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1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "GrDistanceFieldTextureEffect.h"
9 #include "gl/GrGLEffect.h"
10 #include "gl/GrGLSL.h"
11 #include "gl/GrGLTexture.h"
12 #include "gl/GrGLVertexEffect.h"
13 #include "GrTBackendEffectFactory.h"
14 #include "GrTexture.h"
15 
16 // The distance field is constructed as unsigned char values, so that the zero value is at 128.
17 // Hence our zero threshold is 128/255.
18 #define THRESHOLD "0.50196078431"
19 
20 class GrGLDistanceFieldTextureEffect : public GrGLVertexEffect {
21 public:
GrGLDistanceFieldTextureEffect(const GrBackendEffectFactory & factory,const GrDrawEffect & drawEffect)22     GrGLDistanceFieldTextureEffect(const GrBackendEffectFactory& factory, const GrDrawEffect& drawEffect)
23         : INHERITED (factory) {}
24 
emitCode(GrGLFullShaderBuilder * builder,const GrDrawEffect & drawEffect,EffectKey key,const char * outputColor,const char * inputColor,const TransformedCoordsArray &,const TextureSamplerArray & samplers)25     virtual void emitCode(GrGLFullShaderBuilder* builder,
26                           const GrDrawEffect& drawEffect,
27                           EffectKey key,
28                           const char* outputColor,
29                           const char* inputColor,
30                           const TransformedCoordsArray&,
31                           const TextureSamplerArray& samplers) SK_OVERRIDE {
32         SkASSERT(1 == drawEffect.castEffect<GrDistanceFieldTextureEffect>().numVertexAttribs());
33 
34         SkString fsCoordName;
35         const char* vsVaryingName;
36         const char* fsVaryingNamePtr;
37         builder->addVarying(kVec2f_GrSLType, "textureCoords", &vsVaryingName, &fsVaryingNamePtr);
38         fsCoordName = fsVaryingNamePtr;
39 
40         const char* attrName =
41             builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0])->c_str();
42         builder->vsCodeAppendf("\t%s = %s;\n", vsVaryingName, attrName);
43 
44         builder->fsCodeAppend("\tvec4 texColor = ");
45         builder->fsAppendTextureLookup(samplers[0],
46                                        fsCoordName.c_str(),
47                                        kVec2f_GrSLType);
48         builder->fsCodeAppend(";\n");
49         builder->fsCodeAppend("\tfloat distance = texColor.r;\n");
50         // this gives us a smooth step across approximately one fragment
51         // (assuming a radius of the diagonal of the fragment, hence a factor of sqrt(2)/2)
52         builder->fsCodeAppend("\tfloat afwidth = 0.7071*length(vec2(dFdx(distance), dFdy(distance)));\n");
53         builder->fsCodeAppend("\tfloat val = smoothstep("THRESHOLD"-afwidth, "THRESHOLD"+afwidth, distance);\n");
54 
55         builder->fsCodeAppendf("\t%s = %s;\n", outputColor,
56                                    (GrGLSLExpr4(inputColor) * GrGLSLExpr1("val")).c_str());
57     }
58 
setData(const GrGLUniformManager & uman,const GrDrawEffect & drawEffect)59     virtual void setData(const GrGLUniformManager& uman,
60                          const GrDrawEffect& drawEffect) SK_OVERRIDE {}
61 
62 private:
63     typedef GrGLVertexEffect INHERITED;
64 };
65 
66 ///////////////////////////////////////////////////////////////////////////////
67 
GrDistanceFieldTextureEffect(GrTexture * texture,const GrTextureParams & params)68 GrDistanceFieldTextureEffect::GrDistanceFieldTextureEffect(GrTexture* texture,
69                                                          const GrTextureParams& params)
70     : fTextureAccess(texture, params) {
71     this->addTextureAccess(&fTextureAccess);
72     this->addVertexAttrib(kVec2f_GrSLType);
73 }
74 
onIsEqual(const GrEffect & other) const75 bool GrDistanceFieldTextureEffect::onIsEqual(const GrEffect& other) const {
76     const GrDistanceFieldTextureEffect& cte = CastEffect<GrDistanceFieldTextureEffect>(other);
77     return fTextureAccess == cte.fTextureAccess;
78 }
79 
getConstantColorComponents(GrColor * color,uint32_t * validFlags) const80 void GrDistanceFieldTextureEffect::getConstantColorComponents(GrColor* color,
81                                                              uint32_t* validFlags) const {
82     if ((*validFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUnpackA(*color) &&
83         GrPixelConfigIsOpaque(this->texture(0)->config())) {
84         *validFlags = kA_GrColorComponentFlag;
85     } else {
86         *validFlags = 0;
87     }
88 }
89 
getFactory() const90 const GrBackendEffectFactory& GrDistanceFieldTextureEffect::getFactory() const {
91     return GrTBackendEffectFactory<GrDistanceFieldTextureEffect>::getInstance();
92 }
93 
94 ///////////////////////////////////////////////////////////////////////////////
95 
96 GR_DEFINE_EFFECT_TEST(GrDistanceFieldTextureEffect);
97 
TestCreate(SkRandom * random,GrContext *,const GrDrawTargetCaps &,GrTexture * textures[])98 GrEffectRef* GrDistanceFieldTextureEffect::TestCreate(SkRandom* random,
99                                                      GrContext*,
100                                                      const GrDrawTargetCaps&,
101                                                      GrTexture* textures[]) {
102     int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx :
103                                       GrEffectUnitTest::kAlphaTextureIdx;
104     static const SkShader::TileMode kTileModes[] = {
105         SkShader::kClamp_TileMode,
106         SkShader::kRepeat_TileMode,
107         SkShader::kMirror_TileMode,
108     };
109     SkShader::TileMode tileModes[] = {
110         kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
111         kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
112     };
113     GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBilerp_FilterMode :
114                                                            GrTextureParams::kNone_FilterMode);
115 
116     return GrDistanceFieldTextureEffect::Create(textures[texIdx], params);
117 }
118