1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
4 // met:
5 //
6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided
11 // with the distribution.
12 // * Neither the name of Google Inc. nor the names of its
13 // contributors may be used to endorse or promote products derived
14 // from this software without specific prior written permission.
15 //
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28 #include <string.h>
29
30 #include "v8.h"
31 #include "zone-inl.h"
32
33 namespace v8 {
34 namespace internal {
35
36
37 // Segments represent chunks of memory: They have starting address
38 // (encoded in the this pointer) and a size in bytes. Segments are
39 // chained together forming a LIFO structure with the newest segment
40 // available as segment_head_. Segments are allocated using malloc()
41 // and de-allocated using free().
42
43 class Segment {
44 public:
Initialize(Segment * next,int size)45 void Initialize(Segment* next, int size) {
46 next_ = next;
47 size_ = size;
48 }
49
next() const50 Segment* next() const { return next_; }
clear_next()51 void clear_next() { next_ = NULL; }
52
size() const53 int size() const { return size_; }
capacity() const54 int capacity() const { return size_ - sizeof(Segment); }
55
start() const56 Address start() const { return address(sizeof(Segment)); }
end() const57 Address end() const { return address(size_); }
58
59 private:
60 // Computes the address of the nth byte in this segment.
address(int n) const61 Address address(int n) const {
62 return Address(this) + n;
63 }
64
65 Segment* next_;
66 int size_;
67 };
68
69
Zone(Isolate * isolate)70 Zone::Zone(Isolate* isolate)
71 : allocation_size_(0),
72 segment_bytes_allocated_(0),
73 position_(0),
74 limit_(0),
75 segment_head_(NULL),
76 isolate_(isolate) {
77 }
78
79
~Zone()80 Zone::~Zone() {
81 DeleteAll();
82 DeleteKeptSegment();
83
84 ASSERT(segment_bytes_allocated_ == 0);
85 }
86
87
DeleteAll()88 void Zone::DeleteAll() {
89 #ifdef DEBUG
90 // Constant byte value used for zapping dead memory in debug mode.
91 static const unsigned char kZapDeadByte = 0xcd;
92 #endif
93
94 // Find a segment with a suitable size to keep around.
95 Segment* keep = NULL;
96 // Traverse the chained list of segments, zapping (in debug mode)
97 // and freeing every segment except the one we wish to keep.
98 for (Segment* current = segment_head_; current != NULL; ) {
99 Segment* next = current->next();
100 if (keep == NULL && current->size() <= kMaximumKeptSegmentSize) {
101 // Unlink the segment we wish to keep from the list.
102 keep = current;
103 keep->clear_next();
104 } else {
105 int size = current->size();
106 #ifdef DEBUG
107 // Zap the entire current segment (including the header).
108 memset(current, kZapDeadByte, size);
109 #endif
110 DeleteSegment(current, size);
111 }
112 current = next;
113 }
114
115 // If we have found a segment we want to keep, we must recompute the
116 // variables 'position' and 'limit' to prepare for future allocate
117 // attempts. Otherwise, we must clear the position and limit to
118 // force a new segment to be allocated on demand.
119 if (keep != NULL) {
120 Address start = keep->start();
121 position_ = RoundUp(start, kAlignment);
122 limit_ = keep->end();
123 #ifdef DEBUG
124 // Zap the contents of the kept segment (but not the header).
125 memset(start, kZapDeadByte, keep->capacity());
126 #endif
127 } else {
128 position_ = limit_ = 0;
129 }
130
131 // Update the head segment to be the kept segment (if any).
132 segment_head_ = keep;
133 }
134
135
DeleteKeptSegment()136 void Zone::DeleteKeptSegment() {
137 #ifdef DEBUG
138 // Constant byte value used for zapping dead memory in debug mode.
139 static const unsigned char kZapDeadByte = 0xcd;
140 #endif
141
142 ASSERT(segment_head_ == NULL || segment_head_->next() == NULL);
143 if (segment_head_ != NULL) {
144 int size = segment_head_->size();
145 #ifdef DEBUG
146 // Zap the entire kept segment (including the header).
147 memset(segment_head_, kZapDeadByte, size);
148 #endif
149 DeleteSegment(segment_head_, size);
150 segment_head_ = NULL;
151 }
152
153 ASSERT(segment_bytes_allocated_ == 0);
154 }
155
156
157 // Creates a new segment, sets it size, and pushes it to the front
158 // of the segment chain. Returns the new segment.
NewSegment(int size)159 Segment* Zone::NewSegment(int size) {
160 Segment* result = reinterpret_cast<Segment*>(Malloced::New(size));
161 adjust_segment_bytes_allocated(size);
162 if (result != NULL) {
163 result->Initialize(segment_head_, size);
164 segment_head_ = result;
165 }
166 return result;
167 }
168
169
170 // Deletes the given segment. Does not touch the segment chain.
DeleteSegment(Segment * segment,int size)171 void Zone::DeleteSegment(Segment* segment, int size) {
172 adjust_segment_bytes_allocated(-size);
173 Malloced::Delete(segment);
174 }
175
176
NewExpand(int size)177 Address Zone::NewExpand(int size) {
178 // Make sure the requested size is already properly aligned and that
179 // there isn't enough room in the Zone to satisfy the request.
180 ASSERT(size == RoundDown(size, kAlignment));
181 ASSERT(size > limit_ - position_);
182
183 // Compute the new segment size. We use a 'high water mark'
184 // strategy, where we increase the segment size every time we expand
185 // except that we employ a maximum segment size when we delete. This
186 // is to avoid excessive malloc() and free() overhead.
187 Segment* head = segment_head_;
188 const size_t old_size = (head == NULL) ? 0 : head->size();
189 static const size_t kSegmentOverhead = sizeof(Segment) + kAlignment;
190 const size_t new_size_no_overhead = size + (old_size << 1);
191 size_t new_size = kSegmentOverhead + new_size_no_overhead;
192 const size_t min_new_size = kSegmentOverhead + static_cast<size_t>(size);
193 // Guard against integer overflow.
194 if (new_size_no_overhead < static_cast<size_t>(size) ||
195 new_size < static_cast<size_t>(kSegmentOverhead)) {
196 V8::FatalProcessOutOfMemory("Zone");
197 return NULL;
198 }
199 if (new_size < static_cast<size_t>(kMinimumSegmentSize)) {
200 new_size = kMinimumSegmentSize;
201 } else if (new_size > static_cast<size_t>(kMaximumSegmentSize)) {
202 // Limit the size of new segments to avoid growing the segment size
203 // exponentially, thus putting pressure on contiguous virtual address space.
204 // All the while making sure to allocate a segment large enough to hold the
205 // requested size.
206 new_size = Max(min_new_size, static_cast<size_t>(kMaximumSegmentSize));
207 }
208 if (new_size > INT_MAX) {
209 V8::FatalProcessOutOfMemory("Zone");
210 return NULL;
211 }
212 Segment* segment = NewSegment(static_cast<int>(new_size));
213 if (segment == NULL) {
214 V8::FatalProcessOutOfMemory("Zone");
215 return NULL;
216 }
217
218 // Recompute 'top' and 'limit' based on the new segment.
219 Address result = RoundUp(segment->start(), kAlignment);
220 position_ = result + size;
221 // Check for address overflow.
222 // (Should not happen since the segment is guaranteed to accomodate
223 // size bytes + header and alignment padding)
224 if (reinterpret_cast<uintptr_t>(position_)
225 < reinterpret_cast<uintptr_t>(result)) {
226 V8::FatalProcessOutOfMemory("Zone");
227 return NULL;
228 }
229 limit_ = segment->end();
230 ASSERT(position_ <= limit_);
231 return result;
232 }
233
234
235 } } // namespace v8::internal
236