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1 /*
2  * Copyright 2012 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "SkImage_Base.h"
9 #include "SkImagePriv.h"
10 #include "SkPicture.h"
11 
12 class SkImage_Picture : public SkImage_Base {
13 public:
14     SkImage_Picture(SkPicture*);
15     virtual ~SkImage_Picture();
16 
17     virtual void onDraw(SkCanvas*, SkScalar, SkScalar, const SkPaint*) SK_OVERRIDE;
18     virtual void onDrawRectToRect(SkCanvas*, const SkRect*, const SkRect&, const SkPaint*) SK_OVERRIDE;
19 
getPicture()20     SkPicture* getPicture() { return fPicture; }
21 
22 private:
23     SkPicture*  fPicture;
24 
25     typedef SkImage_Base INHERITED;
26 };
27 
28 ///////////////////////////////////////////////////////////////////////////////
29 
SkImage_Picture(SkPicture * pict)30 SkImage_Picture::SkImage_Picture(SkPicture* pict) : INHERITED(pict->width(), pict->height()) {
31     pict->endRecording();
32     pict->ref();
33     fPicture = pict;
34 }
35 
~SkImage_Picture()36 SkImage_Picture::~SkImage_Picture() {
37     fPicture->unref();
38 }
39 
onDraw(SkCanvas * canvas,SkScalar x,SkScalar y,const SkPaint * paint)40 void SkImage_Picture::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y,
41                              const SkPaint* paint) {
42     SkImagePrivDrawPicture(canvas, fPicture, x, y, paint);
43 }
44 
onDrawRectToRect(SkCanvas * canvas,const SkRect * src,const SkRect & dst,const SkPaint * paint)45 void SkImage_Picture::onDrawRectToRect(SkCanvas* canvas, const SkRect* src, const SkRect& dst,
46                              const SkPaint* paint) {
47     SkImagePrivDrawPicture(canvas, fPicture, src, dst, paint);
48 }
49 
SkNewImageFromPicture(const SkPicture * srcPicture)50 SkImage* SkNewImageFromPicture(const SkPicture* srcPicture) {
51     /**
52      *  We want to snapshot the playback status of the picture, w/o affecting
53      *  its ability to continue recording (if needed).
54      *
55      *  Optimally this will shared as much data/buffers as it can with
56      *  srcPicture, and srcPicture will perform a copy-on-write as needed if it
57      *  needs to mutate them later on.
58      */
59     SkAutoTUnref<SkPicture> playback(SkNEW_ARGS(SkPicture, (*srcPicture)));
60 
61     return SkNEW_ARGS(SkImage_Picture, (playback));
62 }
63 
SkPictureImageGetPicture(SkImage * pictureImage)64 SkPicture* SkPictureImageGetPicture(SkImage* pictureImage) {
65     return static_cast<SkImage_Picture*>(pictureImage)->getPicture();
66 }
67