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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef SKIA_EXT_VECTOR_CANVAS_H_
6 #define SKIA_EXT_VECTOR_CANVAS_H_
7 
8 #include "base/compiler_specific.h"
9 #include "skia/ext/platform_canvas.h"
10 
11 // TODO(robertphillips): change this to "class SkBaseDevice;"
12 #include "third_party/skia/include/core/SkDevice.h"
13 
14 namespace skia {
15 
16 // This class is a specialization of the regular PlatformCanvas. It is designed
17 // to work with a VectorDevice to manage platform-specific drawing. It allows
18 // using both Skia operations and platform-specific operations. It *doesn't*
19 // support reading back from the bitmap backstore since it is not used.
20 class SK_API VectorCanvas : public PlatformCanvas {
21  public:
22   // Ownership of |device| is transfered to VectorCanvas.
23   explicit VectorCanvas(SkBaseDevice* device);
24   virtual ~VectorCanvas();
25 
26   virtual SkBounder* setBounder(SkBounder* bounder) OVERRIDE;
27   virtual SkDrawFilter* setDrawFilter(SkDrawFilter* filter) OVERRIDE;
28 
29  private:
30   // Returns true if the top device is vector based and not bitmap based.
31   bool IsTopDeviceVectorial() const;
32 
33   // Copy & assign are not supported.
34   VectorCanvas(const VectorCanvas&);
35   const VectorCanvas& operator=(const VectorCanvas&);
36 };
37 
38 }  // namespace skia
39 
40 #endif  // SKIA_EXT_VECTOR_CANVAS_H_
41 
42