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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef MEDIA_AUDIO_AGC_AUDIO_STREAM_H_
6 #define MEDIA_AUDIO_AGC_AUDIO_STREAM_H_
7 
8 #include "base/logging.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "base/synchronization/lock.h"
11 #include "base/threading/thread_checker.h"
12 #include "base/timer/timer.h"
13 #include "media/audio/audio_io.h"
14 
15 // The template based AgcAudioStream implements platform-independent parts
16 // of the AudioInterface interface. Supported interfaces to pass as
17 // AudioInterface are AudioIntputStream and AudioOutputStream. Each platform-
18 // dependent implementation should derive from this class.
19 //
20 // Usage example (on Windows):
21 //
22 //  class WASAPIAudioInputStream : public AgcAudioStream<AudioInputStream> {
23 //   public:
24 //    WASAPIAudioInputStream();
25 //    ...
26 //  };
27 //
28 // Call flow example:
29 //
30 //   1) User creates AgcAudioStream<AudioInputStream>
31 //   2) User calls AudioInputStream::SetAutomaticGainControl(true) =>
32 //      AGC usage is now initialized but not yet started.
33 //   3) User calls AudioInputStream::Start() => implementation calls
34 //      AgcAudioStream<AudioInputStream>::StartAgc() which detects that AGC
35 //      is enabled and then starts the periodic AGC timer.
36 //   4) Microphone volume samples are now taken and included in all
37 //      AudioInputCallback::OnData() callbacks.
38 //   5) User calls AudioInputStream::Stop() => implementation calls
39 //      AgcAudioStream<AudioInputStream>::StopAgc() which stops the timer.
40 //
41 // Note that, calling AudioInputStream::SetAutomaticGainControl(false) while
42 // AGC measurements are active will not have an effect until StopAgc(),
43 // StartAgc() are called again since SetAutomaticGainControl() only sets a
44 // a state.
45 //
46 // Calling SetAutomaticGainControl(true) enables the AGC and StartAgc() starts
47 // a periodic timer which calls QueryAndStoreNewMicrophoneVolume()
48 // approximately once every second. QueryAndStoreNewMicrophoneVolume() asks
49 // the actual microphone about its current volume level. This value is
50 // normalized and stored so it can be read by GetAgcVolume() when the real-time
51 // audio thread needs the value. The main idea behind this scheme is to avoid
52 // accessing the audio hardware from the real-time audio thread and to ensure
53 // that we don't take new microphone-level samples too often (~1 Hz is a
54 // suitable compromise). The timer will be active until StopAgc() is called.
55 //
56 // This class should be created and destroyed on the audio manager thread and
57 // a thread checker is added to ensure that this is the case (uses DCHECK).
58 // All methods except GetAgcVolume() should be called on the creating thread
59 // as well to ensure that thread safety is maintained. It will also guarantee
60 // that the periodic timer runs on the audio manager thread.
61 // |normalized_volume_|, which is updated by QueryAndStoreNewMicrophoneVolume()
62 // and read in GetAgcVolume(), is protected by a lock to ensure that it can
63 // be accessed from any real-time audio thread that needs it to update the its
64 // AGC volume.
65 
66 namespace media {
67 
68 template <typename AudioInterface>
69 class MEDIA_EXPORT AgcAudioStream : public AudioInterface {
70  public:
71   // Time between two successive timer events.
72   static const int kIntervalBetweenVolumeUpdatesMs = 1000;
73 
AgcAudioStream()74   AgcAudioStream()
75       : agc_is_enabled_(false), max_volume_(0.0), normalized_volume_(0.0) {
76     DVLOG(1) << __FUNCTION__;
77   }
78 
~AgcAudioStream()79   virtual ~AgcAudioStream() {
80     DCHECK(thread_checker_.CalledOnValidThread());
81     DVLOG(1) << __FUNCTION__;
82   }
83 
84  protected:
85   // Starts the periodic timer which periodically checks and updates the
86   // current microphone volume level.
87   // The timer is only started if AGC mode is first enabled using the
88   // SetAutomaticGainControl() method.
StartAgc()89   void StartAgc() {
90     DVLOG(1) << "StartAgc()";
91     DCHECK(thread_checker_.CalledOnValidThread());
92     if (!agc_is_enabled_ || timer_.IsRunning())
93       return;
94 
95     // Query and cache the volume to avoid sending 0 as volume to AGC at the
96     // beginning of the audio stream, otherwise AGC will try to raise the
97     // volume from 0.
98     QueryAndStoreNewMicrophoneVolume();
99 
100     timer_.Start(FROM_HERE,
101         base::TimeDelta::FromMilliseconds(kIntervalBetweenVolumeUpdatesMs),
102         this, &AgcAudioStream::QueryAndStoreNewMicrophoneVolume);
103   }
104 
105   // Stops the periodic timer which periodically checks and updates the
106   // current microphone volume level.
StopAgc()107   void StopAgc() {
108     DVLOG(1) << "StopAgc()";
109     DCHECK(thread_checker_.CalledOnValidThread());
110     if (timer_.IsRunning())
111       timer_.Stop();
112   }
113 
114   // Stores a new microphone volume level by checking the audio input device.
115   // Called on the audio manager thread.
UpdateAgcVolume()116   void UpdateAgcVolume() {
117     DCHECK(thread_checker_.CalledOnValidThread());
118 
119     if (!timer_.IsRunning())
120       return;
121 
122     // We take new volume samples once every second when the AGC is enabled.
123     // To ensure that a new setting has an immediate effect, the new volume
124     // setting is cached here. It will ensure that the next OnData() callback
125     // will contain a new valid volume level. If this approach was not taken,
126     // we could report invalid volume levels to the client for a time period
127     // of up to one second.
128     QueryAndStoreNewMicrophoneVolume();
129   }
130 
131   // Gets the latest stored volume level if AGC is enabled.
132   // Called at each capture callback on a real-time capture thread (platform
133   // dependent).
GetAgcVolume(double * normalized_volume)134   void GetAgcVolume(double* normalized_volume) {
135     base::AutoLock lock(lock_);
136     *normalized_volume = normalized_volume_;
137   }
138 
139  private:
140   // Sets the automatic gain control (AGC) to on or off. When AGC is enabled,
141   // the microphone volume is queried periodically and the volume level can
142   // be read in each AudioInputCallback::OnData() callback and fed to the
143   // render-side AGC. User must call StartAgc() as well to start measuring
144   // the microphone level.
SetAutomaticGainControl(bool enabled)145   virtual void SetAutomaticGainControl(bool enabled) OVERRIDE {
146     DVLOG(1) << "SetAutomaticGainControl(enabled=" << enabled << ")";
147     DCHECK(thread_checker_.CalledOnValidThread());
148     agc_is_enabled_ = enabled;
149   }
150 
151   // Gets the current automatic gain control state.
GetAutomaticGainControl()152   virtual bool GetAutomaticGainControl() OVERRIDE {
153     DCHECK(thread_checker_.CalledOnValidThread());
154     return agc_is_enabled_;
155   }
156 
157   // Takes a new microphone volume sample and stores it in |normalized_volume_|.
158   // Range is normalized to [0.0,1.0] or [0.0, 1.5] on Linux.
159   // This method is called periodically when AGC is enabled and always on the
160   // audio manager thread. We use it to read the current microphone level and
161   // to store it so it can be read by the main capture thread. By using this
162   // approach, we can avoid accessing audio hardware from a real-time audio
163   // thread and it leads to a more stable capture performance.
QueryAndStoreNewMicrophoneVolume()164   void QueryAndStoreNewMicrophoneVolume() {
165     DCHECK(thread_checker_.CalledOnValidThread());
166 
167     // Cach the maximum volume if this is the first time we ask for it.
168     if (max_volume_ == 0.0)
169       max_volume_ = static_cast<AudioInterface*>(this)->GetMaxVolume();
170 
171     // Retrieve the current volume level by asking the audio hardware.
172     // Range is normalized to [0.0,1.0] or [0.0, 1.5] on Linux.
173     if (max_volume_ != 0.0) {
174       double normalized_volume =
175           static_cast<AudioInterface*>(this)->GetVolume() / max_volume_;
176       base::AutoLock auto_lock(lock_);
177       normalized_volume_ = normalized_volume;
178     }
179   }
180 
181   // Ensures that this class is created and destroyed on the same thread.
182   base::ThreadChecker thread_checker_;
183 
184   // Repeating timer which cancels itself when it goes out of scope.
185   // Used to check the microphone volume periodically.
186   base::RepeatingTimer<AgcAudioStream<AudioInterface> > timer_;
187 
188   // True when automatic gain control is enabled, false otherwise.
189   bool agc_is_enabled_;
190 
191   // Stores the maximum volume which is used for normalization to a volume
192   // range of [0.0, 1.0].
193   double max_volume_;
194 
195   // Contains last result of internal call to GetVolume(). We save resources
196   // by not querying the capture volume for each callback. Guarded by |lock_|.
197   // The range is normalized to [0.0, 1.0].
198   double normalized_volume_;
199 
200   // Protects |normalized_volume_| .
201   base::Lock lock_;
202 
203   DISALLOW_COPY_AND_ASSIGN(AgcAudioStream<AudioInterface>);
204 };
205 
206 }  // namespace media
207 
208 #endif  // MEDIA_AUDIO_AGC_AUDIO_STREAM_H_
209