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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef SKIA_EXT_BITMAP_PLATFORM_DEVICE_H_
6 #define SKIA_EXT_BITMAP_PLATFORM_DEVICE_H_
7 
8 // This file provides an easy way to include the appropriate
9 // BitmapPlatformDevice header file for your platform.
10 
11 #if defined(WIN32)
12 #include "skia/ext/bitmap_platform_device_win.h"
13 #elif defined(__APPLE__)
14 #include "skia/ext/bitmap_platform_device_mac.h"
15 #elif defined(USE_CAIRO)
16 #include "skia/ext/bitmap_platform_device_cairo.h"
17 #else
18 #include "skia/ext/bitmap_platform_device_skia.h"
19 #endif
20 
21 namespace skia {
22     // Returns true if it is unsafe to attempt to allocate an offscreen buffer
23     // given these dimensions.
RasterDeviceTooBigToAllocate(int width,int height)24     inline bool RasterDeviceTooBigToAllocate(int width, int height) {
25 
26 #ifndef SKIA_EXT_RASTER_DEVICE_ALLOCATION_MAX
27 #define SKIA_EXT_RASTER_DEVICE_ALLOCATION_MAX    (2 * 256 * 1024 * 1024)
28 #endif
29 
30     int bytesPerPixel = 4;
31     int64_t bytes = (int64_t)width * height * bytesPerPixel;
32     return bytes > SKIA_EXT_RASTER_DEVICE_ALLOCATION_MAX;
33   }
34 }
35 
36 #endif  // SKIA_EXT_BITMAP_PLATFORM_DEVICE_H_
37