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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "gin/array_buffer.h"
6 
7 #include <stdlib.h>
8 
9 namespace gin {
10 
11 COMPILE_ASSERT(V8_ARRAY_BUFFER_INTERNAL_FIELD_COUNT == 2,
12                array_buffers_must_have_two_internal_fields);
13 
14 static const int kBufferViewPrivateIndex = 0;
15 
16 // ArrayBufferAllocator -------------------------------------------------------
17 
Allocate(size_t length)18 void* ArrayBufferAllocator::Allocate(size_t length) {
19   return calloc(1, length);
20 }
21 
AllocateUninitialized(size_t length)22 void* ArrayBufferAllocator::AllocateUninitialized(size_t length) {
23   return malloc(length);
24 }
25 
Free(void * data,size_t length)26 void ArrayBufferAllocator::Free(void* data, size_t length) {
27   free(data);
28 }
29 
SharedInstance()30 ArrayBufferAllocator* ArrayBufferAllocator::SharedInstance() {
31   static ArrayBufferAllocator* instance = new ArrayBufferAllocator();
32   return instance;
33 }
34 
35 // ArrayBuffer::Private -------------------------------------------------------
36 
37 // This class exists to solve a tricky lifetime problem. The V8 API doesn't
38 // want to expose a direct view into the memory behind an array buffer because
39 // V8 might deallocate that memory during garbage collection. Instead, the V8
40 // API forces us to externalize the buffer and take ownership of the memory.
41 // In order to know when to free the memory, we need to figure out both when
42 // we're done with it and when V8 is done with it.
43 //
44 // To determine whether we're done with the memory, every view we have into
45 // the array buffer takes a reference to the ArrayBuffer::Private object that
46 // actually owns the memory. To determine when V8 is done with the memory, we
47 // open a weak handle to the ArrayBuffer object. When we receive the weak
48 // callback, we know the object is about to be garbage collected and we can
49 // drop V8's implied reference to the memory.
50 //
51 // The final subtlety is that we need every ArrayBuffer into the same array
52 // buffer to AddRef the same ArrayBuffer::Private. To make that work, we store
53 // a pointer to the ArrayBuffer::Private object in an internal field of the
54 // ArrayBuffer object.
55 //
56 class ArrayBuffer::Private : public base::RefCounted<ArrayBuffer::Private> {
57  public:
58   static scoped_refptr<Private> From(v8::Isolate* isolate,
59                                      v8::Handle<v8::ArrayBuffer> array);
60 
buffer() const61   void* buffer() const { return buffer_; }
length() const62   size_t length() const { return length_; }
63 
64  private:
65   friend class base::RefCounted<Private>;
66 
67   Private(v8::Isolate* isolate, v8::Handle<v8::ArrayBuffer> array);
68   ~Private();
69 
70   static void WeakCallback(
71       const v8::WeakCallbackData<v8::ArrayBuffer, Private>& data);
72 
73   v8::Persistent<v8::ArrayBuffer> array_buffer_;
74   scoped_refptr<Private> self_reference_;
75   void* buffer_;
76   size_t length_;
77 };
78 
From(v8::Isolate * isolate,v8::Handle<v8::ArrayBuffer> array)79 scoped_refptr<ArrayBuffer::Private> ArrayBuffer::Private::From(
80     v8::Isolate* isolate, v8::Handle<v8::ArrayBuffer> array) {
81   if (array->IsExternal()) {
82     return make_scoped_refptr(static_cast<Private*>(
83         array->GetAlignedPointerFromInternalField(kBufferViewPrivateIndex)));
84   }
85   return make_scoped_refptr(new Private(isolate, array));
86 }
87 
Private(v8::Isolate * isolate,v8::Handle<v8::ArrayBuffer> array)88 ArrayBuffer::Private::Private(v8::Isolate* isolate,
89                               v8::Handle<v8::ArrayBuffer> array)
90     : array_buffer_(isolate, array) {
91   // Take ownership of the array buffer.
92   v8::ArrayBuffer::Contents contents = array->Externalize();
93   buffer_ = contents.Data();
94   length_ = contents.ByteLength();
95 
96   array->SetAlignedPointerInInternalField(kBufferViewPrivateIndex, this);
97 
98   self_reference_ = this;  // Cleared in WeakCallback.
99   array_buffer_.SetWeak(this, WeakCallback);
100 }
101 
~Private()102 ArrayBuffer::Private::~Private() {
103   ArrayBufferAllocator::SharedInstance()->Free(buffer_, length_);
104 }
105 
WeakCallback(const v8::WeakCallbackData<v8::ArrayBuffer,Private> & data)106 void ArrayBuffer::Private::WeakCallback(
107     const v8::WeakCallbackData<v8::ArrayBuffer, Private>& data) {
108   Private* parameter = data.GetParameter();
109   parameter->array_buffer_.Reset();
110   parameter->self_reference_ = NULL;
111 }
112 
113 // ArrayBuffer ----------------------------------------------------------------
114 
ArrayBuffer()115 ArrayBuffer::ArrayBuffer()
116     : bytes_(0),
117       num_bytes_(0) {
118 }
119 
ArrayBuffer(v8::Isolate * isolate,v8::Handle<v8::ArrayBuffer> array)120 ArrayBuffer::ArrayBuffer(v8::Isolate* isolate,
121                          v8::Handle<v8::ArrayBuffer> array) {
122   private_ = ArrayBuffer::Private::From(isolate, array);
123   bytes_ = private_->buffer();
124   num_bytes_ = private_->length();
125 }
126 
~ArrayBuffer()127 ArrayBuffer::~ArrayBuffer() {
128 }
129 
operator =(const ArrayBuffer & other)130 ArrayBuffer& ArrayBuffer::operator=(const ArrayBuffer& other) {
131   private_ = other.private_;
132   bytes_ = other.bytes_;
133   num_bytes_ = other.num_bytes_;
134   return *this;
135 }
136 
137 // Converter<ArrayBuffer> -----------------------------------------------------
138 
FromV8(v8::Isolate * isolate,v8::Handle<v8::Value> val,ArrayBuffer * out)139 bool Converter<ArrayBuffer>::FromV8(v8::Isolate* isolate,
140                                     v8::Handle<v8::Value> val,
141                                     ArrayBuffer* out) {
142   if (!val->IsArrayBuffer())
143     return false;
144   *out = ArrayBuffer(isolate, v8::Handle<v8::ArrayBuffer>::Cast(val));
145   return true;
146 }
147 
148 // ArrayBufferView ------------------------------------------------------------
149 
ArrayBufferView()150 ArrayBufferView::ArrayBufferView()
151     : offset_(0),
152       num_bytes_(0) {
153 }
154 
ArrayBufferView(v8::Isolate * isolate,v8::Handle<v8::ArrayBufferView> view)155 ArrayBufferView::ArrayBufferView(v8::Isolate* isolate,
156                                  v8::Handle<v8::ArrayBufferView> view)
157     : array_buffer_(isolate, view->Buffer()),
158       offset_(view->ByteOffset()),
159       num_bytes_(view->ByteLength()) {
160 }
161 
~ArrayBufferView()162 ArrayBufferView::~ArrayBufferView() {
163 }
164 
165 // Converter<ArrayBufferView> -------------------------------------------------
166 
FromV8(v8::Isolate * isolate,v8::Handle<v8::Value> val,ArrayBufferView * out)167 bool Converter<ArrayBufferView>::FromV8(v8::Isolate* isolate,
168                                         v8::Handle<v8::Value> val,
169                                         ArrayBufferView* out) {
170   if (!val->IsArrayBufferView())
171     return false;
172   *out = ArrayBufferView(isolate, v8::Handle<v8::ArrayBufferView>::Cast(val));
173   return true;
174 }
175 
176 }  // namespace gin
177