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1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
4 // met:
5 //
6 //     * Redistributions of source code must retain the above copyright
7 //       notice, this list of conditions and the following disclaimer.
8 //     * Redistributions in binary form must reproduce the above
9 //       copyright notice, this list of conditions and the following
10 //       disclaimer in the documentation and/or other materials provided
11 //       with the distribution.
12 //     * Neither the name of Google Inc. nor the names of its
13 //       contributors may be used to endorse or promote products derived
14 //       from this software without specific prior written permission.
15 //
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 
28 // The LazyInstance<Type, Traits> class manages a single instance of Type,
29 // which will be lazily created on the first time it's accessed.  This class is
30 // useful for places you would normally use a function-level static, but you
31 // need to have guaranteed thread-safety.  The Type constructor will only ever
32 // be called once, even if two threads are racing to create the object.  Get()
33 // and Pointer() will always return the same, completely initialized instance.
34 //
35 // LazyInstance is completely thread safe, assuming that you create it safely.
36 // The class was designed to be POD initialized, so it shouldn't require a
37 // static constructor.  It really only makes sense to declare a LazyInstance as
38 // a global variable using the LAZY_INSTANCE_INITIALIZER initializer.
39 //
40 // LazyInstance is similar to Singleton, except it does not have the singleton
41 // property.  You can have multiple LazyInstance's of the same type, and each
42 // will manage a unique instance.  It also preallocates the space for Type, as
43 // to avoid allocating the Type instance on the heap.  This may help with the
44 // performance of creating the instance, and reducing heap fragmentation.  This
45 // requires that Type be a complete type so we can determine the size. See
46 // notes for advanced users below for more explanations.
47 //
48 // Example usage:
49 //   static LazyInstance<MyClass>::type my_instance = LAZY_INSTANCE_INITIALIZER;
50 //   void SomeMethod() {
51 //     my_instance.Get().SomeMethod();  // MyClass::SomeMethod()
52 //
53 //     MyClass* ptr = my_instance.Pointer();
54 //     ptr->DoDoDo();  // MyClass::DoDoDo
55 //   }
56 //
57 // Additionally you can override the way your instance is constructed by
58 // providing your own trait:
59 // Example usage:
60 //   struct MyCreateTrait {
61 //     static void Construct(MyClass* allocated_ptr) {
62 //       new (allocated_ptr) MyClass(/* extra parameters... */);
63 //     }
64 //   };
65 //   static LazyInstance<MyClass, MyCreateTrait>::type my_instance =
66 //      LAZY_INSTANCE_INITIALIZER;
67 //
68 // WARNINGS:
69 // - This implementation of LazyInstance is NOT THREAD-SAFE by default. See
70 //   ThreadSafeInitOnceTrait declared below for that.
71 // - Lazy initialization comes with a cost. Make sure that you don't use it on
72 //   critical path. Consider adding your initialization code to a function
73 //   which is explicitly called once.
74 //
75 // Notes for advanced users:
76 // LazyInstance can actually be used in two different ways:
77 //
78 // - "Static mode" which is the default mode since it is the most efficient
79 //   (no extra heap allocation). In this mode, the instance is statically
80 //   allocated (stored in the global data section at compile time).
81 //   The macro LAZY_STATIC_INSTANCE_INITIALIZER (= LAZY_INSTANCE_INITIALIZER)
82 //   must be used to initialize static lazy instances.
83 //
84 // - "Dynamic mode". In this mode, the instance is dynamically allocated and
85 //   constructed (using new) by default. This mode is useful if you have to
86 //   deal with some code already allocating the instance for you (e.g.
87 //   OS::Mutex() which returns a new private OS-dependent subclass of Mutex).
88 //   The macro LAZY_DYNAMIC_INSTANCE_INITIALIZER must be used to initialize
89 //   dynamic lazy instances.
90 
91 #ifndef V8_LAZY_INSTANCE_H_
92 #define V8_LAZY_INSTANCE_H_
93 
94 #include "checks.h"
95 #include "once.h"
96 
97 namespace v8 {
98 namespace internal {
99 
100 #define LAZY_STATIC_INSTANCE_INITIALIZER { V8_ONCE_INIT, { {} } }
101 #define LAZY_DYNAMIC_INSTANCE_INITIALIZER { V8_ONCE_INIT, 0 }
102 
103 // Default to static mode.
104 #define LAZY_INSTANCE_INITIALIZER LAZY_STATIC_INSTANCE_INITIALIZER
105 
106 
107 template <typename T>
108 struct LeakyInstanceTrait {
DestroyLeakyInstanceTrait109   static void Destroy(T* /* instance */) {}
110 };
111 
112 
113 // Traits that define how an instance is allocated and accessed.
114 
115 
116 template <typename T>
117 struct StaticallyAllocatedInstanceTrait {
118   // 16-byte alignment fallback to be on the safe side here.
119   struct V8_ALIGNAS(T, 16) StorageType {
120     char x[sizeof(T)];
121   };
122 
123   STATIC_ASSERT(V8_ALIGNOF(StorageType) >= V8_ALIGNOF(T));
124 
MutableInstanceStaticallyAllocatedInstanceTrait125   static T* MutableInstance(StorageType* storage) {
126     return reinterpret_cast<T*>(storage);
127   }
128 
129   template <typename ConstructTrait>
InitStorageUsingTraitStaticallyAllocatedInstanceTrait130   static void InitStorageUsingTrait(StorageType* storage) {
131     ConstructTrait::Construct(MutableInstance(storage));
132   }
133 };
134 
135 
136 template <typename T>
137 struct DynamicallyAllocatedInstanceTrait {
138   typedef T* StorageType;
139 
MutableInstanceDynamicallyAllocatedInstanceTrait140   static T* MutableInstance(StorageType* storage) {
141     return *storage;
142   }
143 
144   template <typename CreateTrait>
InitStorageUsingTraitDynamicallyAllocatedInstanceTrait145   static void InitStorageUsingTrait(StorageType* storage) {
146     *storage = CreateTrait::Create();
147   }
148 };
149 
150 
151 template <typename T>
152 struct DefaultConstructTrait {
153   // Constructs the provided object which was already allocated.
ConstructDefaultConstructTrait154   static void Construct(T* allocated_ptr) {
155     new(allocated_ptr) T();
156   }
157 };
158 
159 
160 template <typename T>
161 struct DefaultCreateTrait {
CreateDefaultCreateTrait162   static T* Create() {
163     return new T();
164   }
165 };
166 
167 
168 struct ThreadSafeInitOnceTrait {
169   template <typename Function, typename Storage>
InitThreadSafeInitOnceTrait170   static void Init(OnceType* once, Function function, Storage storage) {
171     CallOnce(once, function, storage);
172   }
173 };
174 
175 
176 // Initialization trait for users who don't care about thread-safety.
177 struct SingleThreadInitOnceTrait {
178   template <typename Function, typename Storage>
InitSingleThreadInitOnceTrait179   static void Init(OnceType* once, Function function, Storage storage) {
180     if (*once == ONCE_STATE_UNINITIALIZED) {
181       function(storage);
182       *once = ONCE_STATE_DONE;
183     }
184   }
185 };
186 
187 
188 // TODO(pliard): Handle instances destruction (using global destructors).
189 template <typename T, typename AllocationTrait, typename CreateTrait,
190           typename InitOnceTrait, typename DestroyTrait  /* not used yet. */>
191 struct LazyInstanceImpl {
192  public:
193   typedef typename AllocationTrait::StorageType StorageType;
194 
195  private:
InitInstanceLazyInstanceImpl196   static void InitInstance(StorageType* storage) {
197     AllocationTrait::template InitStorageUsingTrait<CreateTrait>(storage);
198   }
199 
InitLazyInstanceImpl200   void Init() const {
201     InitOnceTrait::Init(
202         &once_,
203         // Casts to void* are needed here to avoid breaking strict aliasing
204         // rules.
205         reinterpret_cast<void(*)(void*)>(&InitInstance),  // NOLINT
206         reinterpret_cast<void*>(&storage_));
207   }
208 
209  public:
PointerLazyInstanceImpl210   T* Pointer() {
211     Init();
212     return AllocationTrait::MutableInstance(&storage_);
213   }
214 
GetLazyInstanceImpl215   const T& Get() const {
216     Init();
217     return *AllocationTrait::MutableInstance(&storage_);
218   }
219 
220   mutable OnceType once_;
221   // Note that the previous field, OnceType, is an AtomicWord which guarantees
222   // 4-byte alignment of the storage field below. If compiling with GCC (>4.2),
223   // the LAZY_ALIGN macro above will guarantee correctness for any alignment.
224   mutable StorageType storage_;
225 };
226 
227 
228 template <typename T,
229           typename CreateTrait = DefaultConstructTrait<T>,
230           typename InitOnceTrait = SingleThreadInitOnceTrait,
231           typename DestroyTrait = LeakyInstanceTrait<T> >
232 struct LazyStaticInstance {
233   typedef LazyInstanceImpl<T, StaticallyAllocatedInstanceTrait<T>,
234       CreateTrait, InitOnceTrait, DestroyTrait> type;
235 };
236 
237 
238 template <typename T,
239           typename CreateTrait = DefaultConstructTrait<T>,
240           typename InitOnceTrait = SingleThreadInitOnceTrait,
241           typename DestroyTrait = LeakyInstanceTrait<T> >
242 struct LazyInstance {
243   // A LazyInstance is a LazyStaticInstance.
244   typedef typename LazyStaticInstance<T, CreateTrait, InitOnceTrait,
245       DestroyTrait>::type type;
246 };
247 
248 
249 template <typename T,
250           typename CreateTrait = DefaultCreateTrait<T>,
251           typename InitOnceTrait = SingleThreadInitOnceTrait,
252           typename DestroyTrait = LeakyInstanceTrait<T> >
253 struct LazyDynamicInstance {
254   typedef LazyInstanceImpl<T, DynamicallyAllocatedInstanceTrait<T>,
255       CreateTrait, InitOnceTrait, DestroyTrait> type;
256 };
257 
258 } }  // namespace v8::internal
259 
260 #endif  // V8_LAZY_INSTANCE_H_
261