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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "content/common/gamepad_seqlock.h"
6 
7 #include <stdlib.h>
8 
9 #include "base/atomic_ref_count.h"
10 #include "base/threading/platform_thread.h"
11 #include "base/third_party/dynamic_annotations/dynamic_annotations.h"
12 #include "testing/gtest/include/gtest/gtest.h"
13 
14 namespace base {
15 
16 // Basic test to make sure that basic operation works correctly.
17 
18 struct TestData {
19   unsigned a, b, c;
20 };
21 
22 class BasicSeqLockTestThread : public PlatformThread::Delegate {
23  public:
BasicSeqLockTestThread()24   BasicSeqLockTestThread() {}
25 
Init(content::GamepadSeqLock * seqlock,TestData * data,base::subtle::Atomic32 * ready)26   void Init(
27       content::GamepadSeqLock* seqlock,
28       TestData* data,
29       base::subtle::Atomic32* ready) {
30     seqlock_ = seqlock;
31     data_ = data;
32     ready_ = ready;
33   }
ThreadMain()34   virtual void ThreadMain() {
35     while (AtomicRefCountIsZero(ready_)) {
36       PlatformThread::YieldCurrentThread();
37     }
38 
39     for (unsigned i = 0; i < 1000; ++i) {
40       TestData copy;
41       base::subtle::Atomic32 version;
42       do {
43         version = seqlock_->ReadBegin();
44         copy = *data_;
45       } while (seqlock_->ReadRetry(version));
46 
47       EXPECT_EQ(copy.a + 100, copy.b);
48       EXPECT_EQ(copy.c, copy.b + copy.a);
49     }
50 
51     AtomicRefCountDec(ready_);
52   }
53 
54  private:
55   content::GamepadSeqLock* seqlock_;
56   TestData* data_;
57   base::AtomicRefCount* ready_;
58 
59   DISALLOW_COPY_AND_ASSIGN(BasicSeqLockTestThread);
60 };
61 
TEST(GamepadSeqLockTest,ManyThreads)62 TEST(GamepadSeqLockTest, ManyThreads) {
63   content::GamepadSeqLock seqlock;
64   TestData data = { 0, 0, 0 };
65   base::AtomicRefCount ready = 0;
66 
67   ANNOTATE_BENIGN_RACE_SIZED(&data, sizeof(data), "Racey reads are discarded");
68 
69   static const unsigned kNumReaderThreads = 10;
70   BasicSeqLockTestThread threads[kNumReaderThreads];
71   PlatformThreadHandle handles[kNumReaderThreads];
72 
73   for (unsigned i = 0; i < kNumReaderThreads; ++i)
74     threads[i].Init(&seqlock, &data, &ready);
75   for (unsigned i = 0; i < kNumReaderThreads; ++i)
76     ASSERT_TRUE(PlatformThread::Create(0, &threads[i], &handles[i]));
77 
78   // The main thread is the writer, and the spawned are readers.
79   unsigned counter = 0;
80   for (;;) {
81     seqlock.WriteBegin();
82     data.a = counter++;
83     data.b = data.a + 100;
84     data.c = data.b + data.a;
85     seqlock.WriteEnd();
86 
87     if (counter == 1)
88       base::AtomicRefCountIncN(&ready, kNumReaderThreads);
89 
90     if (AtomicRefCountIsZero(&ready))
91       break;
92   }
93 
94   for (unsigned i = 0; i < kNumReaderThreads; ++i)
95     PlatformThread::Join(handles[i]);
96 }
97 
98 }  // namespace base
99