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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "remoting/host/ipc_audio_capturer.h"
6 
7 #include "remoting/host/desktop_session_proxy.h"
8 #include "remoting/proto/audio.pb.h"
9 
10 namespace remoting {
11 
IpcAudioCapturer(scoped_refptr<DesktopSessionProxy> desktop_session_proxy)12 IpcAudioCapturer::IpcAudioCapturer(
13     scoped_refptr<DesktopSessionProxy> desktop_session_proxy)
14     : desktop_session_proxy_(desktop_session_proxy),
15       weak_factory_(this) {
16 }
17 
~IpcAudioCapturer()18 IpcAudioCapturer::~IpcAudioCapturer() {
19 }
20 
Start(const PacketCapturedCallback & callback)21 bool IpcAudioCapturer::Start(const PacketCapturedCallback& callback) {
22   DCHECK(callback_.is_null());
23   DCHECK(!callback.is_null());
24 
25   callback_ = callback;
26   desktop_session_proxy_->SetAudioCapturer(weak_factory_.GetWeakPtr());
27   return true;
28 }
29 
Stop()30 void IpcAudioCapturer::Stop() {
31   callback_.Reset();
32   weak_factory_.InvalidateWeakPtrs();
33 }
34 
IsStarted()35 bool IpcAudioCapturer::IsStarted() {
36   return !callback_.is_null();
37 }
38 
OnAudioPacket(scoped_ptr<AudioPacket> packet)39 void IpcAudioCapturer::OnAudioPacket(scoped_ptr<AudioPacket> packet) {
40   callback_.Run(packet.Pass());
41 }
42 
43 }  // namespace remoting
44