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1 /*
2  * Copyright (C) 2008, 2009 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following disclaimer
12  * in the documentation and/or other materials provided with the
13  * distribution.
14  *     * Neither the name of Google Inc. nor the names of its
15  * contributors may be used to endorse or promote products derived from
16  * this software without specific prior written permission.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 #include "config.h"
32 #include "bindings/v8/V8NPUtils.h"
33 
34 #include "bindings/v8/NPV8Object.h"
35 #include "bindings/v8/V8Binding.h"
36 #include "bindings/v8/V8NPObject.h"
37 #include "bindings/v8/npruntime_impl.h"
38 #include "bindings/v8/npruntime_priv.h"
39 #include "core/frame/DOMWindow.h"
40 #include "wtf/text/WTFString.h"
41 
42 #include <stdlib.h>
43 
44 namespace WebCore {
45 
convertV8ObjectToNPVariant(v8::Local<v8::Value> object,NPObject * owner,NPVariant * result,v8::Isolate * isolate)46 void convertV8ObjectToNPVariant(v8::Local<v8::Value> object, NPObject* owner, NPVariant* result, v8::Isolate* isolate)
47 {
48     VOID_TO_NPVARIANT(*result);
49 
50     // It is really the caller's responsibility to deal with the empty handle case because there could be different actions to
51     // take in different contexts.
52     ASSERT(!object.IsEmpty());
53 
54     if (object.IsEmpty())
55         return;
56 
57     if (object->IsNumber())
58         DOUBLE_TO_NPVARIANT(object->NumberValue(), *result);
59     else if (object->IsBoolean())
60         BOOLEAN_TO_NPVARIANT(object->BooleanValue(), *result);
61     else if (object->IsNull())
62         NULL_TO_NPVARIANT(*result);
63     else if (object->IsUndefined())
64         VOID_TO_NPVARIANT(*result);
65     else if (object->IsString()) {
66         v8::Handle<v8::String> str = object.As<v8::String>();
67         int length = str->Utf8Length() + 1;
68         char* utf8Chars = reinterpret_cast<char*>(malloc(length));
69         str->WriteUtf8(utf8Chars, length, 0, v8::String::HINT_MANY_WRITES_EXPECTED);
70         STRINGN_TO_NPVARIANT(utf8Chars, length-1, *result);
71     } else if (object->IsObject()) {
72         DOMWindow* window = toDOMWindow(isolate->GetCurrentContext());
73         NPObject* npobject = npCreateV8ScriptObject(0, v8::Handle<v8::Object>::Cast(object), window, isolate);
74         if (npobject)
75             _NPN_RegisterObject(npobject, owner);
76         OBJECT_TO_NPVARIANT(npobject, *result);
77     }
78 }
79 
convertNPVariantToV8Object(const NPVariant * variant,NPObject * owner,v8::Isolate * isolate)80 v8::Handle<v8::Value> convertNPVariantToV8Object(const NPVariant* variant, NPObject* owner, v8::Isolate* isolate)
81 {
82     NPVariantType type = variant->type;
83 
84     switch (type) {
85     case NPVariantType_Int32:
86         return v8::Integer::New(NPVARIANT_TO_INT32(*variant), isolate);
87     case NPVariantType_Double:
88         return v8::Number::New(isolate, NPVARIANT_TO_DOUBLE(*variant));
89     case NPVariantType_Bool:
90         return v8Boolean(NPVARIANT_TO_BOOLEAN(*variant), isolate);
91     case NPVariantType_Null:
92         return v8::Null(isolate);
93     case NPVariantType_Void:
94         return v8::Undefined(isolate);
95     case NPVariantType_String: {
96         NPString src = NPVARIANT_TO_STRING(*variant);
97         return v8::String::NewFromUtf8(isolate, src.UTF8Characters, v8::String::kNormalString, src.UTF8Length);
98     }
99     case NPVariantType_Object: {
100         NPObject* object = NPVARIANT_TO_OBJECT(*variant);
101         if (V8NPObject* v8Object = npObjectToV8NPObject(object))
102             return v8::Local<v8::Object>::New(isolate, v8Object->v8Object);
103         return createV8ObjectForNPObject(object, owner, isolate);
104     }
105     default:
106         return v8::Undefined(isolate);
107     }
108 }
109 
110 // Helper function to create an NPN String Identifier from a v8 string.
getStringIdentifier(v8::Handle<v8::String> str)111 NPIdentifier getStringIdentifier(v8::Handle<v8::String> str)
112 {
113     const int kStackBufferSize = 100;
114 
115     int bufferLength = str->Utf8Length() + 1;
116     if (bufferLength <= kStackBufferSize) {
117         // Use local stack buffer to avoid heap allocations for small strings. Here we should only use the stack space for
118         // stackBuffer when it's used, not when we use the heap.
119         //
120         // WriteUtf8 is guaranteed to generate a null-terminated string because bufferLength is constructed to be one greater
121         // than the string length.
122         char stackBuffer[kStackBufferSize];
123         str->WriteUtf8(stackBuffer, bufferLength);
124         return _NPN_GetStringIdentifier(stackBuffer);
125     }
126 
127     v8::String::Utf8Value utf8(str);
128     return _NPN_GetStringIdentifier(*utf8);
129 }
130 
131 struct ExceptionHandlerInfo {
132     ExceptionHandlerInfo* previous;
133     ExceptionHandler handler;
134     void* data;
135 };
136 
137 static ExceptionHandlerInfo* topHandler;
138 
pushExceptionHandler(ExceptionHandler handler,void * data)139 void pushExceptionHandler(ExceptionHandler handler, void* data)
140 {
141     ExceptionHandlerInfo* info = new ExceptionHandlerInfo;
142     info->previous = topHandler;
143     info->handler = handler;
144     info->data = data;
145     topHandler = info;
146 }
147 
popExceptionHandler()148 void popExceptionHandler()
149 {
150     ASSERT(topHandler);
151     ExceptionHandlerInfo* doomed = topHandler;
152     topHandler = topHandler->previous;
153     delete doomed;
154 }
155 
ExceptionCatcher()156 ExceptionCatcher::ExceptionCatcher()
157 {
158     if (!topHandler)
159         m_tryCatch.SetVerbose(true);
160 }
161 
~ExceptionCatcher()162 ExceptionCatcher::~ExceptionCatcher()
163 {
164     if (!m_tryCatch.HasCaught())
165         return;
166 
167     if (topHandler)
168         topHandler->handler(topHandler->data, *v8::String::Utf8Value(m_tryCatch.Exception()));
169 }
170 
171 } // namespace WebCore
172