• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
4 // met:
5 //
6 //     * Redistributions of source code must retain the above copyright
7 //       notice, this list of conditions and the following disclaimer.
8 //     * Redistributions in binary form must reproduce the above
9 //       copyright notice, this list of conditions and the following
10 //       disclaimer in the documentation and/or other materials provided
11 //       with the distribution.
12 //     * Neither the name of Google Inc. nor the names of its
13 //       contributors may be used to endorse or promote products derived
14 //       from this software without specific prior written permission.
15 //
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 
28 #include <string.h>
29 
30 #include "v8.h"
31 #include "zone-inl.h"
32 
33 namespace v8 {
34 namespace internal {
35 
36 
37 // Segments represent chunks of memory: They have starting address
38 // (encoded in the this pointer) and a size in bytes. Segments are
39 // chained together forming a LIFO structure with the newest segment
40 // available as segment_head_. Segments are allocated using malloc()
41 // and de-allocated using free().
42 
43 class Segment {
44  public:
Initialize(Segment * next,int size)45   void Initialize(Segment* next, int size) {
46     next_ = next;
47     size_ = size;
48   }
49 
next() const50   Segment* next() const { return next_; }
clear_next()51   void clear_next() { next_ = NULL; }
52 
size() const53   int size() const { return size_; }
capacity() const54   int capacity() const { return size_ - sizeof(Segment); }
55 
start() const56   Address start() const { return address(sizeof(Segment)); }
end() const57   Address end() const { return address(size_); }
58 
59  private:
60   // Computes the address of the nth byte in this segment.
address(int n) const61   Address address(int n) const {
62     return Address(this) + n;
63   }
64 
65   Segment* next_;
66   int size_;
67 };
68 
69 
Zone(Isolate * isolate)70 Zone::Zone(Isolate* isolate)
71     : allocation_size_(0),
72       segment_bytes_allocated_(0),
73       position_(0),
74       limit_(0),
75       segment_head_(NULL),
76       isolate_(isolate) {
77 }
78 
79 
~Zone()80 Zone::~Zone() {
81   DeleteAll();
82   DeleteKeptSegment();
83 
84   ASSERT(segment_bytes_allocated_ == 0);
85 }
86 
87 
DeleteAll()88 void Zone::DeleteAll() {
89 #ifdef DEBUG
90   // Constant byte value used for zapping dead memory in debug mode.
91   static const unsigned char kZapDeadByte = 0xcd;
92 #endif
93 
94   // Find a segment with a suitable size to keep around.
95   Segment* keep = NULL;
96   // Traverse the chained list of segments, zapping (in debug mode)
97   // and freeing every segment except the one we wish to keep.
98   for (Segment* current = segment_head_; current != NULL; ) {
99     Segment* next = current->next();
100     if (keep == NULL && current->size() <= kMaximumKeptSegmentSize) {
101       // Unlink the segment we wish to keep from the list.
102       keep = current;
103       keep->clear_next();
104     } else {
105       int size = current->size();
106 #ifdef DEBUG
107       // Zap the entire current segment (including the header).
108       memset(current, kZapDeadByte, size);
109 #endif
110       DeleteSegment(current, size);
111     }
112     current = next;
113   }
114 
115   // If we have found a segment we want to keep, we must recompute the
116   // variables 'position' and 'limit' to prepare for future allocate
117   // attempts. Otherwise, we must clear the position and limit to
118   // force a new segment to be allocated on demand.
119   if (keep != NULL) {
120     Address start = keep->start();
121     position_ = RoundUp(start, kAlignment);
122     limit_ = keep->end();
123 #ifdef DEBUG
124     // Zap the contents of the kept segment (but not the header).
125     memset(start, kZapDeadByte, keep->capacity());
126 #endif
127   } else {
128     position_ = limit_ = 0;
129   }
130 
131   // Update the head segment to be the kept segment (if any).
132   segment_head_ = keep;
133 }
134 
135 
DeleteKeptSegment()136 void Zone::DeleteKeptSegment() {
137 #ifdef DEBUG
138   // Constant byte value used for zapping dead memory in debug mode.
139   static const unsigned char kZapDeadByte = 0xcd;
140 #endif
141 
142   ASSERT(segment_head_ == NULL || segment_head_->next() == NULL);
143   if (segment_head_ != NULL) {
144     int size = segment_head_->size();
145 #ifdef DEBUG
146     // Zap the entire kept segment (including the header).
147     memset(segment_head_, kZapDeadByte, size);
148 #endif
149     DeleteSegment(segment_head_, size);
150     segment_head_ = NULL;
151   }
152 
153   ASSERT(segment_bytes_allocated_ == 0);
154 }
155 
156 
157 // Creates a new segment, sets it size, and pushes it to the front
158 // of the segment chain. Returns the new segment.
NewSegment(int size)159 Segment* Zone::NewSegment(int size) {
160   Segment* result = reinterpret_cast<Segment*>(Malloced::New(size));
161   adjust_segment_bytes_allocated(size);
162   if (result != NULL) {
163     result->Initialize(segment_head_, size);
164     segment_head_ = result;
165   }
166   return result;
167 }
168 
169 
170 // Deletes the given segment. Does not touch the segment chain.
DeleteSegment(Segment * segment,int size)171 void Zone::DeleteSegment(Segment* segment, int size) {
172   adjust_segment_bytes_allocated(-size);
173   Malloced::Delete(segment);
174 }
175 
176 
NewExpand(int size)177 Address Zone::NewExpand(int size) {
178   // Make sure the requested size is already properly aligned and that
179   // there isn't enough room in the Zone to satisfy the request.
180   ASSERT(size == RoundDown(size, kAlignment));
181   ASSERT(size > limit_ - position_);
182 
183   // Compute the new segment size. We use a 'high water mark'
184   // strategy, where we increase the segment size every time we expand
185   // except that we employ a maximum segment size when we delete. This
186   // is to avoid excessive malloc() and free() overhead.
187   Segment* head = segment_head_;
188   const size_t old_size = (head == NULL) ? 0 : head->size();
189   static const size_t kSegmentOverhead = sizeof(Segment) + kAlignment;
190   const size_t new_size_no_overhead = size + (old_size << 1);
191   size_t new_size = kSegmentOverhead + new_size_no_overhead;
192   const size_t min_new_size = kSegmentOverhead + static_cast<size_t>(size);
193   // Guard against integer overflow.
194   if (new_size_no_overhead < static_cast<size_t>(size) ||
195       new_size < static_cast<size_t>(kSegmentOverhead)) {
196     V8::FatalProcessOutOfMemory("Zone");
197     return NULL;
198   }
199   if (new_size < static_cast<size_t>(kMinimumSegmentSize)) {
200     new_size = kMinimumSegmentSize;
201   } else if (new_size > static_cast<size_t>(kMaximumSegmentSize)) {
202     // Limit the size of new segments to avoid growing the segment size
203     // exponentially, thus putting pressure on contiguous virtual address space.
204     // All the while making sure to allocate a segment large enough to hold the
205     // requested size.
206     new_size = Max(min_new_size, static_cast<size_t>(kMaximumSegmentSize));
207   }
208   if (new_size > INT_MAX) {
209     V8::FatalProcessOutOfMemory("Zone");
210     return NULL;
211   }
212   Segment* segment = NewSegment(static_cast<int>(new_size));
213   if (segment == NULL) {
214     V8::FatalProcessOutOfMemory("Zone");
215     return NULL;
216   }
217 
218   // Recompute 'top' and 'limit' based on the new segment.
219   Address result = RoundUp(segment->start(), kAlignment);
220   position_ = result + size;
221   // Check for address overflow.
222   // (Should not happen since the segment is guaranteed to accomodate
223   // size bytes + header and alignment padding)
224   if (reinterpret_cast<uintptr_t>(position_)
225       < reinterpret_cast<uintptr_t>(result)) {
226     V8::FatalProcessOutOfMemory("Zone");
227     return NULL;
228   }
229   limit_ = segment->end();
230   ASSERT(position_ <= limit_);
231   return result;
232 }
233 
234 
235 } }  // namespace v8::internal
236