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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "chrome/browser/ui/views/autofill/info_bubble.h"
6 
7 #include "base/i18n/rtl.h"
8 #include "ui/gfx/point.h"
9 #include "ui/gfx/rect.h"
10 #include "ui/gfx/size.h"
11 #include "ui/gfx/text_constants.h"
12 #include "ui/views/bubble/bubble_border.h"
13 #include "ui/views/bubble/bubble_frame_view.h"
14 #include "ui/views/controls/combobox/combobox.h"
15 #include "ui/views/controls/label.h"
16 #include "ui/views/layout/fill_layout.h"
17 #include "ui/views/layout/layout_constants.h"
18 #include "ui/views/widget/widget.h"
19 
20 namespace autofill {
21 
22 namespace {
23 
24 // The visible width of bubble borders (differs from the actual width) in px.
25 const int kBubbleBorderVisibleWidth = 1;
26 
27 // The margin between the content of the error bubble and its border.
28 const int kInfoBubbleHorizontalMargin = 14;
29 const int kInfoBubbleVerticalMargin = 12;
30 
31 }  // namespace
32 
33 class InfoBubbleFrame : public views::BubbleFrameView {
34  public:
InfoBubbleFrame(const gfx::Insets & content_margins)35   explicit InfoBubbleFrame(const gfx::Insets& content_margins)
36       : views::BubbleFrameView(content_margins) {}
~InfoBubbleFrame()37   virtual ~InfoBubbleFrame() {}
38 
GetAvailableScreenBounds(const gfx::Rect & rect)39   virtual gfx::Rect GetAvailableScreenBounds(const gfx::Rect& rect) OVERRIDE {
40     return available_bounds_;
41   }
42 
set_available_bounds(const gfx::Rect & available_bounds)43   void set_available_bounds(const gfx::Rect& available_bounds) {
44     available_bounds_ = available_bounds;
45   }
46 
47  private:
48   // Bounds that this frame should try to keep bubbles within (screen coords).
49   gfx::Rect available_bounds_;
50 
51   DISALLOW_COPY_AND_ASSIGN(InfoBubbleFrame);
52 };
53 
InfoBubble(views::View * anchor,const base::string16 & message)54 InfoBubble::InfoBubble(views::View* anchor,
55                        const base::string16& message)
56     : anchor_(anchor),
57       frame_(NULL),
58       align_to_anchor_edge_(false),
59       preferred_width_(233),
60       show_above_anchor_(false) {
61   DCHECK(anchor_);
62   SetAnchorView(anchor_);
63 
64   set_margins(gfx::Insets(kInfoBubbleVerticalMargin,
65                           kInfoBubbleHorizontalMargin,
66                           kInfoBubbleVerticalMargin,
67                           kInfoBubbleHorizontalMargin));
68   set_use_focusless(true);
69 
70   SetLayoutManager(new views::FillLayout);
71   views::Label* label = new views::Label(message);
72   label->SetHorizontalAlignment(gfx::ALIGN_LEFT);
73   label->SetMultiLine(true);
74   AddChildView(label);
75 }
76 
~InfoBubble()77 InfoBubble::~InfoBubble() {}
78 
Show()79 void InfoBubble::Show() {
80   // TODO(dbeam): currently we assume that combobox menus always show downward
81   // (which isn't true). If the invalid combobox is low enough on the screen,
82   // its menu will actually show upward and obscure the bubble. Figure out when
83   // this might happen and adjust |show_above_anchor_| accordingly. This is not
84   // that big of deal because it rarely happens in practice.
85   if (show_above_anchor_)
86     set_arrow(views::BubbleBorder::vertical_mirror(arrow()));
87 
88   widget_ = views::BubbleDelegateView::CreateBubble(this);
89 
90   if (align_to_anchor_edge_) {
91     // The frame adjusts its arrow before the bubble's alignment can be changed.
92     // Set the created bubble border back to the original arrow and re-adjust.
93     frame_->bubble_border()->set_arrow(arrow());
94     SetAlignment(views::BubbleBorder::ALIGN_EDGE_TO_ANCHOR_EDGE);
95   }
96 
97   UpdatePosition();
98 }
99 
Hide()100 void InfoBubble::Hide() {
101   views::Widget* widget = GetWidget();
102   if (widget && !widget->IsClosed())
103     widget->Close();
104 }
105 
UpdatePosition()106 void InfoBubble::UpdatePosition() {
107   if (!widget_)
108     return;
109 
110   if (!anchor_->GetVisibleBounds().IsEmpty()) {
111     SizeToContents();
112     widget_->SetVisibilityChangedAnimationsEnabled(true);
113     widget_->ShowInactive();
114   } else {
115     widget_->SetVisibilityChangedAnimationsEnabled(false);
116     widget_->Hide();
117   }
118 }
119 
CreateNonClientFrameView(views::Widget * widget)120 views::NonClientFrameView* InfoBubble::CreateNonClientFrameView(
121     views::Widget* widget) {
122   DCHECK(!frame_);
123   frame_ = new InfoBubbleFrame(margins());
124   frame_->set_available_bounds(anchor_widget()->GetWindowBoundsInScreen());
125   frame_->SetBubbleBorder(new views::BubbleBorder(arrow(), shadow(), color()));
126   return frame_;
127 }
128 
GetPreferredSize()129 gfx::Size InfoBubble::GetPreferredSize() {
130   int pref_width = preferred_width_;
131   pref_width -= frame_->GetInsets().width();
132   pref_width -= 2 * kBubbleBorderVisibleWidth;
133   return gfx::Size(pref_width, GetHeightForWidth(pref_width));
134 }
135 
OnWidgetDestroyed(views::Widget * widget)136 void InfoBubble::OnWidgetDestroyed(views::Widget* widget) {
137   if (widget == widget_)
138     widget_ = NULL;
139 }
140 
OnWidgetBoundsChanged(views::Widget * widget,const gfx::Rect & new_bounds)141 void InfoBubble::OnWidgetBoundsChanged(views::Widget* widget,
142                                        const gfx::Rect& new_bounds) {
143   views::BubbleDelegateView::OnWidgetBoundsChanged(widget, new_bounds);
144   if (anchor_widget() == widget)
145     frame_->set_available_bounds(widget->GetWindowBoundsInScreen());
146 }
147 
148 }  // namespace autofill
149