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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef CONTENT_RENDERER_GAMEPAD_SHARED_MEMORY_READER_H_
6 #define CONTENT_RENDERER_GAMEPAD_SHARED_MEMORY_READER_H_
7 
8 #include "base/memory/scoped_ptr.h"
9 #include "base/memory/shared_memory.h"
10 #include "third_party/WebKit/public/platform/WebGamepads.h"
11 
12 namespace content {
13 
14 struct GamepadHardwareBuffer;
15 
16 class GamepadSharedMemoryReader {
17  public:
18   GamepadSharedMemoryReader();
19   virtual ~GamepadSharedMemoryReader();
20   void SampleGamepads(blink::WebGamepads&);
21 
22  private:
23   base::SharedMemoryHandle renderer_shared_memory_handle_;
24   scoped_ptr<base::SharedMemory> renderer_shared_memory_;
25   GamepadHardwareBuffer* gamepad_hardware_buffer_;
26 
27   bool ever_interacted_with_;
28 };
29 
30 }  // namespace content
31 
32 #endif  // CONTENT_RENDERER_GAMEPAD_SHARED_MEMORY_READER_H_
33