• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef MOJO_SYSTEM_MESSAGE_PIPE_ENDPOINT_H_
6 #define MOJO_SYSTEM_MESSAGE_PIPE_ENDPOINT_H_
7 
8 #include <stdint.h>
9 
10 #include <vector>
11 
12 #include "base/basictypes.h"
13 #include "base/memory/ref_counted.h"
14 #include "mojo/public/system/core.h"
15 #include "mojo/system/message_in_transit.h"
16 #include "mojo/system/system_impl_export.h"
17 
18 namespace mojo {
19 namespace system {
20 
21 class Channel;
22 class Dispatcher;
23 class Waiter;
24 
25 // This is an interface to one of the ends of a message pipe, and is used by
26 // |MessagePipe|. Its most important role is to provide a sink for messages
27 // (i.e., a place where messages can be sent). It has a secondary role: When the
28 // endpoint is local (i.e., in the current process), there'll be a dispatcher
29 // corresponding to the endpoint. In that case, the implementation of
30 // |MessagePipeEndpoint| also implements the functionality required by the
31 // dispatcher, e.g., to read messages and to wait. Implementations of this class
32 // are not thread-safe; instances are protected by |MesssagePipe|'s lock.
33 class MOJO_SYSTEM_IMPL_EXPORT MessagePipeEndpoint {
34  public:
~MessagePipeEndpoint()35   virtual ~MessagePipeEndpoint() {}
36 
37   // All implementations must implement these.
38   virtual void Close() = 0;
39   // Returns false if the endpoint should be closed and destroyed, else true.
40   virtual bool OnPeerClose() = 0;
41   // Checks if |EnqueueMessage()| will be able to enqueue the given message
42   // (with the given set of dispatchers). |dispatchers| should be non-null only
43   // if it's nonempty. Returns |MOJO_RESULT_OK| if it will and an appropriate
44   // error code if it won't.
45   virtual MojoResult CanEnqueueMessage(
46       const MessageInTransit* message,
47       const std::vector<Dispatcher*>* dispatchers) = 0;
48   // Takes ownership of |message| and the contents of |dispatchers| (leaving
49   // it empty). This should only be called after |CanEnqueueMessage()| has
50   // indicated success. (Unlike |CanEnqueueMessage()|, |dispatchers| may be
51   // non-null but empty.)
52   virtual void EnqueueMessage(
53       MessageInTransit* message,
54       std::vector<scoped_refptr<Dispatcher> >* dispatchers) = 0;
55 
56   // Implementations must override these if they represent a local endpoint,
57   // i.e., one for which there's a |MessagePipeDispatcher| (and thus a handle).
58   // An implementation for a proxy endpoint (for which there's no dispatcher)
59   // needs not override these methods, since they should never be called.
60   //
61   // These methods implement the methods of the same name in |MessagePipe|,
62   // though |MessagePipe|'s implementation may have to do a little more if the
63   // operation involves both endpoints.
64   virtual void CancelAllWaiters();
65   virtual MojoResult ReadMessage(
66       void* bytes, uint32_t* num_bytes,
67       std::vector<scoped_refptr<Dispatcher> >* dispatchers,
68       uint32_t* num_dispatchers,
69       MojoReadMessageFlags flags);
70   virtual MojoResult AddWaiter(Waiter* waiter,
71                                MojoWaitFlags flags,
72                                MojoResult wake_result);
73   virtual void RemoveWaiter(Waiter* waiter);
74 
75   // Implementations must override these if they represent a proxy endpoint. An
76   // implementation for a local endpoint needs not override these methods, since
77   // they should never be called.
78   virtual void Attach(scoped_refptr<Channel> channel,
79                       MessageInTransit::EndpointId local_id);
80   // Returns false if the endpoint should be closed and destroyed, else true.
81   virtual bool Run(MessageInTransit::EndpointId remote_id);
82 
83  protected:
MessagePipeEndpoint()84   MessagePipeEndpoint() {}
85 
86  private:
87   DISALLOW_COPY_AND_ASSIGN(MessagePipeEndpoint);
88 };
89 
90 }  // namespace system
91 }  // namespace mojo
92 
93 #endif  // MOJO_SYSTEM_MESSAGE_PIPE_ENDPOINT_H_
94