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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 // Defines a simple integer vector class.  This class is used to indicate a
6 // distance in two dimensions between two points. Subtracting two points should
7 // produce a vector, and adding a vector to a point produces the point at the
8 // vector's distance from the original point.
9 
10 #ifndef UI_GFX_VECTOR2D_H_
11 #define UI_GFX_VECTOR2D_H_
12 
13 #include <string>
14 
15 #include "base/basictypes.h"
16 #include "ui/gfx/gfx_export.h"
17 #include "ui/gfx/vector2d_f.h"
18 
19 namespace gfx {
20 
21 class GFX_EXPORT Vector2d {
22  public:
Vector2d()23   Vector2d() : x_(0), y_(0) {}
Vector2d(int x,int y)24   Vector2d(int x, int y) : x_(x), y_(y) {}
25 
x()26   int x() const { return x_; }
set_x(int x)27   void set_x(int x) { x_ = x; }
28 
y()29   int y() const { return y_; }
set_y(int y)30   void set_y(int y) { y_ = y; }
31 
32   // True if both components of the vector are 0.
33   bool IsZero() const;
34 
35   // Add the components of the |other| vector to the current vector.
36   void Add(const Vector2d& other);
37   // Subtract the components of the |other| vector from the current vector.
38   void Subtract(const Vector2d& other);
39 
40   void operator+=(const Vector2d& other) { Add(other); }
41   void operator-=(const Vector2d& other) { Subtract(other); }
42 
SetToMin(const Vector2d & other)43   void SetToMin(const Vector2d& other) {
44     x_ = x_ <= other.x_ ? x_ : other.x_;
45     y_ = y_ <= other.y_ ? y_ : other.y_;
46   }
47 
SetToMax(const Vector2d & other)48   void SetToMax(const Vector2d& other) {
49     x_ = x_ >= other.x_ ? x_ : other.x_;
50     y_ = y_ >= other.y_ ? y_ : other.y_;
51   }
52 
53   // Gives the square of the diagonal length of the vector. Since this is
54   // cheaper to compute than Length(), it is useful when you want to compare
55   // relative lengths of different vectors without needing the actual lengths.
56   int64 LengthSquared() const;
57   // Gives the diagonal length of the vector.
58   float Length() const;
59 
60   std::string ToString() const;
61 
Vector2dF()62   operator Vector2dF() const { return Vector2dF(x_, y_); }
63 
64  private:
65   int x_;
66   int y_;
67 };
68 
69 inline bool operator==(const Vector2d& lhs, const Vector2d& rhs) {
70   return lhs.x() == rhs.x() && lhs.y() == rhs.y();
71 }
72 
73 inline Vector2d operator-(const Vector2d& v) {
74   return Vector2d(-v.x(), -v.y());
75 }
76 
77 inline Vector2d operator+(const Vector2d& lhs, const Vector2d& rhs) {
78   Vector2d result = lhs;
79   result.Add(rhs);
80   return result;
81 }
82 
83 inline Vector2d operator-(const Vector2d& lhs, const Vector2d& rhs) {
84   Vector2d result = lhs;
85   result.Add(-rhs);
86   return result;
87 }
88 
89 }  // namespace gfx
90 
91 #endif // UI_GFX_VECTOR2D_H_
92