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1 /* ===-- floatuntisf.c - Implement __floatuntisf ---------------------------===
2  *
3  *                     The LLVM Compiler Infrastructure
4  *
5  * This file is dual licensed under the MIT and the University of Illinois Open
6  * Source Licenses. See LICENSE.TXT for details.
7  *
8  * ===----------------------------------------------------------------------===
9  *
10  * This file implements __floatuntisf for the compiler_rt library.
11  *
12  * ===----------------------------------------------------------------------===
13  */
14 
15 #include "int_lib.h"
16 
17 #if __x86_64
18 
19 /* Returns: convert a to a float, rounding toward even. */
20 
21 /* Assumption: float is a IEEE 32 bit floating point type
22  *             tu_int is a 128 bit integral type
23  */
24 
25 /* seee eeee emmm mmmm mmmm mmmm mmmm mmmm */
26 
27 si_int __clzti2(ti_int a);
28 
29 float
__floatuntisf(tu_int a)30 __floatuntisf(tu_int a)
31 {
32     if (a == 0)
33         return 0.0F;
34     const unsigned N = sizeof(tu_int) * CHAR_BIT;
35     int sd = N - __clzti2(a);  /* number of significant digits */
36     int e = sd - 1;             /* exponent */
37     if (sd > FLT_MANT_DIG)
38     {
39         /*  start:  0000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQxxxxxxxxxxxxxxxxxx
40          *  finish: 000000000000000000000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQR
41          *                                                12345678901234567890123456
42          *  1 = msb 1 bit
43          *  P = bit FLT_MANT_DIG-1 bits to the right of 1
44          *  Q = bit FLT_MANT_DIG bits to the right of 1
45          *  R = "or" of all bits to the right of Q
46 	 */
47         switch (sd)
48         {
49         case FLT_MANT_DIG + 1:
50             a <<= 1;
51             break;
52         case FLT_MANT_DIG + 2:
53             break;
54         default:
55             a = (a >> (sd - (FLT_MANT_DIG+2))) |
56                 ((a & ((tu_int)(-1) >> ((N + FLT_MANT_DIG+2) - sd))) != 0);
57         };
58         /* finish: */
59         a |= (a & 4) != 0;  /* Or P into R */
60         ++a;  /* round - this step may add a significant bit */
61         a >>= 2;  /* dump Q and R */
62         /* a is now rounded to FLT_MANT_DIG or FLT_MANT_DIG+1 bits */
63         if (a & ((tu_int)1 << FLT_MANT_DIG))
64         {
65             a >>= 1;
66             ++e;
67         }
68         /* a is now rounded to FLT_MANT_DIG bits */
69     }
70     else
71     {
72         a <<= (FLT_MANT_DIG - sd);
73         /* a is now rounded to FLT_MANT_DIG bits */
74     }
75     float_bits fb;
76     fb.u = ((e + 127) << 23)       |  /* exponent */
77            ((su_int)a & 0x007FFFFF);  /* mantissa */
78     return fb.f;
79 }
80 
81 #endif
82