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1 /*
2  * Copyright (C) 2010, Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1.  Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  * 2.  Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
15  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
16  * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
17  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
18  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
19  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
20  * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
21  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
22  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
23  */
24 
25 #ifndef AudioDestinationNode_h
26 #define AudioDestinationNode_h
27 
28 #include "platform/audio/AudioBus.h"
29 #include "platform/audio/AudioIOCallback.h"
30 #include "platform/audio/AudioSourceProvider.h"
31 #include "modules/webaudio/AudioBuffer.h"
32 #include "modules/webaudio/AudioNode.h"
33 
34 namespace WebCore {
35 
36 class AudioBus;
37 class AudioContext;
38 
39 class AudioDestinationNode : public AudioNode, public AudioIOCallback {
40 public:
41     AudioDestinationNode(AudioContext*, float sampleRate);
42     virtual ~AudioDestinationNode();
43 
44     // AudioNode
process(size_t)45     virtual void process(size_t) { }; // we're pulled by hardware so this is never called
reset()46     virtual void reset() { m_currentSampleFrame = 0; };
47 
48     // The audio hardware calls render() to get the next render quantum of audio into destinationBus.
49     // It will optionally give us local/live audio input in sourceBus (if it's not 0).
50     virtual void render(AudioBus* sourceBus, AudioBus* destinationBus, size_t numberOfFrames);
51 
currentSampleFrame()52     size_t currentSampleFrame() const { return m_currentSampleFrame; }
currentTime()53     double currentTime() const { return currentSampleFrame() / static_cast<double>(sampleRate()); }
54 
maxChannelCount()55     virtual unsigned long maxChannelCount() const { return 0; }
56 
57     // Enable local/live input for the specified device.
58     virtual void enableInput(const String& inputDeviceId) = 0;
59 
60     virtual void startRendering() = 0;
61 
localAudioInputProvider()62     AudioSourceProvider* localAudioInputProvider() { return &m_localAudioInputProvider; }
63 
64 protected:
65     // LocalAudioInputProvider allows us to expose an AudioSourceProvider for local/live audio input.
66     // If there is local/live audio input, we call set() with the audio input data every render quantum.
67     class LocalAudioInputProvider : public AudioSourceProvider {
68     public:
LocalAudioInputProvider()69         LocalAudioInputProvider()
70             : m_sourceBus(AudioBus::create(2, AudioNode::ProcessingSizeInFrames)) // FIXME: handle non-stereo local input.
71         {
72         }
73 
set(AudioBus * bus)74         void set(AudioBus* bus)
75         {
76             if (bus)
77                 m_sourceBus->copyFrom(*bus);
78         }
79 
80         // AudioSourceProvider.
provideInput(AudioBus * destinationBus,size_t numberOfFrames)81         virtual void provideInput(AudioBus* destinationBus, size_t numberOfFrames)
82         {
83             bool isGood = destinationBus && destinationBus->length() == numberOfFrames && m_sourceBus->length() == numberOfFrames;
84             ASSERT(isGood);
85             if (isGood)
86                 destinationBus->copyFrom(*m_sourceBus);
87         }
88 
89     private:
90         RefPtr<AudioBus> m_sourceBus;
91     };
92 
tailTime()93     virtual double tailTime() const OVERRIDE { return 0; }
latencyTime()94     virtual double latencyTime() const OVERRIDE { return 0; }
95 
96     // Counts the number of sample-frames processed by the destination.
97     size_t m_currentSampleFrame;
98 
99     LocalAudioInputProvider m_localAudioInputProvider;
100 };
101 
102 } // namespace WebCore
103 
104 #endif // AudioDestinationNode_h
105