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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "ui/oak/oak_tree_model.h"
6 
7 #include "base/strings/utf_string_conversions.h"
8 #include "ui/aura/root_window.h"
9 #include "ui/aura/window.h"
10 #include "ui/base/models/tree_node_model.h"
11 
12 namespace oak {
13 namespace internal {
14 
GetNodeTitleForWindow(aura::Window * window)15 base::string16 GetNodeTitleForWindow(aura::Window* window) {
16   std::string window_name = window->name();
17   if (window_name.empty())
18     window_name.append("Unnamed window");
19   return ASCIIToUTF16(window_name);
20 }
21 
AddChildWindows(aura::Window * parent_window,WindowNode * parent_node)22 void AddChildWindows(aura::Window* parent_window, WindowNode* parent_node) {
23   aura::Window::Windows::const_iterator it = parent_window->children().begin();
24   for (; it != parent_window->children().end(); ++it) {
25     WindowNode* child_node = new WindowNode(GetNodeTitleForWindow(*it), *it);
26     parent_node->Add(child_node, parent_node->child_count());
27     AddChildWindows(*it, child_node);
28   }
29 }
30 
GenerateModel(aura::Window * root)31 TreeOfWindows* GenerateModel(aura::Window* root) {
32   WindowNode* root_node = new WindowNode(GetNodeTitleForWindow(root), root);
33   TreeOfWindows* tree = new TreeOfWindows(root_node);
34   AddChildWindows(root, root_node);
35   return tree;
36 }
37 
38 }  // namespace internal
39 }  // namespace oak
40