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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef IPC_IPC_CHANNEL_WIN_H_
6 #define IPC_IPC_CHANNEL_WIN_H_
7 
8 #include "ipc/ipc_channel.h"
9 
10 #include <queue>
11 #include <string>
12 
13 #include "base/memory/scoped_ptr.h"
14 #include "base/memory/weak_ptr.h"
15 #include "base/message_loop/message_loop.h"
16 #include "ipc/ipc_channel_reader.h"
17 
18 namespace base {
19 class ThreadChecker;
20 }
21 
22 namespace IPC {
23 
24 class Channel::ChannelImpl : public internal::ChannelReader,
25                              public base::MessageLoopForIO::IOHandler {
26  public:
27   // Mirror methods of Channel, see ipc_channel.h for description.
28   ChannelImpl(const IPC::ChannelHandle &channel_handle, Mode mode,
29               Listener* listener);
30   ~ChannelImpl();
31   bool Connect();
32   void Close();
33   bool Send(Message* message);
34   static bool IsNamedServerInitialized(const std::string& channel_id);
peer_pid()35   base::ProcessId peer_pid() const { return peer_pid_; }
36 
37  private:
38   // ChannelReader implementation.
39   virtual ReadState ReadData(char* buffer,
40                              int buffer_len,
41                              int* bytes_read) OVERRIDE;
42   virtual bool WillDispatchInputMessage(Message* msg) OVERRIDE;
43   bool DidEmptyInputBuffers() OVERRIDE;
44   virtual void HandleInternalMessage(const Message& msg) OVERRIDE;
45 
46   static const string16 PipeName(const std::string& channel_id,
47                                  int32* secret);
48   bool CreatePipe(const IPC::ChannelHandle &channel_handle, Mode mode);
49 
50   bool ProcessConnection();
51   bool ProcessOutgoingMessages(base::MessageLoopForIO::IOContext* context,
52                                DWORD bytes_written);
53 
54   // MessageLoop::IOHandler implementation.
55   virtual void OnIOCompleted(base::MessageLoopForIO::IOContext* context,
56                              DWORD bytes_transfered,
57                              DWORD error);
58 
59  private:
60   struct State {
61     explicit State(ChannelImpl* channel);
62     ~State();
63     base::MessageLoopForIO::IOContext context;
64     bool is_pending;
65   };
66 
67   State input_state_;
68   State output_state_;
69 
70   HANDLE pipe_;
71 
72   base::ProcessId peer_pid_;
73 
74   // Messages to be sent are queued here.
75   std::queue<Message*> output_queue_;
76 
77   // In server-mode, we have to wait for the client to connect before we
78   // can begin reading.  We make use of the input_state_ when performing
79   // the connect operation in overlapped mode.
80   bool waiting_connect_;
81 
82   // This flag is set when processing incoming messages.  It is used to
83   // avoid recursing through ProcessIncomingMessages, which could cause
84   // problems.  TODO(darin): make this unnecessary
85   bool processing_incoming_;
86 
87   // Determines if we should validate a client's secret on connection.
88   bool validate_client_;
89 
90   // This is a unique per-channel value used to authenticate the client end of
91   // a connection. If the value is non-zero, the client passes it in the hello
92   // and the host validates. (We don't send the zero value fto preserve IPC
93   // compatability with existing clients that don't validate the channel.)
94   int32 client_secret_;
95 
96 
97   base::WeakPtrFactory<ChannelImpl> weak_factory_;
98 
99   scoped_ptr<base::ThreadChecker> thread_check_;
100 
101   DISALLOW_COPY_AND_ASSIGN(ChannelImpl);
102 };
103 
104 }  // namespace IPC
105 
106 #endif  // IPC_IPC_CHANNEL_WIN_H_
107