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1 /*
2  * Copyright (c) 2009-2010 jMonkeyEngine
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are
7  * met:
8  *
9  * * Redistributions of source code must retain the above copyright
10  *   notice, this list of conditions and the following disclaimer.
11  *
12  * * Redistributions in binary form must reproduce the above copyright
13  *   notice, this list of conditions and the following disclaimer in the
14  *   documentation and/or other materials provided with the distribution.
15  *
16  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
17  *   may be used to endorse or promote products derived from this software
18  *   without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31  */
32 package com.jme3.bullet.joints;
33 
34 import com.bulletphysics.dynamics.constraintsolver.HingeConstraint;
35 import com.jme3.bullet.objects.PhysicsRigidBody;
36 import com.jme3.bullet.util.Converter;
37 import com.jme3.export.InputCapsule;
38 import com.jme3.export.JmeExporter;
39 import com.jme3.export.JmeImporter;
40 import com.jme3.export.OutputCapsule;
41 import com.jme3.math.Vector3f;
42 import java.io.IOException;
43 
44 /**
45  * <i>From bullet manual:</i><br>
46  * Hinge constraint, or revolute joint restricts two additional angular degrees of freedom,
47  * so the body can only rotate around one axis, the hinge axis.
48  * This can be useful to represent doors or wheels rotating around one axis.
49  * The user can specify limits and motor for the hinge.
50  * @author normenhansen
51  */
52 public class HingeJoint extends PhysicsJoint {
53 
54     protected Vector3f axisA;
55     protected Vector3f axisB;
56     protected boolean angularOnly = false;
57     protected float biasFactor = 0.3f;
58     protected float relaxationFactor = 1.0f;
59     protected float limitSoftness = 0.9f;
60 
HingeJoint()61     public HingeJoint() {
62     }
63 
64     /**
65      * Creates a new HingeJoint
66      * @param pivotA local translation of the joint connection point in node A
67      * @param pivotB local translation of the joint connection point in node B
68      */
HingeJoint(PhysicsRigidBody nodeA, PhysicsRigidBody nodeB, Vector3f pivotA, Vector3f pivotB, Vector3f axisA, Vector3f axisB)69     public HingeJoint(PhysicsRigidBody nodeA, PhysicsRigidBody nodeB, Vector3f pivotA, Vector3f pivotB, Vector3f axisA, Vector3f axisB) {
70         super(nodeA, nodeB, pivotA, pivotB);
71         this.axisA = axisA;
72         this.axisB = axisB;
73         createJoint();
74     }
75 
enableMotor(boolean enable, float targetVelocity, float maxMotorImpulse)76     public void enableMotor(boolean enable, float targetVelocity, float maxMotorImpulse) {
77         ((HingeConstraint) constraint).enableAngularMotor(enable, targetVelocity, maxMotorImpulse);
78     }
79 
setLimit(float low, float high)80     public void setLimit(float low, float high) {
81         ((HingeConstraint) constraint).setLimit(low, high);
82     }
83 
setLimit(float low, float high, float _softness, float _biasFactor, float _relaxationFactor)84     public void setLimit(float low, float high, float _softness, float _biasFactor, float _relaxationFactor) {
85         biasFactor = _biasFactor;
86         relaxationFactor = _relaxationFactor;
87         limitSoftness = _softness;
88         ((HingeConstraint) constraint).setLimit(low, high, _softness, _biasFactor, _relaxationFactor);
89     }
90 
getUpperLimit()91     public float getUpperLimit(){
92         return ((HingeConstraint) constraint).getUpperLimit();
93     }
94 
getLowerLimit()95     public float getLowerLimit(){
96         return ((HingeConstraint) constraint).getLowerLimit();
97     }
98 
setAngularOnly(boolean angularOnly)99     public void setAngularOnly(boolean angularOnly) {
100         this.angularOnly = angularOnly;
101         ((HingeConstraint) constraint).setAngularOnly(angularOnly);
102     }
103 
getHingeAngle()104     public float getHingeAngle() {
105         return ((HingeConstraint) constraint).getHingeAngle();
106     }
107 
write(JmeExporter ex)108     public void write(JmeExporter ex) throws IOException {
109         super.write(ex);
110         OutputCapsule capsule = ex.getCapsule(this);
111         capsule.write(axisA, "axisA", new Vector3f());
112         capsule.write(axisB, "axisB", new Vector3f());
113 
114         capsule.write(angularOnly, "angularOnly", false);
115 
116         capsule.write(((HingeConstraint) constraint).getLowerLimit(), "lowerLimit", 1e30f);
117         capsule.write(((HingeConstraint) constraint).getUpperLimit(), "upperLimit", -1e30f);
118 
119         capsule.write(biasFactor, "biasFactor", 0.3f);
120         capsule.write(relaxationFactor, "relaxationFactor", 1f);
121         capsule.write(limitSoftness, "limitSoftness", 0.9f);
122 
123         capsule.write(((HingeConstraint) constraint).getEnableAngularMotor(), "enableAngularMotor", false);
124         capsule.write(((HingeConstraint) constraint).getMotorTargetVelosity(), "targetVelocity", 0.0f);
125         capsule.write(((HingeConstraint) constraint).getMaxMotorImpulse(), "maxMotorImpulse", 0.0f);
126     }
127 
read(JmeImporter im)128     public void read(JmeImporter im) throws IOException {
129         super.read(im);
130         InputCapsule capsule = im.getCapsule(this);
131         this.axisA = (Vector3f) capsule.readSavable("axisA", new Vector3f());
132         this.axisB = (Vector3f) capsule.readSavable("axisB", new Vector3f());
133 
134         this.angularOnly = capsule.readBoolean("angularOnly", false);
135         float lowerLimit = capsule.readFloat("lowerLimit", 1e30f);
136         float upperLimit = capsule.readFloat("upperLimit", -1e30f);
137 
138         this.biasFactor = capsule.readFloat("biasFactor", 0.3f);
139         this.relaxationFactor = capsule.readFloat("relaxationFactor", 1f);
140         this.limitSoftness = capsule.readFloat("limitSoftness", 0.9f);
141 
142         boolean enableAngularMotor=capsule.readBoolean("enableAngularMotor", false);
143         float targetVelocity=capsule.readFloat("targetVelocity", 0.0f);
144         float maxMotorImpulse=capsule.readFloat("maxMotorImpulse", 0.0f);
145 
146         createJoint();
147         enableMotor(enableAngularMotor, targetVelocity, maxMotorImpulse);
148         ((HingeConstraint) constraint).setLimit(lowerLimit, upperLimit, limitSoftness, biasFactor, relaxationFactor);
149     }
150 
createJoint()151     protected void createJoint() {
152         constraint = new HingeConstraint(nodeA.getObjectId(), nodeB.getObjectId(),
153                 Converter.convert(pivotA), Converter.convert(pivotB),
154                 Converter.convert(axisA), Converter.convert(axisB));
155     }
156 }
157