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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "ui/aura/test/aura_test_base.h"
6 
7 #include "ui/aura/client/window_tree_client.h"
8 #include "ui/aura/root_window.h"
9 #include "ui/aura/test/aura_test_helper.h"
10 #include "ui/aura/test/test_window_delegate.h"
11 #include "ui/aura/window.h"
12 #include "ui/base/ime/input_method_initializer.h"
13 #include "ui/events/gestures/gesture_configuration.h"
14 
15 namespace aura {
16 namespace test {
17 
AuraTestBase()18 AuraTestBase::AuraTestBase()
19     : setup_called_(false),
20       teardown_called_(false) {
21 }
22 
~AuraTestBase()23 AuraTestBase::~AuraTestBase() {
24   CHECK(setup_called_)
25       << "You have overridden SetUp but never called super class's SetUp";
26   CHECK(teardown_called_)
27       << "You have overridden TearDown but never called super class's TearDown";
28 }
29 
SetUp()30 void AuraTestBase::SetUp() {
31   setup_called_ = true;
32   testing::Test::SetUp();
33   ui::InitializeInputMethodForTesting();
34 
35   // Changing the parameters for gesture recognition shouldn't cause
36   // tests to fail, so we use a separate set of parameters for unit
37   // testing.
38   ui::GestureConfiguration::set_long_press_time_in_seconds(1.0);
39   ui::GestureConfiguration::set_semi_long_press_time_in_seconds(0.4);
40   ui::GestureConfiguration::set_show_press_delay_in_ms(5);
41   ui::GestureConfiguration::set_max_distance_for_two_finger_tap_in_pixels(300);
42   ui::GestureConfiguration::set_max_seconds_between_double_click(0.7);
43   ui::GestureConfiguration::
44       set_max_separation_for_gesture_touches_in_pixels(150);
45   ui::GestureConfiguration::
46       set_max_touch_down_duration_in_seconds_for_click(0.8);
47   ui::GestureConfiguration::set_max_touch_move_in_pixels_for_click(5);
48   ui::GestureConfiguration::set_max_distance_between_taps_for_double_tap(20);
49   ui::GestureConfiguration::set_min_distance_for_pinch_scroll_in_pixels(20);
50   ui::GestureConfiguration::set_min_flick_speed_squared(550.f * 550.f);
51   ui::GestureConfiguration::set_min_pinch_update_distance_in_pixels(5);
52   ui::GestureConfiguration::set_min_rail_break_velocity(200);
53   ui::GestureConfiguration::set_min_scroll_delta_squared(5 * 5);
54   ui::GestureConfiguration::
55       set_min_touch_down_duration_in_seconds_for_click(0.01);
56   ui::GestureConfiguration::set_points_buffered_for_velocity(10);
57   ui::GestureConfiguration::set_rail_break_proportion(15);
58   ui::GestureConfiguration::set_rail_start_proportion(2);
59   ui::GestureConfiguration::set_scroll_prediction_seconds(0);
60   ui::GestureConfiguration::set_default_radius(0);
61   ui::GestureConfiguration::set_fling_acceleration_curve_coefficients(
62       0, 0.0166667f);
63   ui::GestureConfiguration::set_fling_acceleration_curve_coefficients(
64       1, -0.0238095f);
65   ui::GestureConfiguration::set_fling_acceleration_curve_coefficients(
66       2, 0.0452381f);
67   ui::GestureConfiguration::set_fling_acceleration_curve_coefficients(
68       3, 0.8f);
69   ui::GestureConfiguration::set_fling_velocity_cap(15000.0f);
70 
71   helper_.reset(new AuraTestHelper(&message_loop_));
72   helper_->SetUp();
73 }
74 
TearDown()75 void AuraTestBase::TearDown() {
76   teardown_called_ = true;
77 
78   // Flush the message loop because we have pending release tasks
79   // and these tasks if un-executed would upset Valgrind.
80   RunAllPendingInMessageLoop();
81 
82   helper_->TearDown();
83   ui::ShutdownInputMethodForTesting();
84   testing::Test::TearDown();
85 }
86 
CreateNormalWindow(int id,Window * parent,WindowDelegate * delegate)87 Window* AuraTestBase::CreateNormalWindow(int id, Window* parent,
88                                          WindowDelegate* delegate) {
89   Window* window = new Window(
90       delegate ? delegate :
91       test::TestWindowDelegate::CreateSelfDestroyingDelegate());
92   window->set_id(id);
93   window->Init(ui::LAYER_TEXTURED);
94   parent->AddChild(window);
95   window->SetBounds(gfx::Rect(0, 0, 100, 100));
96   window->Show();
97   return window;
98 }
99 
CreateTransientChild(int id,Window * parent)100 Window* AuraTestBase::CreateTransientChild(int id, Window* parent) {
101   Window* window = new Window(NULL);
102   window->set_id(id);
103   window->SetType(aura::client::WINDOW_TYPE_NORMAL);
104   window->Init(ui::LAYER_TEXTURED);
105   aura::client::ParentWindowWithContext(window, root_window(), gfx::Rect());
106   parent->AddTransientChild(window);
107   return window;
108 }
109 
RunAllPendingInMessageLoop()110 void AuraTestBase::RunAllPendingInMessageLoop() {
111   helper_->RunAllPendingInMessageLoop();
112 }
113 
ParentWindow(Window * window)114 void AuraTestBase::ParentWindow(Window* window) {
115   client::ParentWindowWithContext(window, root_window(), gfx::Rect());
116 }
117 
118 }  // namespace test
119 }  // namespace aura
120