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1 /*
2  * Copyright (c) 2009-2010 jMonkeyEngine
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are
7  * met:
8  *
9  * * Redistributions of source code must retain the above copyright
10  *   notice, this list of conditions and the following disclaimer.
11  *
12  * * Redistributions in binary form must reproduce the above copyright
13  *   notice, this list of conditions and the following disclaimer in the
14  *   documentation and/or other materials provided with the distribution.
15  *
16  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
17  *   may be used to endorse or promote products derived from this software
18  *   without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31  */
32 
33 package jme3test.post;
34 
35 import com.jme3.app.SimpleApplication;
36 import com.jme3.input.KeyInput;
37 import com.jme3.input.controls.ActionListener;
38 import com.jme3.input.controls.KeyTrigger;
39 import com.jme3.light.DirectionalLight;
40 import com.jme3.material.Material;
41 import com.jme3.math.ColorRGBA;
42 import com.jme3.math.Quaternion;
43 import com.jme3.math.Vector3f;
44 import com.jme3.post.FilterPostProcessor;
45 import com.jme3.post.filters.BloomFilter;
46 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
47 import com.jme3.scene.Geometry;
48 import com.jme3.scene.Spatial;
49 import com.jme3.scene.debug.WireFrustum;
50 import com.jme3.scene.shape.Box;
51 import com.jme3.util.SkyFactory;
52 
53 public class TestBloom extends SimpleApplication {
54 
55     float angle;
56     Spatial lightMdl;
57     Spatial teapot;
58     Geometry frustumMdl;
59     WireFrustum frustum;
60     boolean active=true;
61     FilterPostProcessor fpp;
62 
main(String[] args)63     public static void main(String[] args){
64         TestBloom app = new TestBloom();
65         app.start();
66     }
67 
68     @Override
simpleInitApp()69     public void simpleInitApp() {
70         // put the camera in a bad position
71         cam.setLocation(new Vector3f(-2.336393f, 11.91392f, -7.139601f));
72         cam.setRotation(new Quaternion(0.23602544f, 0.11321983f, -0.027698677f, 0.96473104f));
73         //cam.setFrustumFar(1000);
74 
75 
76         Material mat = new Material(assetManager,"Common/MatDefs/Light/Lighting.j3md");
77         mat.setFloat("Shininess", 15f);
78         mat.setBoolean("UseMaterialColors", true);
79         mat.setColor("Ambient", ColorRGBA.Yellow.mult(0.2f));
80         mat.setColor("Diffuse", ColorRGBA.Yellow.mult(0.2f));
81         mat.setColor("Specular", ColorRGBA.Yellow.mult(0.8f));
82 
83 
84 
85 
86         Material matSoil = new Material(assetManager,"Common/MatDefs/Light/Lighting.j3md");
87         matSoil.setFloat("Shininess", 15f);
88         matSoil.setBoolean("UseMaterialColors", true);
89         matSoil.setColor("Ambient", ColorRGBA.Gray);
90         matSoil.setColor("Diffuse", ColorRGBA.Black);
91         matSoil.setColor("Specular", ColorRGBA.Gray);
92 
93 
94 
95         teapot = assetManager.loadModel("Models/Teapot/Teapot.obj");
96         teapot.setLocalTranslation(0,0,10);
97 
98         teapot.setMaterial(mat);
99         teapot.setShadowMode(ShadowMode.CastAndReceive);
100         teapot.setLocalScale(10.0f);
101         rootNode.attachChild(teapot);
102 
103 
104 
105         Geometry soil=new Geometry("soil", new Box(new Vector3f(0, -13, 550), 800, 10, 700));
106         soil.setMaterial(matSoil);
107         soil.setShadowMode(ShadowMode.CastAndReceive);
108         rootNode.attachChild(soil);
109 
110         DirectionalLight light=new DirectionalLight();
111         light.setDirection(new Vector3f(-1, -1, -1).normalizeLocal());
112         light.setColor(ColorRGBA.White.mult(1.5f));
113         rootNode.addLight(light);
114 
115         // load sky
116         Spatial sky = SkyFactory.createSky(assetManager, "Textures/Sky/Bright/FullskiesBlueClear03.dds", false);
117         sky.setCullHint(Spatial.CullHint.Never);
118         rootNode.attachChild(sky);
119 
120         fpp=new FilterPostProcessor(assetManager);
121        // fpp.setNumSamples(4);
122         BloomFilter bloom=new BloomFilter();
123         bloom.setDownSamplingFactor(2);
124         bloom.setBlurScale(1.37f);
125         bloom.setExposurePower(3.30f);
126         bloom.setExposureCutOff(0.2f);
127         bloom.setBloomIntensity(2.45f);
128         BloomUI ui=new BloomUI(inputManager, bloom);
129 
130 
131         viewPort.addProcessor(fpp);
132         fpp.addFilter(bloom);
133         initInputs();
134 
135     }
136 
initInputs()137          private void initInputs() {
138         inputManager.addMapping("toggle", new KeyTrigger(KeyInput.KEY_SPACE));
139 
140         ActionListener acl = new ActionListener() {
141 
142             public void onAction(String name, boolean keyPressed, float tpf) {
143                 if (name.equals("toggle") && keyPressed) {
144                     if(active){
145                         active=false;
146                         viewPort.removeProcessor(fpp);
147                     }else{
148                         active=true;
149                         viewPort.addProcessor(fpp);
150                     }
151                 }
152             }
153         };
154 
155         inputManager.addListener(acl, "toggle");
156 
157     }
158 
159 
160 
161 }
162