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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef PPAPI_SHARED_IMPL_PPB_GAMEPAD_SHARED_H_
6 #define PPAPI_SHARED_IMPL_PPB_GAMEPAD_SHARED_H_
7 
8 #include "base/atomicops.h"
9 #include "base/strings/string16.h"
10 #include "ppapi/c/ppb_gamepad.h"
11 #include "ppapi/shared_impl/ppapi_shared_export.h"
12 
13 namespace ppapi {
14 
15 // TODO(brettw) when we remove the non-IPC-based gamepad implementation, this
16 // code should all move into the GamepadResource.
17 
18 #pragma pack(push, 1)
19 
20 // This must match the definition of blink::Gamepad. The GamepadHost unit test
21 // has some compile asserts to validate this.
22 struct WebKitGamepad {
23     static const size_t kIdLengthCap = 128;
24     static const size_t kAxesLengthCap = 16;
25     static const size_t kButtonsLengthCap = 32;
26 
27     // Is there a gamepad connected at this index?
28     bool connected;
29 
30     // Device identifier (based on manufacturer, model, etc.).
31     char16 id[kIdLengthCap];
32 
33     // Monotonically increasing value referring to when the data were last
34     // updated.
35     unsigned long long timestamp;
36 
37     // Number of valid entries in the axes array.
38     unsigned axes_length;
39 
40     // Normalized values representing axes, in the range [-1..1].
41     float axes[kAxesLengthCap];
42 
43     // Number of valid entries in the buttons array.
44     unsigned buttons_length;
45 
46     // Normalized values representing buttons, in the range [0..1].
47     float buttons[kButtonsLengthCap];
48 };
49 
50 // This must match the definition of blink::Gamepads. The GamepadHost unit
51 // test has some compile asserts to validate this.
52 struct WebKitGamepads {
53     static const size_t kItemsLengthCap = 4;
54 
55     // Number of valid entries in the items array.
56     unsigned length;
57 
58     // Gamepad data for N separate gamepad devices.
59     WebKitGamepad items[kItemsLengthCap];
60 };
61 
62 // This is the structure store in shared memory. It must match
63 // content/common/gamepad_hardware_buffer.h. The GamepadHost unit test has
64 // some compile asserts to validate this.
65 struct ContentGamepadHardwareBuffer {
66   base::subtle::Atomic32 sequence;
67   WebKitGamepads buffer;
68 };
69 
70 #pragma pack(pop)
71 
72 PPAPI_SHARED_EXPORT void ConvertWebKitGamepadData(
73     const WebKitGamepads& webkit_data,
74     PP_GamepadsSampleData* output_data);
75 
76 }  // namespace ppapi
77 
78 #endif  // PPAPI_SHARED_IMPL_PPB_GAMEPAD_SHARED_H_
79