1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "cc/layers/picture_layer_impl.h"
6
7 #include <algorithm>
8 #include <limits>
9
10 #include "base/time/time.h"
11 #include "cc/base/math_util.h"
12 #include "cc/base/util.h"
13 #include "cc/debug/debug_colors.h"
14 #include "cc/debug/micro_benchmark_impl.h"
15 #include "cc/debug/traced_value.h"
16 #include "cc/layers/append_quads_data.h"
17 #include "cc/layers/quad_sink.h"
18 #include "cc/quads/checkerboard_draw_quad.h"
19 #include "cc/quads/debug_border_draw_quad.h"
20 #include "cc/quads/picture_draw_quad.h"
21 #include "cc/quads/solid_color_draw_quad.h"
22 #include "cc/quads/tile_draw_quad.h"
23 #include "cc/resources/tile_manager.h"
24 #include "cc/trees/layer_tree_impl.h"
25 #include "ui/gfx/quad_f.h"
26 #include "ui/gfx/rect_conversions.h"
27 #include "ui/gfx/size_conversions.h"
28
29 namespace {
30 const float kMaxScaleRatioDuringPinch = 2.0f;
31
32 // When creating a new tiling during pinch, snap to an existing
33 // tiling's scale if the desired scale is within this ratio.
34 const float kSnapToExistingTilingRatio = 0.2f;
35 }
36
37 namespace cc {
38
PictureLayerImpl(LayerTreeImpl * tree_impl,int id)39 PictureLayerImpl::PictureLayerImpl(LayerTreeImpl* tree_impl, int id)
40 : LayerImpl(tree_impl, id),
41 twin_layer_(NULL),
42 pile_(PicturePileImpl::Create()),
43 last_content_scale_(0),
44 is_mask_(false),
45 ideal_page_scale_(0.f),
46 ideal_device_scale_(0.f),
47 ideal_source_scale_(0.f),
48 ideal_contents_scale_(0.f),
49 raster_page_scale_(0.f),
50 raster_device_scale_(0.f),
51 raster_source_scale_(0.f),
52 raster_contents_scale_(0.f),
53 low_res_raster_contents_scale_(0.f),
54 raster_source_scale_was_animating_(false),
55 is_using_lcd_text_(tree_impl->settings().can_use_lcd_text),
56 needs_post_commit_initialization_(true),
57 should_update_tile_priorities_(false) {}
58
~PictureLayerImpl()59 PictureLayerImpl::~PictureLayerImpl() {}
60
LayerTypeAsString() const61 const char* PictureLayerImpl::LayerTypeAsString() const {
62 return "cc::PictureLayerImpl";
63 }
64
CreateLayerImpl(LayerTreeImpl * tree_impl)65 scoped_ptr<LayerImpl> PictureLayerImpl::CreateLayerImpl(
66 LayerTreeImpl* tree_impl) {
67 return PictureLayerImpl::Create(tree_impl, id()).PassAs<LayerImpl>();
68 }
69
PushPropertiesTo(LayerImpl * base_layer)70 void PictureLayerImpl::PushPropertiesTo(LayerImpl* base_layer) {
71 // It's possible this layer was never drawn or updated (e.g. because it was
72 // a descendant of an opacity 0 layer).
73 DoPostCommitInitializationIfNeeded();
74 PictureLayerImpl* layer_impl = static_cast<PictureLayerImpl*>(base_layer);
75
76 // We have already synced the important bits from the the active layer, and
77 // we will soon swap out its tilings and use them for recycling. However,
78 // there are now tiles in this layer's tilings that were unref'd and replaced
79 // with new tiles (due to invalidation). This resets all active priorities on
80 // the to-be-recycled tiling to ensure replaced tiles don't linger and take
81 // memory (due to a stale 'active' priority).
82 if (layer_impl->tilings_)
83 layer_impl->tilings_->DidBecomeRecycled();
84
85 LayerImpl::PushPropertiesTo(base_layer);
86
87 // When the pending tree pushes to the active tree, the pending twin
88 // disappears.
89 layer_impl->twin_layer_ = NULL;
90 twin_layer_ = NULL;
91
92 layer_impl->SetIsMask(is_mask_);
93 layer_impl->pile_ = pile_;
94
95 // Tilings would be expensive to push, so we swap. This optimization requires
96 // an extra invalidation in SyncFromActiveLayer.
97 layer_impl->tilings_.swap(tilings_);
98 layer_impl->tilings_->SetClient(layer_impl);
99 if (tilings_)
100 tilings_->SetClient(this);
101
102 layer_impl->raster_page_scale_ = raster_page_scale_;
103 layer_impl->raster_device_scale_ = raster_device_scale_;
104 layer_impl->raster_source_scale_ = raster_source_scale_;
105 layer_impl->raster_contents_scale_ = raster_contents_scale_;
106 layer_impl->low_res_raster_contents_scale_ = low_res_raster_contents_scale_;
107
108 layer_impl->UpdateLCDTextStatus(is_using_lcd_text_);
109 layer_impl->needs_post_commit_initialization_ = false;
110
111 // The invalidation on this soon-to-be-recycled layer must be cleared to
112 // mirror clearing the invalidation in PictureLayer's version of this function
113 // in case push properties is skipped.
114 layer_impl->invalidation_.Swap(&invalidation_);
115 invalidation_.Clear();
116 needs_post_commit_initialization_ = true;
117 }
118
AppendQuads(QuadSink * quad_sink,AppendQuadsData * append_quads_data)119 void PictureLayerImpl::AppendQuads(QuadSink* quad_sink,
120 AppendQuadsData* append_quads_data) {
121 DCHECK(!needs_post_commit_initialization_);
122 gfx::Rect rect(visible_content_rect());
123 gfx::Rect content_rect(content_bounds());
124
125 SharedQuadState* shared_quad_state =
126 quad_sink->UseSharedQuadState(CreateSharedQuadState());
127
128 if (current_draw_mode_ == DRAW_MODE_RESOURCELESS_SOFTWARE) {
129 AppendDebugBorderQuad(
130 quad_sink,
131 shared_quad_state,
132 append_quads_data,
133 DebugColors::DirectPictureBorderColor(),
134 DebugColors::DirectPictureBorderWidth(layer_tree_impl()));
135
136 gfx::Rect geometry_rect = rect;
137 gfx::Rect opaque_rect = contents_opaque() ? geometry_rect : gfx::Rect();
138 gfx::Size texture_size = rect.size();
139 gfx::RectF texture_rect = gfx::RectF(texture_size);
140 gfx::Rect quad_content_rect = rect;
141 float contents_scale = contents_scale_x();
142
143 scoped_ptr<PictureDrawQuad> quad = PictureDrawQuad::Create();
144 quad->SetNew(shared_quad_state,
145 geometry_rect,
146 opaque_rect,
147 texture_rect,
148 texture_size,
149 RGBA_8888,
150 quad_content_rect,
151 contents_scale,
152 pile_);
153 if (quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data))
154 append_quads_data->num_missing_tiles++;
155 return;
156 }
157
158 AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data);
159
160 if (ShowDebugBorders()) {
161 for (PictureLayerTilingSet::CoverageIterator iter(
162 tilings_.get(), contents_scale_x(), rect, ideal_contents_scale_);
163 iter;
164 ++iter) {
165 SkColor color;
166 float width;
167 if (*iter && iter->IsReadyToDraw()) {
168 ManagedTileState::TileVersion::Mode mode =
169 iter->GetTileVersionForDrawing().mode();
170 if (mode == ManagedTileState::TileVersion::SOLID_COLOR_MODE) {
171 color = DebugColors::SolidColorTileBorderColor();
172 width = DebugColors::SolidColorTileBorderWidth(layer_tree_impl());
173 } else if (mode == ManagedTileState::TileVersion::PICTURE_PILE_MODE) {
174 color = DebugColors::PictureTileBorderColor();
175 width = DebugColors::PictureTileBorderWidth(layer_tree_impl());
176 } else if (iter->priority(ACTIVE_TREE).resolution == HIGH_RESOLUTION) {
177 color = DebugColors::HighResTileBorderColor();
178 width = DebugColors::HighResTileBorderWidth(layer_tree_impl());
179 } else if (iter->priority(ACTIVE_TREE).resolution == LOW_RESOLUTION) {
180 color = DebugColors::LowResTileBorderColor();
181 width = DebugColors::LowResTileBorderWidth(layer_tree_impl());
182 } else if (iter->contents_scale() > contents_scale_x()) {
183 color = DebugColors::ExtraHighResTileBorderColor();
184 width = DebugColors::ExtraHighResTileBorderWidth(layer_tree_impl());
185 } else {
186 color = DebugColors::ExtraLowResTileBorderColor();
187 width = DebugColors::ExtraLowResTileBorderWidth(layer_tree_impl());
188 }
189 } else {
190 color = DebugColors::MissingTileBorderColor();
191 width = DebugColors::MissingTileBorderWidth(layer_tree_impl());
192 }
193
194 scoped_ptr<DebugBorderDrawQuad> debug_border_quad =
195 DebugBorderDrawQuad::Create();
196 gfx::Rect geometry_rect = iter.geometry_rect();
197 debug_border_quad->SetNew(shared_quad_state, geometry_rect, color, width);
198 quad_sink->Append(debug_border_quad.PassAs<DrawQuad>(),
199 append_quads_data);
200 }
201 }
202
203 // Keep track of the tilings that were used so that tilings that are
204 // unused can be considered for removal.
205 std::vector<PictureLayerTiling*> seen_tilings;
206
207 for (PictureLayerTilingSet::CoverageIterator iter(
208 tilings_.get(), contents_scale_x(), rect, ideal_contents_scale_);
209 iter;
210 ++iter) {
211 gfx::Rect geometry_rect = iter.geometry_rect();
212 if (!*iter || !iter->IsReadyToDraw()) {
213 if (DrawCheckerboardForMissingTiles()) {
214 // TODO(enne): Figure out how to show debug "invalidated checker" color
215 scoped_ptr<CheckerboardDrawQuad> quad = CheckerboardDrawQuad::Create();
216 SkColor color = DebugColors::DefaultCheckerboardColor();
217 quad->SetNew(shared_quad_state, geometry_rect, color);
218 if (quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data))
219 append_quads_data->num_missing_tiles++;
220 } else {
221 SkColor color = SafeOpaqueBackgroundColor();
222 scoped_ptr<SolidColorDrawQuad> quad = SolidColorDrawQuad::Create();
223 quad->SetNew(shared_quad_state, geometry_rect, color, false);
224 if (quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data))
225 append_quads_data->num_missing_tiles++;
226 }
227
228 append_quads_data->had_incomplete_tile = true;
229 continue;
230 }
231
232 const ManagedTileState::TileVersion& tile_version =
233 iter->GetTileVersionForDrawing();
234 scoped_ptr<DrawQuad> draw_quad;
235 switch (tile_version.mode()) {
236 case ManagedTileState::TileVersion::RESOURCE_MODE: {
237 gfx::RectF texture_rect = iter.texture_rect();
238 gfx::Rect opaque_rect = iter->opaque_rect();
239 opaque_rect.Intersect(geometry_rect);
240
241 if (iter->contents_scale() != ideal_contents_scale_)
242 append_quads_data->had_incomplete_tile = true;
243
244 scoped_ptr<TileDrawQuad> quad = TileDrawQuad::Create();
245 quad->SetNew(shared_quad_state,
246 geometry_rect,
247 opaque_rect,
248 tile_version.get_resource_id(),
249 texture_rect,
250 iter.texture_size(),
251 tile_version.contents_swizzled());
252 draw_quad = quad.PassAs<DrawQuad>();
253 break;
254 }
255 case ManagedTileState::TileVersion::PICTURE_PILE_MODE: {
256 gfx::RectF texture_rect = iter.texture_rect();
257 gfx::Rect opaque_rect = iter->opaque_rect();
258 opaque_rect.Intersect(geometry_rect);
259
260 ResourceProvider* resource_provider =
261 layer_tree_impl()->resource_provider();
262 ResourceFormat format =
263 resource_provider->memory_efficient_texture_format();
264 scoped_ptr<PictureDrawQuad> quad = PictureDrawQuad::Create();
265 quad->SetNew(shared_quad_state,
266 geometry_rect,
267 opaque_rect,
268 texture_rect,
269 iter.texture_size(),
270 format,
271 iter->content_rect(),
272 iter->contents_scale(),
273 pile_);
274 draw_quad = quad.PassAs<DrawQuad>();
275 break;
276 }
277 case ManagedTileState::TileVersion::SOLID_COLOR_MODE: {
278 scoped_ptr<SolidColorDrawQuad> quad = SolidColorDrawQuad::Create();
279 quad->SetNew(shared_quad_state,
280 geometry_rect,
281 tile_version.get_solid_color(),
282 false);
283 draw_quad = quad.PassAs<DrawQuad>();
284 break;
285 }
286 }
287
288 DCHECK(draw_quad);
289 quad_sink->Append(draw_quad.Pass(), append_quads_data);
290
291 if (seen_tilings.empty() || seen_tilings.back() != iter.CurrentTiling())
292 seen_tilings.push_back(iter.CurrentTiling());
293 }
294
295 // Aggressively remove any tilings that are not seen to save memory. Note
296 // that this is at the expense of doing cause more frequent re-painting. A
297 // better scheme would be to maintain a tighter visible_content_rect for the
298 // finer tilings.
299 CleanUpTilingsOnActiveLayer(seen_tilings);
300 }
301
UpdateTilePriorities()302 void PictureLayerImpl::UpdateTilePriorities() {
303 DCHECK(!needs_post_commit_initialization_);
304 CHECK(should_update_tile_priorities_);
305
306 if (!layer_tree_impl()->device_viewport_valid_for_tile_management()) {
307 for (size_t i = 0; i < tilings_->num_tilings(); ++i)
308 DCHECK(tilings_->tiling_at(i)->has_ever_been_updated());
309 return;
310 }
311
312 if (!tilings_->num_tilings())
313 return;
314
315 double current_frame_time_in_seconds =
316 (layer_tree_impl()->CurrentFrameTimeTicks() -
317 base::TimeTicks()).InSecondsF();
318
319 bool tiling_needs_update = false;
320 for (size_t i = 0; i < tilings_->num_tilings(); ++i) {
321 if (tilings_->tiling_at(i)->NeedsUpdateForFrameAtTime(
322 current_frame_time_in_seconds)) {
323 tiling_needs_update = true;
324 break;
325 }
326 }
327 if (!tiling_needs_update)
328 return;
329
330 UpdateLCDTextStatus(can_use_lcd_text());
331
332 gfx::Transform current_screen_space_transform = screen_space_transform();
333
334 gfx::Size viewport_size = layer_tree_impl()->DrawViewportSize();
335 gfx::Rect viewport_in_content_space;
336 gfx::Transform screen_to_layer(gfx::Transform::kSkipInitialization);
337 if (screen_space_transform().GetInverse(&screen_to_layer)) {
338 viewport_in_content_space =
339 gfx::ToEnclosingRect(MathUtil::ProjectClippedRect(
340 screen_to_layer, gfx::Rect(viewport_size)));
341 }
342
343 WhichTree tree =
344 layer_tree_impl()->IsActiveTree() ? ACTIVE_TREE : PENDING_TREE;
345 size_t max_tiles_for_interest_area =
346 layer_tree_impl()->settings().max_tiles_for_interest_area;
347 tilings_->UpdateTilePriorities(
348 tree,
349 viewport_size,
350 viewport_in_content_space,
351 visible_content_rect(),
352 last_bounds_,
353 bounds(),
354 last_content_scale_,
355 contents_scale_x(),
356 last_screen_space_transform_,
357 current_screen_space_transform,
358 current_frame_time_in_seconds,
359 max_tiles_for_interest_area);
360
361 if (layer_tree_impl()->IsPendingTree())
362 MarkVisibleResourcesAsRequired();
363
364 last_screen_space_transform_ = current_screen_space_transform;
365 last_bounds_ = bounds();
366 last_content_scale_ = contents_scale_x();
367
368 // Tile priorities were modified.
369 layer_tree_impl()->DidModifyTilePriorities();
370 }
371
DidBecomeActive()372 void PictureLayerImpl::DidBecomeActive() {
373 LayerImpl::DidBecomeActive();
374 tilings_->DidBecomeActive();
375 layer_tree_impl()->DidModifyTilePriorities();
376 }
377
DidBeginTracing()378 void PictureLayerImpl::DidBeginTracing() {
379 pile_->DidBeginTracing();
380 }
381
DidLoseOutputSurface()382 void PictureLayerImpl::DidLoseOutputSurface() {
383 if (tilings_)
384 RemoveAllTilings();
385
386 ResetRasterScale();
387 }
388
CalculateContentsScale(float ideal_contents_scale,float device_scale_factor,float page_scale_factor,bool animating_transform_to_screen,float * contents_scale_x,float * contents_scale_y,gfx::Size * content_bounds)389 void PictureLayerImpl::CalculateContentsScale(
390 float ideal_contents_scale,
391 float device_scale_factor,
392 float page_scale_factor,
393 bool animating_transform_to_screen,
394 float* contents_scale_x,
395 float* contents_scale_y,
396 gfx::Size* content_bounds) {
397 DoPostCommitInitializationIfNeeded();
398
399 // This function sets valid raster scales and manages tilings, so tile
400 // priorities can now be updated.
401 should_update_tile_priorities_ = true;
402
403 if (!CanHaveTilings()) {
404 ideal_page_scale_ = page_scale_factor;
405 ideal_device_scale_ = device_scale_factor;
406 ideal_contents_scale_ = ideal_contents_scale;
407 ideal_source_scale_ =
408 ideal_contents_scale_ / ideal_page_scale_ / ideal_device_scale_;
409 *contents_scale_x = ideal_contents_scale_;
410 *contents_scale_y = ideal_contents_scale_;
411 *content_bounds = gfx::ToCeiledSize(gfx::ScaleSize(bounds(),
412 ideal_contents_scale_,
413 ideal_contents_scale_));
414 return;
415 }
416
417 float min_contents_scale = MinimumContentsScale();
418 DCHECK_GT(min_contents_scale, 0.f);
419 float min_page_scale = layer_tree_impl()->min_page_scale_factor();
420 DCHECK_GT(min_page_scale, 0.f);
421 float min_device_scale = 1.f;
422 float min_source_scale =
423 min_contents_scale / min_page_scale / min_device_scale;
424
425 float ideal_page_scale = page_scale_factor;
426 float ideal_device_scale = device_scale_factor;
427 float ideal_source_scale =
428 ideal_contents_scale / ideal_page_scale / ideal_device_scale;
429
430 ideal_contents_scale_ = std::max(ideal_contents_scale, min_contents_scale);
431 ideal_page_scale_ = ideal_page_scale;
432 ideal_device_scale_ = ideal_device_scale;
433 ideal_source_scale_ = std::max(ideal_source_scale, min_source_scale);
434
435 ManageTilings(animating_transform_to_screen);
436
437 // The content scale and bounds for a PictureLayerImpl is somewhat fictitious.
438 // There are (usually) several tilings at different scales. However, the
439 // content bounds is the (integer!) space in which quads are generated.
440 // In order to guarantee that we can fill this integer space with any set of
441 // tilings (and then map back to floating point texture coordinates), the
442 // contents scale must be at least as large as the largest of the tilings.
443 float max_contents_scale = min_contents_scale;
444 for (size_t i = 0; i < tilings_->num_tilings(); ++i) {
445 const PictureLayerTiling* tiling = tilings_->tiling_at(i);
446 max_contents_scale = std::max(max_contents_scale, tiling->contents_scale());
447 }
448
449 *contents_scale_x = max_contents_scale;
450 *contents_scale_y = max_contents_scale;
451 *content_bounds = gfx::ToCeiledSize(
452 gfx::ScaleSize(bounds(), max_contents_scale, max_contents_scale));
453 }
454
GetPicture()455 skia::RefPtr<SkPicture> PictureLayerImpl::GetPicture() {
456 return pile_->GetFlattenedPicture();
457 }
458
ShouldUseGPURasterization() const459 bool PictureLayerImpl::ShouldUseGPURasterization() const {
460 // TODO(skaslev): Add a proper heuristic for hybrid (software or GPU)
461 // tile rasterization. Currently, when --enable-gpu-rasterization is
462 // set all tiles get GPU rasterized.
463 return layer_tree_impl()->settings().gpu_rasterization;
464 }
465
CreateTile(PictureLayerTiling * tiling,gfx::Rect content_rect)466 scoped_refptr<Tile> PictureLayerImpl::CreateTile(PictureLayerTiling* tiling,
467 gfx::Rect content_rect) {
468 if (!pile_->CanRaster(tiling->contents_scale(), content_rect))
469 return scoped_refptr<Tile>();
470
471 int flags = 0;
472 if (is_using_lcd_text_)
473 flags |= Tile::USE_LCD_TEXT;
474 if (ShouldUseGPURasterization())
475 flags |= Tile::USE_GPU_RASTERIZATION;
476 return layer_tree_impl()->tile_manager()->CreateTile(
477 pile_.get(),
478 content_rect.size(),
479 content_rect,
480 contents_opaque() ? content_rect : gfx::Rect(),
481 tiling->contents_scale(),
482 id(),
483 layer_tree_impl()->source_frame_number(),
484 flags);
485 }
486
UpdatePile(Tile * tile)487 void PictureLayerImpl::UpdatePile(Tile* tile) {
488 tile->set_picture_pile(pile_);
489 }
490
GetInvalidation()491 const Region* PictureLayerImpl::GetInvalidation() {
492 return &invalidation_;
493 }
494
GetTwinTiling(const PictureLayerTiling * tiling) const495 const PictureLayerTiling* PictureLayerImpl::GetTwinTiling(
496 const PictureLayerTiling* tiling) const {
497
498 if (!twin_layer_)
499 return NULL;
500 for (size_t i = 0; i < twin_layer_->tilings_->num_tilings(); ++i)
501 if (twin_layer_->tilings_->tiling_at(i)->contents_scale() ==
502 tiling->contents_scale())
503 return twin_layer_->tilings_->tiling_at(i);
504 return NULL;
505 }
506
CalculateTileSize(gfx::Size content_bounds) const507 gfx::Size PictureLayerImpl::CalculateTileSize(
508 gfx::Size content_bounds) const {
509 if (is_mask_) {
510 int max_size = layer_tree_impl()->MaxTextureSize();
511 return gfx::Size(
512 std::min(max_size, content_bounds.width()),
513 std::min(max_size, content_bounds.height()));
514 }
515
516 int max_texture_size =
517 layer_tree_impl()->resource_provider()->max_texture_size();
518
519 gfx::Size default_tile_size = layer_tree_impl()->settings().default_tile_size;
520 default_tile_size.SetToMin(gfx::Size(max_texture_size, max_texture_size));
521
522 gfx::Size max_untiled_content_size =
523 layer_tree_impl()->settings().max_untiled_layer_size;
524 max_untiled_content_size.SetToMin(
525 gfx::Size(max_texture_size, max_texture_size));
526
527 bool any_dimension_too_large =
528 content_bounds.width() > max_untiled_content_size.width() ||
529 content_bounds.height() > max_untiled_content_size.height();
530
531 bool any_dimension_one_tile =
532 content_bounds.width() <= default_tile_size.width() ||
533 content_bounds.height() <= default_tile_size.height();
534
535 // If long and skinny, tile at the max untiled content size, and clamp
536 // the smaller dimension to the content size, e.g. 1000x12 layer with
537 // 500x500 max untiled size would get 500x12 tiles. Also do this
538 // if the layer is small.
539 if (any_dimension_one_tile || !any_dimension_too_large) {
540 int width =
541 std::min(max_untiled_content_size.width(), content_bounds.width());
542 int height =
543 std::min(max_untiled_content_size.height(), content_bounds.height());
544 // Round width and height up to the closest multiple of 64, or 56 if
545 // we should avoid power-of-two textures. This helps reduce the number
546 // of different textures sizes to help recycling, and also keeps all
547 // textures multiple-of-eight, which is preferred on some drivers (IMG).
548 bool avoid_pow2 =
549 layer_tree_impl()->GetRendererCapabilities().avoid_pow2_textures;
550 int round_up_to = avoid_pow2 ? 56 : 64;
551 width = RoundUp(width, round_up_to);
552 height = RoundUp(height, round_up_to);
553 return gfx::Size(width, height);
554 }
555
556 return default_tile_size;
557 }
558
SyncFromActiveLayer(const PictureLayerImpl * other)559 void PictureLayerImpl::SyncFromActiveLayer(const PictureLayerImpl* other) {
560 DCHECK(!other->needs_post_commit_initialization_);
561 DCHECK(other->tilings_);
562
563 UpdateLCDTextStatus(other->is_using_lcd_text_);
564
565 if (!DrawsContent()) {
566 RemoveAllTilings();
567 return;
568 }
569
570 raster_page_scale_ = other->raster_page_scale_;
571 raster_device_scale_ = other->raster_device_scale_;
572 raster_source_scale_ = other->raster_source_scale_;
573 raster_contents_scale_ = other->raster_contents_scale_;
574 low_res_raster_contents_scale_ = other->low_res_raster_contents_scale_;
575
576 // Add synthetic invalidations for any recordings that were dropped. As
577 // tiles are updated to point to this new pile, this will force the dropping
578 // of tiles that can no longer be rastered. This is not ideal, but is a
579 // trade-off for memory (use the same pile as much as possible, by switching
580 // during DidBecomeActive) and for time (don't bother checking every tile
581 // during activation to see if the new pile can still raster it).
582 for (int x = 0; x < pile_->num_tiles_x(); ++x) {
583 for (int y = 0; y < pile_->num_tiles_y(); ++y) {
584 bool previously_had = other->pile_->HasRecordingAt(x, y);
585 bool now_has = pile_->HasRecordingAt(x, y);
586 if (now_has || !previously_had)
587 continue;
588 gfx::Rect layer_rect = pile_->tile_bounds(x, y);
589 invalidation_.Union(layer_rect);
590 }
591 }
592
593 // Union in the other newly exposed regions as invalid.
594 Region difference_region = Region(gfx::Rect(bounds()));
595 difference_region.Subtract(gfx::Rect(other->bounds()));
596 invalidation_.Union(difference_region);
597
598 if (CanHaveTilings()) {
599 // The recycle tree's tiling set is two frames out of date, so it needs to
600 // have both this frame's invalidation and the previous frame's invalidation
601 // (stored on the active layer).
602 Region tiling_invalidation = other->invalidation_;
603 tiling_invalidation.Union(invalidation_);
604 tilings_->SyncTilings(*other->tilings_,
605 bounds(),
606 tiling_invalidation,
607 MinimumContentsScale());
608 } else {
609 RemoveAllTilings();
610 }
611
612 SanityCheckTilingState();
613 }
614
SyncTiling(const PictureLayerTiling * tiling)615 void PictureLayerImpl::SyncTiling(
616 const PictureLayerTiling* tiling) {
617 if (!CanHaveTilingWithScale(tiling->contents_scale()))
618 return;
619 tilings_->AddTiling(tiling->contents_scale());
620
621 // If this tree needs update draw properties, then the tiling will
622 // get updated prior to drawing or activation. If this tree does not
623 // need update draw properties, then its transforms are up to date and
624 // we can create tiles for this tiling immediately.
625 if (!layer_tree_impl()->needs_update_draw_properties() &&
626 should_update_tile_priorities_)
627 UpdateTilePriorities();
628 }
629
SetIsMask(bool is_mask)630 void PictureLayerImpl::SetIsMask(bool is_mask) {
631 if (is_mask_ == is_mask)
632 return;
633 is_mask_ = is_mask;
634 if (tilings_)
635 tilings_->RemoveAllTiles();
636 }
637
ContentsResourceId() const638 ResourceProvider::ResourceId PictureLayerImpl::ContentsResourceId() const {
639 gfx::Rect content_rect(content_bounds());
640 float scale = contents_scale_x();
641 PictureLayerTilingSet::CoverageIterator iter(
642 tilings_.get(), scale, content_rect, ideal_contents_scale_);
643
644 // Mask resource not ready yet.
645 if (!iter || !*iter)
646 return 0;
647
648 // Masks only supported if they fit on exactly one tile.
649 if (iter.geometry_rect() != content_rect)
650 return 0;
651
652 const ManagedTileState::TileVersion& tile_version =
653 iter->GetTileVersionForDrawing();
654 if (!tile_version.IsReadyToDraw() ||
655 tile_version.mode() != ManagedTileState::TileVersion::RESOURCE_MODE)
656 return 0;
657
658 return tile_version.get_resource_id();
659 }
660
MarkVisibleResourcesAsRequired() const661 void PictureLayerImpl::MarkVisibleResourcesAsRequired() const {
662 DCHECK(layer_tree_impl()->IsPendingTree());
663 DCHECK(!layer_tree_impl()->needs_update_draw_properties());
664 DCHECK(ideal_contents_scale_);
665 DCHECK_GT(tilings_->num_tilings(), 0u);
666
667 // The goal of this function is to find the minimum set of tiles that need to
668 // be ready to draw in order to activate without flashing content from a
669 // higher res on the active tree to a lower res on the pending tree.
670
671 gfx::Rect rect(visible_content_rect());
672
673 float min_acceptable_scale =
674 std::min(raster_contents_scale_, ideal_contents_scale_);
675
676 if (PictureLayerImpl* twin = twin_layer_) {
677 float twin_min_acceptable_scale =
678 std::min(twin->ideal_contents_scale_, twin->raster_contents_scale_);
679 // Ignore 0 scale in case CalculateContentsScale() has never been
680 // called for active twin.
681 if (twin_min_acceptable_scale != 0.0f) {
682 min_acceptable_scale =
683 std::min(min_acceptable_scale, twin_min_acceptable_scale);
684 }
685 }
686
687 PictureLayerTiling* high_res = NULL;
688 PictureLayerTiling* low_res = NULL;
689
690 // First pass: ready to draw tiles in acceptable but non-ideal tilings are
691 // marked as required for activation so that their textures are not thrown
692 // away; any non-ready tiles are not marked as required.
693 Region missing_region = rect;
694 for (size_t i = 0; i < tilings_->num_tilings(); ++i) {
695 PictureLayerTiling* tiling = tilings_->tiling_at(i);
696 DCHECK(tiling->has_ever_been_updated());
697
698 if (tiling->resolution() == LOW_RESOLUTION) {
699 DCHECK(!low_res) << "There can only be one low res tiling";
700 low_res = tiling;
701 }
702 if (tiling->contents_scale() < min_acceptable_scale)
703 continue;
704 if (tiling->resolution() == HIGH_RESOLUTION) {
705 DCHECK(!high_res) << "There can only be one high res tiling";
706 high_res = tiling;
707 continue;
708 }
709 for (PictureLayerTiling::CoverageIterator iter(tiling,
710 contents_scale_x(),
711 rect);
712 iter;
713 ++iter) {
714 if (!*iter || !iter->IsReadyToDraw())
715 continue;
716
717 // This iteration is over the visible content rect which is potentially
718 // less conservative than projecting the viewport into the layer.
719 // Ignore tiles that are know to be outside the viewport.
720 if (iter->priority(PENDING_TREE).distance_to_visible_in_pixels != 0)
721 continue;
722
723 missing_region.Subtract(iter.geometry_rect());
724 iter->MarkRequiredForActivation();
725 }
726 }
727 DCHECK(high_res) << "There must be one high res tiling";
728
729 // If these pointers are null (because no twin, no matching tiling, or the
730 // simpification just below), then high res tiles will be required to fill any
731 // holes left by the first pass above. If the pointers are valid, then this
732 // layer is allowed to skip any tiles that are not ready on its twin.
733 const PictureLayerTiling* twin_high_res = NULL;
734 const PictureLayerTiling* twin_low_res = NULL;
735
736 // As a simplification, only allow activating to skip twin tiles that the
737 // active layer is also missing when both this layer and its twin have 2
738 // tilings (high and low). This avoids having to iterate/track coverage of
739 // non-ideal tilings during the last draw call on the active layer.
740 if (high_res && low_res && tilings_->num_tilings() == 2 &&
741 twin_layer_ && twin_layer_->tilings_->num_tilings() == 2) {
742 twin_low_res = GetTwinTiling(low_res);
743 if (twin_low_res)
744 twin_high_res = GetTwinTiling(high_res);
745 }
746 // If this layer and its twin have different transforms, then don't compare
747 // them and only allow activating to high res tiles, since tiles on each layer
748 // will be in different places on screen.
749 if (!twin_high_res || !twin_low_res ||
750 draw_properties().screen_space_transform !=
751 twin_layer_->draw_properties().screen_space_transform) {
752 twin_high_res = NULL;
753 twin_low_res = NULL;
754 }
755
756 // TODO(enne): temporarily disable this optimization: http://crbug.com/335289
757 twin_high_res = NULL;
758 twin_low_res = NULL;
759
760 // As a second pass, mark as required any visible high res tiles not filled in
761 // by acceptable non-ideal tiles from the first pass.
762 if (MarkVisibleTilesAsRequired(
763 high_res, twin_high_res, contents_scale_x(), rect, missing_region)) {
764 // As an optional third pass, if a high res tile was skipped because its
765 // twin was also missing, then fall back to mark low res tiles as required
766 // in case the active twin is substituting those for missing high res
767 // content.
768 MarkVisibleTilesAsRequired(
769 low_res, twin_low_res, contents_scale_x(), rect, missing_region);
770 }
771 }
772
MarkVisibleTilesAsRequired(PictureLayerTiling * tiling,const PictureLayerTiling * optional_twin_tiling,float contents_scale,gfx::Rect rect,const Region & missing_region) const773 bool PictureLayerImpl::MarkVisibleTilesAsRequired(
774 PictureLayerTiling* tiling,
775 const PictureLayerTiling* optional_twin_tiling,
776 float contents_scale,
777 gfx::Rect rect,
778 const Region& missing_region) const {
779 bool twin_had_missing_tile = false;
780 for (PictureLayerTiling::CoverageIterator iter(tiling,
781 contents_scale,
782 rect);
783 iter;
784 ++iter) {
785 Tile* tile = *iter;
786 // A null tile (i.e. missing recording) can just be skipped.
787 if (!tile)
788 continue;
789
790 // This iteration is over the visible content rect which is potentially
791 // less conservative than projecting the viewport into the layer.
792 // Ignore tiles that are know to be outside the viewport.
793 if (tile->priority(PENDING_TREE).distance_to_visible_in_pixels != 0)
794 continue;
795
796 // If the missing region doesn't cover it, this tile is fully
797 // covered by acceptable tiles at other scales.
798 if (!missing_region.Intersects(iter.geometry_rect()))
799 continue;
800
801 // If the twin tile doesn't exist (i.e. missing recording or so far away
802 // that it is outside the visible tile rect) or this tile is shared between
803 // with the twin, then this tile isn't required to prevent flashing.
804 if (optional_twin_tiling) {
805 Tile* twin_tile = optional_twin_tiling->TileAt(iter.i(), iter.j());
806 if (!twin_tile || twin_tile == tile) {
807 twin_had_missing_tile = true;
808 continue;
809 }
810 }
811
812 tile->MarkRequiredForActivation();
813 }
814 return twin_had_missing_tile;
815 }
816
DoPostCommitInitialization()817 void PictureLayerImpl::DoPostCommitInitialization() {
818 DCHECK(needs_post_commit_initialization_);
819 DCHECK(layer_tree_impl()->IsPendingTree());
820
821 if (!tilings_)
822 tilings_.reset(new PictureLayerTilingSet(this, bounds()));
823
824 DCHECK(!twin_layer_);
825 twin_layer_ = static_cast<PictureLayerImpl*>(
826 layer_tree_impl()->FindActiveTreeLayerById(id()));
827 if (twin_layer_) {
828 DCHECK(!twin_layer_->twin_layer_);
829 twin_layer_->twin_layer_ = this;
830 // If the twin has never been pushed to, do not sync from it.
831 // This can happen if this function is called during activation.
832 if (!twin_layer_->needs_post_commit_initialization_)
833 SyncFromActiveLayer(twin_layer_);
834 }
835
836 needs_post_commit_initialization_ = false;
837 }
838
AddTiling(float contents_scale)839 PictureLayerTiling* PictureLayerImpl::AddTiling(float contents_scale) {
840 DCHECK(CanHaveTilingWithScale(contents_scale)) <<
841 "contents_scale: " << contents_scale;
842
843 PictureLayerTiling* tiling = tilings_->AddTiling(contents_scale);
844
845 DCHECK(pile_->HasRecordings());
846
847 if (twin_layer_)
848 twin_layer_->SyncTiling(tiling);
849
850 return tiling;
851 }
852
RemoveTiling(float contents_scale)853 void PictureLayerImpl::RemoveTiling(float contents_scale) {
854 for (size_t i = 0; i < tilings_->num_tilings(); ++i) {
855 PictureLayerTiling* tiling = tilings_->tiling_at(i);
856 if (tiling->contents_scale() == contents_scale) {
857 tilings_->Remove(tiling);
858 break;
859 }
860 }
861 if (tilings_->num_tilings() == 0)
862 ResetRasterScale();
863 SanityCheckTilingState();
864 }
865
RemoveAllTilings()866 void PictureLayerImpl::RemoveAllTilings() {
867 tilings_->RemoveAllTilings();
868 // If there are no tilings, then raster scales are no longer meaningful.
869 ResetRasterScale();
870 }
871
872 namespace {
873
PositiveRatio(float float1,float float2)874 inline float PositiveRatio(float float1, float float2) {
875 DCHECK_GT(float1, 0);
876 DCHECK_GT(float2, 0);
877 return float1 > float2 ? float1 / float2 : float2 / float1;
878 }
879
880 } // namespace
881
ManageTilings(bool animating_transform_to_screen)882 void PictureLayerImpl::ManageTilings(bool animating_transform_to_screen) {
883 DCHECK(ideal_contents_scale_);
884 DCHECK(ideal_page_scale_);
885 DCHECK(ideal_device_scale_);
886 DCHECK(ideal_source_scale_);
887 DCHECK(CanHaveTilings());
888 DCHECK(!needs_post_commit_initialization_);
889
890 bool change_target_tiling =
891 raster_page_scale_ == 0.f ||
892 raster_device_scale_ == 0.f ||
893 raster_source_scale_ == 0.f ||
894 raster_contents_scale_ == 0.f ||
895 low_res_raster_contents_scale_ == 0.f ||
896 ShouldAdjustRasterScale(animating_transform_to_screen);
897
898 if (tilings_->num_tilings() == 0) {
899 DCHECK(change_target_tiling)
900 << "A layer with no tilings shouldn't have valid raster scales";
901 }
902
903 // Store the value for the next time ShouldAdjustRasterScale is called.
904 raster_source_scale_was_animating_ = animating_transform_to_screen;
905
906 if (!change_target_tiling)
907 return;
908
909 if (!layer_tree_impl()->device_viewport_valid_for_tile_management())
910 return;
911
912 RecalculateRasterScales(animating_transform_to_screen);
913
914 PictureLayerTiling* high_res = NULL;
915 PictureLayerTiling* low_res = NULL;
916
917 PictureLayerTiling* previous_low_res = NULL;
918 for (size_t i = 0; i < tilings_->num_tilings(); ++i) {
919 PictureLayerTiling* tiling = tilings_->tiling_at(i);
920 if (tiling->contents_scale() == raster_contents_scale_)
921 high_res = tiling;
922 if (tiling->contents_scale() == low_res_raster_contents_scale_)
923 low_res = tiling;
924 if (tiling->resolution() == LOW_RESOLUTION)
925 previous_low_res = tiling;
926
927 // Reset all tilings to non-ideal until the end of this function.
928 tiling->set_resolution(NON_IDEAL_RESOLUTION);
929 }
930
931 if (!high_res) {
932 high_res = AddTiling(raster_contents_scale_);
933 if (raster_contents_scale_ == low_res_raster_contents_scale_)
934 low_res = high_res;
935 }
936
937 // Only create new low res tilings when the transform is static. This
938 // prevents wastefully creating a paired low res tiling for every new high res
939 // tiling during a pinch or a CSS animation.
940 bool is_pinching = layer_tree_impl()->PinchGestureActive();
941 if (!is_pinching && !animating_transform_to_screen && !low_res &&
942 low_res != high_res)
943 low_res = AddTiling(low_res_raster_contents_scale_);
944
945 // Set low-res if we have one.
946 if (!low_res)
947 low_res = previous_low_res;
948 if (low_res && low_res != high_res)
949 low_res->set_resolution(LOW_RESOLUTION);
950
951 // Make sure we always have one high-res (even if high == low).
952 high_res->set_resolution(HIGH_RESOLUTION);
953
954 SanityCheckTilingState();
955 }
956
ShouldAdjustRasterScale(bool animating_transform_to_screen) const957 bool PictureLayerImpl::ShouldAdjustRasterScale(
958 bool animating_transform_to_screen) const {
959 // TODO(danakj): Adjust raster source scale closer to ideal source scale at
960 // a throttled rate. Possibly make use of invalidation_.IsEmpty() on pending
961 // tree. This will allow CSS scale changes to get re-rastered at an
962 // appropriate rate.
963
964 if (raster_source_scale_was_animating_ && !animating_transform_to_screen)
965 return true;
966
967 bool is_pinching = layer_tree_impl()->PinchGestureActive();
968 if (is_pinching && raster_page_scale_) {
969 // We change our raster scale when it is:
970 // - Higher than ideal (need a lower-res tiling available)
971 // - Too far from ideal (need a higher-res tiling available)
972 float ratio = ideal_page_scale_ / raster_page_scale_;
973 if (raster_page_scale_ > ideal_page_scale_ ||
974 ratio > kMaxScaleRatioDuringPinch)
975 return true;
976 }
977
978 if (!is_pinching) {
979 // When not pinching, match the ideal page scale factor.
980 if (raster_page_scale_ != ideal_page_scale_)
981 return true;
982 }
983
984 // Always match the ideal device scale factor.
985 if (raster_device_scale_ != ideal_device_scale_)
986 return true;
987
988 return false;
989 }
990
SnappedContentsScale(float scale)991 float PictureLayerImpl::SnappedContentsScale(float scale) {
992 // If a tiling exists within the max snapping ratio, snap to its scale.
993 float snapped_contents_scale = scale;
994 float snapped_ratio = kSnapToExistingTilingRatio;
995 for (size_t i = 0; i < tilings_->num_tilings(); ++i) {
996 float tiling_contents_scale = tilings_->tiling_at(i)->contents_scale();
997 float ratio = PositiveRatio(tiling_contents_scale, scale);
998 if (ratio < snapped_ratio) {
999 snapped_contents_scale = tiling_contents_scale;
1000 snapped_ratio = ratio;
1001 }
1002 }
1003 return snapped_contents_scale;
1004 }
1005
RecalculateRasterScales(bool animating_transform_to_screen)1006 void PictureLayerImpl::RecalculateRasterScales(
1007 bool animating_transform_to_screen) {
1008 raster_device_scale_ = ideal_device_scale_;
1009 raster_source_scale_ = ideal_source_scale_;
1010
1011 bool is_pinching = layer_tree_impl()->PinchGestureActive();
1012 if (!is_pinching || raster_contents_scale_ == 0.f) {
1013 // When not pinching or when we have no previous scale, we use ideal scale:
1014 raster_page_scale_ = ideal_page_scale_;
1015 raster_contents_scale_ = ideal_contents_scale_;
1016 } else {
1017 // See ShouldAdjustRasterScale:
1018 // - When zooming out, preemptively create new tiling at lower resolution.
1019 // - When zooming in, approximate ideal using multiple of kMaxScaleRatio.
1020 bool zooming_out = raster_page_scale_ > ideal_page_scale_;
1021 float desired_contents_scale =
1022 zooming_out ? raster_contents_scale_ / kMaxScaleRatioDuringPinch
1023 : raster_contents_scale_ * kMaxScaleRatioDuringPinch;
1024 raster_contents_scale_ = SnappedContentsScale(desired_contents_scale);
1025 raster_page_scale_ = raster_contents_scale_ / raster_device_scale_;
1026 }
1027
1028 raster_contents_scale_ =
1029 std::max(raster_contents_scale_, MinimumContentsScale());
1030
1031 // Don't allow animating CSS scales to drop below 1. This is needed because
1032 // changes in raster source scale aren't handled. See the comment in
1033 // ShouldAdjustRasterScale.
1034 if (animating_transform_to_screen) {
1035 raster_contents_scale_ = std::max(
1036 raster_contents_scale_, 1.f * ideal_page_scale_ * ideal_device_scale_);
1037 }
1038
1039 // If this layer would only create one tile at this content scale,
1040 // don't create a low res tiling.
1041 gfx::Size content_bounds =
1042 gfx::ToCeiledSize(gfx::ScaleSize(bounds(), raster_contents_scale_));
1043 gfx::Size tile_size = CalculateTileSize(content_bounds);
1044 if (tile_size.width() >= content_bounds.width() &&
1045 tile_size.height() >= content_bounds.height()) {
1046 low_res_raster_contents_scale_ = raster_contents_scale_;
1047 return;
1048 }
1049
1050 float low_res_factor =
1051 layer_tree_impl()->settings().low_res_contents_scale_factor;
1052 low_res_raster_contents_scale_ = std::max(
1053 raster_contents_scale_ * low_res_factor,
1054 MinimumContentsScale());
1055 }
1056
CleanUpTilingsOnActiveLayer(std::vector<PictureLayerTiling * > used_tilings)1057 void PictureLayerImpl::CleanUpTilingsOnActiveLayer(
1058 std::vector<PictureLayerTiling*> used_tilings) {
1059 DCHECK(layer_tree_impl()->IsActiveTree());
1060 if (tilings_->num_tilings() == 0)
1061 return;
1062
1063 float min_acceptable_high_res_scale = std::min(
1064 raster_contents_scale_, ideal_contents_scale_);
1065 float max_acceptable_high_res_scale = std::max(
1066 raster_contents_scale_, ideal_contents_scale_);
1067
1068 PictureLayerImpl* twin = twin_layer_;
1069 if (twin) {
1070 min_acceptable_high_res_scale = std::min(
1071 min_acceptable_high_res_scale,
1072 std::min(twin->raster_contents_scale_, twin->ideal_contents_scale_));
1073 max_acceptable_high_res_scale = std::max(
1074 max_acceptable_high_res_scale,
1075 std::max(twin->raster_contents_scale_, twin->ideal_contents_scale_));
1076 }
1077
1078 std::vector<PictureLayerTiling*> to_remove;
1079 for (size_t i = 0; i < tilings_->num_tilings(); ++i) {
1080 PictureLayerTiling* tiling = tilings_->tiling_at(i);
1081
1082 // Keep multiple high resolution tilings even if not used to help
1083 // activate earlier at non-ideal resolutions.
1084 if (tiling->contents_scale() >= min_acceptable_high_res_scale &&
1085 tiling->contents_scale() <= max_acceptable_high_res_scale)
1086 continue;
1087
1088 // Low resolution can't activate, so only keep one around.
1089 if (tiling->resolution() == LOW_RESOLUTION)
1090 continue;
1091
1092 // Don't remove tilings that are being used (and thus would cause a flash.)
1093 if (std::find(used_tilings.begin(), used_tilings.end(), tiling) !=
1094 used_tilings.end())
1095 continue;
1096
1097 to_remove.push_back(tiling);
1098 }
1099
1100 for (size_t i = 0; i < to_remove.size(); ++i) {
1101 const PictureLayerTiling* twin_tiling = GetTwinTiling(to_remove[i]);
1102 // Only remove tilings from the twin layer if they have
1103 // NON_IDEAL_RESOLUTION.
1104 if (twin_tiling && twin_tiling->resolution() == NON_IDEAL_RESOLUTION)
1105 twin->RemoveTiling(to_remove[i]->contents_scale());
1106 tilings_->Remove(to_remove[i]);
1107 }
1108 DCHECK_GT(tilings_->num_tilings(), 0u);
1109
1110 SanityCheckTilingState();
1111 }
1112
MinimumContentsScale() const1113 float PictureLayerImpl::MinimumContentsScale() const {
1114 float setting_min = layer_tree_impl()->settings().minimum_contents_scale;
1115
1116 // If the contents scale is less than 1 / width (also for height),
1117 // then it will end up having less than one pixel of content in that
1118 // dimension. Bump the minimum contents scale up in this case to prevent
1119 // this from happening.
1120 int min_dimension = std::min(bounds().width(), bounds().height());
1121 if (!min_dimension)
1122 return setting_min;
1123
1124 return std::max(1.f / min_dimension, setting_min);
1125 }
1126
UpdateLCDTextStatus(bool new_status)1127 void PictureLayerImpl::UpdateLCDTextStatus(bool new_status) {
1128 // Once this layer is not using lcd text, don't switch back.
1129 if (!is_using_lcd_text_)
1130 return;
1131
1132 if (is_using_lcd_text_ == new_status)
1133 return;
1134
1135 is_using_lcd_text_ = new_status;
1136 tilings_->SetCanUseLCDText(is_using_lcd_text_);
1137 }
1138
ResetRasterScale()1139 void PictureLayerImpl::ResetRasterScale() {
1140 raster_page_scale_ = 0.f;
1141 raster_device_scale_ = 0.f;
1142 raster_source_scale_ = 0.f;
1143 raster_contents_scale_ = 0.f;
1144 low_res_raster_contents_scale_ = 0.f;
1145
1146 // When raster scales aren't valid, don't update tile priorities until
1147 // this layer has been updated via UpdateDrawProperties.
1148 should_update_tile_priorities_ = false;
1149 }
1150
CanHaveTilings() const1151 bool PictureLayerImpl::CanHaveTilings() const {
1152 if (!DrawsContent())
1153 return false;
1154 if (!pile_->HasRecordings())
1155 return false;
1156 return true;
1157 }
1158
CanHaveTilingWithScale(float contents_scale) const1159 bool PictureLayerImpl::CanHaveTilingWithScale(float contents_scale) const {
1160 if (!CanHaveTilings())
1161 return false;
1162 if (contents_scale < MinimumContentsScale())
1163 return false;
1164 return true;
1165 }
1166
SanityCheckTilingState() const1167 void PictureLayerImpl::SanityCheckTilingState() const {
1168 if (!DCHECK_IS_ON())
1169 return;
1170
1171 if (!CanHaveTilings()) {
1172 DCHECK_EQ(0u, tilings_->num_tilings());
1173 return;
1174 }
1175 if (tilings_->num_tilings() == 0)
1176 return;
1177
1178 // MarkVisibleResourcesAsRequired depends on having exactly 1 high res
1179 // tiling to mark its tiles as being required for activation.
1180 DCHECK_EQ(1, tilings_->NumHighResTilings());
1181 }
1182
GetDebugBorderProperties(SkColor * color,float * width) const1183 void PictureLayerImpl::GetDebugBorderProperties(
1184 SkColor* color,
1185 float* width) const {
1186 *color = DebugColors::TiledContentLayerBorderColor();
1187 *width = DebugColors::TiledContentLayerBorderWidth(layer_tree_impl());
1188 }
1189
AsValueInto(base::DictionaryValue * state) const1190 void PictureLayerImpl::AsValueInto(base::DictionaryValue* state) const {
1191 const_cast<PictureLayerImpl*>(this)->DoPostCommitInitializationIfNeeded();
1192 LayerImpl::AsValueInto(state);
1193 state->SetDouble("ideal_contents_scale", ideal_contents_scale_);
1194 state->SetDouble("geometry_contents_scale", contents_scale_x());
1195 state->Set("tilings", tilings_->AsValue().release());
1196 state->Set("pictures", pile_->AsValue().release());
1197 state->Set("invalidation", invalidation_.AsValue().release());
1198
1199 scoped_ptr<base::ListValue> coverage_tiles(new base::ListValue);
1200 for (PictureLayerTilingSet::CoverageIterator iter(tilings_.get(),
1201 contents_scale_x(),
1202 gfx::Rect(content_bounds()),
1203 ideal_contents_scale_);
1204 iter;
1205 ++iter) {
1206 scoped_ptr<base::DictionaryValue> tile_data(new base::DictionaryValue);
1207 tile_data->Set("geometry_rect",
1208 MathUtil::AsValue(iter.geometry_rect()).release());
1209 if (*iter)
1210 tile_data->Set("tile", TracedValue::CreateIDRef(*iter).release());
1211
1212 coverage_tiles->Append(tile_data.release());
1213 }
1214 state->Set("coverage_tiles", coverage_tiles.release());
1215 state->SetBoolean("is_using_lcd_text", is_using_lcd_text_);
1216 }
1217
GPUMemoryUsageInBytes() const1218 size_t PictureLayerImpl::GPUMemoryUsageInBytes() const {
1219 const_cast<PictureLayerImpl*>(this)->DoPostCommitInitializationIfNeeded();
1220 return tilings_->GPUMemoryUsageInBytes();
1221 }
1222
RunMicroBenchmark(MicroBenchmarkImpl * benchmark)1223 void PictureLayerImpl::RunMicroBenchmark(MicroBenchmarkImpl* benchmark) {
1224 benchmark->RunOnLayer(this);
1225 }
1226
1227 } // namespace cc
1228