1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "ui/oak/oak_tree_model.h" 6 7 #include "base/strings/utf_string_conversions.h" 8 #include "ui/aura/root_window.h" 9 #include "ui/aura/window.h" 10 #include "ui/base/models/tree_node_model.h" 11 12 namespace oak { 13 namespace internal { 14 GetNodeTitleForWindow(aura::Window * window)15base::string16 GetNodeTitleForWindow(aura::Window* window) { 16 std::string window_name = window->name(); 17 if (window_name.empty()) 18 window_name.append("Unnamed window"); 19 return ASCIIToUTF16(window_name); 20 } 21 AddChildWindows(aura::Window * parent_window,WindowNode * parent_node)22void AddChildWindows(aura::Window* parent_window, WindowNode* parent_node) { 23 aura::Window::Windows::const_iterator it = parent_window->children().begin(); 24 for (; it != parent_window->children().end(); ++it) { 25 WindowNode* child_node = new WindowNode(GetNodeTitleForWindow(*it), *it); 26 parent_node->Add(child_node, parent_node->child_count()); 27 AddChildWindows(*it, child_node); 28 } 29 } 30 GenerateModel(aura::Window * root)31TreeOfWindows* GenerateModel(aura::Window* root) { 32 WindowNode* root_node = new WindowNode(GetNodeTitleForWindow(root), root); 33 TreeOfWindows* tree = new TreeOfWindows(root_node); 34 AddChildWindows(root, root_node); 35 return tree; 36 } 37 38 } // namespace internal 39 } // namespace oak 40