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1<?xml version="1.0" encoding="UTF-8"?>
2<grit latest_public_release="0" current_release="1">
3  <outputs>
4    <output filename="grit/memory_internals_resources.h" type="rc_header">
5      <emit emit_type='prepend'></emit>
6    </output>
7    <!-- Note: These next two files aren't actually used by Chrome, but they're
8         needed so that Visual Studio doesn't try to continually rebuild this
9         .grd (which it will do if it can't find some relevant output files).
10         Supposedly we could update our .gyp rules to not need this, but I don't
11         know how to do it and this doesn't really cost us anything... -->
12    <output filename="grit/memory_internals_resources_map.cc" type="resource_file_map_source" />
13    <output filename="grit/memory_internals_resources_map.h" type="resource_map_header" />
14    <output filename="memory_internals_resources.pak" type="data_package" />
15  </outputs>
16  <release seq="1">
17    <includes>
18      <include name="IDR_MEMORY_INTERNALS_MEMORY_INTERNALS_HTML" file="memory_internals/memory_internals.html" flattenhtml="true" allowexternalscript="true" type="BINDATA" />
19      <include name="IDR_MEMORY_INTERNALS_MEMORY_INTERNALS_JS" file="memory_internals/memory_internals.js" flattenhtml="true" type="BINDATA" />
20    </includes>
21  </release>
22</grit>
23