• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "ui/gfx/blit.h"
6 
7 #include "base/logging.h"
8 #include "build/build_config.h"
9 #include "skia/ext/platform_canvas.h"
10 #include "ui/gfx/point.h"
11 #include "ui/gfx/rect.h"
12 #include "ui/gfx/vector2d.h"
13 
14 #if defined(USE_CAIRO)
15 #if defined(OS_OPENBSD)
16 #include <cairo.h>
17 #elif defined(OS_POSIX) && !defined(OS_MACOSX) && !defined(OS_ANDROID)
18 #include <cairo/cairo.h>
19 #endif
20 #endif
21 
22 #if defined(OS_MACOSX)
23 #include "base/mac/scoped_cftyperef.h"
24 #endif
25 
26 namespace gfx {
27 
28 namespace {
29 
30 // Returns true if the given canvas has any part of itself clipped out or
31 // any non-identity tranform.
HasClipOrTransform(const SkCanvas & canvas)32 bool HasClipOrTransform(const SkCanvas& canvas) {
33   if (!canvas.getTotalMatrix().isIdentity())
34     return true;
35 
36   const SkRegion& clip_region = canvas.getTotalClip();
37   if (clip_region.isEmpty() || clip_region.isComplex())
38     return true;
39 
40   // Now we know the clip is a regular rectangle, make sure it covers the
41   // entire canvas.
42   const SkBitmap& bitmap = skia::GetTopDevice(canvas)->accessBitmap(false);
43   const SkIRect& clip_bounds = clip_region.getBounds();
44   if (clip_bounds.fLeft != 0 || clip_bounds.fTop != 0 ||
45       clip_bounds.fRight != bitmap.width() ||
46       clip_bounds.fBottom != bitmap.height())
47     return true;
48 
49   return false;
50 }
51 
52 }  // namespace
53 
BlitContextToContext(NativeDrawingContext dst_context,const Rect & dst_rect,NativeDrawingContext src_context,const Point & src_origin)54 void BlitContextToContext(NativeDrawingContext dst_context,
55                           const Rect& dst_rect,
56                           NativeDrawingContext src_context,
57                           const Point& src_origin) {
58 #if defined(OS_WIN)
59   BitBlt(dst_context, dst_rect.x(), dst_rect.y(),
60          dst_rect.width(), dst_rect.height(),
61          src_context, src_origin.x(), src_origin.y(), SRCCOPY);
62 #elif defined(OS_MACOSX)
63   // Only translations and/or vertical flips in the source context are
64   // supported; more complex source context transforms will be ignored.
65 
66   // If there is a translation on the source context, we need to account for
67   // it ourselves since CGBitmapContextCreateImage will bypass it.
68   Rect src_rect(src_origin, dst_rect.size());
69   CGAffineTransform transform = CGContextGetCTM(src_context);
70   bool flipped = fabs(transform.d + 1) < 0.0001;
71   CGFloat delta_y = flipped ? CGBitmapContextGetHeight(src_context) -
72                               transform.ty
73                             : transform.ty;
74   src_rect.Offset(transform.tx, delta_y);
75 
76   base::ScopedCFTypeRef<CGImageRef> src_image(
77       CGBitmapContextCreateImage(src_context));
78   base::ScopedCFTypeRef<CGImageRef> src_sub_image(
79       CGImageCreateWithImageInRect(src_image, src_rect.ToCGRect()));
80   CGContextDrawImage(dst_context, dst_rect.ToCGRect(), src_sub_image);
81 #elif defined(USE_CAIRO)
82   // Only translations in the source context are supported; more complex
83   // source context transforms will be ignored.
84   cairo_save(dst_context);
85   double surface_x = src_origin.x();
86   double surface_y = src_origin.y();
87   cairo_user_to_device(src_context, &surface_x, &surface_y);
88   cairo_set_source_surface(dst_context, cairo_get_target(src_context),
89                            dst_rect.x()-surface_x, dst_rect.y()-surface_y);
90   cairo_rectangle(dst_context, dst_rect.x(), dst_rect.y(),
91                   dst_rect.width(), dst_rect.height());
92   cairo_clip(dst_context);
93   cairo_paint(dst_context);
94   cairo_restore(dst_context);
95 #else
96   NOTIMPLEMENTED();
97 #endif
98 }
99 
BlitContextToCanvas(SkCanvas * dst_canvas,const Rect & dst_rect,NativeDrawingContext src_context,const Point & src_origin)100 void BlitContextToCanvas(SkCanvas *dst_canvas,
101                          const Rect& dst_rect,
102                          NativeDrawingContext src_context,
103                          const Point& src_origin) {
104   DCHECK(skia::SupportsPlatformPaint(dst_canvas));
105   BlitContextToContext(skia::BeginPlatformPaint(dst_canvas), dst_rect,
106                        src_context, src_origin);
107   skia::EndPlatformPaint(dst_canvas);
108 }
109 
BlitCanvasToContext(NativeDrawingContext dst_context,const Rect & dst_rect,SkCanvas * src_canvas,const Point & src_origin)110 void BlitCanvasToContext(NativeDrawingContext dst_context,
111                          const Rect& dst_rect,
112                          SkCanvas *src_canvas,
113                          const Point& src_origin) {
114   DCHECK(skia::SupportsPlatformPaint(src_canvas));
115   BlitContextToContext(dst_context, dst_rect,
116                        skia::BeginPlatformPaint(src_canvas), src_origin);
117   skia::EndPlatformPaint(src_canvas);
118 }
119 
BlitCanvasToCanvas(SkCanvas * dst_canvas,const Rect & dst_rect,SkCanvas * src_canvas,const Point & src_origin)120 void BlitCanvasToCanvas(SkCanvas *dst_canvas,
121                         const Rect& dst_rect,
122                         SkCanvas *src_canvas,
123                         const Point& src_origin) {
124   DCHECK(skia::SupportsPlatformPaint(dst_canvas));
125   DCHECK(skia::SupportsPlatformPaint(src_canvas));
126   BlitContextToContext(skia::BeginPlatformPaint(dst_canvas), dst_rect,
127                        skia::BeginPlatformPaint(src_canvas), src_origin);
128   skia::EndPlatformPaint(src_canvas);
129   skia::EndPlatformPaint(dst_canvas);
130 }
131 
ScrollCanvas(SkCanvas * canvas,const gfx::Rect & in_clip,const gfx::Vector2d & offset)132 void ScrollCanvas(SkCanvas* canvas,
133                   const gfx::Rect& in_clip,
134                   const gfx::Vector2d& offset) {
135   DCHECK(!HasClipOrTransform(*canvas));  // Don't support special stuff.
136 #if defined(OS_WIN)
137   // If we have a PlatformCanvas, we should use ScrollDC. Otherwise, fall
138   // through to the software implementation.
139   if (skia::SupportsPlatformPaint(canvas)) {
140     skia::ScopedPlatformPaint scoped_platform_paint(canvas);
141     HDC hdc = scoped_platform_paint.GetPlatformSurface();
142 
143     RECT damaged_rect;
144     RECT r = in_clip.ToRECT();
145     ScrollDC(hdc, offset.x(), offset.y(), NULL, &r, NULL, &damaged_rect);
146     return;
147   }
148 #endif  // defined(OS_WIN)
149   // For non-windows, always do scrolling in software.
150   // Cairo has no nice scroll function so we do our own. On Mac it's possible to
151   // use platform scroll code, but it's complex so we just use the same path
152   // here. Either way it will be software-only, so it shouldn't matter much.
153   SkBitmap& bitmap = const_cast<SkBitmap&>(
154       skia::GetTopDevice(*canvas)->accessBitmap(true));
155   SkAutoLockPixels lock(bitmap);
156 
157   // We expect all coords to be inside the canvas, so clip here.
158   gfx::Rect clip = gfx::IntersectRects(
159       in_clip, gfx::Rect(0, 0, bitmap.width(), bitmap.height()));
160 
161   // Compute the set of pixels we'll actually end up painting.
162   gfx::Rect dest_rect = gfx::IntersectRects(clip + offset, clip);
163   if (dest_rect.size().IsEmpty())
164     return;  // Nothing to do.
165 
166   // Compute the source pixels that will map to the dest_rect
167   gfx::Rect src_rect = dest_rect - offset;
168 
169   size_t row_bytes = dest_rect.width() * 4;
170   if (offset.y() > 0) {
171     // Data is moving down, copy from the bottom up.
172     for (int y = dest_rect.height() - 1; y >= 0; y--) {
173       memcpy(bitmap.getAddr32(dest_rect.x(), dest_rect.y() + y),
174              bitmap.getAddr32(src_rect.x(), src_rect.y() + y),
175              row_bytes);
176     }
177   } else if (offset.y() < 0) {
178     // Data is moving up, copy from the top down.
179     for (int y = 0; y < dest_rect.height(); y++) {
180       memcpy(bitmap.getAddr32(dest_rect.x(), dest_rect.y() + y),
181              bitmap.getAddr32(src_rect.x(), src_rect.y() + y),
182              row_bytes);
183     }
184   } else if (offset.x() != 0) {
185     // Horizontal-only scroll. We can do it in either top-to-bottom or bottom-
186     // to-top, but have to be careful about the order for copying each row.
187     // Fortunately, memmove already handles this for us.
188     for (int y = 0; y < dest_rect.height(); y++) {
189       memmove(bitmap.getAddr32(dest_rect.x(), dest_rect.y() + y),
190               bitmap.getAddr32(src_rect.x(), src_rect.y() + y),
191               row_bytes);
192     }
193   }
194 }
195 
196 }  // namespace gfx
197