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1 /*
2  * Dropbear - a SSH2 server
3  *
4  * Copyright (c) 2002,2003 Matt Johnston
5  * All rights reserved.
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining a copy
8  * of this software and associated documentation files (the "Software"), to deal
9  * in the Software without restriction, including without limitation the rights
10  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
11  * copies of the Software, and to permit persons to whom the Software is
12  * furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice shall be included in
15  * all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
20  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23  * SOFTWARE. */
24 
25 #ifndef _AUTH_H_
26 #define _AUTH_H_
27 
28 #include "includes.h"
29 
30 void svr_authinitialise();
31 void cli_authinitialise();
32 
33 /* Server functions */
34 void recv_msg_userauth_request();
35 void send_msg_userauth_failure(int partial, int incrfail);
36 void send_msg_userauth_success();
37 void svr_auth_password();
38 void svr_auth_pubkey();
39 void svr_auth_pam();
40 
41 /* Client functions */
42 void recv_msg_userauth_failure();
43 void recv_msg_userauth_success();
44 void recv_msg_userauth_specific_60();
45 void recv_msg_userauth_pk_ok();
46 void recv_msg_userauth_info_request();
47 void cli_get_user();
48 void cli_auth_getmethods();
49 void cli_auth_try();
50 void recv_msg_userauth_banner();
51 void cli_pubkeyfail();
52 void cli_auth_password();
53 int cli_auth_pubkey();
54 void cli_auth_interactive();
55 char* getpass_or_cancel(char* prompt);
56 
57 
58 #define MAX_USERNAME_LEN 25 /* arbitrary for the moment */
59 
60 #define AUTH_TYPE_NONE      1
61 #define AUTH_TYPE_PUBKEY    1 << 1
62 #define AUTH_TYPE_PASSWORD  1 << 2
63 #define AUTH_TYPE_INTERACT  1 << 3
64 
65 #define AUTH_METHOD_NONE "none"
66 #define AUTH_METHOD_NONE_LEN 4
67 #define AUTH_METHOD_PUBKEY "publickey"
68 #define AUTH_METHOD_PUBKEY_LEN 9
69 #define AUTH_METHOD_PASSWORD "password"
70 #define AUTH_METHOD_PASSWORD_LEN 8
71 #define AUTH_METHOD_INTERACT "keyboard-interactive"
72 #define AUTH_METHOD_INTERACT_LEN 20
73 
74 
75 
76 /* This structure is shared between server and client - it contains
77  * relatively little extraneous bits when used for the client rather than the
78  * server */
79 struct AuthState {
80 
81 	char *username; /* This is the username the client presents to check. It
82 					   is updated each run through, used for auth checking */
83 	unsigned char authtypes; /* Flags indicating which auth types are still
84 								valid */
85 	unsigned int failcount; /* Number of (failed) authentication attempts.*/
86 	unsigned authdone : 1; /* 0 if we haven't authed, 1 if we have. Applies for
87 							  client and server (though has differing [obvious]
88 							  meanings). */
89 	unsigned perm_warn : 1; /* Server only, set if bad permissions on
90 							   ~/.ssh/authorized_keys have already been
91 							   logged. */
92 
93 	/* These are only used for the server */
94 	char *printableuser; /* stripped of control chars, used for logs etc */
95 	struct passwd * pw;
96 
97 };
98 
99 struct SignKeyList;
100 /* A singly linked list of signing keys */
101 struct SignKeyList {
102 
103 	sign_key *key;
104 	int type; /* The type of key */
105 	struct SignKeyList *next;
106 	/* filename? or the buffer? for encrypted keys, so we can later get
107 	 * the private key portion */
108 
109 };
110 
111 #endif /* _AUTH_H_ */
112