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1#version 100
2vec4 texture2DLod    (sampler2D sampler, vec2 coord, float lod);
3vec4 texture2DProjLod(sampler2D sampler, vec3 coord, float lod);
4vec4 texture2DProjLod(sampler2D sampler, vec4 coord, float lod);
5
6vec4 textureCubeLod  (samplerCube sampler, vec3 coord, float lod);
7