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1 //
2 // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 
7 // vertexconversion.h: A library of vertex conversion classes that can be used to build
8 // the FormatConverter objects used by the buffer conversion system.
9 
10 #ifndef LIBGLESV2_VERTEXCONVERSION_H_
11 #define LIBGLESV2_VERTEXCONVERSION_H_
12 
13 namespace rx
14 {
15 
16 // Conversion types:
17 // static const bool identity: true if this is an identity transform, false otherwise
18 // static U convert(T): convert a single element from the input type to the output type
19 // typedef ... OutputType: the type produced by this conversion
20 
21 template <class T>
22 struct Identity
23 {
24     static const bool identity = true;
25 
26     typedef T OutputType;
27 
convertIdentity28     static T convert(T x)
29     {
30         return x;
31     }
32 };
33 
34 template <class FromT, class ToT>
35 struct Cast
36 {
37     static const bool identity = false;
38 
39     typedef ToT OutputType;
40 
convertCast41     static ToT convert(FromT x)
42     {
43         return static_cast<ToT>(x);
44     }
45 };
46 
47 template <class T>
48 struct Cast<T, T>
49 {
50     static const bool identity = true;
51 
52     typedef T OutputType;
53 
54     static T convert(T x)
55     {
56         return static_cast<T>(x);
57     }
58 };
59 
60 template <class T>
61 struct Normalize
62 {
63     static const bool identity = false;
64 
65     typedef float OutputType;
66 
67     static float convert(T x)
68     {
69         typedef std::numeric_limits<T> NL;
70         float f = static_cast<float>(x);
71 
72         if (NL::is_signed)
73         {
74             // const float => VC2008 computes it at compile time
75             // static const float => VC2008 computes it the first time we get here, stores it to memory with static guard and all that.
76             const float divisor = 1.0f/(2*static_cast<float>(NL::max())+1);
77             return (2*f+1)*divisor;
78         }
79         else
80         {
81             return f/NL::max();
82         }
83     }
84 };
85 
86 template <class FromType, std::size_t ScaleBits>
87 struct FixedToFloat
88 {
89     static const bool identity = false;
90 
91     typedef float OutputType;
92 
93     static float convert(FromType x)
94     {
95         const float divisor = 1.0f / static_cast<float>(static_cast<FromType>(1) << ScaleBits);
96         return static_cast<float>(x) * divisor;
97     }
98 };
99 
100 // Widen types:
101 // static const unsigned int initialWidth: number of components before conversion
102 // static const unsigned int finalWidth: number of components after conversion
103 
104 // Float is supported at any size.
105 template <std::size_t N>
106 struct NoWiden
107 {
108     static const std::size_t initialWidth = N;
109     static const std::size_t finalWidth = N;
110 };
111 
112 // SHORT, norm-SHORT, norm-UNSIGNED_SHORT are supported but only with 2 or 4 components
113 template <std::size_t N>
114 struct WidenToEven
115 {
116     static const std::size_t initialWidth = N;
117     static const std::size_t finalWidth = N+(N&1);
118 };
119 
120 template <std::size_t N>
121 struct WidenToFour
122 {
123     static const std::size_t initialWidth = N;
124     static const std::size_t finalWidth = 4;
125 };
126 
127 // Most types have 0 and 1 that are just that.
128 template <class T>
129 struct SimpleDefaultValues
130 {
131     static T zero() { return static_cast<T>(0); }
132     static T one() { return static_cast<T>(1); }
133 };
134 
135 // But normalised types only store [0,1] or [-1,1] so 1.0 is represented by the max value.
136 template <class T>
137 struct NormalizedDefaultValues
138 {
139     static T zero() { return static_cast<T>(0); }
140     static T one() { return std::numeric_limits<T>::max(); }
141 };
142 
143 // Converter:
144 // static const bool identity: true if this is an identity transform (with no widening)
145 // static const std::size_t finalSize: number of bytes per output vertex
146 // static void convertArray(const void *in, std::size_t stride, std::size_t n, void *out): convert an array of vertices. Input may be strided, but output will be unstrided.
147 
148 template <class InT, class WidenRule, class Converter, class DefaultValueRule = SimpleDefaultValues<InT> >
149 struct VertexDataConverter
150 {
151     typedef typename Converter::OutputType OutputType;
152     typedef InT InputType;
153 
154     static const bool identity = (WidenRule::initialWidth == WidenRule::finalWidth) && Converter::identity;
155     static const std::size_t finalSize = WidenRule::finalWidth * sizeof(OutputType);
156 
157     static void convertArray(const InputType *in, std::size_t stride, std::size_t n, OutputType *out)
158     {
159         for (std::size_t i = 0; i < n; i++)
160         {
161             const InputType *ein = pointerAddBytes(in, i * stride);
162 
163             copyComponent(out, ein, 0, static_cast<OutputType>(DefaultValueRule::zero()));
164             copyComponent(out, ein, 1, static_cast<OutputType>(DefaultValueRule::zero()));
165             copyComponent(out, ein, 2, static_cast<OutputType>(DefaultValueRule::zero()));
166             copyComponent(out, ein, 3, static_cast<OutputType>(DefaultValueRule::one()));
167 
168             out += WidenRule::finalWidth;
169         }
170     }
171 
172     static void convertArray(const void *in, std::size_t stride, std::size_t n, void *out)
173     {
174         return convertArray(static_cast<const InputType*>(in), stride, n, static_cast<OutputType*>(out));
175     }
176 
177   private:
178     // Advance the given pointer by a number of bytes (not pointed-to elements).
179     template <class T>
180     static T *pointerAddBytes(T *basePtr, std::size_t numBytes)
181     {
182         return reinterpret_cast<T *>(reinterpret_cast<uintptr_t>(basePtr) + numBytes);
183     }
184 
185     static void copyComponent(OutputType *out, const InputType *in, std::size_t elementindex, OutputType defaultvalue)
186     {
187         if (WidenRule::finalWidth > elementindex)
188         {
189             if (WidenRule::initialWidth > elementindex)
190             {
191                 out[elementindex] = Converter::convert(in[elementindex]);
192             }
193             else
194             {
195                 out[elementindex] = defaultvalue;
196             }
197         }
198     }
199 };
200 
201 }
202 
203 #endif   // LIBGLESV2_VERTEXCONVERSION_H_
204