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1/* Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 * Use of this source code is governed by a BSD-style license that can be
3 * found in the LICENSE file.
4 */
5
6/**
7 * This file defines the API to create a 2 dimensional point.
8 * 0,0 is the upper-left starting coordinate.
9 */
10
11/**
12 * The PP_Point structure defines the integer x and y coordinates of a point.
13 */
14[assert_size(8), returnByValue]
15struct PP_Point {
16  /**
17   * This value represents the horizontal coordinate of a point, starting with 0
18   * as the left-most coordinate.
19   */
20  int32_t x;
21
22  /**
23   * This value represents the vertical coordinate of a point, starting with 0
24   * as the top-most coordinate.
25   */
26  int32_t y;
27};
28
29/**
30 * The PP_FloatPoint structure defines the floating-point x and y coordinates
31 * of a point.
32 */
33[assert_size(8), returnByValue]
34struct PP_FloatPoint {
35  float_t x;
36  float_t y;
37};
38
39#inline c
40/**
41 * @addtogroup Functions
42 * @{
43 */
44
45/**
46 * PP_MakePoint() creates a <code>PP_Point</code> given the x and y coordinates
47 * as int32_t values.
48 *
49 * @param[in] x An int32_t value representing a horizontal coordinate of a
50 * point, starting with 0 as the left-most coordinate.
51 * @param[in] y An int32_t value representing a vertical coordinate of a point,
52 * starting with 0 as the top-most coordinate.
53 *
54 * @return A <code>PP_Point</code> structure.
55 */
56PP_INLINE struct PP_Point PP_MakePoint(int32_t x, int32_t y) {
57  struct PP_Point ret;
58  ret.x = x;
59  ret.y = y;
60  return ret;
61}
62
63PP_INLINE struct PP_FloatPoint PP_MakeFloatPoint(float x, float y) {
64  struct PP_FloatPoint ret;
65  ret.x = x;
66  ret.y = y;
67  return ret;
68}
69/**
70 * @}
71 */
72
73#endinl
74
75