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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "media/base/audio_renderer_mixer.h"
6 
7 #include "base/bind.h"
8 #include "base/bind_helpers.h"
9 #include "base/logging.h"
10 
11 namespace media {
12 
13 enum { kPauseDelaySeconds = 10 };
14 
AudioRendererMixer(const AudioParameters & input_params,const AudioParameters & output_params,const scoped_refptr<AudioRendererSink> & sink)15 AudioRendererMixer::AudioRendererMixer(
16     const AudioParameters& input_params, const AudioParameters& output_params,
17     const scoped_refptr<AudioRendererSink>& sink)
18     : audio_sink_(sink),
19       audio_converter_(input_params, output_params, true),
20       pause_delay_(base::TimeDelta::FromSeconds(kPauseDelaySeconds)),
21       last_play_time_(base::TimeTicks::Now()),
22       // Initialize |playing_| to true since Start() results in an auto-play.
23       playing_(true) {
24   audio_sink_->Initialize(output_params, this);
25   audio_sink_->Start();
26 }
27 
~AudioRendererMixer()28 AudioRendererMixer::~AudioRendererMixer() {
29   // AudioRendererSinks must be stopped before being destructed.
30   audio_sink_->Stop();
31 
32   // Ensures that all mixer inputs have stopped themselves prior to destruction
33   // and have called RemoveMixerInput().
34   DCHECK_EQ(mixer_inputs_.size(), 0U);
35 }
36 
AddMixerInput(AudioConverter::InputCallback * input,const base::Closure & error_cb)37 void AudioRendererMixer::AddMixerInput(AudioConverter::InputCallback* input,
38                                        const base::Closure& error_cb) {
39   base::AutoLock auto_lock(mixer_inputs_lock_);
40 
41   if (!playing_) {
42     playing_ = true;
43     last_play_time_ = base::TimeTicks::Now();
44     audio_sink_->Play();
45   }
46 
47   DCHECK(mixer_inputs_.find(input) == mixer_inputs_.end());
48   mixer_inputs_[input] = error_cb;
49   audio_converter_.AddInput(input);
50 }
51 
RemoveMixerInput(AudioConverter::InputCallback * input)52 void AudioRendererMixer::RemoveMixerInput(
53     AudioConverter::InputCallback* input) {
54   base::AutoLock auto_lock(mixer_inputs_lock_);
55   audio_converter_.RemoveInput(input);
56 
57   DCHECK(mixer_inputs_.find(input) != mixer_inputs_.end());
58   mixer_inputs_.erase(input);
59 }
60 
Render(AudioBus * audio_bus,int audio_delay_milliseconds)61 int AudioRendererMixer::Render(AudioBus* audio_bus,
62                                int audio_delay_milliseconds) {
63   base::AutoLock auto_lock(mixer_inputs_lock_);
64 
65   // If there are no mixer inputs and we haven't seen one for a while, pause the
66   // sink to avoid wasting resources when media elements are present but remain
67   // in the pause state.
68   const base::TimeTicks now = base::TimeTicks::Now();
69   if (!mixer_inputs_.empty()) {
70     last_play_time_ = now;
71   } else if (now - last_play_time_ >= pause_delay_ && playing_) {
72     audio_sink_->Pause();
73     playing_ = false;
74   }
75 
76   audio_converter_.ConvertWithDelay(
77       base::TimeDelta::FromMilliseconds(audio_delay_milliseconds), audio_bus);
78   return audio_bus->frames();
79 }
80 
OnRenderError()81 void AudioRendererMixer::OnRenderError() {
82   base::AutoLock auto_lock(mixer_inputs_lock_);
83 
84   // Call each mixer input and signal an error.
85   for (AudioRendererMixerInputSet::iterator it = mixer_inputs_.begin();
86        it != mixer_inputs_.end(); ++it) {
87     it->second.Run();
88   }
89 }
90 
91 }  // namespace media
92