1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/base/ime/input_method_ibus.h"
6
7 #include <algorithm>
8 #include <cstring>
9 #include <set>
10 #include <vector>
11
12 #include "base/basictypes.h"
13 #include "base/bind.h"
14 #include "base/i18n/char_iterator.h"
15 #include "base/logging.h"
16 #include "base/strings/string_util.h"
17 #include "base/strings/utf_string_conversions.h"
18 #include "base/third_party/icu/icu_utf.h"
19 #include "chromeos/ime/ibus_text.h"
20 #include "chromeos/ime/input_method_descriptor.h"
21 #include "chromeos/ime/input_method_manager.h"
22 #include "ui/base/ime/text_input_client.h"
23 #include "ui/events/event.h"
24 #include "ui/events/event_constants.h"
25 #include "ui/events/event_utils.h"
26 #include "ui/events/keycodes/keyboard_code_conversion.h"
27 #include "ui/events/keycodes/keyboard_code_conversion_x.h"
28 #include "ui/events/keycodes/keyboard_codes.h"
29 #include "ui/gfx/rect.h"
30
31 namespace {
GetEngine()32 chromeos::IBusEngineHandlerInterface* GetEngine() {
33 return chromeos::IBusBridge::Get()->GetCurrentEngineHandler();
34 }
35 } // namespace
36
37 namespace ui {
38
39 // InputMethodIBus implementation -----------------------------------------
InputMethodIBus(internal::InputMethodDelegate * delegate)40 InputMethodIBus::InputMethodIBus(
41 internal::InputMethodDelegate* delegate)
42 : context_focused_(false),
43 composing_text_(false),
44 composition_changed_(false),
45 suppress_next_result_(false),
46 current_keyevent_id_(0),
47 previous_textinput_type_(TEXT_INPUT_TYPE_NONE),
48 weak_ptr_factory_(this) {
49 SetDelegate(delegate);
50 chromeos::IBusBridge::Get()->SetInputContextHandler(this);
51
52 UpdateContextFocusState();
53 OnInputMethodChanged();
54 }
55
~InputMethodIBus()56 InputMethodIBus::~InputMethodIBus() {
57 AbandonAllPendingKeyEvents();
58 context_focused_ = false;
59 ConfirmCompositionText();
60 // We are dead, so we need to ask the client to stop relying on us.
61 OnInputMethodChanged();
62
63 chromeos::IBusBridge::Get()->SetInputContextHandler(NULL);
64 }
65
OnFocus()66 void InputMethodIBus::OnFocus() {
67 InputMethodBase::OnFocus();
68 UpdateContextFocusState();
69 }
70
OnBlur()71 void InputMethodIBus::OnBlur() {
72 ConfirmCompositionText();
73 InputMethodBase::OnBlur();
74 UpdateContextFocusState();
75 }
76
OnUntranslatedIMEMessage(const base::NativeEvent & event,NativeEventResult * result)77 bool InputMethodIBus::OnUntranslatedIMEMessage(const base::NativeEvent& event,
78 NativeEventResult* result) {
79 return false;
80 }
81
ProcessKeyEventDone(uint32 id,ui::KeyEvent * event,bool is_handled)82 void InputMethodIBus::ProcessKeyEventDone(uint32 id,
83 ui::KeyEvent* event,
84 bool is_handled) {
85 if (pending_key_events_.find(id) == pending_key_events_.end())
86 return; // Abandoned key event.
87
88 DCHECK(event);
89 if (event->type() == ET_KEY_PRESSED) {
90 if (is_handled) {
91 // IME event has a priority to be handled, so that character composer
92 // should be reset.
93 character_composer_.Reset();
94 } else {
95 // If IME does not handle key event, passes keyevent to character composer
96 // to be able to compose complex characters.
97 is_handled = ExecuteCharacterComposer(*event);
98 }
99 }
100
101 if (event->type() == ET_KEY_PRESSED || event->type() == ET_KEY_RELEASED)
102 ProcessKeyEventPostIME(*event, is_handled);
103
104 // ProcessKeyEventPostIME may change the |pending_key_events_|.
105 pending_key_events_.erase(id);
106 }
107
DispatchKeyEvent(const ui::KeyEvent & event)108 bool InputMethodIBus::DispatchKeyEvent(const ui::KeyEvent& event) {
109 DCHECK(event.type() == ET_KEY_PRESSED || event.type() == ET_KEY_RELEASED);
110 DCHECK(system_toplevel_window_focused());
111
112 // If |context_| is not usable, then we can only dispatch the key event as is.
113 // We also dispatch the key event directly if the current text input type is
114 // TEXT_INPUT_TYPE_PASSWORD, to bypass the input method.
115 // Note: We need to send the key event to ibus even if the |context_| is not
116 // enabled, so that ibus can have a chance to enable the |context_|.
117 if (!context_focused_ || !GetEngine() ||
118 GetTextInputType() == TEXT_INPUT_TYPE_PASSWORD ) {
119 if (event.type() == ET_KEY_PRESSED) {
120 if (ExecuteCharacterComposer(event)) {
121 // Treating as PostIME event if character composer handles key event and
122 // generates some IME event,
123 ProcessKeyEventPostIME(event, true);
124 return true;
125 }
126 ProcessUnfilteredKeyPressEvent(event);
127 } else {
128 DispatchKeyEventPostIME(event);
129 }
130 return true;
131 }
132
133 pending_key_events_.insert(current_keyevent_id_);
134
135 ui::KeyEvent* copied_event = new ui::KeyEvent(event);
136 GetEngine()->ProcessKeyEvent(
137 event,
138 base::Bind(&InputMethodIBus::ProcessKeyEventDone,
139 weak_ptr_factory_.GetWeakPtr(),
140 current_keyevent_id_,
141 // Pass the ownership of |copied_event|.
142 base::Owned(copied_event)));
143
144 ++current_keyevent_id_;
145
146 // We don't want to suppress the result generated by this key event, but it
147 // may cause problem. See comment in ResetContext() method.
148 suppress_next_result_ = false;
149 return true;
150 }
151
OnTextInputTypeChanged(const TextInputClient * client)152 void InputMethodIBus::OnTextInputTypeChanged(const TextInputClient* client) {
153 if (IsTextInputClientFocused(client)) {
154 ResetContext();
155 UpdateContextFocusState();
156 if (previous_textinput_type_ != client->GetTextInputType())
157 OnInputMethodChanged();
158 previous_textinput_type_ = client->GetTextInputType();
159 }
160 InputMethodBase::OnTextInputTypeChanged(client);
161 }
162
OnCaretBoundsChanged(const TextInputClient * client)163 void InputMethodIBus::OnCaretBoundsChanged(const TextInputClient* client) {
164 if (!context_focused_ || !IsTextInputClientFocused(client))
165 return;
166
167 // The current text input type should not be NONE if |context_| is focused.
168 DCHECK(!IsTextInputTypeNone());
169 const gfx::Rect rect = GetTextInputClient()->GetCaretBounds();
170
171 gfx::Rect composition_head;
172 if (!GetTextInputClient()->GetCompositionCharacterBounds(0,
173 &composition_head)) {
174 composition_head = rect;
175 }
176
177 chromeos::IBusPanelCandidateWindowHandlerInterface* candidate_window =
178 chromeos::IBusBridge::Get()->GetCandidateWindowHandler();
179 if (!candidate_window)
180 return;
181 candidate_window->SetCursorBounds(rect, composition_head);
182
183 gfx::Range text_range;
184 gfx::Range selection_range;
185 string16 surrounding_text;
186 if (!GetTextInputClient()->GetTextRange(&text_range) ||
187 !GetTextInputClient()->GetTextFromRange(text_range, &surrounding_text) ||
188 !GetTextInputClient()->GetSelectionRange(&selection_range)) {
189 previous_surrounding_text_.clear();
190 previous_selection_range_ = gfx::Range::InvalidRange();
191 return;
192 }
193
194 if (previous_selection_range_ == selection_range &&
195 previous_surrounding_text_ == surrounding_text)
196 return;
197
198 previous_selection_range_ = selection_range;
199 previous_surrounding_text_ = surrounding_text;
200
201 if (!selection_range.IsValid()) {
202 // TODO(nona): Ideally selection_range should not be invalid.
203 // TODO(nona): If javascript changes the focus on page loading, even (0,0)
204 // can not be obtained. Need investigation.
205 return;
206 }
207
208 // Here SetSurroundingText accepts relative position of |surrounding_text|, so
209 // we have to convert |selection_range| from node coordinates to
210 // |surrounding_text| coordinates.
211 if (!GetEngine())
212 return;
213 GetEngine()->SetSurroundingText(UTF16ToUTF8(surrounding_text),
214 selection_range.start() - text_range.start(),
215 selection_range.end() - text_range.start());
216 }
217
CancelComposition(const TextInputClient * client)218 void InputMethodIBus::CancelComposition(const TextInputClient* client) {
219 if (context_focused_ && IsTextInputClientFocused(client))
220 ResetContext();
221 }
222
OnInputLocaleChanged()223 void InputMethodIBus::OnInputLocaleChanged() {
224 // Not supported.
225 }
226
GetInputLocale()227 std::string InputMethodIBus::GetInputLocale() {
228 // Not supported.
229 return "";
230 }
231
GetInputTextDirection()232 base::i18n::TextDirection InputMethodIBus::GetInputTextDirection() {
233 // Not supported.
234 return base::i18n::UNKNOWN_DIRECTION;
235 }
236
IsActive()237 bool InputMethodIBus::IsActive() {
238 return true;
239 }
240
IsCandidatePopupOpen() const241 bool InputMethodIBus::IsCandidatePopupOpen() const {
242 // TODO(yukishiino): Implement this method.
243 return false;
244 }
245
OnWillChangeFocusedClient(TextInputClient * focused_before,TextInputClient * focused)246 void InputMethodIBus::OnWillChangeFocusedClient(TextInputClient* focused_before,
247 TextInputClient* focused) {
248 ConfirmCompositionText();
249 }
250
OnDidChangeFocusedClient(TextInputClient * focused_before,TextInputClient * focused)251 void InputMethodIBus::OnDidChangeFocusedClient(TextInputClient* focused_before,
252 TextInputClient* focused) {
253 // Force to update the input type since client's TextInputStateChanged()
254 // function might not be called if text input types before the client loses
255 // focus and after it acquires focus again are the same.
256 OnTextInputTypeChanged(focused);
257
258 UpdateContextFocusState();
259 // Force to update caret bounds, in case the client thinks that the caret
260 // bounds has not changed.
261 OnCaretBoundsChanged(focused);
262 }
263
ConfirmCompositionText()264 void InputMethodIBus::ConfirmCompositionText() {
265 TextInputClient* client = GetTextInputClient();
266 if (client && client->HasCompositionText())
267 client->ConfirmCompositionText();
268
269 ResetContext();
270 }
271
ResetContext()272 void InputMethodIBus::ResetContext() {
273 if (!context_focused_ || !GetTextInputClient())
274 return;
275
276 DCHECK(system_toplevel_window_focused());
277
278 // Because ibus runs in asynchronous mode, the input method may still send us
279 // results after sending out the reset request, so we use a flag to discard
280 // all results generated by previous key events. But because ibus does not
281 // have a mechanism to identify each key event and corresponding results, this
282 // approach will not work for some corner cases. For example if the user types
283 // very fast, then the next key event may come in before the |context_| is
284 // really reset. Then we actually cannot know whether or not the next
285 // result should be discard.
286 suppress_next_result_ = true;
287
288 composition_.Clear();
289 result_text_.clear();
290 composing_text_ = false;
291 composition_changed_ = false;
292
293 // We need to abandon all pending key events, but as above comment says, there
294 // is no reliable way to abandon all results generated by these abandoned key
295 // events.
296 AbandonAllPendingKeyEvents();
297
298 // This function runs asynchronously.
299 // Note: some input method engines may not support reset method, such as
300 // ibus-anthy. But as we control all input method engines by ourselves, we can
301 // make sure that all of the engines we are using support it correctly.
302 if (GetEngine())
303 GetEngine()->Reset();
304
305 character_composer_.Reset();
306 }
307
UpdateContextFocusState()308 void InputMethodIBus::UpdateContextFocusState() {
309 const bool old_context_focused = context_focused_;
310 const TextInputType current_text_input_type = GetTextInputType();
311 // Use switch here in case we are going to add more text input types.
312 switch (current_text_input_type) {
313 case TEXT_INPUT_TYPE_NONE:
314 case TEXT_INPUT_TYPE_PASSWORD:
315 context_focused_ = false;
316 break;
317 default:
318 context_focused_ = true;
319 break;
320 }
321
322 // Propagate the focus event to the candidate window handler which also
323 // manages the input method mode indicator.
324 chromeos::IBusPanelCandidateWindowHandlerInterface* candidate_window =
325 chromeos::IBusBridge::Get()->GetCandidateWindowHandler();
326 if (candidate_window)
327 candidate_window->FocusStateChanged(context_focused_);
328
329 if (!GetEngine())
330 return;
331
332 // We only focus in |context_| when the focus is in a normal textfield.
333 // Even if focus is not changed, a text input type change causes a focus
334 // blink.
335 // ibus_input_context_focus_{in|out}() run asynchronously.
336 bool input_type_change =
337 (current_text_input_type != previous_textinput_type_);
338 if (old_context_focused && (!context_focused_ || input_type_change))
339 GetEngine()->FocusOut();
340 if (context_focused_ && (!old_context_focused || input_type_change)) {
341 chromeos::IBusEngineHandlerInterface::InputContext context(
342 current_text_input_type, GetTextInputMode());
343 GetEngine()->FocusIn(context);
344 OnCaretBoundsChanged(GetTextInputClient());
345 }
346 }
347
ProcessKeyEventPostIME(const ui::KeyEvent & event,bool handled)348 void InputMethodIBus::ProcessKeyEventPostIME(
349 const ui::KeyEvent& event,
350 bool handled) {
351 TextInputClient* client = GetTextInputClient();
352 if (!client) {
353 // As ibus works asynchronously, there is a chance that the focused client
354 // loses focus before this method gets called.
355 DispatchKeyEventPostIME(event);
356 return;
357 }
358
359 if (event.type() == ET_KEY_PRESSED && handled)
360 ProcessFilteredKeyPressEvent(event);
361
362 // In case the focus was changed by the key event. The |context_| should have
363 // been reset when the focused window changed.
364 if (client != GetTextInputClient())
365 return;
366
367 if (HasInputMethodResult())
368 ProcessInputMethodResult(event, handled);
369
370 // In case the focus was changed when sending input method results to the
371 // focused window.
372 if (client != GetTextInputClient())
373 return;
374
375 if (event.type() == ET_KEY_PRESSED && !handled)
376 ProcessUnfilteredKeyPressEvent(event);
377 else if (event.type() == ET_KEY_RELEASED)
378 DispatchKeyEventPostIME(event);
379 }
380
ProcessFilteredKeyPressEvent(const ui::KeyEvent & event)381 void InputMethodIBus::ProcessFilteredKeyPressEvent(const ui::KeyEvent& event) {
382 if (NeedInsertChar()) {
383 DispatchKeyEventPostIME(event);
384 } else {
385 const ui::KeyEvent fabricated_event(ET_KEY_PRESSED,
386 VKEY_PROCESSKEY,
387 event.flags(),
388 false); // is_char
389 DispatchKeyEventPostIME(fabricated_event);
390 }
391 }
392
ProcessUnfilteredKeyPressEvent(const ui::KeyEvent & event)393 void InputMethodIBus::ProcessUnfilteredKeyPressEvent(
394 const ui::KeyEvent& event) {
395 const TextInputClient* prev_client = GetTextInputClient();
396 DispatchKeyEventPostIME(event);
397
398 // We shouldn't dispatch the character anymore if the key event dispatch
399 // caused focus change. For example, in the following scenario,
400 // 1. visit a web page which has a <textarea>.
401 // 2. click Omnibox.
402 // 3. enable Korean IME, press A, then press Tab to move the focus to the web
403 // page.
404 // We should return here not to send the Tab key event to RWHV.
405 TextInputClient* client = GetTextInputClient();
406 if (!client || client != prev_client)
407 return;
408
409 // If a key event was not filtered by |context_| and |character_composer_|,
410 // then it means the key event didn't generate any result text. So we need
411 // to send corresponding character to the focused text input client.
412 const uint32 event_flags = event.flags();
413 uint16 ch = 0;
414 if (event.HasNativeEvent()) {
415 const base::NativeEvent& native_event = event.native_event();
416
417 if (!(event_flags & ui::EF_CONTROL_DOWN))
418 ch = ui::GetCharacterFromXEvent(native_event);
419 if (!ch) {
420 ch = ui::GetCharacterFromKeyCode(
421 ui::KeyboardCodeFromNative(native_event), event_flags);
422 }
423 } else {
424 ch = ui::GetCharacterFromKeyCode(event.key_code(), event_flags);
425 }
426
427 if (ch)
428 client->InsertChar(ch, event_flags);
429 }
430
ProcessInputMethodResult(const ui::KeyEvent & event,bool handled)431 void InputMethodIBus::ProcessInputMethodResult(const ui::KeyEvent& event,
432 bool handled) {
433 TextInputClient* client = GetTextInputClient();
434 DCHECK(client);
435
436 if (result_text_.length()) {
437 if (handled && NeedInsertChar()) {
438 for (string16::const_iterator i = result_text_.begin();
439 i != result_text_.end(); ++i) {
440 client->InsertChar(*i, event.flags());
441 }
442 } else {
443 client->InsertText(result_text_);
444 composing_text_ = false;
445 }
446 }
447
448 if (composition_changed_ && !IsTextInputTypeNone()) {
449 if (composition_.text.length()) {
450 composing_text_ = true;
451 client->SetCompositionText(composition_);
452 } else if (result_text_.empty()) {
453 client->ClearCompositionText();
454 }
455 }
456
457 // We should not clear composition text here, as it may belong to the next
458 // composition session.
459 result_text_.clear();
460 composition_changed_ = false;
461 }
462
NeedInsertChar() const463 bool InputMethodIBus::NeedInsertChar() const {
464 return GetTextInputClient() &&
465 (IsTextInputTypeNone() ||
466 (!composing_text_ && result_text_.length() == 1));
467 }
468
HasInputMethodResult() const469 bool InputMethodIBus::HasInputMethodResult() const {
470 return result_text_.length() || composition_changed_;
471 }
472
AbandonAllPendingKeyEvents()473 void InputMethodIBus::AbandonAllPendingKeyEvents() {
474 pending_key_events_.clear();
475 }
476
CommitText(const std::string & text)477 void InputMethodIBus::CommitText(const std::string& text) {
478 if (suppress_next_result_ || text.empty())
479 return;
480
481 // We need to receive input method result even if the text input type is
482 // TEXT_INPUT_TYPE_NONE, to make sure we can always send correct
483 // character for each key event to the focused text input client.
484 if (!GetTextInputClient())
485 return;
486
487 const string16 utf16_text = UTF8ToUTF16(text);
488 if (utf16_text.empty())
489 return;
490
491 // Append the text to the buffer, because commit signal might be fired
492 // multiple times when processing a key event.
493 result_text_.append(utf16_text);
494
495 // If we are not handling key event, do not bother sending text result if the
496 // focused text input client does not support text input.
497 if (pending_key_events_.empty() && !IsTextInputTypeNone()) {
498 GetTextInputClient()->InsertText(utf16_text);
499 result_text_.clear();
500 }
501 }
502
UpdatePreeditText(const chromeos::IBusText & text,uint32 cursor_pos,bool visible)503 void InputMethodIBus::UpdatePreeditText(const chromeos::IBusText& text,
504 uint32 cursor_pos,
505 bool visible) {
506 if (suppress_next_result_ || IsTextInputTypeNone())
507 return;
508
509 if (!CanComposeInline()) {
510 chromeos::IBusPanelCandidateWindowHandlerInterface* candidate_window =
511 chromeos::IBusBridge::Get()->GetCandidateWindowHandler();
512 if (candidate_window)
513 candidate_window->UpdatePreeditText(text.text(), cursor_pos, visible);
514 }
515
516 // |visible| argument is very confusing. For example, what's the correct
517 // behavior when:
518 // 1. OnUpdatePreeditText() is called with a text and visible == false, then
519 // 2. OnShowPreeditText() is called afterwards.
520 //
521 // If it's only for clearing the current preedit text, then why not just use
522 // OnHidePreeditText()?
523 if (!visible) {
524 HidePreeditText();
525 return;
526 }
527
528 ExtractCompositionText(text, cursor_pos, &composition_);
529
530 composition_changed_ = true;
531
532 // In case OnShowPreeditText() is not called.
533 if (composition_.text.length())
534 composing_text_ = true;
535
536 // If we receive a composition text without pending key event, then we need to
537 // send it to the focused text input client directly.
538 if (pending_key_events_.empty()) {
539 GetTextInputClient()->SetCompositionText(composition_);
540 composition_changed_ = false;
541 composition_.Clear();
542 }
543 }
544
HidePreeditText()545 void InputMethodIBus::HidePreeditText() {
546 if (composition_.text.empty() || IsTextInputTypeNone())
547 return;
548
549 // Intentionally leaves |composing_text_| unchanged.
550 composition_changed_ = true;
551 composition_.Clear();
552
553 if (pending_key_events_.empty()) {
554 TextInputClient* client = GetTextInputClient();
555 if (client && client->HasCompositionText())
556 client->ClearCompositionText();
557 composition_changed_ = false;
558 }
559 }
560
DeleteSurroundingText(int32 offset,uint32 length)561 void InputMethodIBus::DeleteSurroundingText(int32 offset, uint32 length) {
562 if (!composition_.text.empty())
563 return; // do nothing if there is ongoing composition.
564 if (offset < 0 && static_cast<uint32>(-1 * offset) != length)
565 return; // only preceding text can be deletable.
566 if (GetTextInputClient())
567 GetTextInputClient()->ExtendSelectionAndDelete(length, 0U);
568 }
569
ExecuteCharacterComposer(const ui::KeyEvent & event)570 bool InputMethodIBus::ExecuteCharacterComposer(const ui::KeyEvent& event) {
571 bool consumed = character_composer_.FilterKeyPress(event);
572
573 suppress_next_result_ = false;
574 chromeos::IBusText preedit;
575 preedit.set_text(
576 UTF16ToUTF8(character_composer_.preedit_string()));
577 UpdatePreeditText(preedit, preedit.text().size(),
578 !preedit.text().empty());
579 std::string commit_text =
580 UTF16ToUTF8(character_composer_.composed_character());
581 if (!commit_text.empty()) {
582 CommitText(commit_text);
583 }
584 return consumed;
585 }
586
ExtractCompositionText(const chromeos::IBusText & text,uint32 cursor_position,CompositionText * out_composition) const587 void InputMethodIBus::ExtractCompositionText(
588 const chromeos::IBusText& text,
589 uint32 cursor_position,
590 CompositionText* out_composition) const {
591 out_composition->Clear();
592 out_composition->text = UTF8ToUTF16(text.text());
593
594 if (out_composition->text.empty())
595 return;
596
597 // ibus uses character index for cursor position and attribute range, but we
598 // use char16 offset for them. So we need to do conversion here.
599 std::vector<size_t> char16_offsets;
600 size_t length = out_composition->text.length();
601 base::i18n::UTF16CharIterator char_iterator(&out_composition->text);
602 do {
603 char16_offsets.push_back(char_iterator.array_pos());
604 } while (char_iterator.Advance());
605
606 // The text length in Unicode characters.
607 uint32 char_length = static_cast<uint32>(char16_offsets.size());
608 // Make sure we can convert the value of |char_length| as well.
609 char16_offsets.push_back(length);
610
611 size_t cursor_offset =
612 char16_offsets[std::min(char_length, cursor_position)];
613
614 out_composition->selection = gfx::Range(cursor_offset);
615
616 const std::vector<chromeos::IBusText::UnderlineAttribute>&
617 underline_attributes = text.underline_attributes();
618 if (!underline_attributes.empty()) {
619 for (size_t i = 0; i < underline_attributes.size(); ++i) {
620 const uint32 start = underline_attributes[i].start_index;
621 const uint32 end = underline_attributes[i].end_index;
622 if (start >= end)
623 continue;
624 CompositionUnderline underline(
625 char16_offsets[start], char16_offsets[end],
626 SK_ColorBLACK, false /* thick */);
627 if (underline_attributes[i].type ==
628 chromeos::IBusText::IBUS_TEXT_UNDERLINE_DOUBLE)
629 underline.thick = true;
630 else if (underline_attributes[i].type ==
631 chromeos::IBusText::IBUS_TEXT_UNDERLINE_ERROR)
632 underline.color = SK_ColorRED;
633 out_composition->underlines.push_back(underline);
634 }
635 }
636
637 DCHECK(text.selection_start() <= text.selection_end());
638 if (text.selection_start() < text.selection_end()) {
639 const uint32 start = text.selection_start();
640 const uint32 end = text.selection_end();
641 CompositionUnderline underline(
642 char16_offsets[start], char16_offsets[end],
643 SK_ColorBLACK, true /* thick */);
644 out_composition->underlines.push_back(underline);
645
646 // If the cursor is at start or end of this underline, then we treat
647 // it as the selection range as well, but make sure to set the cursor
648 // position to the selection end.
649 if (underline.start_offset == cursor_offset) {
650 out_composition->selection.set_start(underline.end_offset);
651 out_composition->selection.set_end(cursor_offset);
652 } else if (underline.end_offset == cursor_offset) {
653 out_composition->selection.set_start(underline.start_offset);
654 out_composition->selection.set_end(cursor_offset);
655 }
656 }
657
658 // Use a black thin underline by default.
659 if (out_composition->underlines.empty()) {
660 out_composition->underlines.push_back(CompositionUnderline(
661 0, length, SK_ColorBLACK, false /* thick */));
662 }
663 }
664
665 } // namespace ui
666