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1; Test the handling of base + index + 12-bit displacement addresses for
2; large frames, in cases where no 20-bit form exists.
3;
4; RUN: llc < %s -mtriple=s390x-linux-gnu | FileCheck -check-prefix=CHECK-NOFP %s
5; RUN: llc < %s -mtriple=s390x-linux-gnu -disable-fp-elim | FileCheck -check-prefix=CHECK-FP %s
6
7declare void @foo(float *%ptr1, float *%ptr2)
8
9; This file tests what happens when a displacement is converted from
10; being relative to the start of a frame object to being relative to
11; the frame itself.  In some cases the test is only possible if two
12; objects are allocated.
13;
14; Rather than rely on a particular order for those objects, the tests
15; instead allocate two objects of the same size and apply the test to
16; both of them.  For consistency, all tests follow this model, even if
17; one object would actually be enough.
18
19; First check the highest in-range offset after conversion, which is 4092
20; for word-addressing instructions like LDEB.
21;
22; The last in-range doubleword offset is 4088.  Since the frame has two
23; emergency spill slots at 160(%r15), the amount that we need to allocate
24; in order to put another object at offset 4088 is (4088 - 176) / 4 = 978
25; words.
26define void @f1(double *%dst) {
27; CHECK-NOFP-LABEL: f1:
28; CHECK-NOFP: ldeb {{%f[0-7]}}, 4092(%r15)
29; CHECK-NOFP: br %r14
30;
31; CHECK-FP-LABEL: f1:
32; CHECK-FP: ldeb {{%f[0-7]}}, 4092(%r11)
33; CHECK-FP: br %r14
34  %region1 = alloca [978 x float], align 8
35  %region2 = alloca [978 x float], align 8
36  %start1 = getelementptr inbounds [978 x float]* %region1, i64 0, i64 0
37  %start2 = getelementptr inbounds [978 x float]* %region2, i64 0, i64 0
38  call void @foo(float *%start1, float *%start2)
39  %ptr1 = getelementptr inbounds [978 x float]* %region1, i64 0, i64 1
40  %ptr2 = getelementptr inbounds [978 x float]* %region2, i64 0, i64 1
41  %float1 = load float *%ptr1
42  %float2 = load float *%ptr2
43  %double1 = fpext float %float1 to double
44  %double2 = fpext float %float2 to double
45  store volatile double %double1, double *%dst
46  store volatile double %double2, double *%dst
47  ret void
48}
49
50; Test the first out-of-range offset.
51define void @f2(double *%dst) {
52; CHECK-NOFP-LABEL: f2:
53; CHECK-NOFP: lghi %r1, 4096
54; CHECK-NOFP: ldeb {{%f[0-7]}}, 0(%r1,%r15)
55; CHECK-NOFP: br %r14
56;
57; CHECK-FP-LABEL: f2:
58; CHECK-FP: lghi %r1, 4096
59; CHECK-FP: ldeb {{%f[0-7]}}, 0(%r1,%r11)
60; CHECK-FP: br %r14
61  %region1 = alloca [978 x float], align 8
62  %region2 = alloca [978 x float], align 8
63  %start1 = getelementptr inbounds [978 x float]* %region1, i64 0, i64 0
64  %start2 = getelementptr inbounds [978 x float]* %region2, i64 0, i64 0
65  call void @foo(float *%start1, float *%start2)
66  %ptr1 = getelementptr inbounds [978 x float]* %region1, i64 0, i64 2
67  %ptr2 = getelementptr inbounds [978 x float]* %region2, i64 0, i64 2
68  %float1 = load float *%ptr1
69  %float2 = load float *%ptr2
70  %double1 = fpext float %float1 to double
71  %double2 = fpext float %float2 to double
72  store volatile double %double1, double *%dst
73  store volatile double %double2, double *%dst
74  ret void
75}
76
77; Test the next offset after that.
78define void @f3(double *%dst) {
79; CHECK-NOFP-LABEL: f3:
80; CHECK-NOFP: lghi %r1, 4096
81; CHECK-NOFP: ldeb {{%f[0-7]}}, 4(%r1,%r15)
82; CHECK-NOFP: br %r14
83;
84; CHECK-FP-LABEL: f3:
85; CHECK-FP: lghi %r1, 4096
86; CHECK-FP: ldeb {{%f[0-7]}}, 4(%r1,%r11)
87; CHECK-FP: br %r14
88  %region1 = alloca [978 x float], align 8
89  %region2 = alloca [978 x float], align 8
90  %start1 = getelementptr inbounds [978 x float]* %region1, i64 0, i64 0
91  %start2 = getelementptr inbounds [978 x float]* %region2, i64 0, i64 0
92  call void @foo(float *%start1, float *%start2)
93  %ptr1 = getelementptr inbounds [978 x float]* %region1, i64 0, i64 3
94  %ptr2 = getelementptr inbounds [978 x float]* %region2, i64 0, i64 3
95  %float1 = load float *%ptr1
96  %float2 = load float *%ptr2
97  %double1 = fpext float %float1 to double
98  %double2 = fpext float %float2 to double
99  store volatile double %double1, double *%dst
100  store volatile double %double2, double *%dst
101  ret void
102}
103
104; Add 4096 bytes (1024 words) to the size of each object and repeat.
105define void @f4(double *%dst) {
106; CHECK-NOFP-LABEL: f4:
107; CHECK-NOFP: lghi %r1, 4096
108; CHECK-NOFP: ldeb {{%f[0-7]}}, 4092(%r1,%r15)
109; CHECK-NOFP: br %r14
110;
111; CHECK-FP-LABEL: f4:
112; CHECK-FP: lghi %r1, 4096
113; CHECK-FP: ldeb {{%f[0-7]}}, 4092(%r1,%r11)
114; CHECK-FP: br %r14
115  %region1 = alloca [2002 x float], align 8
116  %region2 = alloca [2002 x float], align 8
117  %start1 = getelementptr inbounds [2002 x float]* %region1, i64 0, i64 0
118  %start2 = getelementptr inbounds [2002 x float]* %region2, i64 0, i64 0
119  call void @foo(float *%start1, float *%start2)
120  %ptr1 = getelementptr inbounds [2002 x float]* %region1, i64 0, i64 1
121  %ptr2 = getelementptr inbounds [2002 x float]* %region2, i64 0, i64 1
122  %float1 = load float *%ptr1
123  %float2 = load float *%ptr2
124  %double1 = fpext float %float1 to double
125  %double2 = fpext float %float2 to double
126  store volatile double %double1, double *%dst
127  store volatile double %double2, double *%dst
128  ret void
129}
130
131; ...as above.
132define void @f5(double *%dst) {
133; CHECK-NOFP-LABEL: f5:
134; CHECK-NOFP: lghi %r1, 8192
135; CHECK-NOFP: ldeb {{%f[0-7]}}, 0(%r1,%r15)
136; CHECK-NOFP: br %r14
137;
138; CHECK-FP-LABEL: f5:
139; CHECK-FP: lghi %r1, 8192
140; CHECK-FP: ldeb {{%f[0-7]}}, 0(%r1,%r11)
141; CHECK-FP: br %r14
142  %region1 = alloca [2002 x float], align 8
143  %region2 = alloca [2002 x float], align 8
144  %start1 = getelementptr inbounds [2002 x float]* %region1, i64 0, i64 0
145  %start2 = getelementptr inbounds [2002 x float]* %region2, i64 0, i64 0
146  call void @foo(float *%start1, float *%start2)
147  %ptr1 = getelementptr inbounds [2002 x float]* %region1, i64 0, i64 2
148  %ptr2 = getelementptr inbounds [2002 x float]* %region2, i64 0, i64 2
149  %float1 = load float *%ptr1
150  %float2 = load float *%ptr2
151  %double1 = fpext float %float1 to double
152  %double2 = fpext float %float2 to double
153  store volatile double %double1, double *%dst
154  store volatile double %double2, double *%dst
155  ret void
156}
157
158; ...as above.
159define void @f6(double *%dst) {
160; CHECK-NOFP-LABEL: f6:
161; CHECK-NOFP: lghi %r1, 8192
162; CHECK-NOFP: ldeb {{%f[0-7]}}, 4(%r1,%r15)
163; CHECK-NOFP: br %r14
164;
165; CHECK-FP-LABEL: f6:
166; CHECK-FP: lghi %r1, 8192
167; CHECK-FP: ldeb {{%f[0-7]}}, 4(%r1,%r11)
168; CHECK-FP: br %r14
169  %region1 = alloca [2002 x float], align 8
170  %region2 = alloca [2002 x float], align 8
171  %start1 = getelementptr inbounds [2002 x float]* %region1, i64 0, i64 0
172  %start2 = getelementptr inbounds [2002 x float]* %region2, i64 0, i64 0
173  call void @foo(float *%start1, float *%start2)
174  %ptr1 = getelementptr inbounds [2002 x float]* %region1, i64 0, i64 3
175  %ptr2 = getelementptr inbounds [2002 x float]* %region2, i64 0, i64 3
176  %float1 = load float *%ptr1
177  %float2 = load float *%ptr2
178  %double1 = fpext float %float1 to double
179  %double2 = fpext float %float2 to double
180  store volatile double %double1, double *%dst
181  store volatile double %double2, double *%dst
182  ret void
183}
184
185; Now try an offset of 4092 from the start of the object, with the object
186; being at offset 8192.  This time we need objects of (8192 - 168) / 4 = 2004
187; words.
188define void @f7(double *%dst) {
189; CHECK-NOFP-LABEL: f7:
190; CHECK-NOFP: lghi %r1, 8192
191; CHECK-NOFP: ldeb {{%f[0-7]}}, 4092(%r1,%r15)
192; CHECK-NOFP: br %r14
193;
194; CHECK-FP-LABEL: f7:
195; CHECK-FP: lghi %r1, 8192
196; CHECK-FP: ldeb {{%f[0-7]}}, 4092(%r1,%r11)
197; CHECK-FP: br %r14
198  %region1 = alloca [2004 x float], align 8
199  %region2 = alloca [2004 x float], align 8
200  %start1 = getelementptr inbounds [2004 x float]* %region1, i64 0, i64 0
201  %start2 = getelementptr inbounds [2004 x float]* %region2, i64 0, i64 0
202  call void @foo(float *%start1, float *%start2)
203  %ptr1 = getelementptr inbounds [2004 x float]* %region1, i64 0, i64 1023
204  %ptr2 = getelementptr inbounds [2004 x float]* %region2, i64 0, i64 1023
205  %float1 = load float *%ptr1
206  %float2 = load float *%ptr2
207  %double1 = fpext float %float1 to double
208  %double2 = fpext float %float2 to double
209  store volatile double %double1, double *%dst
210  store volatile double %double2, double *%dst
211  ret void
212}
213
214; Keep the object-relative offset the same but bump the size of the
215; objects by one doubleword.
216define void @f8(double *%dst) {
217; CHECK-NOFP-LABEL: f8:
218; CHECK-NOFP: lghi %r1, 12288
219; CHECK-NOFP: ldeb {{%f[0-7]}}, 4(%r1,%r15)
220; CHECK-NOFP: br %r14
221;
222; CHECK-FP-LABEL: f8:
223; CHECK-FP: lghi %r1, 12288
224; CHECK-FP: ldeb {{%f[0-7]}}, 4(%r1,%r11)
225; CHECK-FP: br %r14
226  %region1 = alloca [2006 x float], align 8
227  %region2 = alloca [2006 x float], align 8
228  %start1 = getelementptr inbounds [2006 x float]* %region1, i64 0, i64 0
229  %start2 = getelementptr inbounds [2006 x float]* %region2, i64 0, i64 0
230  call void @foo(float *%start1, float *%start2)
231  %ptr1 = getelementptr inbounds [2006 x float]* %region1, i64 0, i64 1023
232  %ptr2 = getelementptr inbounds [2006 x float]* %region2, i64 0, i64 1023
233  %float1 = load float *%ptr1
234  %float2 = load float *%ptr2
235  %double1 = fpext float %float1 to double
236  %double2 = fpext float %float2 to double
237  store volatile double %double1, double *%dst
238  store volatile double %double2, double *%dst
239  ret void
240}
241
242; Check a case where the original displacement is out of range.  The backend
243; should force an LAY from the outset.  We don't yet do any kind of anchor
244; optimization, so there should be no offset on the LDEB itself.
245define void @f9(double *%dst) {
246; CHECK-NOFP-LABEL: f9:
247; CHECK-NOFP: lay %r1, 12296(%r15)
248; CHECK-NOFP: ldeb {{%f[0-7]}}, 0(%r1)
249; CHECK-NOFP: br %r14
250;
251; CHECK-FP-LABEL: f9:
252; CHECK-FP: lay %r1, 12296(%r11)
253; CHECK-FP: ldeb {{%f[0-7]}}, 0(%r1)
254; CHECK-FP: br %r14
255  %region1 = alloca [2006 x float], align 8
256  %region2 = alloca [2006 x float], align 8
257  %start1 = getelementptr inbounds [2006 x float]* %region1, i64 0, i64 0
258  %start2 = getelementptr inbounds [2006 x float]* %region2, i64 0, i64 0
259  call void @foo(float *%start1, float *%start2)
260  %ptr1 = getelementptr inbounds [2006 x float]* %region1, i64 0, i64 1024
261  %ptr2 = getelementptr inbounds [2006 x float]* %region2, i64 0, i64 1024
262  %float1 = load float *%ptr1
263  %float2 = load float *%ptr2
264  %double1 = fpext float %float1 to double
265  %double2 = fpext float %float2 to double
266  store volatile double %double1, double *%dst
267  store volatile double %double2, double *%dst
268  ret void
269}
270
271; Repeat f2 in a case that needs the emergency spill slots, because all
272; call-clobbered and allocated call-saved registers are live.  Note that
273; %vptr and %dst are copied to call-saved registers, freeing up %r2 and
274; %r3 during the main test.
275define void @f10(i32 *%vptr, double *%dst) {
276; CHECK-NOFP-LABEL: f10:
277; CHECK-NOFP: stg [[REGISTER:%r[1-9][0-4]?]], [[OFFSET:160|168]](%r15)
278; CHECK-NOFP: lghi [[REGISTER]], 4096
279; CHECK-NOFP: ldeb {{%f[0-7]}}, 0([[REGISTER]],%r15)
280; CHECK-NOFP: lg [[REGISTER]], [[OFFSET]](%r15)
281; CHECK-NOFP: br %r14
282;
283; CHECK-FP-LABEL: f10:
284; CHECK-FP: stg [[REGISTER:%r[1-9][0-4]?]], [[OFFSET:160|168]](%r11)
285; CHECK-FP: lghi [[REGISTER]], 4096
286; CHECK-FP: ldeb {{%f[0-7]}}, 0([[REGISTER]],%r11)
287; CHECK-FP: lg [[REGISTER]], [[OFFSET]](%r11)
288; CHECK-FP: br %r14
289  %region1 = alloca [978 x float], align 8
290  %region2 = alloca [978 x float], align 8
291  %start1 = getelementptr inbounds [978 x float]* %region1, i64 0, i64 0
292  %start2 = getelementptr inbounds [978 x float]* %region2, i64 0, i64 0
293  call void @foo(float *%start1, float *%start2)
294  %ptr1 = getelementptr inbounds [978 x float]* %region1, i64 0, i64 2
295  %ptr2 = getelementptr inbounds [978 x float]* %region2, i64 0, i64 2
296  %i0 = load volatile i32 *%vptr
297  %i1 = load volatile i32 *%vptr
298  %i2 = load volatile i32 *%vptr
299  %i3 = load volatile i32 *%vptr
300  %i4 = load volatile i32 *%vptr
301  %i5 = load volatile i32 *%vptr
302  %i14 = load volatile i32 *%vptr
303  %float1 = load float *%ptr1
304  %float2 = load float *%ptr2
305  %double1 = fpext float %float1 to double
306  %double2 = fpext float %float2 to double
307  store volatile double %double1, double *%dst
308  store volatile double %double2, double *%dst
309  store volatile i32 %i0, i32 *%vptr
310  store volatile i32 %i1, i32 *%vptr
311  store volatile i32 %i2, i32 *%vptr
312  store volatile i32 %i3, i32 *%vptr
313  store volatile i32 %i4, i32 *%vptr
314  store volatile i32 %i5, i32 *%vptr
315  store volatile i32 %i14, i32 *%vptr
316  ret void
317}
318
319; Repeat f2 in a case where the index register is already occupied.
320define void @f11(double *%dst, i64 %index) {
321; CHECK-NOFP-LABEL: f11:
322; CHECK-NOFP: lgr [[REGISTER:%r[1-9][0-5]?]], %r3
323; CHECK-NOFP: lay %r1, 4096(%r15)
324; CHECK-NOFP: ldeb {{%f[0-7]}}, 0([[REGISTER]],%r1)
325; CHECK-NOFP: br %r14
326;
327; CHECK-FP-LABEL: f11:
328; CHECK-FP: lgr [[REGISTER:%r[1-9][0-5]?]], %r3
329; CHECK-FP: lay %r1, 4096(%r11)
330; CHECK-FP: ldeb {{%f[0-7]}}, 0([[REGISTER]],%r1)
331; CHECK-FP: br %r14
332  %region1 = alloca [978 x float], align 8
333  %region2 = alloca [978 x float], align 8
334  %start1 = getelementptr inbounds [978 x float]* %region1, i64 0, i64 0
335  %start2 = getelementptr inbounds [978 x float]* %region2, i64 0, i64 0
336  call void @foo(float *%start1, float *%start2)
337  %elem1 = getelementptr inbounds [978 x float]* %region1, i64 0, i64 2
338  %elem2 = getelementptr inbounds [978 x float]* %region2, i64 0, i64 2
339  %base1 = ptrtoint float *%elem1 to i64
340  %base2 = ptrtoint float *%elem2 to i64
341  %addr1 = add i64 %base1, %index
342  %addr2 = add i64 %base2, %index
343  %ptr1 = inttoptr i64 %addr1 to float *
344  %ptr2 = inttoptr i64 %addr2 to float *
345  %float1 = load float *%ptr1
346  %float2 = load float *%ptr2
347  %double1 = fpext float %float1 to double
348  %double2 = fpext float %float2 to double
349  store volatile double %double1, double *%dst
350  store volatile double %double2, double *%dst
351  ret void
352}
353