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1 /*
2  * Copyright (c) 2011, Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following disclaimer
12  * in the documentation and/or other materials provided with the
13  * distribution.
14  *     * Neither the name of Google Inc. nor the names of its
15  * contributors may be used to endorse or promote products derived from
16  * this software without specific prior written permission.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 #include "config.h"
32 #include "bindings/v8/ScriptProfiler.h"
33 
34 #include "V8Node.h"
35 #include "V8Window.h"
36 #include "bindings/v8/RetainedDOMInfo.h"
37 #include "bindings/v8/ScriptObject.h"
38 #include "bindings/v8/V8Binding.h"
39 #include "bindings/v8/V8DOMWrapper.h"
40 #include "bindings/v8/WrapperTypeInfo.h"
41 #include "core/dom/Document.h"
42 #include "core/inspector/BindingVisitors.h"
43 
44 #include <v8-profiler.h>
45 #include <v8.h>
46 
47 #include "wtf/ThreadSpecific.h"
48 
49 namespace WebCore {
50 
51 typedef HashMap<String, double> ProfileNameIdleTimeMap;
52 
setSamplingInterval(int intervalUs)53 void ScriptProfiler::setSamplingInterval(int intervalUs)
54 {
55     v8::Isolate* isolate = v8::Isolate::GetCurrent();
56     v8::CpuProfiler* profiler = isolate->GetCpuProfiler();
57     if (profiler)
58         profiler->SetSamplingInterval(intervalUs);
59 }
60 
start(const String & title)61 void ScriptProfiler::start(const String& title)
62 {
63     ProfileNameIdleTimeMap* profileNameIdleTimeMap = ScriptProfiler::currentProfileNameIdleTimeMap();
64     if (profileNameIdleTimeMap->contains(title))
65         return;
66     profileNameIdleTimeMap->add(title, 0);
67 
68     v8::Isolate* isolate = v8::Isolate::GetCurrent();
69     v8::CpuProfiler* profiler = isolate->GetCpuProfiler();
70     if (!profiler)
71         return;
72     v8::HandleScope handleScope(isolate);
73     profiler->StartCpuProfiling(v8String(isolate, title), true);
74 }
75 
stop(const String & title)76 PassRefPtr<ScriptProfile> ScriptProfiler::stop(const String& title)
77 {
78     v8::Isolate* isolate = v8::Isolate::GetCurrent();
79     v8::CpuProfiler* profiler = isolate->GetCpuProfiler();
80     if (!profiler)
81         return 0;
82     v8::HandleScope handleScope(isolate);
83     const v8::CpuProfile* profile = profiler->StopCpuProfiling(v8String(isolate, title));
84     if (!profile)
85         return 0;
86 
87     String profileTitle = toCoreString(profile->GetTitle());
88     double idleTime = 0.0;
89     ProfileNameIdleTimeMap* profileNameIdleTimeMap = ScriptProfiler::currentProfileNameIdleTimeMap();
90     ProfileNameIdleTimeMap::iterator profileIdleTime = profileNameIdleTimeMap->find(profileTitle);
91     if (profileIdleTime != profileNameIdleTimeMap->end()) {
92         idleTime = profileIdleTime->value * 1000.0;
93         profileNameIdleTimeMap->remove(profileIdleTime);
94     }
95 
96     return ScriptProfile::create(profile, idleTime);
97 }
98 
collectGarbage()99 void ScriptProfiler::collectGarbage()
100 {
101     v8::V8::LowMemoryNotification();
102 }
103 
objectByHeapObjectId(unsigned id)104 ScriptObject ScriptProfiler::objectByHeapObjectId(unsigned id)
105 {
106     v8::Isolate* isolate = v8::Isolate::GetCurrent();
107     v8::HeapProfiler* profiler = isolate->GetHeapProfiler();
108     if (!profiler)
109         return ScriptObject();
110     // As ids are unique, it doesn't matter which HeapSnapshot owns HeapGraphNode.
111     // We need to find first HeapSnapshot containing a node with the specified id.
112     const v8::HeapGraphNode* node = 0;
113     for (int i = 0, l = profiler->GetSnapshotCount(); i < l; ++i) {
114         const v8::HeapSnapshot* snapshot = profiler->GetHeapSnapshot(i);
115         node = snapshot->GetNodeById(id);
116         if (node)
117             break;
118     }
119     if (!node)
120         return ScriptObject();
121 
122     v8::HandleScope handleScope(isolate);
123     v8::Handle<v8::Value> value = node->GetHeapValue();
124     if (!value->IsObject())
125         return ScriptObject();
126 
127     v8::Handle<v8::Object> object = value.As<v8::Object>();
128 
129     if (object->InternalFieldCount() >= v8DefaultWrapperInternalFieldCount) {
130         v8::Handle<v8::Value> wrapper = object->GetInternalField(v8DOMWrapperObjectIndex);
131         // Skip wrapper boilerplates which are like regular wrappers but don't have
132         // native object.
133         if (!wrapper.IsEmpty() && wrapper->IsUndefined())
134             return ScriptObject();
135     }
136 
137     ScriptState* scriptState = ScriptState::forContext(object->CreationContext());
138     return ScriptObject(scriptState, object);
139 }
140 
getHeapObjectId(const ScriptValue & value)141 unsigned ScriptProfiler::getHeapObjectId(const ScriptValue& value)
142 {
143     v8::Isolate* isolate = v8::Isolate::GetCurrent();
144     v8::HeapProfiler* profiler = isolate->GetHeapProfiler();
145     v8::SnapshotObjectId id = profiler->GetObjectId(value.v8Value());
146     return id;
147 }
148 
149 namespace {
150 
151 class ActivityControlAdapter : public v8::ActivityControl {
152 public:
ActivityControlAdapter(ScriptProfiler::HeapSnapshotProgress * progress)153     ActivityControlAdapter(ScriptProfiler::HeapSnapshotProgress* progress)
154             : m_progress(progress), m_firstReport(true) { }
ReportProgressValue(int done,int total)155     ControlOption ReportProgressValue(int done, int total)
156     {
157         ControlOption result = m_progress->isCanceled() ? kAbort : kContinue;
158         if (m_firstReport) {
159             m_firstReport = false;
160             m_progress->Start(total);
161         } else
162             m_progress->Worked(done);
163         if (done >= total)
164             m_progress->Done();
165         return result;
166     }
167 private:
168     ScriptProfiler::HeapSnapshotProgress* m_progress;
169     bool m_firstReport;
170 };
171 
172 class GlobalObjectNameResolver : public v8::HeapProfiler::ObjectNameResolver {
173 public:
GetName(v8::Handle<v8::Object> object)174     virtual const char* GetName(v8::Handle<v8::Object> object)
175     {
176         if (V8DOMWrapper::isWrapperOfType(object, &V8Window::wrapperTypeInfo)) {
177             DOMWindow* window = V8Window::toNative(object);
178             if (window) {
179                 CString url = window->document()->url().string().utf8();
180                 m_strings.append(url);
181                 return url.data();
182             }
183         }
184         return 0;
185     }
186 
187 private:
188     Vector<CString> m_strings;
189 };
190 
191 } // namespace
192 
startTrackingHeapObjects()193 void ScriptProfiler::startTrackingHeapObjects()
194 {
195     v8::Isolate::GetCurrent()->GetHeapProfiler()->StartTrackingHeapObjects();
196 }
197 
198 namespace {
199 
200 class HeapStatsStream : public v8::OutputStream {
201 public:
HeapStatsStream(ScriptProfiler::OutputStream * stream)202     HeapStatsStream(ScriptProfiler::OutputStream* stream) : m_stream(stream) { }
EndOfStream()203     virtual void EndOfStream() OVERRIDE { }
204 
WriteAsciiChunk(char * data,int size)205     virtual WriteResult WriteAsciiChunk(char* data, int size) OVERRIDE
206     {
207         ASSERT(false);
208         return kAbort;
209     }
210 
WriteHeapStatsChunk(v8::HeapStatsUpdate * updateData,int count)211     virtual WriteResult WriteHeapStatsChunk(v8::HeapStatsUpdate* updateData, int count) OVERRIDE
212     {
213         Vector<uint32_t> rawData(count * 3);
214         for (int i = 0; i < count; ++i) {
215             int offset = i * 3;
216             rawData[offset] = updateData[i].index;
217             rawData[offset + 1] = updateData[i].count;
218             rawData[offset + 2] = updateData[i].size;
219         }
220         m_stream->write(rawData.data(), rawData.size());
221         return kContinue;
222     }
223 
224 private:
225     ScriptProfiler::OutputStream* m_stream;
226 };
227 
228 }
229 
requestHeapStatsUpdate(ScriptProfiler::OutputStream * stream)230 unsigned ScriptProfiler::requestHeapStatsUpdate(ScriptProfiler::OutputStream* stream)
231 {
232     HeapStatsStream heapStatsStream(stream);
233     return v8::Isolate::GetCurrent()->GetHeapProfiler()->GetHeapStats(&heapStatsStream);
234 }
235 
stopTrackingHeapObjects()236 void ScriptProfiler::stopTrackingHeapObjects()
237 {
238     v8::Isolate::GetCurrent()->GetHeapProfiler()->StopTrackingHeapObjects();
239 }
240 
241 // FIXME: This method should receive a ScriptState, from which we should retrieve an Isolate.
takeHeapSnapshot(const String & title,HeapSnapshotProgress * control)242 PassRefPtr<ScriptHeapSnapshot> ScriptProfiler::takeHeapSnapshot(const String& title, HeapSnapshotProgress* control)
243 {
244     v8::Isolate* isolate = v8::Isolate::GetCurrent();
245     v8::HeapProfiler* profiler = isolate->GetHeapProfiler();
246     if (!profiler)
247         return 0;
248     v8::HandleScope handleScope(isolate);
249     ASSERT(control);
250     ActivityControlAdapter adapter(control);
251     GlobalObjectNameResolver resolver;
252     const v8::HeapSnapshot* snapshot = profiler->TakeHeapSnapshot(v8String(isolate, title), &adapter, &resolver);
253     return snapshot ? ScriptHeapSnapshot::create(snapshot) : 0;
254 }
255 
retainedDOMInfo(uint16_t classId,v8::Handle<v8::Value> wrapper)256 static v8::RetainedObjectInfo* retainedDOMInfo(uint16_t classId, v8::Handle<v8::Value> wrapper)
257 {
258     ASSERT(classId == v8DOMNodeClassId);
259     if (!wrapper->IsObject())
260         return 0;
261     Node* node = V8Node::toNative(wrapper.As<v8::Object>());
262     return node ? new RetainedDOMInfo(node) : 0;
263 }
264 
initialize()265 void ScriptProfiler::initialize()
266 {
267     v8::Isolate* isolate = v8::Isolate::GetCurrent();
268     v8::HeapProfiler* profiler = isolate->GetHeapProfiler();
269     if (profiler)
270         profiler->SetWrapperClassInfoProvider(v8DOMNodeClassId, &retainedDOMInfo);
271 }
272 
visitNodeWrappers(WrappedNodeVisitor * visitor)273 void ScriptProfiler::visitNodeWrappers(WrappedNodeVisitor* visitor)
274 {
275     // visitNodeWrappers() should receive a ScriptState and retrieve an Isolate
276     // from the ScriptState.
277     v8::Isolate* isolate = v8::Isolate::GetCurrent();
278     v8::HandleScope handleScope(isolate);
279 
280     class DOMNodeWrapperVisitor : public v8::PersistentHandleVisitor {
281     public:
282         DOMNodeWrapperVisitor(WrappedNodeVisitor* visitor, v8::Isolate* isolate)
283             : m_visitor(visitor)
284             , m_isolate(isolate)
285         {
286         }
287 
288         virtual void VisitPersistentHandle(v8::Persistent<v8::Value>* value, uint16_t classId) OVERRIDE
289         {
290             if (classId != v8DOMNodeClassId)
291                 return;
292             // Casting to Handle is safe here, since the Persistent cannot get
293             // GCd during visiting.
294             v8::Handle<v8::Object>* wrapper = reinterpret_cast<v8::Handle<v8::Object>*>(value);
295             ASSERT_UNUSED(m_isolate, V8Node::hasInstanceInAnyWorld(*wrapper, m_isolate));
296             ASSERT((*wrapper)->IsObject());
297             m_visitor->visitNode(V8Node::toNative(*wrapper));
298         }
299 
300     private:
301         WrappedNodeVisitor* m_visitor;
302         v8::Isolate* m_isolate;
303     } wrapperVisitor(visitor, isolate);
304 
305     v8::V8::VisitHandlesWithClassIds(&wrapperVisitor);
306 }
307 
currentProfileNameIdleTimeMap()308 ProfileNameIdleTimeMap* ScriptProfiler::currentProfileNameIdleTimeMap()
309 {
310     AtomicallyInitializedStatic(WTF::ThreadSpecific<ProfileNameIdleTimeMap>*, map = new WTF::ThreadSpecific<ProfileNameIdleTimeMap>);
311     return *map;
312 }
313 
setIdle(bool isIdle)314 void ScriptProfiler::setIdle(bool isIdle)
315 {
316     v8::Isolate* isolate = v8::Isolate::GetCurrent();
317     if (v8::CpuProfiler* profiler = isolate->GetCpuProfiler())
318         profiler->SetIdle(isIdle);
319 }
320 
321 } // namespace WebCore
322