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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef UI_GL_GL_SHARE_GROUP_H_
6 #define UI_GL_GL_SHARE_GROUP_H_
7 
8 #include <set>
9 
10 #include "base/basictypes.h"
11 #include "base/memory/ref_counted.h"
12 #include "ui/gl/gl_export.h"
13 
14 namespace gfx {
15 
16 class GLContext;
17 
18 // A group of GL contexts that share an ID namespace.
19 class GL_EXPORT GLShareGroup : public base::RefCounted<GLShareGroup> {
20  public:
21   GLShareGroup();
22 
23   // These two should only be called from the constructor and destructor of
24   // GLContext.
25   void AddContext(GLContext* context);
26   void RemoveContext(GLContext* context);
27 
28   // Returns a handle to any initialized context in the share group or NULL if
29   // there are no initialized contexts in the share group.
30   void* GetHandle();
31 
32   // Returns a pointer to any initialized context in the share group
33   // or NULL if there are no initialized contexts in the share group.
34   GLContext* GetContext();
35 
36   // Sets and returns the unique shared GL context. Used for context
37   // virtualization.
38   void SetSharedContext(GLContext* context);
39   GLContext* GetSharedContext();
40 
41 #if defined(OS_MACOSX)
42   // Sets and returns the ID of the renderer that all contexts in this share
43   // group should be on.
44   void SetRendererID(int renderer_id);
45   int GetRendererID();
46 #endif
47 
48  private:
49   friend class base::RefCounted<GLShareGroup>;
50 
51   ~GLShareGroup();
52 
53   // References to GLContext are by raw pointer to avoid a reference count
54   // cycle.
55   typedef std::set<GLContext*> ContextSet;
56   ContextSet contexts_;
57 
58   GLContext* shared_context_;
59 
60 #if defined(OS_MACOSX)
61   int renderer_id_;
62 #endif
63 
64   DISALLOW_COPY_AND_ASSIGN(GLShareGroup);
65 };
66 
67 }  // namespace gfx
68 
69 #endif  // UI_GL_GL_SHARE_GROUP_H_
70