1 //
2 // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6
7 // Display.cpp: Implements the egl::Display class, representing the abstract
8 // display on which graphics are drawn. Implements EGLDisplay.
9 // [EGL 1.4] section 2.1.2 page 3.
10
11 #include "libEGL/Display.h"
12
13 #include <algorithm>
14 #include <map>
15 #include <vector>
16
17 #include "common/debug.h"
18 #include "libGLESv2/mathutil.h"
19 #include "libGLESv2/main.h"
20 #include "libGLESv2/Context.h"
21 #include "libGLESv2/renderer/SwapChain.h"
22
23 #include "libEGL/main.h"
24 #include "libEGL/Surface.h"
25
26 namespace egl
27 {
28 namespace
29 {
30 typedef std::map<EGLNativeDisplayType, Display*> DisplayMap;
31 DisplayMap displays;
32 }
33
getDisplay(EGLNativeDisplayType displayId)34 egl::Display *Display::getDisplay(EGLNativeDisplayType displayId)
35 {
36 if (displays.find(displayId) != displays.end())
37 {
38 return displays[displayId];
39 }
40
41 // FIXME: Check if displayId is a valid display device context
42
43 egl::Display *display = new egl::Display(displayId, (HDC)displayId);
44
45 displays[displayId] = display;
46 return display;
47 }
48
Display(EGLNativeDisplayType displayId,HDC deviceContext)49 Display::Display(EGLNativeDisplayType displayId, HDC deviceContext) : mDc(deviceContext)
50 {
51 mDisplayId = displayId;
52 mRenderer = NULL;
53 }
54
~Display()55 Display::~Display()
56 {
57 terminate();
58
59 DisplayMap::iterator thisDisplay = displays.find(mDisplayId);
60
61 if (thisDisplay != displays.end())
62 {
63 displays.erase(thisDisplay);
64 }
65 }
66
initialize()67 bool Display::initialize()
68 {
69 if (isInitialized())
70 {
71 return true;
72 }
73
74 mRenderer = glCreateRenderer(this, mDc, mDisplayId);
75
76 if (!mRenderer)
77 {
78 terminate();
79 return error(EGL_NOT_INITIALIZED, false);
80 }
81
82 EGLint minSwapInterval = mRenderer->getMinSwapInterval();
83 EGLint maxSwapInterval = mRenderer->getMaxSwapInterval();
84 EGLint maxTextureWidth = mRenderer->getMaxTextureWidth();
85 EGLint maxTextureHeight = mRenderer->getMaxTextureHeight();
86
87 rx::ConfigDesc *descList;
88 int numConfigs = mRenderer->generateConfigs(&descList);
89 ConfigSet configSet;
90
91 for (int i = 0; i < numConfigs; ++i)
92 configSet.add(descList[i], minSwapInterval, maxSwapInterval,
93 maxTextureWidth, maxTextureHeight);
94
95 // Give the sorted configs a unique ID and store them internally
96 EGLint index = 1;
97 for (ConfigSet::Iterator config = configSet.mSet.begin(); config != configSet.mSet.end(); config++)
98 {
99 Config configuration = *config;
100 configuration.mConfigID = index;
101 index++;
102
103 mConfigSet.mSet.insert(configuration);
104 }
105
106 mRenderer->deleteConfigs(descList);
107 descList = NULL;
108
109 if (!isInitialized())
110 {
111 terminate();
112 return false;
113 }
114
115 initExtensionString();
116 initVendorString();
117
118 return true;
119 }
120
terminate()121 void Display::terminate()
122 {
123 while (!mSurfaceSet.empty())
124 {
125 destroySurface(*mSurfaceSet.begin());
126 }
127
128 while (!mContextSet.empty())
129 {
130 destroyContext(*mContextSet.begin());
131 }
132
133 glDestroyRenderer(mRenderer);
134 mRenderer = NULL;
135 }
136
getConfigs(EGLConfig * configs,const EGLint * attribList,EGLint configSize,EGLint * numConfig)137 bool Display::getConfigs(EGLConfig *configs, const EGLint *attribList, EGLint configSize, EGLint *numConfig)
138 {
139 return mConfigSet.getConfigs(configs, attribList, configSize, numConfig);
140 }
141
getConfigAttrib(EGLConfig config,EGLint attribute,EGLint * value)142 bool Display::getConfigAttrib(EGLConfig config, EGLint attribute, EGLint *value)
143 {
144 const egl::Config *configuration = mConfigSet.get(config);
145
146 switch (attribute)
147 {
148 case EGL_BUFFER_SIZE: *value = configuration->mBufferSize; break;
149 case EGL_ALPHA_SIZE: *value = configuration->mAlphaSize; break;
150 case EGL_BLUE_SIZE: *value = configuration->mBlueSize; break;
151 case EGL_GREEN_SIZE: *value = configuration->mGreenSize; break;
152 case EGL_RED_SIZE: *value = configuration->mRedSize; break;
153 case EGL_DEPTH_SIZE: *value = configuration->mDepthSize; break;
154 case EGL_STENCIL_SIZE: *value = configuration->mStencilSize; break;
155 case EGL_CONFIG_CAVEAT: *value = configuration->mConfigCaveat; break;
156 case EGL_CONFIG_ID: *value = configuration->mConfigID; break;
157 case EGL_LEVEL: *value = configuration->mLevel; break;
158 case EGL_NATIVE_RENDERABLE: *value = configuration->mNativeRenderable; break;
159 case EGL_NATIVE_VISUAL_TYPE: *value = configuration->mNativeVisualType; break;
160 case EGL_SAMPLES: *value = configuration->mSamples; break;
161 case EGL_SAMPLE_BUFFERS: *value = configuration->mSampleBuffers; break;
162 case EGL_SURFACE_TYPE: *value = configuration->mSurfaceType; break;
163 case EGL_TRANSPARENT_TYPE: *value = configuration->mTransparentType; break;
164 case EGL_TRANSPARENT_BLUE_VALUE: *value = configuration->mTransparentBlueValue; break;
165 case EGL_TRANSPARENT_GREEN_VALUE: *value = configuration->mTransparentGreenValue; break;
166 case EGL_TRANSPARENT_RED_VALUE: *value = configuration->mTransparentRedValue; break;
167 case EGL_BIND_TO_TEXTURE_RGB: *value = configuration->mBindToTextureRGB; break;
168 case EGL_BIND_TO_TEXTURE_RGBA: *value = configuration->mBindToTextureRGBA; break;
169 case EGL_MIN_SWAP_INTERVAL: *value = configuration->mMinSwapInterval; break;
170 case EGL_MAX_SWAP_INTERVAL: *value = configuration->mMaxSwapInterval; break;
171 case EGL_LUMINANCE_SIZE: *value = configuration->mLuminanceSize; break;
172 case EGL_ALPHA_MASK_SIZE: *value = configuration->mAlphaMaskSize; break;
173 case EGL_COLOR_BUFFER_TYPE: *value = configuration->mColorBufferType; break;
174 case EGL_RENDERABLE_TYPE: *value = configuration->mRenderableType; break;
175 case EGL_MATCH_NATIVE_PIXMAP: *value = false; UNIMPLEMENTED(); break;
176 case EGL_CONFORMANT: *value = configuration->mConformant; break;
177 case EGL_MAX_PBUFFER_WIDTH: *value = configuration->mMaxPBufferWidth; break;
178 case EGL_MAX_PBUFFER_HEIGHT: *value = configuration->mMaxPBufferHeight; break;
179 case EGL_MAX_PBUFFER_PIXELS: *value = configuration->mMaxPBufferPixels; break;
180 default:
181 return false;
182 }
183
184 return true;
185 }
186
187
188
createWindowSurface(HWND window,EGLConfig config,const EGLint * attribList)189 EGLSurface Display::createWindowSurface(HWND window, EGLConfig config, const EGLint *attribList)
190 {
191 const Config *configuration = mConfigSet.get(config);
192 EGLint postSubBufferSupported = EGL_FALSE;
193
194 if (attribList)
195 {
196 while (*attribList != EGL_NONE)
197 {
198 switch (attribList[0])
199 {
200 case EGL_RENDER_BUFFER:
201 switch (attribList[1])
202 {
203 case EGL_BACK_BUFFER:
204 break;
205 case EGL_SINGLE_BUFFER:
206 return error(EGL_BAD_MATCH, EGL_NO_SURFACE); // Rendering directly to front buffer not supported
207 default:
208 return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
209 }
210 break;
211 case EGL_POST_SUB_BUFFER_SUPPORTED_NV:
212 postSubBufferSupported = attribList[1];
213 break;
214 case EGL_VG_COLORSPACE:
215 return error(EGL_BAD_MATCH, EGL_NO_SURFACE);
216 case EGL_VG_ALPHA_FORMAT:
217 return error(EGL_BAD_MATCH, EGL_NO_SURFACE);
218 default:
219 return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
220 }
221
222 attribList += 2;
223 }
224 }
225
226 if (hasExistingWindowSurface(window))
227 {
228 return error(EGL_BAD_ALLOC, EGL_NO_SURFACE);
229 }
230
231 if (mRenderer->testDeviceLost(false))
232 {
233 if (!restoreLostDevice())
234 return EGL_NO_SURFACE;
235 }
236
237 Surface *surface = new Surface(this, configuration, window, postSubBufferSupported);
238
239 if (!surface->initialize())
240 {
241 delete surface;
242 return EGL_NO_SURFACE;
243 }
244
245 mSurfaceSet.insert(surface);
246
247 return success(surface);
248 }
249
createOffscreenSurface(EGLConfig config,HANDLE shareHandle,const EGLint * attribList)250 EGLSurface Display::createOffscreenSurface(EGLConfig config, HANDLE shareHandle, const EGLint *attribList)
251 {
252 EGLint width = 0, height = 0;
253 EGLenum textureFormat = EGL_NO_TEXTURE;
254 EGLenum textureTarget = EGL_NO_TEXTURE;
255 const Config *configuration = mConfigSet.get(config);
256
257 if (attribList)
258 {
259 while (*attribList != EGL_NONE)
260 {
261 switch (attribList[0])
262 {
263 case EGL_WIDTH:
264 width = attribList[1];
265 break;
266 case EGL_HEIGHT:
267 height = attribList[1];
268 break;
269 case EGL_LARGEST_PBUFFER:
270 if (attribList[1] != EGL_FALSE)
271 UNIMPLEMENTED(); // FIXME
272 break;
273 case EGL_TEXTURE_FORMAT:
274 switch (attribList[1])
275 {
276 case EGL_NO_TEXTURE:
277 case EGL_TEXTURE_RGB:
278 case EGL_TEXTURE_RGBA:
279 textureFormat = attribList[1];
280 break;
281 default:
282 return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
283 }
284 break;
285 case EGL_TEXTURE_TARGET:
286 switch (attribList[1])
287 {
288 case EGL_NO_TEXTURE:
289 case EGL_TEXTURE_2D:
290 textureTarget = attribList[1];
291 break;
292 default:
293 return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
294 }
295 break;
296 case EGL_MIPMAP_TEXTURE:
297 if (attribList[1] != EGL_FALSE)
298 return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
299 break;
300 case EGL_VG_COLORSPACE:
301 return error(EGL_BAD_MATCH, EGL_NO_SURFACE);
302 case EGL_VG_ALPHA_FORMAT:
303 return error(EGL_BAD_MATCH, EGL_NO_SURFACE);
304 default:
305 return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
306 }
307
308 attribList += 2;
309 }
310 }
311
312 if (width < 0 || height < 0)
313 {
314 return error(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
315 }
316
317 if (width == 0 || height == 0)
318 {
319 return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
320 }
321
322 if (textureFormat != EGL_NO_TEXTURE && !mRenderer->getNonPower2TextureSupport() && (!gl::isPow2(width) || !gl::isPow2(height)))
323 {
324 return error(EGL_BAD_MATCH, EGL_NO_SURFACE);
325 }
326
327 if ((textureFormat != EGL_NO_TEXTURE && textureTarget == EGL_NO_TEXTURE) ||
328 (textureFormat == EGL_NO_TEXTURE && textureTarget != EGL_NO_TEXTURE))
329 {
330 return error(EGL_BAD_MATCH, EGL_NO_SURFACE);
331 }
332
333 if (!(configuration->mSurfaceType & EGL_PBUFFER_BIT))
334 {
335 return error(EGL_BAD_MATCH, EGL_NO_SURFACE);
336 }
337
338 if ((textureFormat == EGL_TEXTURE_RGB && configuration->mBindToTextureRGB != EGL_TRUE) ||
339 (textureFormat == EGL_TEXTURE_RGBA && configuration->mBindToTextureRGBA != EGL_TRUE))
340 {
341 return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
342 }
343
344 if (mRenderer->testDeviceLost(false))
345 {
346 if (!restoreLostDevice())
347 return EGL_NO_SURFACE;
348 }
349
350 Surface *surface = new Surface(this, configuration, shareHandle, width, height, textureFormat, textureTarget);
351
352 if (!surface->initialize())
353 {
354 delete surface;
355 return EGL_NO_SURFACE;
356 }
357
358 mSurfaceSet.insert(surface);
359
360 return success(surface);
361 }
362
createContext(EGLConfig configHandle,const gl::Context * shareContext,bool notifyResets,bool robustAccess)363 EGLContext Display::createContext(EGLConfig configHandle, const gl::Context *shareContext, bool notifyResets, bool robustAccess)
364 {
365 if (!mRenderer)
366 {
367 return NULL;
368 }
369 else if (mRenderer->testDeviceLost(false)) // Lost device
370 {
371 if (!restoreLostDevice())
372 return NULL;
373 }
374
375 gl::Context *context = glCreateContext(shareContext, mRenderer, notifyResets, robustAccess);
376 mContextSet.insert(context);
377
378 return context;
379 }
380
restoreLostDevice()381 bool Display::restoreLostDevice()
382 {
383 for (ContextSet::iterator ctx = mContextSet.begin(); ctx != mContextSet.end(); ctx++)
384 {
385 if ((*ctx)->isResetNotificationEnabled())
386 return false; // If reset notifications have been requested, application must delete all contexts first
387 }
388
389 // Release surface resources to make the Reset() succeed
390 for (SurfaceSet::iterator surface = mSurfaceSet.begin(); surface != mSurfaceSet.end(); surface++)
391 {
392 (*surface)->release();
393 }
394
395 if (!mRenderer->resetDevice())
396 {
397 return error(EGL_BAD_ALLOC, false);
398 }
399
400 // Restore any surfaces that may have been lost
401 for (SurfaceSet::iterator surface = mSurfaceSet.begin(); surface != mSurfaceSet.end(); surface++)
402 {
403 (*surface)->resetSwapChain();
404 }
405
406 return true;
407 }
408
409
destroySurface(egl::Surface * surface)410 void Display::destroySurface(egl::Surface *surface)
411 {
412 delete surface;
413 mSurfaceSet.erase(surface);
414 }
415
destroyContext(gl::Context * context)416 void Display::destroyContext(gl::Context *context)
417 {
418 glDestroyContext(context);
419 mContextSet.erase(context);
420 }
421
notifyDeviceLost()422 void Display::notifyDeviceLost()
423 {
424 for (ContextSet::iterator context = mContextSet.begin(); context != mContextSet.end(); context++)
425 {
426 (*context)->markContextLost();
427 }
428 egl::error(EGL_CONTEXT_LOST);
429 }
430
recreateSwapChains()431 void Display::recreateSwapChains()
432 {
433 for (SurfaceSet::iterator surface = mSurfaceSet.begin(); surface != mSurfaceSet.end(); surface++)
434 {
435 (*surface)->getSwapChain()->recreate();
436 }
437 }
438
isInitialized() const439 bool Display::isInitialized() const
440 {
441 return mRenderer != NULL && mConfigSet.size() > 0;
442 }
443
isValidConfig(EGLConfig config)444 bool Display::isValidConfig(EGLConfig config)
445 {
446 return mConfigSet.get(config) != NULL;
447 }
448
isValidContext(gl::Context * context)449 bool Display::isValidContext(gl::Context *context)
450 {
451 return mContextSet.find(context) != mContextSet.end();
452 }
453
isValidSurface(egl::Surface * surface)454 bool Display::isValidSurface(egl::Surface *surface)
455 {
456 return mSurfaceSet.find(surface) != mSurfaceSet.end();
457 }
458
hasExistingWindowSurface(HWND window)459 bool Display::hasExistingWindowSurface(HWND window)
460 {
461 for (SurfaceSet::iterator surface = mSurfaceSet.begin(); surface != mSurfaceSet.end(); surface++)
462 {
463 if ((*surface)->getWindowHandle() == window)
464 {
465 return true;
466 }
467 }
468
469 return false;
470 }
471
initExtensionString()472 void Display::initExtensionString()
473 {
474 HMODULE swiftShader = GetModuleHandle(TEXT("swiftshader_d3d9.dll"));
475 bool shareHandleSupported = mRenderer->getShareHandleSupport();
476
477 mExtensionString = "";
478
479 // Multi-vendor (EXT) extensions
480 mExtensionString += "EGL_EXT_create_context_robustness ";
481
482 // ANGLE-specific extensions
483 if (shareHandleSupported)
484 {
485 mExtensionString += "EGL_ANGLE_d3d_share_handle_client_buffer ";
486 }
487
488 mExtensionString += "EGL_ANGLE_query_surface_pointer ";
489
490 if (swiftShader)
491 {
492 mExtensionString += "EGL_ANGLE_software_display ";
493 }
494
495 if (shareHandleSupported)
496 {
497 mExtensionString += "EGL_ANGLE_surface_d3d_texture_2d_share_handle ";
498 }
499
500 if (mRenderer->getPostSubBufferSupport())
501 {
502 mExtensionString += "EGL_NV_post_sub_buffer";
503 }
504
505 std::string::size_type end = mExtensionString.find_last_not_of(' ');
506 if (end != std::string::npos)
507 {
508 mExtensionString.resize(end+1);
509 }
510 }
511
getExtensionString() const512 const char *Display::getExtensionString() const
513 {
514 return mExtensionString.c_str();
515 }
516
initVendorString()517 void Display::initVendorString()
518 {
519 mVendorString = "Google Inc.";
520
521 LUID adapterLuid = {0};
522
523 if (mRenderer && mRenderer->getLUID(&adapterLuid))
524 {
525 char adapterLuidString[64];
526 sprintf_s(adapterLuidString, sizeof(adapterLuidString), " (adapter LUID: %08x%08x)", adapterLuid.HighPart, adapterLuid.LowPart);
527
528 mVendorString += adapterLuidString;
529 }
530 }
531
getVendorString() const532 const char *Display::getVendorString() const
533 {
534 return mVendorString.c_str();
535 }
536
537 }
538