1#version 100
2vec4 texture2DLod (sampler2D sampler, vec2 coord, float lod);
3vec4 texture2DProjLod(sampler2D sampler, vec3 coord, float lod);
4vec4 texture2DProjLod(sampler2D sampler, vec4 coord, float lod);
5
6vec4 textureCubeLod (samplerCube sampler, vec3 coord, float lod);
7