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1
2/*
3 * Copyright 2011 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
9#import "SkNSView.h"
10#include "SkCanvas.h"
11#include "SkCGUtils.h"
12#include "SkEvent.h"
13SK_COMPILE_ASSERT(SK_SUPPORT_GPU, not_implemented_for_non_gpu_build);
14
15//#define FORCE_REDRAW
16// Can be dropped when we no longer support 10.6.
17#define RETINA_API_AVAILABLE (defined(MAC_OS_X_VERSION_10_7) && \
18                              MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_7)
19@implementation SkNSView
20@synthesize fWind, fTitle, fOptionsDelegate, fGLContext;
21
22- (id)initWithCoder:(NSCoder*)coder {
23    if ((self = [super initWithCoder:coder])) {
24        self = [self initWithDefaults];
25        [self setUpWindow];
26    }
27    return self;
28}
29
30- (id)initWithFrame:(NSRect)frameRect {
31    if ((self = [super initWithFrame:frameRect])) {
32        self = [self initWithDefaults];
33        [self setUpWindow];
34    }
35    return self;
36}
37
38- (id)initWithDefaults {
39#if RETINA_API_AVAILABLE
40    [self setWantsBestResolutionOpenGLSurface:YES];
41#endif
42    fRedrawRequestPending = false;
43    fWind = NULL;
44    return self;
45}
46
47- (void)setUpWindow {
48    [[NSNotificationCenter defaultCenter] addObserver:self
49                                          selector:@selector(backingPropertiesChanged:)
50                                          name:@"NSWindowDidChangeBackingPropertiesNotification"
51                                          object:[self window]];
52    if (NULL != fWind) {
53        fWind->setVisibleP(true);
54        NSSize size = self.frame.size;
55#if RETINA_API_AVAILABLE
56        size = [self convertSizeToBacking:self.frame.size];
57#endif
58        fWind->resize((int) size.width, (int) size.height,
59                      SkBitmap::kARGB_8888_Config);
60    }
61}
62
63-(BOOL) isFlipped {
64    return YES;
65}
66
67- (BOOL)acceptsFirstResponder {
68    return YES;
69}
70
71- (float)scaleFactor {
72    NSWindow *window = [self window];
73#if RETINA_API_AVAILABLE
74    if (window) {
75        return [window backingScaleFactor];
76    }
77    return [[NSScreen mainScreen] backingScaleFactor];
78#else
79    if (window) {
80        return [window userSpaceScaleFactor];
81    }
82    return [[NSScreen mainScreen] userSpaceScaleFactor];
83#endif
84}
85
86- (void)backingPropertiesChanged:(NSNotification *)notification {
87    CGFloat oldBackingScaleFactor = (CGFloat)[
88        [notification.userInfo objectForKey:@"NSBackingPropertyOldScaleFactorKey"] doubleValue
89    ];
90    CGFloat newBackingScaleFactor = [self scaleFactor];
91    if (oldBackingScaleFactor == newBackingScaleFactor) {
92        return;
93    }
94
95    // TODO: need a better way to force a refresh (that works).
96    // [fGLContext update] does not appear to update if the point size has not changed,
97    // even if the backing size has changed.
98    [self setFrameSize:NSMakeSize(self.frame.size.width + 1, self.frame.size.height + 1)];
99}
100
101- (void)resizeSkView:(NSSize)newSize {
102#if RETINA_API_AVAILABLE
103    newSize = [self convertSizeToBacking:newSize];
104#endif
105    if (NULL != fWind &&
106            (fWind->width()  != newSize.width ||
107             fWind->height() != newSize.height))
108    {
109        fWind->resize((int) newSize.width, (int) newSize.height);
110        if (NULL != fGLContext) {
111            glClear(GL_STENCIL_BUFFER_BIT);
112            [fGLContext update];
113        }
114    }
115}
116
117- (void) setFrameSize:(NSSize)newSize {
118    [super setFrameSize:newSize];
119    [self resizeSkView:newSize];
120}
121
122- (void)dealloc {
123    delete fWind;
124    self.fGLContext = nil;
125    self.fTitle = nil;
126    [super dealloc];
127}
128
129////////////////////////////////////////////////////////////////////////////////
130
131- (void)drawSkia {
132    fRedrawRequestPending = false;
133    if (NULL != fWind) {
134        SkAutoTUnref<SkCanvas> canvas(fWind->createCanvas());
135        fWind->draw(canvas);
136#ifdef FORCE_REDRAW
137        fWind->inval(NULL);
138#endif
139    }
140}
141
142- (void)setSkTitle:(const char *)title {
143    self.fTitle = [NSString stringWithUTF8String:title];
144    [[self window] setTitle:self.fTitle];
145}
146
147- (BOOL)onHandleEvent:(const SkEvent&)evt {
148    return false;
149}
150
151#include "SkOSMenu.h"
152- (void)onAddMenu:(const SkOSMenu*)menu {
153    [self.fOptionsDelegate view:self didAddMenu:menu];
154}
155
156- (void)onUpdateMenu:(const SkOSMenu*)menu {
157    [self.fOptionsDelegate view:self didUpdateMenu:menu];
158}
159
160- (void)postInvalWithRect:(const SkIRect*)r {
161    if (!fRedrawRequestPending) {
162        fRedrawRequestPending = true;
163        [self setNeedsDisplay:YES];
164        [self performSelector:@selector(drawSkia) withObject:nil afterDelay:0];
165    }
166}
167///////////////////////////////////////////////////////////////////////////////
168
169#include "SkKey.h"
170enum {
171	SK_MacReturnKey		= 36,
172	SK_MacDeleteKey		= 51,
173	SK_MacEndKey		= 119,
174	SK_MacLeftKey		= 123,
175	SK_MacRightKey		= 124,
176	SK_MacDownKey		= 125,
177	SK_MacUpKey			= 126,
178    SK_Mac0Key          = 0x52,
179    SK_Mac1Key          = 0x53,
180    SK_Mac2Key          = 0x54,
181    SK_Mac3Key          = 0x55,
182    SK_Mac4Key          = 0x56,
183    SK_Mac5Key          = 0x57,
184    SK_Mac6Key          = 0x58,
185    SK_Mac7Key          = 0x59,
186    SK_Mac8Key          = 0x5b,
187    SK_Mac9Key          = 0x5c
188};
189
190static SkKey raw2key(UInt32 raw)
191{
192	static const struct {
193		UInt32  fRaw;
194		SkKey   fKey;
195	} gKeys[] = {
196		{ SK_MacUpKey,		kUp_SkKey		},
197		{ SK_MacDownKey,	kDown_SkKey		},
198		{ SK_MacLeftKey,	kLeft_SkKey		},
199		{ SK_MacRightKey,   kRight_SkKey	},
200		{ SK_MacReturnKey,  kOK_SkKey		},
201		{ SK_MacDeleteKey,  kBack_SkKey		},
202		{ SK_MacEndKey,		kEnd_SkKey		},
203        { SK_Mac0Key,       k0_SkKey        },
204        { SK_Mac1Key,       k1_SkKey        },
205        { SK_Mac2Key,       k2_SkKey        },
206        { SK_Mac3Key,       k3_SkKey        },
207        { SK_Mac4Key,       k4_SkKey        },
208        { SK_Mac5Key,       k5_SkKey        },
209        { SK_Mac6Key,       k6_SkKey        },
210        { SK_Mac7Key,       k7_SkKey        },
211        { SK_Mac8Key,       k8_SkKey        },
212        { SK_Mac9Key,       k9_SkKey        }
213	};
214
215	for (unsigned i = 0; i < SK_ARRAY_COUNT(gKeys); i++)
216		if (gKeys[i].fRaw == raw)
217			return gKeys[i].fKey;
218	return kNONE_SkKey;
219}
220
221- (void)keyDown:(NSEvent *)event {
222    if (NULL == fWind)
223        return;
224
225    SkKey key = raw2key([event keyCode]);
226    if (kNONE_SkKey != key)
227        fWind->handleKey(key);
228    else{
229        unichar c = [[event characters] characterAtIndex:0];
230        fWind->handleChar((SkUnichar)c);
231    }
232}
233
234- (void)keyUp:(NSEvent *)event {
235    if (NULL == fWind)
236        return;
237
238    SkKey key = raw2key([event keyCode]);
239    if (kNONE_SkKey != key)
240        fWind->handleKeyUp(key);
241 // else
242 //     unichar c = [[event characters] characterAtIndex:0];
243}
244
245static const struct {
246    unsigned    fNSModifierMask;
247    unsigned    fSkModifierMask;
248} gModifierMasks[] = {
249    { NSAlphaShiftKeyMask,  kShift_SkModifierKey },
250    { NSShiftKeyMask,       kShift_SkModifierKey },
251    { NSControlKeyMask,     kControl_SkModifierKey },
252    { NSAlternateKeyMask,   kOption_SkModifierKey },
253    { NSCommandKeyMask,     kCommand_SkModifierKey },
254};
255
256static unsigned convertNSModifiersToSk(NSUInteger nsModi) {
257    unsigned skModi = 0;
258    for (size_t i = 0; i < SK_ARRAY_COUNT(gModifierMasks); ++i) {
259        if (nsModi & gModifierMasks[i].fNSModifierMask) {
260            skModi |= gModifierMasks[i].fSkModifierMask;
261        }
262    }
263    return skModi;
264}
265
266- (void)mouseDown:(NSEvent *)event {
267    NSPoint p = [event locationInWindow];
268    unsigned modi = convertNSModifiersToSk([event modifierFlags]);
269
270    if ([self mouse:p inRect:[self bounds]] && NULL != fWind) {
271        NSPoint loc = [self convertPoint:p fromView:nil];
272#if RETINA_API_AVAILABLE
273        loc = [self convertPointToBacking:loc]; //y-up
274        loc.y = -loc.y;
275#endif
276        fWind->handleClick((int) loc.x, (int) loc.y,
277                           SkView::Click::kDown_State, self, modi);
278    }
279}
280
281- (void)mouseDragged:(NSEvent *)event {
282    NSPoint p = [event locationInWindow];
283    unsigned modi = convertNSModifiersToSk([event modifierFlags]);
284
285    if ([self mouse:p inRect:[self bounds]] && NULL != fWind) {
286        NSPoint loc = [self convertPoint:p fromView:nil];
287#if RETINA_API_AVAILABLE
288        loc = [self convertPointToBacking:loc]; //y-up
289        loc.y = -loc.y;
290#endif
291        fWind->handleClick((int) loc.x, (int) loc.y,
292                           SkView::Click::kMoved_State, self, modi);
293    }
294}
295
296- (void)mouseMoved:(NSEvent *)event {
297    NSPoint p = [event locationInWindow];
298    unsigned modi = convertNSModifiersToSk([event modifierFlags]);
299
300    if ([self mouse:p inRect:[self bounds]] && NULL != fWind) {
301        NSPoint loc = [self convertPoint:p fromView:nil];
302#if RETINA_API_AVAILABLE
303        loc = [self convertPointToBacking:loc]; //y-up
304        loc.y = -loc.y;
305#endif
306        fWind->handleClick((int) loc.x, (int) loc.y,
307                           SkView::Click::kMoved_State, self, modi);
308    }
309}
310
311- (void)mouseUp:(NSEvent *)event {
312    NSPoint p = [event locationInWindow];
313    unsigned modi = convertNSModifiersToSk([event modifierFlags]);
314
315    if ([self mouse:p inRect:[self bounds]] && NULL != fWind) {
316        NSPoint loc = [self convertPoint:p fromView:nil];
317#if RETINA_API_AVAILABLE
318        loc = [self convertPointToBacking:loc]; //y-up
319        loc.y = -loc.y;
320#endif
321        fWind->handleClick((int) loc.x, (int) loc.y,
322                           SkView::Click::kUp_State, self, modi);
323    }
324}
325
326///////////////////////////////////////////////////////////////////////////////
327#include <OpenGL/OpenGL.h>
328
329namespace {
330CGLContextObj createGLContext(int msaaSampleCount) {
331    GLint major, minor;
332    CGLGetVersion(&major, &minor);
333
334    static const CGLPixelFormatAttribute attributes[] = {
335        kCGLPFAStencilSize, (CGLPixelFormatAttribute) 8,
336        kCGLPFAAccelerated,
337        kCGLPFADoubleBuffer,
338        (CGLPixelFormatAttribute)0
339    };
340
341    CGLPixelFormatObj format;
342    GLint npix = 0;
343    if (msaaSampleCount > 0) {
344        static int kAttributeCount = SK_ARRAY_COUNT(attributes);
345        CGLPixelFormatAttribute msaaAttributes[kAttributeCount + 5];
346        memcpy(msaaAttributes, attributes, sizeof(attributes));
347        SkASSERT(0 == msaaAttributes[kAttributeCount - 1]);
348        msaaAttributes[kAttributeCount - 1] = kCGLPFASampleBuffers;
349        msaaAttributes[kAttributeCount + 0] = (CGLPixelFormatAttribute)1;
350        msaaAttributes[kAttributeCount + 1] = kCGLPFAMultisample;
351        msaaAttributes[kAttributeCount + 2] = kCGLPFASamples;
352        msaaAttributes[kAttributeCount + 3] =
353                                    (CGLPixelFormatAttribute)msaaSampleCount;
354        msaaAttributes[kAttributeCount + 4] = (CGLPixelFormatAttribute)0;
355        CGLChoosePixelFormat(msaaAttributes, &format, &npix);
356    }
357    if (!npix) {
358        CGLChoosePixelFormat(attributes, &format, &npix);
359    }
360    CGLContextObj ctx;
361    CGLCreateContext(format, NULL, &ctx);
362    CGLDestroyPixelFormat(format);
363
364    static const GLint interval = 1;
365    CGLSetParameter(ctx, kCGLCPSwapInterval, &interval);
366    CGLSetCurrentContext(ctx);
367    return ctx;
368}
369}
370
371- (void)viewDidMoveToWindow {
372    [super viewDidMoveToWindow];
373
374    //Attaching view to fGLContext requires that the view to be part of a window,
375    //and that the NSWindow instance must have a CoreGraphics counterpart (or
376    //it must NOT be deferred or should have been on screen at least once)
377    if ([fGLContext view] != self && nil != self.window) {
378        [fGLContext setView:self];
379    }
380}
381- (bool)attach:(SkOSWindow::SkBackEndTypes)attachType
382        withMSAASampleCount:(int) sampleCount
383        andGetInfo:(SkOSWindow::AttachmentInfo*) info {
384    if (nil == fGLContext) {
385        CGLContextObj ctx = createGLContext(sampleCount);
386        fGLContext = [[NSOpenGLContext alloc] initWithCGLContextObj:ctx];
387        CGLReleaseContext(ctx);
388        if (NULL == fGLContext) {
389            return false;
390        }
391        [fGLContext setView:self];
392    }
393
394    [fGLContext makeCurrentContext];
395    CGLPixelFormatObj format = CGLGetPixelFormat((CGLContextObj)[fGLContext CGLContextObj]);
396    CGLDescribePixelFormat(format, 0, kCGLPFASamples, &info->fSampleCount);
397    CGLDescribePixelFormat(format, 0, kCGLPFAStencilSize, &info->fStencilBits);
398    NSSize size = self.bounds.size;
399#if RETINA_API_AVAILABLE
400    size = [self convertSizeToBacking:size];
401#endif
402    glViewport(0, 0, (int) size.width, (int) size.height);
403    glClearColor(0, 0, 0, 0);
404    glClearStencil(0);
405    glClear(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
406    return true;
407}
408
409- (void)detach {
410    [fGLContext release];
411    fGLContext = nil;
412}
413
414- (void)present {
415    if (nil != fGLContext) {
416        [fGLContext flushBuffer];
417    }
418}
419@end
420