• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1; Test the handling of base + displacement addresses for large frames,
2; in cases where both 12-bit and 20-bit displacements are allowed.
3;
4; RUN: llc < %s -mtriple=s390x-linux-gnu | FileCheck -check-prefix=CHECK-NOFP %s
5; RUN: llc < %s -mtriple=s390x-linux-gnu -disable-fp-elim | FileCheck -check-prefix=CHECK-FP %s
6
7; This file tests what happens when a displacement is converted from
8; being relative to the start of a frame object to being relative to
9; the frame itself.  In some cases the test is only possible if two
10; objects are allocated.
11;
12; Rather than rely on a particular order for those objects, the tests
13; instead allocate two objects of the same size and apply the test to
14; both of them.  For consistency, all tests follow this model, even if
15; one object would actually be enough.
16
17; First check the highest offset that is in range of the 12-bit form.
18;
19; The last in-range doubleword offset is 4088.  Since the frame has two
20; emergency spill slots at 160(%r15), the amount that we need to allocate
21; in order to put another object at offset 4088 is 4088 - 176 = 3912 bytes.
22define void @f1() {
23; CHECK-NOFP-LABEL: f1:
24; CHECK-NOFP: mvi 4095(%r15), 42
25; CHECK-NOFP: br %r14
26;
27; CHECK-FP-LABEL: f1:
28; CHECK-FP: mvi 4095(%r11), 42
29; CHECK-FP: br %r14
30  %region1 = alloca [3912 x i8], align 8
31  %region2 = alloca [3912 x i8], align 8
32  %ptr1 = getelementptr inbounds [3912 x i8]* %region1, i64 0, i64 7
33  %ptr2 = getelementptr inbounds [3912 x i8]* %region2, i64 0, i64 7
34  store volatile i8 42, i8 *%ptr1
35  store volatile i8 42, i8 *%ptr2
36  ret void
37}
38
39; Test the first offset that is out-of-range of the 12-bit form.
40define void @f2() {
41; CHECK-NOFP-LABEL: f2:
42; CHECK-NOFP: mviy 4096(%r15), 42
43; CHECK-NOFP: br %r14
44;
45; CHECK-FP-LABEL: f2:
46; CHECK-FP: mviy 4096(%r11), 42
47; CHECK-FP: br %r14
48  %region1 = alloca [3912 x i8], align 8
49  %region2 = alloca [3912 x i8], align 8
50  %ptr1 = getelementptr inbounds [3912 x i8]* %region1, i64 0, i64 8
51  %ptr2 = getelementptr inbounds [3912 x i8]* %region2, i64 0, i64 8
52  store volatile i8 42, i8 *%ptr1
53  store volatile i8 42, i8 *%ptr2
54  ret void
55}
56
57; Test the last offset that is in range of the 20-bit form.
58;
59; The last in-range doubleword offset is 524280, so by the same reasoning
60; as above, we need to allocate objects of 524280 - 176 = 524104 bytes.
61define void @f3() {
62; CHECK-NOFP-LABEL: f3:
63; CHECK-NOFP: mviy 524287(%r15), 42
64; CHECK-NOFP: br %r14
65;
66; CHECK-FP-LABEL: f3:
67; CHECK-FP: mviy 524287(%r11), 42
68; CHECK-FP: br %r14
69  %region1 = alloca [524104 x i8], align 8
70  %region2 = alloca [524104 x i8], align 8
71  %ptr1 = getelementptr inbounds [524104 x i8]* %region1, i64 0, i64 7
72  %ptr2 = getelementptr inbounds [524104 x i8]* %region2, i64 0, i64 7
73  store volatile i8 42, i8 *%ptr1
74  store volatile i8 42, i8 *%ptr2
75  ret void
76}
77
78; Test the first out-of-range offset.  We can't use an index register here,
79; and the offset is also out of LAY's range, so expect a constant load
80; followed by an addition.
81define void @f4() {
82; CHECK-NOFP-LABEL: f4:
83; CHECK-NOFP: llilh %r1, 8
84; CHECK-NOFP: agr %r1, %r15
85; CHECK-NOFP: mvi 0(%r1), 42
86; CHECK-NOFP: br %r14
87;
88; CHECK-FP-LABEL: f4:
89; CHECK-FP: llilh %r1, 8
90; CHECK-FP: agr %r1, %r11
91; CHECK-FP: mvi 0(%r1), 42
92; CHECK-FP: br %r14
93  %region1 = alloca [524104 x i8], align 8
94  %region2 = alloca [524104 x i8], align 8
95  %ptr1 = getelementptr inbounds [524104 x i8]* %region1, i64 0, i64 8
96  %ptr2 = getelementptr inbounds [524104 x i8]* %region2, i64 0, i64 8
97  store volatile i8 42, i8 *%ptr1
98  store volatile i8 42, i8 *%ptr2
99  ret void
100}
101
102; Add 4095 to the previous offset, to test the other end of the MVI range.
103; The instruction will actually be STCY before frame lowering.
104define void @f5() {
105; CHECK-NOFP-LABEL: f5:
106; CHECK-NOFP: llilh %r1, 8
107; CHECK-NOFP: agr %r1, %r15
108; CHECK-NOFP: mvi 4095(%r1), 42
109; CHECK-NOFP: br %r14
110;
111; CHECK-FP-LABEL: f5:
112; CHECK-FP: llilh %r1, 8
113; CHECK-FP: agr %r1, %r11
114; CHECK-FP: mvi 4095(%r1), 42
115; CHECK-FP: br %r14
116  %region1 = alloca [524104 x i8], align 8
117  %region2 = alloca [524104 x i8], align 8
118  %ptr1 = getelementptr inbounds [524104 x i8]* %region1, i64 0, i64 4103
119  %ptr2 = getelementptr inbounds [524104 x i8]* %region2, i64 0, i64 4103
120  store volatile i8 42, i8 *%ptr1
121  store volatile i8 42, i8 *%ptr2
122  ret void
123}
124
125; Test the next offset after that, which uses MVIY instead of MVI.
126define void @f6() {
127; CHECK-NOFP-LABEL: f6:
128; CHECK-NOFP: llilh %r1, 8
129; CHECK-NOFP: agr %r1, %r15
130; CHECK-NOFP: mviy 4096(%r1), 42
131; CHECK-NOFP: br %r14
132;
133; CHECK-FP-LABEL: f6:
134; CHECK-FP: llilh %r1, 8
135; CHECK-FP: agr %r1, %r11
136; CHECK-FP: mviy 4096(%r1), 42
137; CHECK-FP: br %r14
138  %region1 = alloca [524104 x i8], align 8
139  %region2 = alloca [524104 x i8], align 8
140  %ptr1 = getelementptr inbounds [524104 x i8]* %region1, i64 0, i64 4104
141  %ptr2 = getelementptr inbounds [524104 x i8]* %region2, i64 0, i64 4104
142  store volatile i8 42, i8 *%ptr1
143  store volatile i8 42, i8 *%ptr2
144  ret void
145}
146
147; Now try an offset of 524287 from the start of the object, with the
148; object being at offset 1048576 (1 << 20).  The backend prefers to create
149; anchors 0x10000 bytes apart, so that the high part can be loaded using
150; LLILH while still using MVI in more cases than 0x40000 anchors would.
151define void @f7() {
152; CHECK-NOFP-LABEL: f7:
153; CHECK-NOFP: llilh %r1, 23
154; CHECK-NOFP: agr %r1, %r15
155; CHECK-NOFP: mviy 65535(%r1), 42
156; CHECK-NOFP: br %r14
157;
158; CHECK-FP-LABEL: f7:
159; CHECK-FP: llilh %r1, 23
160; CHECK-FP: agr %r1, %r11
161; CHECK-FP: mviy 65535(%r1), 42
162; CHECK-FP: br %r14
163  %region1 = alloca [1048400 x i8], align 8
164  %region2 = alloca [1048400 x i8], align 8
165  %ptr1 = getelementptr inbounds [1048400 x i8]* %region1, i64 0, i64 524287
166  %ptr2 = getelementptr inbounds [1048400 x i8]* %region2, i64 0, i64 524287
167  store volatile i8 42, i8 *%ptr1
168  store volatile i8 42, i8 *%ptr2
169  ret void
170}
171
172; Keep the object-relative offset the same but bump the size of the
173; objects by one doubleword.
174define void @f8() {
175; CHECK-NOFP-LABEL: f8:
176; CHECK-NOFP: llilh %r1, 24
177; CHECK-NOFP: agr %r1, %r15
178; CHECK-NOFP: mvi 7(%r1), 42
179; CHECK-NOFP: br %r14
180;
181; CHECK-FP-LABEL: f8:
182; CHECK-FP: llilh %r1, 24
183; CHECK-FP: agr %r1, %r11
184; CHECK-FP: mvi 7(%r1), 42
185; CHECK-FP: br %r14
186  %region1 = alloca [1048408 x i8], align 8
187  %region2 = alloca [1048408 x i8], align 8
188  %ptr1 = getelementptr inbounds [1048408 x i8]* %region1, i64 0, i64 524287
189  %ptr2 = getelementptr inbounds [1048408 x i8]* %region2, i64 0, i64 524287
190  store volatile i8 42, i8 *%ptr1
191  store volatile i8 42, i8 *%ptr2
192  ret void
193}
194
195; Check a case where the original displacement is out of range.  The backend
196; should force separate address logic from the outset.  We don't yet do any
197; kind of anchor optimization, so there should be no offset on the MVI itself.
198;
199; Before frame lowering this is an LA followed by the AGFI seen below.
200; The LA then gets lowered into the LLILH/LA form.  The exact sequence
201; isn't that important though.
202define void @f9() {
203; CHECK-NOFP-LABEL: f9:
204; CHECK-NOFP: llilh [[R1:%r[1-5]]], 16
205; CHECK-NOFP: la [[R2:%r[1-5]]], 8([[R1]],%r15)
206; CHECK-NOFP: agfi [[R2]], 524288
207; CHECK-NOFP: mvi 0([[R2]]), 42
208; CHECK-NOFP: br %r14
209;
210; CHECK-FP-LABEL: f9:
211; CHECK-FP: llilh [[R1:%r[1-5]]], 16
212; CHECK-FP: la [[R2:%r[1-5]]], 8([[R1]],%r11)
213; CHECK-FP: agfi [[R2]], 524288
214; CHECK-FP: mvi 0([[R2]]), 42
215; CHECK-FP: br %r14
216  %region1 = alloca [1048408 x i8], align 8
217  %region2 = alloca [1048408 x i8], align 8
218  %ptr1 = getelementptr inbounds [1048408 x i8]* %region1, i64 0, i64 524288
219  %ptr2 = getelementptr inbounds [1048408 x i8]* %region2, i64 0, i64 524288
220  store volatile i8 42, i8 *%ptr1
221  store volatile i8 42, i8 *%ptr2
222  ret void
223}
224
225; Repeat f4 in a case that needs the emergency spill slots (because all
226; call-clobbered registers are live and no call-saved ones have been
227; allocated).
228define void @f10(i32 *%vptr) {
229; CHECK-NOFP-LABEL: f10:
230; CHECK-NOFP: stg [[REGISTER:%r[1-9][0-4]?]], [[OFFSET:160|168]](%r15)
231; CHECK-NOFP: llilh [[REGISTER]], 8
232; CHECK-NOFP: agr [[REGISTER]], %r15
233; CHECK-NOFP: mvi 0([[REGISTER]]), 42
234; CHECK-NOFP: lg [[REGISTER]], [[OFFSET]](%r15)
235; CHECK-NOFP: br %r14
236;
237; CHECK-FP-LABEL: f10:
238; CHECK-FP: stg [[REGISTER:%r[1-9][0-4]?]], [[OFFSET:160|168]](%r11)
239; CHECK-FP: llilh [[REGISTER]], 8
240; CHECK-FP: agr [[REGISTER]], %r11
241; CHECK-FP: mvi 0([[REGISTER]]), 42
242; CHECK-FP: lg [[REGISTER]], [[OFFSET]](%r11)
243; CHECK-FP: br %r14
244  %i0 = load volatile i32 *%vptr
245  %i1 = load volatile i32 *%vptr
246  %i3 = load volatile i32 *%vptr
247  %i4 = load volatile i32 *%vptr
248  %i5 = load volatile i32 *%vptr
249  %region1 = alloca [524104 x i8], align 8
250  %region2 = alloca [524104 x i8], align 8
251  %ptr1 = getelementptr inbounds [524104 x i8]* %region1, i64 0, i64 8
252  %ptr2 = getelementptr inbounds [524104 x i8]* %region2, i64 0, i64 8
253  store volatile i8 42, i8 *%ptr1
254  store volatile i8 42, i8 *%ptr2
255  store volatile i32 %i0, i32 *%vptr
256  store volatile i32 %i1, i32 *%vptr
257  store volatile i32 %i3, i32 *%vptr
258  store volatile i32 %i4, i32 *%vptr
259  store volatile i32 %i5, i32 *%vptr
260  ret void
261}
262
263; And again with maximum register pressure.  The only spill slots that the
264; NOFP case needs are the emergency ones, so the offsets are the same as for f4.
265; However, the FP case uses %r11 as the frame pointer and must therefore
266; spill a second register.  This leads to an extra displacement of 8.
267define void @f11(i32 *%vptr) {
268; CHECK-NOFP-LABEL: f11:
269; CHECK-NOFP: stmg %r6, %r15,
270; CHECK-NOFP: stg [[REGISTER:%r[1-9][0-4]?]], [[OFFSET:160|168]](%r15)
271; CHECK-NOFP: llilh [[REGISTER]], 8
272; CHECK-NOFP: agr [[REGISTER]], %r15
273; CHECK-NOFP: mvi 0([[REGISTER]]), 42
274; CHECK-NOFP: lg [[REGISTER]], [[OFFSET]](%r15)
275; CHECK-NOFP: lmg %r6, %r15,
276; CHECK-NOFP: br %r14
277;
278; CHECK-FP-LABEL: f11:
279; CHECK-FP: stmg %r6, %r15,
280; CHECK-FP: stg [[REGISTER:%r[1-9][0-4]?]], [[OFFSET:160|168]](%r11)
281; CHECK-FP: llilh [[REGISTER]], 8
282; CHECK-FP: agr [[REGISTER]], %r11
283; CHECK-FP: mvi 8([[REGISTER]]), 42
284; CHECK-FP: lg [[REGISTER]], [[OFFSET]](%r11)
285; CHECK-FP: lmg %r6, %r15,
286; CHECK-FP: br %r14
287  %i0 = load volatile i32 *%vptr
288  %i1 = load volatile i32 *%vptr
289  %i3 = load volatile i32 *%vptr
290  %i4 = load volatile i32 *%vptr
291  %i5 = load volatile i32 *%vptr
292  %i6 = load volatile i32 *%vptr
293  %i7 = load volatile i32 *%vptr
294  %i8 = load volatile i32 *%vptr
295  %i9 = load volatile i32 *%vptr
296  %i10 = load volatile i32 *%vptr
297  %i11 = load volatile i32 *%vptr
298  %i12 = load volatile i32 *%vptr
299  %i13 = load volatile i32 *%vptr
300  %i14 = load volatile i32 *%vptr
301  %region1 = alloca [524104 x i8], align 8
302  %region2 = alloca [524104 x i8], align 8
303  %ptr1 = getelementptr inbounds [524104 x i8]* %region1, i64 0, i64 8
304  %ptr2 = getelementptr inbounds [524104 x i8]* %region2, i64 0, i64 8
305  store volatile i8 42, i8 *%ptr1
306  store volatile i8 42, i8 *%ptr2
307  store volatile i32 %i0, i32 *%vptr
308  store volatile i32 %i1, i32 *%vptr
309  store volatile i32 %i3, i32 *%vptr
310  store volatile i32 %i4, i32 *%vptr
311  store volatile i32 %i5, i32 *%vptr
312  store volatile i32 %i6, i32 *%vptr
313  store volatile i32 %i7, i32 *%vptr
314  store volatile i32 %i8, i32 *%vptr
315  store volatile i32 %i9, i32 *%vptr
316  store volatile i32 %i10, i32 *%vptr
317  store volatile i32 %i11, i32 *%vptr
318  store volatile i32 %i12, i32 *%vptr
319  store volatile i32 %i13, i32 *%vptr
320  store volatile i32 %i14, i32 *%vptr
321  ret void
322}
323