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1 /**********************************************************
2  * Copyright 2008-2009 VMware, Inc.  All rights reserved.
3  *
4  * Permission is hereby granted, free of charge, to any person
5  * obtaining a copy of this software and associated documentation
6  * files (the "Software"), to deal in the Software without
7  * restriction, including without limitation the rights to use, copy,
8  * modify, merge, publish, distribute, sublicense, and/or sell copies
9  * of the Software, and to permit persons to whom the Software is
10  * furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice shall be
13  * included in all copies or substantial portions of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  *
24  **********************************************************/
25 
26 #include "draw/draw_context.h"
27 #include "draw/draw_vbuf.h"
28 #include "util/u_inlines.h"
29 #include "pipe/p_state.h"
30 
31 #include "svga_context.h"
32 #include "svga_swtnl.h"
33 #include "svga_state.h"
34 #include "svga_tgsi.h"
35 #include "svga_swtnl_private.h"
36 
37 
38 #define SVGA_POINT_ADJ_X -0.375
39 #define SVGA_POINT_ADJ_Y -0.5
40 
41 #define SVGA_LINE_ADJ_X -0.5
42 #define SVGA_LINE_ADJ_Y -0.5
43 
44 #define SVGA_TRIANGLE_ADJ_X -0.375
45 #define SVGA_TRIANGLE_ADJ_Y -0.5
46 
47 
set_draw_viewport(struct svga_context * svga)48 static void set_draw_viewport( struct svga_context *svga )
49 {
50    struct pipe_viewport_state vp = svga->curr.viewport;
51    float adjx = 0;
52    float adjy = 0;
53 
54    switch (svga->curr.reduced_prim) {
55    case PIPE_PRIM_POINTS:
56       adjx = SVGA_POINT_ADJ_X;
57       adjy = SVGA_POINT_ADJ_Y;
58       break;
59    case PIPE_PRIM_LINES:
60       /* XXX: This is to compensate for the fact that wide lines are
61        * going to be drawn with triangles, but we're not catching all
62        * cases where that will happen.
63        */
64       if (svga->curr.rast->need_pipeline & SVGA_PIPELINE_FLAG_LINES)
65       {
66          adjx = SVGA_LINE_ADJ_X + 0.175;
67          adjy = SVGA_LINE_ADJ_Y - 0.175;
68       }
69       else {
70          adjx = SVGA_LINE_ADJ_X;
71          adjy = SVGA_LINE_ADJ_Y;
72       }
73       break;
74    case PIPE_PRIM_TRIANGLES:
75       adjx += SVGA_TRIANGLE_ADJ_X;
76       adjy += SVGA_TRIANGLE_ADJ_Y;
77       break;
78    }
79 
80    vp.translate[0] += adjx;
81    vp.translate[1] += adjy;
82 
83    draw_set_viewport_state(svga->swtnl.draw, &vp);
84 }
85 
86 static enum pipe_error
update_swtnl_draw(struct svga_context * svga,unsigned dirty)87 update_swtnl_draw( struct svga_context *svga,
88                    unsigned dirty )
89 {
90    draw_flush( svga->swtnl.draw );
91 
92    if (dirty & SVGA_NEW_VS)
93       draw_bind_vertex_shader(svga->swtnl.draw,
94                               svga->curr.vs->draw_shader);
95 
96    if (dirty & SVGA_NEW_FS)
97       draw_bind_fragment_shader(svga->swtnl.draw,
98                                 svga->curr.fs->draw_shader);
99 
100    if (dirty & SVGA_NEW_VBUFFER)
101       draw_set_vertex_buffers(svga->swtnl.draw,
102                               svga->curr.num_vertex_buffers,
103                               svga->curr.vb);
104 
105    if (dirty & SVGA_NEW_VELEMENT)
106       draw_set_vertex_elements(svga->swtnl.draw,
107                                svga->curr.velems->count,
108                                svga->curr.velems->velem );
109 
110    if (dirty & SVGA_NEW_CLIP)
111       draw_set_clip_state(svga->swtnl.draw,
112                           &svga->curr.clip);
113 
114    if (dirty & (SVGA_NEW_VIEWPORT |
115                 SVGA_NEW_REDUCED_PRIMITIVE |
116                 SVGA_NEW_RAST))
117       set_draw_viewport( svga );
118 
119    if (dirty & SVGA_NEW_RAST)
120       draw_set_rasterizer_state(svga->swtnl.draw,
121                                 &svga->curr.rast->templ,
122                                 (void *) svga->curr.rast);
123 
124    if (dirty & SVGA_NEW_FRAME_BUFFER)
125       draw_set_mrd(svga->swtnl.draw,
126                    svga->curr.depthscale);
127 
128    return 0;
129 }
130 
131 
132 struct svga_tracked_state svga_update_swtnl_draw =
133 {
134    "update draw module state",
135    (SVGA_NEW_VS |
136     SVGA_NEW_VBUFFER |
137     SVGA_NEW_VELEMENT |
138     SVGA_NEW_CLIP |
139     SVGA_NEW_VIEWPORT |
140     SVGA_NEW_RAST |
141     SVGA_NEW_FRAME_BUFFER |
142     SVGA_NEW_REDUCED_PRIMITIVE),
143    update_swtnl_draw
144 };
145 
146 
147 enum pipe_error
svga_swtnl_update_vdecl(struct svga_context * svga)148 svga_swtnl_update_vdecl( struct svga_context *svga )
149 {
150    struct svga_vbuf_render *svga_render = svga_vbuf_render(svga->swtnl.backend);
151    struct draw_context *draw = svga->swtnl.draw;
152    struct vertex_info *vinfo = &svga_render->vertex_info;
153    SVGA3dVertexDecl vdecl[PIPE_MAX_ATTRIBS];
154    const enum interp_mode colorInterp =
155       svga->curr.rast->templ.flatshade ? INTERP_CONSTANT : INTERP_LINEAR;
156    struct svga_fragment_shader *fs = svga->curr.fs;
157    int offset = 0;
158    int nr_decls = 0;
159    int src, i;
160 
161    memset(vinfo, 0, sizeof(*vinfo));
162    memset(vdecl, 0, sizeof(vdecl));
163 
164    /* always add position */
165    src = draw_find_shader_output(draw, TGSI_SEMANTIC_POSITION, 0);
166    draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_LINEAR, src);
167    vinfo->attrib[0].emit = EMIT_4F;
168    vdecl[0].array.offset = offset;
169    vdecl[0].identity.type = SVGA3D_DECLTYPE_FLOAT4;
170    vdecl[0].identity.usage = SVGA3D_DECLUSAGE_POSITIONT;
171    vdecl[0].identity.usageIndex = 0;
172    offset += 16;
173    nr_decls++;
174 
175    for (i = 0; i < fs->base.info.num_inputs; i++) {
176       const unsigned sem_name = fs->base.info.input_semantic_name[i];
177       const unsigned sem_index = fs->base.info.input_semantic_index[i];
178 
179       src = draw_find_shader_output(draw, sem_name, sem_index);
180 
181       vdecl[nr_decls].array.offset = offset;
182       vdecl[nr_decls].identity.usageIndex = sem_index;
183 
184       switch (sem_name) {
185       case TGSI_SEMANTIC_COLOR:
186          draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src);
187          vdecl[nr_decls].identity.usage = SVGA3D_DECLUSAGE_COLOR;
188          vdecl[nr_decls].identity.type = SVGA3D_DECLTYPE_FLOAT4;
189          offset += 16;
190          nr_decls++;
191          break;
192       case TGSI_SEMANTIC_GENERIC:
193          draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src);
194          vdecl[nr_decls].identity.usage = SVGA3D_DECLUSAGE_TEXCOORD;
195          vdecl[nr_decls].identity.type = SVGA3D_DECLTYPE_FLOAT4;
196          vdecl[nr_decls].identity.usageIndex =
197             svga_remap_generic_index(fs->generic_remap_table, sem_index);
198          offset += 16;
199          nr_decls++;
200          break;
201       case TGSI_SEMANTIC_FOG:
202          draw_emit_vertex_attr(vinfo, EMIT_1F, INTERP_PERSPECTIVE, src);
203          vdecl[nr_decls].identity.usage = SVGA3D_DECLUSAGE_TEXCOORD;
204          vdecl[nr_decls].identity.type = SVGA3D_DECLTYPE_FLOAT1;
205          assert(vdecl[nr_decls].identity.usageIndex == 0);
206          offset += 4;
207          nr_decls++;
208          break;
209       case TGSI_SEMANTIC_POSITION:
210          /* generated internally, not a vertex shader output */
211          break;
212       default:
213          assert(0);
214       }
215    }
216 
217    draw_compute_vertex_size(vinfo);
218 
219    svga_render->vdecl_count = nr_decls;
220    for (i = 0; i < svga_render->vdecl_count; i++)
221       vdecl[i].array.stride = offset;
222 
223    if (memcmp(svga_render->vdecl, vdecl, sizeof(vdecl)) == 0)
224       return 0;
225 
226    memcpy(svga_render->vdecl, vdecl, sizeof(vdecl));
227    svga->swtnl.new_vdecl = TRUE;
228 
229    return 0;
230 }
231 
232 
233 static enum pipe_error
update_swtnl_vdecl(struct svga_context * svga,unsigned dirty)234 update_swtnl_vdecl( struct svga_context *svga,
235                     unsigned dirty )
236 {
237    return svga_swtnl_update_vdecl( svga );
238 }
239 
240 
241 struct svga_tracked_state svga_update_swtnl_vdecl =
242 {
243    "update draw module vdecl",
244    (SVGA_NEW_VS |
245     SVGA_NEW_FS),
246    update_swtnl_vdecl
247 };
248