signaled, NULL)) {
18   // We're probably going to crash anyways if this is ever NULL, so we might as
19   // well make our stack reports more informative by crashing here.
20   CHECK(handle_);
21 }
22 
WaitableEvent(HANDLE handle)23 WaitableEvent::WaitableEvent(HANDLE handle)
24     : handle_(handle) {
25   CHECK(handle) << "Tried to create WaitableEvent from NULL handle";
26 }
27 
~WaitableEvent()28 WaitableEvent::~WaitableEvent() {
29   CloseHandle(handle_);
30 }
31 
Release()32 HANDLE WaitableEvent::Release() {
33   HANDLE rv = handle_;
34   handle_ = INVALID_HANDLE_VALUE;
35   return rv;
36 }
37 
Reset()38 void WaitableEvent::Reset() {
39   ResetEvent(handle_);
40 }
41 
Signal()42 void WaitableEvent::Signal() {
43   SetEvent(handle_);
44 }
45 
IsSignaled()46 bool WaitableEvent::IsSignaled() {
47   return TimedWait(TimeDelta::FromMilliseconds(0));
48 }
49 
Wait()50 void WaitableEvent::Wait() {
51   base::ThreadRestrictions::AssertWaitAllowed();
52   DWORD result = WaitForSingleObject(handle_, INFINITE);
53   // It is most unexpected that this should ever fail.  Help consumers learn
54   // about it if it should ever fail.
55   DCHECK_EQ(WAIT_OBJECT_0, result) << "WaitForSingleObject failed";
56 }
57 
TimedWait(const TimeDelta & max_time)58 bool WaitableEvent::TimedWait(const TimeDelta& max_time) {
59   base::ThreadRestrictions::AssertWaitAllowed();
60   DCHECK(max_time >= TimeDelta::FromMicroseconds(0));
61   // Be careful here.  TimeDelta has a precision of microseconds, but this API
62   // is in milliseconds.  If there are 5.5ms left, should the delay be 5 or 6?
63   // It should be 6 to avoid returning too early.
64   double timeout = ceil(max_time.InMillisecondsF());
65   DWORD result = WaitForSingleObject(handle_, static_cast<DWORD>(timeout));
66   switch (result) {
67     case WAIT_OBJECT_0:
68       return true;
69     case WAIT_TIMEOUT:
70       return false;
71   }
72   // It is most unexpected that this should ever fail.  Help consumers learn
73   // about it if it should ever fail.
74   NOTREACHED() << "WaitForSingleObject failed";
75   return false;
76 }
77 
78 // static
WaitMany(WaitableEvent ** events,size_t count)79 size_t WaitableEvent::WaitMany(WaitableEvent** events, size_t count) {
80   base::ThreadRestrictions::AssertWaitAllowed();
81   HANDLE handles[MAXIMUM_WAIT_OBJECTS];
82   CHECK_LE(count, MAXIMUM_WAIT_OBJECTS)
83       << "Can only wait on " << MAXIMUM_WAIT_OBJECTS << " with WaitMany";
84 
85   for (size_t i = 0; i < count; ++i)
86     handles[i] = events[i]->handle();
87 
88   // The cast is safe because count is small - see the CHECK above.
89   DWORD result =
90       WaitForMultipleObjects(static_cast<DWORD>(count),
91                              handles,
92                              FALSE,      // don't wait for all the objects
93                              INFINITE);  // no timeout
94   if (result >= WAIT_OBJECT_0 + count) {
95     DLOG_GETLASTERROR(FATAL) << "WaitForMultipleObjects failed";
96     return 0;
97   }
98 
99   return result - WAIT_OBJECT_0;
100 }
101 
102 }  // namespace base
103