• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1====================
2Writing an LLVM Pass
3====================
4
5.. contents::
6    :local:
7
8Introduction --- What is a pass?
9================================
10
11The LLVM Pass Framework is an important part of the LLVM system, because LLVM
12passes are where most of the interesting parts of the compiler exist.  Passes
13perform the transformations and optimizations that make up the compiler, they
14build the analysis results that are used by these transformations, and they
15are, above all, a structuring technique for compiler code.
16
17All LLVM passes are subclasses of the `Pass
18<http://llvm.org/doxygen/classllvm_1_1Pass.html>`_ class, which implement
19functionality by overriding virtual methods inherited from ``Pass``.  Depending
20on how your pass works, you should inherit from the :ref:`ModulePass
21<writing-an-llvm-pass-ModulePass>` , :ref:`CallGraphSCCPass
22<writing-an-llvm-pass-CallGraphSCCPass>`, :ref:`FunctionPass
23<writing-an-llvm-pass-FunctionPass>` , or :ref:`LoopPass
24<writing-an-llvm-pass-LoopPass>`, or :ref:`RegionPass
25<writing-an-llvm-pass-RegionPass>`, or :ref:`BasicBlockPass
26<writing-an-llvm-pass-BasicBlockPass>` classes, which gives the system more
27information about what your pass does, and how it can be combined with other
28passes.  One of the main features of the LLVM Pass Framework is that it
29schedules passes to run in an efficient way based on the constraints that your
30pass meets (which are indicated by which class they derive from).
31
32We start by showing you how to construct a pass, everything from setting up the
33code, to compiling, loading, and executing it.  After the basics are down, more
34advanced features are discussed.
35
36Quick Start --- Writing hello world
37===================================
38
39Here we describe how to write the "hello world" of passes.  The "Hello" pass is
40designed to simply print out the name of non-external functions that exist in
41the program being compiled.  It does not modify the program at all, it just
42inspects it.  The source code and files for this pass are available in the LLVM
43source tree in the ``lib/Transforms/Hello`` directory.
44
45.. _writing-an-llvm-pass-makefile:
46
47Setting up the build environment
48--------------------------------
49
50.. FIXME: Why does this recommend to build in-tree?
51
52First, configure and build LLVM.  This needs to be done directly inside the
53LLVM source tree rather than in a separate objects directory.  Next, you need
54to create a new directory somewhere in the LLVM source base.  For this example,
55we'll assume that you made ``lib/Transforms/Hello``.  Finally, you must set up
56a build script (``Makefile``) that will compile the source code for the new
57pass.  To do this, copy the following into ``Makefile``:
58
59.. code-block:: make
60
61    # Makefile for hello pass
62
63    # Path to top level of LLVM hierarchy
64    LEVEL = ../../..
65
66    # Name of the library to build
67    LIBRARYNAME = Hello
68
69    # Make the shared library become a loadable module so the tools can
70    # dlopen/dlsym on the resulting library.
71    LOADABLE_MODULE = 1
72
73    # Include the makefile implementation stuff
74    include $(LEVEL)/Makefile.common
75
76This makefile specifies that all of the ``.cpp`` files in the current directory
77are to be compiled and linked together into a shared object
78``$(LEVEL)/Debug+Asserts/lib/Hello.so`` that can be dynamically loaded by the
79:program:`opt` or :program:`bugpoint` tools via their :option:`-load` options.
80If your operating system uses a suffix other than ``.so`` (such as Windows or Mac
81OS X), the appropriate extension will be used.
82
83If you are used CMake to build LLVM, see :ref:`cmake-out-of-source-pass`.
84
85Now that we have the build scripts set up, we just need to write the code for
86the pass itself.
87
88.. _writing-an-llvm-pass-basiccode:
89
90Basic code required
91-------------------
92
93Now that we have a way to compile our new pass, we just have to write it.
94Start out with:
95
96.. code-block:: c++
97
98  #include "llvm/Pass.h"
99  #include "llvm/IR/Function.h"
100  #include "llvm/Support/raw_ostream.h"
101
102Which are needed because we are writing a `Pass
103<http://llvm.org/doxygen/classllvm_1_1Pass.html>`_, we are operating on
104`Function <http://llvm.org/doxygen/classllvm_1_1Function.html>`_\ s, and we will
105be doing some printing.
106
107Next we have:
108
109.. code-block:: c++
110
111  using namespace llvm;
112
113... which is required because the functions from the include files live in the
114llvm namespace.
115
116Next we have:
117
118.. code-block:: c++
119
120  namespace {
121
122... which starts out an anonymous namespace.  Anonymous namespaces are to C++
123what the "``static``" keyword is to C (at global scope).  It makes the things
124declared inside of the anonymous namespace visible only to the current file.
125If you're not familiar with them, consult a decent C++ book for more
126information.
127
128Next, we declare our pass itself:
129
130.. code-block:: c++
131
132  struct Hello : public FunctionPass {
133
134This declares a "``Hello``" class that is a subclass of `FunctionPass
135<writing-an-llvm-pass-FunctionPass>`.  The different builtin pass subclasses
136are described in detail :ref:`later <writing-an-llvm-pass-pass-classes>`, but
137for now, know that ``FunctionPass`` operates on a function at a time.
138
139.. code-block:: c++
140
141    static char ID;
142    Hello() : FunctionPass(ID) {}
143
144This declares pass identifier used by LLVM to identify pass.  This allows LLVM
145to avoid using expensive C++ runtime information.
146
147.. code-block:: c++
148
149      virtual bool runOnFunction(Function &F) {
150        errs() << "Hello: ";
151        errs().write_escaped(F.getName()) << "\n";
152        return false;
153      }
154    }; // end of struct Hello
155  }  // end of anonymous namespace
156
157We declare a :ref:`runOnFunction <writing-an-llvm-pass-runOnFunction>` method,
158which overrides an abstract virtual method inherited from :ref:`FunctionPass
159<writing-an-llvm-pass-FunctionPass>`.  This is where we are supposed to do our
160thing, so we just print out our message with the name of each function.
161
162.. code-block:: c++
163
164  char Hello::ID = 0;
165
166We initialize pass ID here.  LLVM uses ID's address to identify a pass, so
167initialization value is not important.
168
169.. code-block:: c++
170
171  static RegisterPass<Hello> X("hello", "Hello World Pass",
172                               false /* Only looks at CFG */,
173                               false /* Analysis Pass */);
174
175Lastly, we :ref:`register our class <writing-an-llvm-pass-registration>`
176``Hello``, giving it a command line argument "``hello``", and a name "Hello
177World Pass".  The last two arguments describe its behavior: if a pass walks CFG
178without modifying it then the third argument is set to ``true``; if a pass is
179an analysis pass, for example dominator tree pass, then ``true`` is supplied as
180the fourth argument.
181
182As a whole, the ``.cpp`` file looks like:
183
184.. code-block:: c++
185
186    #include "llvm/Pass.h"
187    #include "llvm/IR/Function.h"
188    #include "llvm/Support/raw_ostream.h"
189
190    using namespace llvm;
191
192    namespace {
193      struct Hello : public FunctionPass {
194        static char ID;
195        Hello() : FunctionPass(ID) {}
196
197        virtual bool runOnFunction(Function &F) {
198          errs() << "Hello: ";
199          errs().write_escaped(F.getName()) << '\n';
200          return false;
201        }
202      };
203    }
204
205    char Hello::ID = 0;
206    static RegisterPass<Hello> X("hello", "Hello World Pass", false, false);
207
208Now that it's all together, compile the file with a simple "``gmake``" command
209in the local directory and you should get a new file
210"``Debug+Asserts/lib/Hello.so``" under the top level directory of the LLVM
211source tree (not in the local directory).  Note that everything in this file is
212contained in an anonymous namespace --- this reflects the fact that passes
213are self contained units that do not need external interfaces (although they
214can have them) to be useful.
215
216Running a pass with ``opt``
217---------------------------
218
219Now that you have a brand new shiny shared object file, we can use the
220:program:`opt` command to run an LLVM program through your pass.  Because you
221registered your pass with ``RegisterPass``, you will be able to use the
222:program:`opt` tool to access it, once loaded.
223
224To test it, follow the example at the end of the :doc:`GettingStarted` to
225compile "Hello World" to LLVM.  We can now run the bitcode file (hello.bc) for
226the program through our transformation like this (or course, any bitcode file
227will work):
228
229.. code-block:: console
230
231  $ opt -load ../../../Debug+Asserts/lib/Hello.so -hello < hello.bc > /dev/null
232  Hello: __main
233  Hello: puts
234  Hello: main
235
236The :option:`-load` option specifies that :program:`opt` should load your pass
237as a shared object, which makes "``-hello``" a valid command line argument
238(which is one reason you need to :ref:`register your pass
239<writing-an-llvm-pass-registration>`).  Because the Hello pass does not modify
240the program in any interesting way, we just throw away the result of
241:program:`opt` (sending it to ``/dev/null``).
242
243To see what happened to the other string you registered, try running
244:program:`opt` with the :option:`-help` option:
245
246.. code-block:: console
247
248  $ opt -load ../../../Debug+Asserts/lib/Hello.so -help
249  OVERVIEW: llvm .bc -> .bc modular optimizer
250
251  USAGE: opt [options] <input bitcode>
252
253  OPTIONS:
254    Optimizations available:
255  ...
256      -globalopt                - Global Variable Optimizer
257      -globalsmodref-aa         - Simple mod/ref analysis for globals
258      -gvn                      - Global Value Numbering
259      -hello                    - Hello World Pass
260      -indvars                  - Induction Variable Simplification
261      -inline                   - Function Integration/Inlining
262      -insert-edge-profiling    - Insert instrumentation for edge profiling
263  ...
264
265The pass name gets added as the information string for your pass, giving some
266documentation to users of :program:`opt`.  Now that you have a working pass,
267you would go ahead and make it do the cool transformations you want.  Once you
268get it all working and tested, it may become useful to find out how fast your
269pass is.  The :ref:`PassManager <writing-an-llvm-pass-passmanager>` provides a
270nice command line option (:option:`--time-passes`) that allows you to get
271information about the execution time of your pass along with the other passes
272you queue up.  For example:
273
274.. code-block:: console
275
276  $ opt -load ../../../Debug+Asserts/lib/Hello.so -hello -time-passes < hello.bc > /dev/null
277  Hello: __main
278  Hello: puts
279  Hello: main
280  ===============================================================================
281                        ... Pass execution timing report ...
282  ===============================================================================
283    Total Execution Time: 0.02 seconds (0.0479059 wall clock)
284
285     ---User Time---   --System Time--   --User+System--   ---Wall Time---  --- Pass Name ---
286     0.0100 (100.0%)   0.0000 (  0.0%)   0.0100 ( 50.0%)   0.0402 ( 84.0%)  Bitcode Writer
287     0.0000 (  0.0%)   0.0100 (100.0%)   0.0100 ( 50.0%)   0.0031 (  6.4%)  Dominator Set Construction
288     0.0000 (  0.0%)   0.0000 (  0.0%)   0.0000 (  0.0%)   0.0013 (  2.7%)  Module Verifier
289     0.0000 (  0.0%)   0.0000 (  0.0%)   0.0000 (  0.0%)   0.0033 (  6.9%)  Hello World Pass
290     0.0100 (100.0%)   0.0100 (100.0%)   0.0200 (100.0%)   0.0479 (100.0%)  TOTAL
291
292As you can see, our implementation above is pretty fast.  The additional
293passes listed are automatically inserted by the :program:`opt` tool to verify
294that the LLVM emitted by your pass is still valid and well formed LLVM, which
295hasn't been broken somehow.
296
297Now that you have seen the basics of the mechanics behind passes, we can talk
298about some more details of how they work and how to use them.
299
300.. _writing-an-llvm-pass-pass-classes:
301
302Pass classes and requirements
303=============================
304
305One of the first things that you should do when designing a new pass is to
306decide what class you should subclass for your pass.  The :ref:`Hello World
307<writing-an-llvm-pass-basiccode>` example uses the :ref:`FunctionPass
308<writing-an-llvm-pass-FunctionPass>` class for its implementation, but we did
309not discuss why or when this should occur.  Here we talk about the classes
310available, from the most general to the most specific.
311
312When choosing a superclass for your ``Pass``, you should choose the **most
313specific** class possible, while still being able to meet the requirements
314listed.  This gives the LLVM Pass Infrastructure information necessary to
315optimize how passes are run, so that the resultant compiler isn't unnecessarily
316slow.
317
318The ``ImmutablePass`` class
319---------------------------
320
321The most plain and boring type of pass is the "`ImmutablePass
322<http://llvm.org/doxygen/classllvm_1_1ImmutablePass.html>`_" class.  This pass
323type is used for passes that do not have to be run, do not change state, and
324never need to be updated.  This is not a normal type of transformation or
325analysis, but can provide information about the current compiler configuration.
326
327Although this pass class is very infrequently used, it is important for
328providing information about the current target machine being compiled for, and
329other static information that can affect the various transformations.
330
331``ImmutablePass``\ es never invalidate other transformations, are never
332invalidated, and are never "run".
333
334.. _writing-an-llvm-pass-ModulePass:
335
336The ``ModulePass`` class
337------------------------
338
339The `ModulePass <http://llvm.org/doxygen/classllvm_1_1ModulePass.html>`_ class
340is the most general of all superclasses that you can use.  Deriving from
341``ModulePass`` indicates that your pass uses the entire program as a unit,
342referring to function bodies in no predictable order, or adding and removing
343functions.  Because nothing is known about the behavior of ``ModulePass``
344subclasses, no optimization can be done for their execution.
345
346A module pass can use function level passes (e.g. dominators) using the
347``getAnalysis`` interface ``getAnalysis<DominatorTree>(llvm::Function *)`` to
348provide the function to retrieve analysis result for, if the function pass does
349not require any module or immutable passes.  Note that this can only be done
350for functions for which the analysis ran, e.g. in the case of dominators you
351should only ask for the ``DominatorTree`` for function definitions, not
352declarations.
353
354To write a correct ``ModulePass`` subclass, derive from ``ModulePass`` and
355overload the ``runOnModule`` method with the following signature:
356
357The ``runOnModule`` method
358^^^^^^^^^^^^^^^^^^^^^^^^^^
359
360.. code-block:: c++
361
362  virtual bool runOnModule(Module &M) = 0;
363
364The ``runOnModule`` method performs the interesting work of the pass.  It
365should return ``true`` if the module was modified by the transformation and
366``false`` otherwise.
367
368.. _writing-an-llvm-pass-CallGraphSCCPass:
369
370The ``CallGraphSCCPass`` class
371------------------------------
372
373The `CallGraphSCCPass
374<http://llvm.org/doxygen/classllvm_1_1CallGraphSCCPass.html>`_ is used by
375passes that need to traverse the program bottom-up on the call graph (callees
376before callers).  Deriving from ``CallGraphSCCPass`` provides some mechanics
377for building and traversing the ``CallGraph``, but also allows the system to
378optimize execution of ``CallGraphSCCPass``\ es.  If your pass meets the
379requirements outlined below, and doesn't meet the requirements of a
380:ref:`FunctionPass <writing-an-llvm-pass-FunctionPass>` or :ref:`BasicBlockPass
381<writing-an-llvm-pass-BasicBlockPass>`, you should derive from
382``CallGraphSCCPass``.
383
384``TODO``: explain briefly what SCC, Tarjan's algo, and B-U mean.
385
386To be explicit, CallGraphSCCPass subclasses are:
387
388#. ... *not allowed* to inspect or modify any ``Function``\ s other than those
389   in the current SCC and the direct callers and direct callees of the SCC.
390#. ... *required* to preserve the current ``CallGraph`` object, updating it to
391   reflect any changes made to the program.
392#. ... *not allowed* to add or remove SCC's from the current Module, though
393   they may change the contents of an SCC.
394#. ... *allowed* to add or remove global variables from the current Module.
395#. ... *allowed* to maintain state across invocations of :ref:`runOnSCC
396   <writing-an-llvm-pass-runOnSCC>` (including global data).
397
398Implementing a ``CallGraphSCCPass`` is slightly tricky in some cases because it
399has to handle SCCs with more than one node in it.  All of the virtual methods
400described below should return ``true`` if they modified the program, or
401``false`` if they didn't.
402
403The ``doInitialization(CallGraph &)`` method
404^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
405
406.. code-block:: c++
407
408  virtual bool doInitialization(CallGraph &CG);
409
410The ``doInitialization`` method is allowed to do most of the things that
411``CallGraphSCCPass``\ es are not allowed to do.  They can add and remove
412functions, get pointers to functions, etc.  The ``doInitialization`` method is
413designed to do simple initialization type of stuff that does not depend on the
414SCCs being processed.  The ``doInitialization`` method call is not scheduled to
415overlap with any other pass executions (thus it should be very fast).
416
417.. _writing-an-llvm-pass-runOnSCC:
418
419The ``runOnSCC`` method
420^^^^^^^^^^^^^^^^^^^^^^^
421
422.. code-block:: c++
423
424  virtual bool runOnSCC(CallGraphSCC &SCC) = 0;
425
426The ``runOnSCC`` method performs the interesting work of the pass, and should
427return ``true`` if the module was modified by the transformation, ``false``
428otherwise.
429
430The ``doFinalization(CallGraph &)`` method
431^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
432
433.. code-block:: c++
434
435  virtual bool doFinalization(CallGraph &CG);
436
437The ``doFinalization`` method is an infrequently used method that is called
438when the pass framework has finished calling :ref:`runOnFunction
439<writing-an-llvm-pass-runOnFunction>` for every function in the program being
440compiled.
441
442.. _writing-an-llvm-pass-FunctionPass:
443
444The ``FunctionPass`` class
445--------------------------
446
447In contrast to ``ModulePass`` subclasses, `FunctionPass
448<http://llvm.org/doxygen/classllvm_1_1Pass.html>`_ subclasses do have a
449predictable, local behavior that can be expected by the system.  All
450``FunctionPass`` execute on each function in the program independent of all of
451the other functions in the program.  ``FunctionPass``\ es do not require that
452they are executed in a particular order, and ``FunctionPass``\ es do not modify
453external functions.
454
455To be explicit, ``FunctionPass`` subclasses are not allowed to:
456
457#. Inspect or modify a ``Function`` other than the one currently being processed.
458#. Add or remove ``Function``\ s from the current ``Module``.
459#. Add or remove global variables from the current ``Module``.
460#. Maintain state across invocations of:ref:`runOnFunction
461   <writing-an-llvm-pass-runOnFunction>` (including global data).
462
463Implementing a ``FunctionPass`` is usually straightforward (See the :ref:`Hello
464World <writing-an-llvm-pass-basiccode>` pass for example).
465``FunctionPass``\ es may overload three virtual methods to do their work.  All
466of these methods should return ``true`` if they modified the program, or
467``false`` if they didn't.
468
469.. _writing-an-llvm-pass-doInitialization-mod:
470
471The ``doInitialization(Module &)`` method
472^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
473
474.. code-block:: c++
475
476  virtual bool doInitialization(Module &M);
477
478The ``doInitialization`` method is allowed to do most of the things that
479``FunctionPass``\ es are not allowed to do.  They can add and remove functions,
480get pointers to functions, etc.  The ``doInitialization`` method is designed to
481do simple initialization type of stuff that does not depend on the functions
482being processed.  The ``doInitialization`` method call is not scheduled to
483overlap with any other pass executions (thus it should be very fast).
484
485A good example of how this method should be used is the `LowerAllocations
486<http://llvm.org/doxygen/LowerAllocations_8cpp-source.html>`_ pass.  This pass
487converts ``malloc`` and ``free`` instructions into platform dependent
488``malloc()`` and ``free()`` function calls.  It uses the ``doInitialization``
489method to get a reference to the ``malloc`` and ``free`` functions that it
490needs, adding prototypes to the module if necessary.
491
492.. _writing-an-llvm-pass-runOnFunction:
493
494The ``runOnFunction`` method
495^^^^^^^^^^^^^^^^^^^^^^^^^^^^
496
497.. code-block:: c++
498
499  virtual bool runOnFunction(Function &F) = 0;
500
501The ``runOnFunction`` method must be implemented by your subclass to do the
502transformation or analysis work of your pass.  As usual, a ``true`` value
503should be returned if the function is modified.
504
505.. _writing-an-llvm-pass-doFinalization-mod:
506
507The ``doFinalization(Module &)`` method
508^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
509
510.. code-block:: c++
511
512  virtual bool doFinalization(Module &M);
513
514The ``doFinalization`` method is an infrequently used method that is called
515when the pass framework has finished calling :ref:`runOnFunction
516<writing-an-llvm-pass-runOnFunction>` for every function in the program being
517compiled.
518
519.. _writing-an-llvm-pass-LoopPass:
520
521The ``LoopPass`` class
522----------------------
523
524All ``LoopPass`` execute on each loop in the function independent of all of the
525other loops in the function.  ``LoopPass`` processes loops in loop nest order
526such that outer most loop is processed last.
527
528``LoopPass`` subclasses are allowed to update loop nest using ``LPPassManager``
529interface.  Implementing a loop pass is usually straightforward.
530``LoopPass``\ es may overload three virtual methods to do their work.  All
531these methods should return ``true`` if they modified the program, or ``false``
532if they didn't.
533
534The ``doInitialization(Loop *, LPPassManager &)`` method
535^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
536
537.. code-block:: c++
538
539  virtual bool doInitialization(Loop *, LPPassManager &LPM);
540
541The ``doInitialization`` method is designed to do simple initialization type of
542stuff that does not depend on the functions being processed.  The
543``doInitialization`` method call is not scheduled to overlap with any other
544pass executions (thus it should be very fast).  ``LPPassManager`` interface
545should be used to access ``Function`` or ``Module`` level analysis information.
546
547.. _writing-an-llvm-pass-runOnLoop:
548
549The ``runOnLoop`` method
550^^^^^^^^^^^^^^^^^^^^^^^^
551
552.. code-block:: c++
553
554  virtual bool runOnLoop(Loop *, LPPassManager &LPM) = 0;
555
556The ``runOnLoop`` method must be implemented by your subclass to do the
557transformation or analysis work of your pass.  As usual, a ``true`` value
558should be returned if the function is modified.  ``LPPassManager`` interface
559should be used to update loop nest.
560
561The ``doFinalization()`` method
562^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
563
564.. code-block:: c++
565
566  virtual bool doFinalization();
567
568The ``doFinalization`` method is an infrequently used method that is called
569when the pass framework has finished calling :ref:`runOnLoop
570<writing-an-llvm-pass-runOnLoop>` for every loop in the program being compiled.
571
572.. _writing-an-llvm-pass-RegionPass:
573
574The ``RegionPass`` class
575------------------------
576
577``RegionPass`` is similar to :ref:`LoopPass <writing-an-llvm-pass-LoopPass>`,
578but executes on each single entry single exit region in the function.
579``RegionPass`` processes regions in nested order such that the outer most
580region is processed last.
581
582``RegionPass`` subclasses are allowed to update the region tree by using the
583``RGPassManager`` interface.  You may overload three virtual methods of
584``RegionPass`` to implement your own region pass.  All these methods should
585return ``true`` if they modified the program, or ``false`` if they did not.
586
587The ``doInitialization(Region *, RGPassManager &)`` method
588^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
589
590.. code-block:: c++
591
592  virtual bool doInitialization(Region *, RGPassManager &RGM);
593
594The ``doInitialization`` method is designed to do simple initialization type of
595stuff that does not depend on the functions being processed.  The
596``doInitialization`` method call is not scheduled to overlap with any other
597pass executions (thus it should be very fast).  ``RPPassManager`` interface
598should be used to access ``Function`` or ``Module`` level analysis information.
599
600.. _writing-an-llvm-pass-runOnRegion:
601
602The ``runOnRegion`` method
603^^^^^^^^^^^^^^^^^^^^^^^^^^
604
605.. code-block:: c++
606
607  virtual bool runOnRegion(Region *, RGPassManager &RGM) = 0;
608
609The ``runOnRegion`` method must be implemented by your subclass to do the
610transformation or analysis work of your pass.  As usual, a true value should be
611returned if the region is modified.  ``RGPassManager`` interface should be used to
612update region tree.
613
614The ``doFinalization()`` method
615^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
616
617.. code-block:: c++
618
619  virtual bool doFinalization();
620
621The ``doFinalization`` method is an infrequently used method that is called
622when the pass framework has finished calling :ref:`runOnRegion
623<writing-an-llvm-pass-runOnRegion>` for every region in the program being
624compiled.
625
626.. _writing-an-llvm-pass-BasicBlockPass:
627
628The ``BasicBlockPass`` class
629----------------------------
630
631``BasicBlockPass``\ es are just like :ref:`FunctionPass's
632<writing-an-llvm-pass-FunctionPass>` , except that they must limit their scope
633of inspection and modification to a single basic block at a time.  As such,
634they are **not** allowed to do any of the following:
635
636#. Modify or inspect any basic blocks outside of the current one.
637#. Maintain state across invocations of :ref:`runOnBasicBlock
638   <writing-an-llvm-pass-runOnBasicBlock>`.
639#. Modify the control flow graph (by altering terminator instructions)
640#. Any of the things forbidden for :ref:`FunctionPasses
641   <writing-an-llvm-pass-FunctionPass>`.
642
643``BasicBlockPass``\ es are useful for traditional local and "peephole"
644optimizations.  They may override the same :ref:`doInitialization(Module &)
645<writing-an-llvm-pass-doInitialization-mod>` and :ref:`doFinalization(Module &)
646<writing-an-llvm-pass-doFinalization-mod>` methods that :ref:`FunctionPass's
647<writing-an-llvm-pass-FunctionPass>` have, but also have the following virtual
648methods that may also be implemented:
649
650The ``doInitialization(Function &)`` method
651^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
652
653.. code-block:: c++
654
655  virtual bool doInitialization(Function &F);
656
657The ``doInitialization`` method is allowed to do most of the things that
658``BasicBlockPass``\ es are not allowed to do, but that ``FunctionPass``\ es
659can.  The ``doInitialization`` method is designed to do simple initialization
660that does not depend on the ``BasicBlock``\ s being processed.  The
661``doInitialization`` method call is not scheduled to overlap with any other
662pass executions (thus it should be very fast).
663
664.. _writing-an-llvm-pass-runOnBasicBlock:
665
666The ``runOnBasicBlock`` method
667^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
668
669.. code-block:: c++
670
671  virtual bool runOnBasicBlock(BasicBlock &BB) = 0;
672
673Override this function to do the work of the ``BasicBlockPass``.  This function
674is not allowed to inspect or modify basic blocks other than the parameter, and
675are not allowed to modify the CFG.  A ``true`` value must be returned if the
676basic block is modified.
677
678The ``doFinalization(Function &)`` method
679^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
680
681.. code-block:: c++
682
683    virtual bool doFinalization(Function &F);
684
685The ``doFinalization`` method is an infrequently used method that is called
686when the pass framework has finished calling :ref:`runOnBasicBlock
687<writing-an-llvm-pass-runOnBasicBlock>` for every ``BasicBlock`` in the program
688being compiled.  This can be used to perform per-function finalization.
689
690The ``MachineFunctionPass`` class
691---------------------------------
692
693A ``MachineFunctionPass`` is a part of the LLVM code generator that executes on
694the machine-dependent representation of each LLVM function in the program.
695
696Code generator passes are registered and initialized specially by
697``TargetMachine::addPassesToEmitFile`` and similar routines, so they cannot
698generally be run from the :program:`opt` or :program:`bugpoint` commands.
699
700A ``MachineFunctionPass`` is also a ``FunctionPass``, so all the restrictions
701that apply to a ``FunctionPass`` also apply to it.  ``MachineFunctionPass``\ es
702also have additional restrictions.  In particular, ``MachineFunctionPass``\ es
703are not allowed to do any of the following:
704
705#. Modify or create any LLVM IR ``Instruction``\ s, ``BasicBlock``\ s,
706   ``Argument``\ s, ``Function``\ s, ``GlobalVariable``\ s,
707   ``GlobalAlias``\ es, or ``Module``\ s.
708#. Modify a ``MachineFunction`` other than the one currently being processed.
709#. Maintain state across invocations of :ref:`runOnMachineFunction
710   <writing-an-llvm-pass-runOnMachineFunction>` (including global data).
711
712.. _writing-an-llvm-pass-runOnMachineFunction:
713
714The ``runOnMachineFunction(MachineFunction &MF)`` method
715^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
716
717.. code-block:: c++
718
719  virtual bool runOnMachineFunction(MachineFunction &MF) = 0;
720
721``runOnMachineFunction`` can be considered the main entry point of a
722``MachineFunctionPass``; that is, you should override this method to do the
723work of your ``MachineFunctionPass``.
724
725The ``runOnMachineFunction`` method is called on every ``MachineFunction`` in a
726``Module``, so that the ``MachineFunctionPass`` may perform optimizations on
727the machine-dependent representation of the function.  If you want to get at
728the LLVM ``Function`` for the ``MachineFunction`` you're working on, use
729``MachineFunction``'s ``getFunction()`` accessor method --- but remember, you
730may not modify the LLVM ``Function`` or its contents from a
731``MachineFunctionPass``.
732
733.. _writing-an-llvm-pass-registration:
734
735Pass registration
736-----------------
737
738In the :ref:`Hello World <writing-an-llvm-pass-basiccode>` example pass we
739illustrated how pass registration works, and discussed some of the reasons that
740it is used and what it does.  Here we discuss how and why passes are
741registered.
742
743As we saw above, passes are registered with the ``RegisterPass`` template.  The
744template parameter is the name of the pass that is to be used on the command
745line to specify that the pass should be added to a program (for example, with
746:program:`opt` or :program:`bugpoint`).  The first argument is the name of the
747pass, which is to be used for the :option:`-help` output of programs, as well
748as for debug output generated by the :option:`--debug-pass` option.
749
750If you want your pass to be easily dumpable, you should implement the virtual
751print method:
752
753The ``print`` method
754^^^^^^^^^^^^^^^^^^^^
755
756.. code-block:: c++
757
758  virtual void print(llvm::raw_ostream &O, const Module *M) const;
759
760The ``print`` method must be implemented by "analyses" in order to print a
761human readable version of the analysis results.  This is useful for debugging
762an analysis itself, as well as for other people to figure out how an analysis
763works.  Use the opt ``-analyze`` argument to invoke this method.
764
765The ``llvm::raw_ostream`` parameter specifies the stream to write the results
766on, and the ``Module`` parameter gives a pointer to the top level module of the
767program that has been analyzed.  Note however that this pointer may be ``NULL``
768in certain circumstances (such as calling the ``Pass::dump()`` from a
769debugger), so it should only be used to enhance debug output, it should not be
770depended on.
771
772.. _writing-an-llvm-pass-interaction:
773
774Specifying interactions between passes
775--------------------------------------
776
777One of the main responsibilities of the ``PassManager`` is to make sure that
778passes interact with each other correctly.  Because ``PassManager`` tries to
779:ref:`optimize the execution of passes <writing-an-llvm-pass-passmanager>` it
780must know how the passes interact with each other and what dependencies exist
781between the various passes.  To track this, each pass can declare the set of
782passes that are required to be executed before the current pass, and the passes
783which are invalidated by the current pass.
784
785Typically this functionality is used to require that analysis results are
786computed before your pass is run.  Running arbitrary transformation passes can
787invalidate the computed analysis results, which is what the invalidation set
788specifies.  If a pass does not implement the :ref:`getAnalysisUsage
789<writing-an-llvm-pass-getAnalysisUsage>` method, it defaults to not having any
790prerequisite passes, and invalidating **all** other passes.
791
792.. _writing-an-llvm-pass-getAnalysisUsage:
793
794The ``getAnalysisUsage`` method
795^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
796
797.. code-block:: c++
798
799  virtual void getAnalysisUsage(AnalysisUsage &Info) const;
800
801By implementing the ``getAnalysisUsage`` method, the required and invalidated
802sets may be specified for your transformation.  The implementation should fill
803in the `AnalysisUsage
804<http://llvm.org/doxygen/classllvm_1_1AnalysisUsage.html>`_ object with
805information about which passes are required and not invalidated.  To do this, a
806pass may call any of the following methods on the ``AnalysisUsage`` object:
807
808The ``AnalysisUsage::addRequired<>`` and ``AnalysisUsage::addRequiredTransitive<>`` methods
809^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
810
811If your pass requires a previous pass to be executed (an analysis for example),
812it can use one of these methods to arrange for it to be run before your pass.
813LLVM has many different types of analyses and passes that can be required,
814spanning the range from ``DominatorSet`` to ``BreakCriticalEdges``.  Requiring
815``BreakCriticalEdges``, for example, guarantees that there will be no critical
816edges in the CFG when your pass has been run.
817
818Some analyses chain to other analyses to do their job.  For example, an
819`AliasAnalysis <AliasAnalysis>` implementation is required to :ref:`chain
820<aliasanalysis-chaining>` to other alias analysis passes.  In cases where
821analyses chain, the ``addRequiredTransitive`` method should be used instead of
822the ``addRequired`` method.  This informs the ``PassManager`` that the
823transitively required pass should be alive as long as the requiring pass is.
824
825The ``AnalysisUsage::addPreserved<>`` method
826^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
827
828One of the jobs of the ``PassManager`` is to optimize how and when analyses are
829run.  In particular, it attempts to avoid recomputing data unless it needs to.
830For this reason, passes are allowed to declare that they preserve (i.e., they
831don't invalidate) an existing analysis if it's available.  For example, a
832simple constant folding pass would not modify the CFG, so it can't possibly
833affect the results of dominator analysis.  By default, all passes are assumed
834to invalidate all others.
835
836The ``AnalysisUsage`` class provides several methods which are useful in
837certain circumstances that are related to ``addPreserved``.  In particular, the
838``setPreservesAll`` method can be called to indicate that the pass does not
839modify the LLVM program at all (which is true for analyses), and the
840``setPreservesCFG`` method can be used by transformations that change
841instructions in the program but do not modify the CFG or terminator
842instructions (note that this property is implicitly set for
843:ref:`BasicBlockPass <writing-an-llvm-pass-BasicBlockPass>`\ es).
844
845``addPreserved`` is particularly useful for transformations like
846``BreakCriticalEdges``.  This pass knows how to update a small set of loop and
847dominator related analyses if they exist, so it can preserve them, despite the
848fact that it hacks on the CFG.
849
850Example implementations of ``getAnalysisUsage``
851^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
852
853.. code-block:: c++
854
855  // This example modifies the program, but does not modify the CFG
856  void LICM::getAnalysisUsage(AnalysisUsage &AU) const {
857    AU.setPreservesCFG();
858    AU.addRequired<LoopInfo>();
859  }
860
861.. _writing-an-llvm-pass-getAnalysis:
862
863The ``getAnalysis<>`` and ``getAnalysisIfAvailable<>`` methods
864^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
865
866The ``Pass::getAnalysis<>`` method is automatically inherited by your class,
867providing you with access to the passes that you declared that you required
868with the :ref:`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>`
869method.  It takes a single template argument that specifies which pass class
870you want, and returns a reference to that pass.  For example:
871
872.. code-block:: c++
873
874  bool LICM::runOnFunction(Function &F) {
875    LoopInfo &LI = getAnalysis<LoopInfo>();
876    //...
877  }
878
879This method call returns a reference to the pass desired.  You may get a
880runtime assertion failure if you attempt to get an analysis that you did not
881declare as required in your :ref:`getAnalysisUsage
882<writing-an-llvm-pass-getAnalysisUsage>` implementation.  This method can be
883called by your ``run*`` method implementation, or by any other local method
884invoked by your ``run*`` method.
885
886A module level pass can use function level analysis info using this interface.
887For example:
888
889.. code-block:: c++
890
891  bool ModuleLevelPass::runOnModule(Module &M) {
892    //...
893    DominatorTree &DT = getAnalysis<DominatorTree>(Func);
894    //...
895  }
896
897In above example, ``runOnFunction`` for ``DominatorTree`` is called by pass
898manager before returning a reference to the desired pass.
899
900If your pass is capable of updating analyses if they exist (e.g.,
901``BreakCriticalEdges``, as described above), you can use the
902``getAnalysisIfAvailable`` method, which returns a pointer to the analysis if
903it is active.  For example:
904
905.. code-block:: c++
906
907  if (DominatorSet *DS = getAnalysisIfAvailable<DominatorSet>()) {
908    // A DominatorSet is active.  This code will update it.
909  }
910
911Implementing Analysis Groups
912----------------------------
913
914Now that we understand the basics of how passes are defined, how they are used,
915and how they are required from other passes, it's time to get a little bit
916fancier.  All of the pass relationships that we have seen so far are very
917simple: one pass depends on one other specific pass to be run before it can
918run.  For many applications, this is great, for others, more flexibility is
919required.
920
921In particular, some analyses are defined such that there is a single simple
922interface to the analysis results, but multiple ways of calculating them.
923Consider alias analysis for example.  The most trivial alias analysis returns
924"may alias" for any alias query.  The most sophisticated analysis a
925flow-sensitive, context-sensitive interprocedural analysis that can take a
926significant amount of time to execute (and obviously, there is a lot of room
927between these two extremes for other implementations).  To cleanly support
928situations like this, the LLVM Pass Infrastructure supports the notion of
929Analysis Groups.
930
931Analysis Group Concepts
932^^^^^^^^^^^^^^^^^^^^^^^
933
934An Analysis Group is a single simple interface that may be implemented by
935multiple different passes.  Analysis Groups can be given human readable names
936just like passes, but unlike passes, they need not derive from the ``Pass``
937class.  An analysis group may have one or more implementations, one of which is
938the "default" implementation.
939
940Analysis groups are used by client passes just like other passes are: the
941``AnalysisUsage::addRequired()`` and ``Pass::getAnalysis()`` methods.  In order
942to resolve this requirement, the :ref:`PassManager
943<writing-an-llvm-pass-passmanager>` scans the available passes to see if any
944implementations of the analysis group are available.  If none is available, the
945default implementation is created for the pass to use.  All standard rules for
946:ref:`interaction between passes <writing-an-llvm-pass-interaction>` still
947apply.
948
949Although :ref:`Pass Registration <writing-an-llvm-pass-registration>` is
950optional for normal passes, all analysis group implementations must be
951registered, and must use the :ref:`INITIALIZE_AG_PASS
952<writing-an-llvm-pass-RegisterAnalysisGroup>` template to join the
953implementation pool.  Also, a default implementation of the interface **must**
954be registered with :ref:`RegisterAnalysisGroup
955<writing-an-llvm-pass-RegisterAnalysisGroup>`.
956
957As a concrete example of an Analysis Group in action, consider the
958`AliasAnalysis <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_
959analysis group.  The default implementation of the alias analysis interface
960(the `basicaa <http://llvm.org/doxygen/structBasicAliasAnalysis.html>`_ pass)
961just does a few simple checks that don't require significant analysis to
962compute (such as: two different globals can never alias each other, etc).
963Passes that use the `AliasAnalysis
964<http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ interface (for
965example the `gcse <http://llvm.org/doxygen/structGCSE.html>`_ pass), do not
966care which implementation of alias analysis is actually provided, they just use
967the designated interface.
968
969From the user's perspective, commands work just like normal.  Issuing the
970command ``opt -gcse ...`` will cause the ``basicaa`` class to be instantiated
971and added to the pass sequence.  Issuing the command ``opt -somefancyaa -gcse
972...`` will cause the ``gcse`` pass to use the ``somefancyaa`` alias analysis
973(which doesn't actually exist, it's just a hypothetical example) instead.
974
975.. _writing-an-llvm-pass-RegisterAnalysisGroup:
976
977Using ``RegisterAnalysisGroup``
978^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
979
980The ``RegisterAnalysisGroup`` template is used to register the analysis group
981itself, while the ``INITIALIZE_AG_PASS`` is used to add pass implementations to
982the analysis group.  First, an analysis group should be registered, with a
983human readable name provided for it.  Unlike registration of passes, there is
984no command line argument to be specified for the Analysis Group Interface
985itself, because it is "abstract":
986
987.. code-block:: c++
988
989  static RegisterAnalysisGroup<AliasAnalysis> A("Alias Analysis");
990
991Once the analysis is registered, passes can declare that they are valid
992implementations of the interface by using the following code:
993
994.. code-block:: c++
995
996  namespace {
997    // Declare that we implement the AliasAnalysis interface
998    INITIALIZE_AG_PASS(FancyAA, AliasAnalysis , "somefancyaa",
999        "A more complex alias analysis implementation",
1000        false,  // Is CFG Only?
1001        true,   // Is Analysis?
1002        false); // Is default Analysis Group implementation?
1003  }
1004
1005This just shows a class ``FancyAA`` that uses the ``INITIALIZE_AG_PASS`` macro
1006both to register and to "join" the `AliasAnalysis
1007<http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ analysis group.
1008Every implementation of an analysis group should join using this macro.
1009
1010.. code-block:: c++
1011
1012  namespace {
1013    // Declare that we implement the AliasAnalysis interface
1014    INITIALIZE_AG_PASS(BasicAA, AliasAnalysis, "basicaa",
1015        "Basic Alias Analysis (default AA impl)",
1016        false, // Is CFG Only?
1017        true,  // Is Analysis?
1018        true); // Is default Analysis Group implementation?
1019  }
1020
1021Here we show how the default implementation is specified (using the final
1022argument to the ``INITIALIZE_AG_PASS`` template).  There must be exactly one
1023default implementation available at all times for an Analysis Group to be used.
1024Only default implementation can derive from ``ImmutablePass``.  Here we declare
1025that the `BasicAliasAnalysis
1026<http://llvm.org/doxygen/structBasicAliasAnalysis.html>`_ pass is the default
1027implementation for the interface.
1028
1029Pass Statistics
1030===============
1031
1032The `Statistic <http://llvm.org/doxygen/Statistic_8h-source.html>`_ class is
1033designed to be an easy way to expose various success metrics from passes.
1034These statistics are printed at the end of a run, when the :option:`-stats`
1035command line option is enabled on the command line.  See the :ref:`Statistics
1036section <Statistic>` in the Programmer's Manual for details.
1037
1038.. _writing-an-llvm-pass-passmanager:
1039
1040What PassManager does
1041---------------------
1042
1043The `PassManager <http://llvm.org/doxygen/PassManager_8h-source.html>`_ `class
1044<http://llvm.org/doxygen/classllvm_1_1PassManager.html>`_ takes a list of
1045passes, ensures their :ref:`prerequisites <writing-an-llvm-pass-interaction>`
1046are set up correctly, and then schedules passes to run efficiently.  All of the
1047LLVM tools that run passes use the PassManager for execution of these passes.
1048
1049The PassManager does two main things to try to reduce the execution time of a
1050series of passes:
1051
1052#. **Share analysis results.**  The ``PassManager`` attempts to avoid
1053   recomputing analysis results as much as possible.  This means keeping track
1054   of which analyses are available already, which analyses get invalidated, and
1055   which analyses are needed to be run for a pass.  An important part of work
1056   is that the ``PassManager`` tracks the exact lifetime of all analysis
1057   results, allowing it to :ref:`free memory
1058   <writing-an-llvm-pass-releaseMemory>` allocated to holding analysis results
1059   as soon as they are no longer needed.
1060
1061#. **Pipeline the execution of passes on the program.**  The ``PassManager``
1062   attempts to get better cache and memory usage behavior out of a series of
1063   passes by pipelining the passes together.  This means that, given a series
1064   of consecutive :ref:`FunctionPass <writing-an-llvm-pass-FunctionPass>`, it
1065   will execute all of the :ref:`FunctionPass
1066   <writing-an-llvm-pass-FunctionPass>` on the first function, then all of the
1067   :ref:`FunctionPasses <writing-an-llvm-pass-FunctionPass>` on the second
1068   function, etc... until the entire program has been run through the passes.
1069
1070   This improves the cache behavior of the compiler, because it is only
1071   touching the LLVM program representation for a single function at a time,
1072   instead of traversing the entire program.  It reduces the memory consumption
1073   of compiler, because, for example, only one `DominatorSet
1074   <http://llvm.org/doxygen/classllvm_1_1DominatorSet.html>`_ needs to be
1075   calculated at a time.  This also makes it possible to implement some
1076   :ref:`interesting enhancements <writing-an-llvm-pass-SMP>` in the future.
1077
1078The effectiveness of the ``PassManager`` is influenced directly by how much
1079information it has about the behaviors of the passes it is scheduling.  For
1080example, the "preserved" set is intentionally conservative in the face of an
1081unimplemented :ref:`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>`
1082method.  Not implementing when it should be implemented will have the effect of
1083not allowing any analysis results to live across the execution of your pass.
1084
1085The ``PassManager`` class exposes a ``--debug-pass`` command line options that
1086is useful for debugging pass execution, seeing how things work, and diagnosing
1087when you should be preserving more analyses than you currently are.  (To get
1088information about all of the variants of the ``--debug-pass`` option, just type
1089"``opt -help-hidden``").
1090
1091By using the --debug-pass=Structure option, for example, we can see how our
1092:ref:`Hello World <writing-an-llvm-pass-basiccode>` pass interacts with other
1093passes.  Lets try it out with the gcse and licm passes:
1094
1095.. code-block:: console
1096
1097  $ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -licm --debug-pass=Structure < hello.bc > /dev/null
1098  Module Pass Manager
1099    Function Pass Manager
1100      Dominator Set Construction
1101      Immediate Dominators Construction
1102      Global Common Subexpression Elimination
1103  --  Immediate Dominators Construction
1104  --  Global Common Subexpression Elimination
1105      Natural Loop Construction
1106      Loop Invariant Code Motion
1107  --  Natural Loop Construction
1108  --  Loop Invariant Code Motion
1109      Module Verifier
1110  --  Dominator Set Construction
1111  --  Module Verifier
1112    Bitcode Writer
1113  --Bitcode Writer
1114
1115This output shows us when passes are constructed and when the analysis results
1116are known to be dead (prefixed with "``--``").  Here we see that GCSE uses
1117dominator and immediate dominator information to do its job.  The LICM pass
1118uses natural loop information, which uses dominator sets, but not immediate
1119dominators.  Because immediate dominators are no longer useful after the GCSE
1120pass, it is immediately destroyed.  The dominator sets are then reused to
1121compute natural loop information, which is then used by the LICM pass.
1122
1123After the LICM pass, the module verifier runs (which is automatically added by
1124the :program:`opt` tool), which uses the dominator set to check that the
1125resultant LLVM code is well formed.  After it finishes, the dominator set
1126information is destroyed, after being computed once, and shared by three
1127passes.
1128
1129Lets see how this changes when we run the :ref:`Hello World
1130<writing-an-llvm-pass-basiccode>` pass in between the two passes:
1131
1132.. code-block:: console
1133
1134  $ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -hello -licm --debug-pass=Structure < hello.bc > /dev/null
1135  Module Pass Manager
1136    Function Pass Manager
1137      Dominator Set Construction
1138      Immediate Dominators Construction
1139      Global Common Subexpression Elimination
1140  --  Dominator Set Construction
1141  --  Immediate Dominators Construction
1142  --  Global Common Subexpression Elimination
1143      Hello World Pass
1144  --  Hello World Pass
1145      Dominator Set Construction
1146      Natural Loop Construction
1147      Loop Invariant Code Motion
1148  --  Natural Loop Construction
1149  --  Loop Invariant Code Motion
1150      Module Verifier
1151  --  Dominator Set Construction
1152  --  Module Verifier
1153    Bitcode Writer
1154  --Bitcode Writer
1155  Hello: __main
1156  Hello: puts
1157  Hello: main
1158
1159Here we see that the :ref:`Hello World <writing-an-llvm-pass-basiccode>` pass
1160has killed the Dominator Set pass, even though it doesn't modify the code at
1161all!  To fix this, we need to add the following :ref:`getAnalysisUsage
1162<writing-an-llvm-pass-getAnalysisUsage>` method to our pass:
1163
1164.. code-block:: c++
1165
1166  // We don't modify the program, so we preserve all analyses
1167  virtual void getAnalysisUsage(AnalysisUsage &AU) const {
1168    AU.setPreservesAll();
1169  }
1170
1171Now when we run our pass, we get this output:
1172
1173.. code-block:: console
1174
1175  $ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -hello -licm --debug-pass=Structure < hello.bc > /dev/null
1176  Pass Arguments:  -gcse -hello -licm
1177  Module Pass Manager
1178    Function Pass Manager
1179      Dominator Set Construction
1180      Immediate Dominators Construction
1181      Global Common Subexpression Elimination
1182  --  Immediate Dominators Construction
1183  --  Global Common Subexpression Elimination
1184      Hello World Pass
1185  --  Hello World Pass
1186      Natural Loop Construction
1187      Loop Invariant Code Motion
1188  --  Loop Invariant Code Motion
1189  --  Natural Loop Construction
1190      Module Verifier
1191  --  Dominator Set Construction
1192  --  Module Verifier
1193    Bitcode Writer
1194  --Bitcode Writer
1195  Hello: __main
1196  Hello: puts
1197  Hello: main
1198
1199Which shows that we don't accidentally invalidate dominator information
1200anymore, and therefore do not have to compute it twice.
1201
1202.. _writing-an-llvm-pass-releaseMemory:
1203
1204The ``releaseMemory`` method
1205^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1206
1207.. code-block:: c++
1208
1209  virtual void releaseMemory();
1210
1211The ``PassManager`` automatically determines when to compute analysis results,
1212and how long to keep them around for.  Because the lifetime of the pass object
1213itself is effectively the entire duration of the compilation process, we need
1214some way to free analysis results when they are no longer useful.  The
1215``releaseMemory`` virtual method is the way to do this.
1216
1217If you are writing an analysis or any other pass that retains a significant
1218amount of state (for use by another pass which "requires" your pass and uses
1219the :ref:`getAnalysis <writing-an-llvm-pass-getAnalysis>` method) you should
1220implement ``releaseMemory`` to, well, release the memory allocated to maintain
1221this internal state.  This method is called after the ``run*`` method for the
1222class, before the next call of ``run*`` in your pass.
1223
1224Registering dynamically loaded passes
1225=====================================
1226
1227*Size matters* when constructing production quality tools using LLVM, both for
1228the purposes of distribution, and for regulating the resident code size when
1229running on the target system.  Therefore, it becomes desirable to selectively
1230use some passes, while omitting others and maintain the flexibility to change
1231configurations later on.  You want to be able to do all this, and, provide
1232feedback to the user.  This is where pass registration comes into play.
1233
1234The fundamental mechanisms for pass registration are the
1235``MachinePassRegistry`` class and subclasses of ``MachinePassRegistryNode``.
1236
1237An instance of ``MachinePassRegistry`` is used to maintain a list of
1238``MachinePassRegistryNode`` objects.  This instance maintains the list and
1239communicates additions and deletions to the command line interface.
1240
1241An instance of ``MachinePassRegistryNode`` subclass is used to maintain
1242information provided about a particular pass.  This information includes the
1243command line name, the command help string and the address of the function used
1244to create an instance of the pass.  A global static constructor of one of these
1245instances *registers* with a corresponding ``MachinePassRegistry``, the static
1246destructor *unregisters*.  Thus a pass that is statically linked in the tool
1247will be registered at start up.  A dynamically loaded pass will register on
1248load and unregister at unload.
1249
1250Using existing registries
1251-------------------------
1252
1253There are predefined registries to track instruction scheduling
1254(``RegisterScheduler``) and register allocation (``RegisterRegAlloc``) machine
1255passes.  Here we will describe how to *register* a register allocator machine
1256pass.
1257
1258Implement your register allocator machine pass.  In your register allocator
1259``.cpp`` file add the following include:
1260
1261.. code-block:: c++
1262
1263  #include "llvm/CodeGen/RegAllocRegistry.h"
1264
1265Also in your register allocator ``.cpp`` file, define a creator function in the
1266form:
1267
1268.. code-block:: c++
1269
1270  FunctionPass *createMyRegisterAllocator() {
1271    return new MyRegisterAllocator();
1272  }
1273
1274Note that the signature of this function should match the type of
1275``RegisterRegAlloc::FunctionPassCtor``.  In the same file add the "installing"
1276declaration, in the form:
1277
1278.. code-block:: c++
1279
1280  static RegisterRegAlloc myRegAlloc("myregalloc",
1281                                     "my register allocator help string",
1282                                     createMyRegisterAllocator);
1283
1284Note the two spaces prior to the help string produces a tidy result on the
1285:option:`-help` query.
1286
1287.. code-block:: console
1288
1289  $ llc -help
1290    ...
1291    -regalloc                    - Register allocator to use (default=linearscan)
1292      =linearscan                -   linear scan register allocator
1293      =local                     -   local register allocator
1294      =simple                    -   simple register allocator
1295      =myregalloc                -   my register allocator help string
1296    ...
1297
1298And that's it.  The user is now free to use ``-regalloc=myregalloc`` as an
1299option.  Registering instruction schedulers is similar except use the
1300``RegisterScheduler`` class.  Note that the
1301``RegisterScheduler::FunctionPassCtor`` is significantly different from
1302``RegisterRegAlloc::FunctionPassCtor``.
1303
1304To force the load/linking of your register allocator into the
1305:program:`llc`/:program:`lli` tools, add your creator function's global
1306declaration to ``Passes.h`` and add a "pseudo" call line to
1307``llvm/Codegen/LinkAllCodegenComponents.h``.
1308
1309Creating new registries
1310-----------------------
1311
1312The easiest way to get started is to clone one of the existing registries; we
1313recommend ``llvm/CodeGen/RegAllocRegistry.h``.  The key things to modify are
1314the class name and the ``FunctionPassCtor`` type.
1315
1316Then you need to declare the registry.  Example: if your pass registry is
1317``RegisterMyPasses`` then define:
1318
1319.. code-block:: c++
1320
1321  MachinePassRegistry RegisterMyPasses::Registry;
1322
1323And finally, declare the command line option for your passes.  Example:
1324
1325.. code-block:: c++
1326
1327  cl::opt<RegisterMyPasses::FunctionPassCtor, false,
1328          RegisterPassParser<RegisterMyPasses> >
1329  MyPassOpt("mypass",
1330            cl::init(&createDefaultMyPass),
1331            cl::desc("my pass option help"));
1332
1333Here the command option is "``mypass``", with ``createDefaultMyPass`` as the
1334default creator.
1335
1336Using GDB with dynamically loaded passes
1337----------------------------------------
1338
1339Unfortunately, using GDB with dynamically loaded passes is not as easy as it
1340should be.  First of all, you can't set a breakpoint in a shared object that
1341has not been loaded yet, and second of all there are problems with inlined
1342functions in shared objects.  Here are some suggestions to debugging your pass
1343with GDB.
1344
1345For sake of discussion, I'm going to assume that you are debugging a
1346transformation invoked by :program:`opt`, although nothing described here
1347depends on that.
1348
1349Setting a breakpoint in your pass
1350^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1351
1352First thing you do is start gdb on the opt process:
1353
1354.. code-block:: console
1355
1356  $ gdb opt
1357  GNU gdb 5.0
1358  Copyright 2000 Free Software Foundation, Inc.
1359  GDB is free software, covered by the GNU General Public License, and you are
1360  welcome to change it and/or distribute copies of it under certain conditions.
1361  Type "show copying" to see the conditions.
1362  There is absolutely no warranty for GDB.  Type "show warranty" for details.
1363  This GDB was configured as "sparc-sun-solaris2.6"...
1364  (gdb)
1365
1366Note that :program:`opt` has a lot of debugging information in it, so it takes
1367time to load.  Be patient.  Since we cannot set a breakpoint in our pass yet
1368(the shared object isn't loaded until runtime), we must execute the process,
1369and have it stop before it invokes our pass, but after it has loaded the shared
1370object.  The most foolproof way of doing this is to set a breakpoint in
1371``PassManager::run`` and then run the process with the arguments you want:
1372
1373.. code-block:: console
1374
1375  $ (gdb) break llvm::PassManager::run
1376  Breakpoint 1 at 0x2413bc: file Pass.cpp, line 70.
1377  (gdb) run test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption]
1378  Starting program: opt test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption]
1379  Breakpoint 1, PassManager::run (this=0xffbef174, M=@0x70b298) at Pass.cpp:70
1380  70      bool PassManager::run(Module &M) { return PM->run(M); }
1381  (gdb)
1382
1383Once the :program:`opt` stops in the ``PassManager::run`` method you are now
1384free to set breakpoints in your pass so that you can trace through execution or
1385do other standard debugging stuff.
1386
1387Miscellaneous Problems
1388^^^^^^^^^^^^^^^^^^^^^^
1389
1390Once you have the basics down, there are a couple of problems that GDB has,
1391some with solutions, some without.
1392
1393* Inline functions have bogus stack information.  In general, GDB does a pretty
1394  good job getting stack traces and stepping through inline functions.  When a
1395  pass is dynamically loaded however, it somehow completely loses this
1396  capability.  The only solution I know of is to de-inline a function (move it
1397  from the body of a class to a ``.cpp`` file).
1398
1399* Restarting the program breaks breakpoints.  After following the information
1400  above, you have succeeded in getting some breakpoints planted in your pass.
1401  Nex thing you know, you restart the program (i.e., you type "``run``" again),
1402  and you start getting errors about breakpoints being unsettable.  The only
1403  way I have found to "fix" this problem is to delete the breakpoints that are
1404  already set in your pass, run the program, and re-set the breakpoints once
1405  execution stops in ``PassManager::run``.
1406
1407Hopefully these tips will help with common case debugging situations.  If you'd
1408like to contribute some tips of your own, just contact `Chris
1409<mailto:sabre@nondot.org>`_.
1410
1411Future extensions planned
1412-------------------------
1413
1414Although the LLVM Pass Infrastructure is very capable as it stands, and does
1415some nifty stuff, there are things we'd like to add in the future.  Here is
1416where we are going:
1417
1418.. _writing-an-llvm-pass-SMP:
1419
1420Multithreaded LLVM
1421^^^^^^^^^^^^^^^^^^
1422
1423Multiple CPU machines are becoming more common and compilation can never be
1424fast enough: obviously we should allow for a multithreaded compiler.  Because
1425of the semantics defined for passes above (specifically they cannot maintain
1426state across invocations of their ``run*`` methods), a nice clean way to
1427implement a multithreaded compiler would be for the ``PassManager`` class to
1428create multiple instances of each pass object, and allow the separate instances
1429to be hacking on different parts of the program at the same time.
1430
1431This implementation would prevent each of the passes from having to implement
1432multithreaded constructs, requiring only the LLVM core to have locking in a few
1433places (for global resources).  Although this is a simple extension, we simply
1434haven't had time (or multiprocessor machines, thus a reason) to implement this.
1435Despite that, we have kept the LLVM passes SMP ready, and you should too.
1436
1437