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1 /*
2  * Copyright 2012 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "SkIntersections.h"
9 
append(const SkIntersections & i)10 void SkIntersections::append(const SkIntersections& i) {
11     for (int index = 0; index < i.fUsed; ++index) {
12         insert(i[0][index], i[1][index], i.pt(index));
13     }
14 }
15 
16 int (SkIntersections::*CurveVertical[])(const SkPoint[], SkScalar, SkScalar, SkScalar, bool) = {
17     NULL,
18     &SkIntersections::verticalLine,
19     &SkIntersections::verticalQuad,
20     &SkIntersections::verticalCubic
21 };
22 
23 int (SkIntersections::*CurveRay[])(const SkPoint[], const SkDLine&) = {
24     NULL,
25     &SkIntersections::lineRay,
26     &SkIntersections::quadRay,
27     &SkIntersections::cubicRay
28 };
29 
coincidentUsed() const30 int SkIntersections::coincidentUsed() const {
31     if (!fIsCoincident[0]) {
32         SkASSERT(!fIsCoincident[1]);
33         return 0;
34     }
35     int count = 0;
36     SkDEBUGCODE(int count2 = 0;)
37     for (int index = 0; index < fUsed; ++index) {
38         if (fIsCoincident[0] & (1 << index)) {
39             ++count;
40         }
41 #ifdef SK_DEBUG
42         if (fIsCoincident[1] & (1 << index)) {
43             ++count2;
44         }
45 #endif
46     }
47     SkASSERT(count == count2);
48     return count;
49 }
50 
cubicRay(const SkPoint pts[4],const SkDLine & line)51 int SkIntersections::cubicRay(const SkPoint pts[4], const SkDLine& line) {
52     SkDCubic cubic;
53     cubic.set(pts);
54     fMax = 3;
55     return intersectRay(cubic, line);
56 }
57 
flip()58 void SkIntersections::flip() {
59     for (int index = 0; index < fUsed; ++index) {
60         fT[1][index] = 1 - fT[1][index];
61     }
62 }
63 
insert(double one,double two,const SkDPoint & pt)64 int SkIntersections::insert(double one, double two, const SkDPoint& pt) {
65     if (fIsCoincident[0] == 3 && between(fT[0][0], one, fT[0][1])) {
66         // For now, don't allow a mix of coincident and non-coincident intersections
67         return -1;
68     }
69     SkASSERT(fUsed <= 1 || fT[0][0] <= fT[0][1]);
70     int index;
71     for (index = 0; index < fUsed; ++index) {
72         double oldOne = fT[0][index];
73         double oldTwo = fT[1][index];
74         if (one == oldOne && two == oldTwo) {
75             return -1;
76         }
77         if (more_roughly_equal(oldOne, one) && more_roughly_equal(oldTwo, two)) {
78             if ((precisely_zero(one) && !precisely_zero(oldOne))
79                     || (precisely_equal(one, 1) && !precisely_equal(oldOne, 1))
80                     || (precisely_zero(two) && !precisely_zero(oldTwo))
81                     || (precisely_equal(two, 1) && !precisely_equal(oldTwo, 1))) {
82                 fT[0][index] = one;
83                 fT[1][index] = two;
84                 fPt[index] = pt;
85             }
86             return -1;
87         }
88     #if ONE_OFF_DEBUG
89         if (pt.roughlyEqual(fPt[index])) {
90             SkDebugf("%s t=%1.9g pts roughly equal\n", __FUNCTION__, one);
91         }
92     #endif
93         if (fT[0][index] > one) {
94             break;
95         }
96     }
97     if (fUsed >= fMax) {
98         SkASSERT(0);  // FIXME : this error, if it is to be handled at runtime in release, must
99                       // be propagated all the way back down to the caller, and return failure.
100         fUsed = 0;
101         return 0;
102     }
103     int remaining = fUsed - index;
104     if (remaining > 0) {
105         memmove(&fPt[index + 1], &fPt[index], sizeof(fPt[0]) * remaining);
106         memmove(&fT[0][index + 1], &fT[0][index], sizeof(fT[0][0]) * remaining);
107         memmove(&fT[1][index + 1], &fT[1][index], sizeof(fT[1][0]) * remaining);
108         int clearMask = ~((1 << index) - 1);
109         fIsCoincident[0] += fIsCoincident[0] & clearMask;
110         fIsCoincident[1] += fIsCoincident[1] & clearMask;
111     }
112     fPt[index] = pt;
113     fT[0][index] = one;
114     fT[1][index] = two;
115     ++fUsed;
116     return index;
117 }
118 
insertCoincident(double one,double two,const SkDPoint & pt)119 void SkIntersections::insertCoincident(double one, double two, const SkDPoint& pt) {
120     int index = insertSwap(one, two, pt);
121     int bit = 1 << index;
122     fIsCoincident[0] |= bit;
123     fIsCoincident[1] |= bit;
124 }
125 
lineRay(const SkPoint pts[2],const SkDLine & line)126 int SkIntersections::lineRay(const SkPoint pts[2], const SkDLine& line) {
127     SkDLine l;
128     l.set(pts);
129     fMax = 2;
130     return intersectRay(l, line);
131 }
132 
offset(int base,double start,double end)133 void SkIntersections::offset(int base, double start, double end) {
134     for (int index = base; index < fUsed; ++index) {
135         double val = fT[fSwap][index];
136         val *= end - start;
137         val += start;
138         fT[fSwap][index] = val;
139     }
140 }
141 
quadRay(const SkPoint pts[3],const SkDLine & line)142 int SkIntersections::quadRay(const SkPoint pts[3], const SkDLine& line) {
143     SkDQuad quad;
144     quad.set(pts);
145     fMax = 2;
146     return intersectRay(quad, line);
147 }
148 
quickRemoveOne(int index,int replace)149 void SkIntersections::quickRemoveOne(int index, int replace) {
150     if (index < replace) {
151         fT[0][index] = fT[0][replace];
152     }
153 }
154 
155 #if 0
156 void SkIntersections::remove(double one, double two, const SkDPoint& startPt,
157         const SkDPoint& endPt) {
158     for (int index = fUsed - 1; index >= 0; --index) {
159         if (!(fIsCoincident[0] & (1 << index)) && (between(one, fT[fSwap][index], two)
160                 || startPt.approximatelyEqual(fPt[index])
161                 || endPt.approximatelyEqual(fPt[index]))) {
162             SkASSERT(fUsed > 0);
163             removeOne(index);
164         }
165     }
166 }
167 #endif
168 
removeOne(int index)169 void SkIntersections::removeOne(int index) {
170     int remaining = --fUsed - index;
171     if (remaining <= 0) {
172         return;
173     }
174     memmove(&fPt[index], &fPt[index + 1], sizeof(fPt[0]) * remaining);
175     memmove(&fT[0][index], &fT[0][index + 1], sizeof(fT[0][0]) * remaining);
176     memmove(&fT[1][index], &fT[1][index + 1], sizeof(fT[1][0]) * remaining);
177     SkASSERT(fIsCoincident[0] == 0);
178     int coBit = fIsCoincident[0] & (1 << index);
179     fIsCoincident[0] -= ((fIsCoincident[0] >> 1) & ~((1 << index) - 1)) + coBit;
180     SkASSERT(!(coBit ^ (fIsCoincident[1] & (1 << index))));
181     fIsCoincident[1] -= ((fIsCoincident[1] >> 1) & ~((1 << index) - 1)) + coBit;
182 }
183 
swapPts()184 void SkIntersections::swapPts() {
185     int index;
186     for (index = 0; index < fUsed; ++index) {
187         SkTSwap(fT[0][index], fT[1][index]);
188     }
189 }
190 
verticalLine(const SkPoint a[2],SkScalar top,SkScalar bottom,SkScalar x,bool flipped)191 int SkIntersections::verticalLine(const SkPoint a[2], SkScalar top, SkScalar bottom,
192         SkScalar x, bool flipped) {
193     SkDLine line;
194     line.set(a);
195     return vertical(line, top, bottom, x, flipped);
196 }
197 
verticalQuad(const SkPoint a[3],SkScalar top,SkScalar bottom,SkScalar x,bool flipped)198 int SkIntersections::verticalQuad(const SkPoint a[3], SkScalar top, SkScalar bottom,
199         SkScalar x, bool flipped) {
200     SkDQuad quad;
201     quad.set(a);
202     return vertical(quad, top, bottom, x, flipped);
203 }
204 
verticalCubic(const SkPoint a[4],SkScalar top,SkScalar bottom,SkScalar x,bool flipped)205 int SkIntersections::verticalCubic(const SkPoint a[4], SkScalar top, SkScalar bottom,
206         SkScalar x, bool flipped) {
207     SkDCubic cubic;
208     cubic.set(a);
209     return vertical(cubic, top, bottom, x, flipped);
210 }
211