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1 /**************************************************************************
2  *
3  * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 /**
29  * glRasterPos implementation.  Basically render a GL_POINT with our
30  * private draw module.  Plug in a special "rasterpos" stage at the end
31  * of the 'draw' pipeline to capture the results and update the current
32  * raster pos attributes.
33  *
34  * Authors:
35  *   Brian Paul
36  */
37 
38 
39 #include "main/imports.h"
40 #include "main/macros.h"
41 #include "main/mfeatures.h"
42 #include "main/feedback.h"
43 
44 #include "st_context.h"
45 #include "st_atom.h"
46 #include "st_draw.h"
47 #include "st_cb_rasterpos.h"
48 #include "draw/draw_context.h"
49 #include "draw/draw_pipe.h"
50 #include "vbo/vbo.h"
51 
52 
53 #if FEATURE_rastpos
54 
55 /**
56  * Our special drawing pipeline stage (replaces rasterization).
57  */
58 struct rastpos_stage
59 {
60    struct draw_stage stage;   /**< Base class */
61    struct gl_context *ctx;            /**< Rendering context */
62 
63    /* vertex attrib info we can setup once and re-use */
64    struct gl_client_array array[VERT_ATTRIB_MAX];
65    const struct gl_client_array *arrays[VERT_ATTRIB_MAX];
66    struct _mesa_prim prim;
67 };
68 
69 
70 static INLINE struct rastpos_stage *
rastpos_stage(struct draw_stage * stage)71 rastpos_stage( struct draw_stage *stage )
72 {
73    return (struct rastpos_stage *) stage;
74 }
75 
76 static void
rastpos_flush(struct draw_stage * stage,unsigned flags)77 rastpos_flush( struct draw_stage *stage, unsigned flags )
78 {
79    /* no-op */
80 }
81 
82 static void
rastpos_reset_stipple_counter(struct draw_stage * stage)83 rastpos_reset_stipple_counter( struct draw_stage *stage )
84 {
85    /* no-op */
86 }
87 
88 static void
rastpos_tri(struct draw_stage * stage,struct prim_header * prim)89 rastpos_tri( struct draw_stage *stage, struct prim_header *prim )
90 {
91    /* should never get here */
92    assert(0);
93 }
94 
95 static void
rastpos_line(struct draw_stage * stage,struct prim_header * prim)96 rastpos_line( struct draw_stage *stage, struct prim_header *prim )
97 {
98    /* should never get here */
99    assert(0);
100 }
101 
102 static void
rastpos_destroy(struct draw_stage * stage)103 rastpos_destroy(struct draw_stage *stage)
104 {
105    free(stage);
106 }
107 
108 
109 /**
110  * Update a raster pos attribute from the vertex result if it's present,
111  * else copy the current attrib.
112  */
113 static void
update_attrib(struct gl_context * ctx,const GLuint * outputMapping,const struct vertex_header * vert,GLfloat * dest,GLuint result,GLuint defaultAttrib)114 update_attrib(struct gl_context *ctx, const GLuint *outputMapping,
115               const struct vertex_header *vert,
116               GLfloat *dest,
117               GLuint result, GLuint defaultAttrib)
118 {
119    const GLfloat *src;
120    const GLuint k = outputMapping[result];
121    if (k != ~0U)
122       src = vert->data[k];
123    else
124       src = ctx->Current.Attrib[defaultAttrib];
125    COPY_4V(dest, src);
126 }
127 
128 
129 /**
130  * Normally, this function would render a GL_POINT.
131  */
132 static void
rastpos_point(struct draw_stage * stage,struct prim_header * prim)133 rastpos_point(struct draw_stage *stage, struct prim_header *prim)
134 {
135    struct rastpos_stage *rs = rastpos_stage(stage);
136    struct gl_context *ctx = rs->ctx;
137    struct st_context *st = st_context(ctx);
138    const GLfloat height = (GLfloat) ctx->DrawBuffer->Height;
139    const GLuint *outputMapping = st->vertex_result_to_slot;
140    const GLfloat *pos;
141    GLuint i;
142 
143    /* if we get here, we didn't get clipped */
144    ctx->Current.RasterPosValid = GL_TRUE;
145 
146    /* update raster pos */
147    pos = prim->v[0]->data[0];
148    ctx->Current.RasterPos[0] = pos[0];
149    if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP)
150       ctx->Current.RasterPos[1] = height - pos[1]; /* invert Y */
151    else
152       ctx->Current.RasterPos[1] = pos[1];
153    ctx->Current.RasterPos[2] = pos[2];
154    ctx->Current.RasterPos[3] = pos[3];
155 
156    /* update other raster attribs */
157    update_attrib(ctx, outputMapping, prim->v[0],
158                  ctx->Current.RasterColor,
159                  VERT_RESULT_COL0, VERT_ATTRIB_COLOR0);
160 
161    update_attrib(ctx, outputMapping, prim->v[0],
162                  ctx->Current.RasterSecondaryColor,
163                  VERT_RESULT_COL1, VERT_ATTRIB_COLOR1);
164 
165    for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
166       update_attrib(ctx, outputMapping, prim->v[0],
167                     ctx->Current.RasterTexCoords[i],
168                     VERT_RESULT_TEX0 + i, VERT_ATTRIB_TEX0 + i);
169    }
170 
171    if (ctx->RenderMode == GL_SELECT) {
172       _mesa_update_hitflag( ctx, ctx->Current.RasterPos[2] );
173    }
174 }
175 
176 
177 /**
178  * Create rasterpos "drawing" stage.
179  */
180 static struct rastpos_stage *
new_draw_rastpos_stage(struct gl_context * ctx,struct draw_context * draw)181 new_draw_rastpos_stage(struct gl_context *ctx, struct draw_context *draw)
182 {
183    struct rastpos_stage *rs = ST_CALLOC_STRUCT(rastpos_stage);
184    GLuint i;
185 
186    rs->stage.draw = draw;
187    rs->stage.next = NULL;
188    rs->stage.point = rastpos_point;
189    rs->stage.line = rastpos_line;
190    rs->stage.tri = rastpos_tri;
191    rs->stage.flush = rastpos_flush;
192    rs->stage.destroy = rastpos_destroy;
193    rs->stage.reset_stipple_counter = rastpos_reset_stipple_counter;
194    rs->stage.destroy = rastpos_destroy;
195    rs->ctx = ctx;
196 
197    for (i = 0; i < Elements(rs->array); i++) {
198       rs->array[i].Size = 4;
199       rs->array[i].Type = GL_FLOAT;
200       rs->array[i].Format = GL_RGBA;
201       rs->array[i].Stride = 0;
202       rs->array[i].StrideB = 0;
203       rs->array[i].Ptr = (GLubyte *) ctx->Current.Attrib[i];
204       rs->array[i].Enabled = GL_TRUE;
205       rs->array[i].Normalized = GL_TRUE;
206       rs->array[i].BufferObj = NULL;
207       rs->arrays[i] = &rs->array[i];
208    }
209 
210    rs->prim.mode = GL_POINTS;
211    rs->prim.indexed = 0;
212    rs->prim.begin = 1;
213    rs->prim.end = 1;
214    rs->prim.weak = 0;
215    rs->prim.start = 0;
216    rs->prim.count = 1;
217 
218    return rs;
219 }
220 
221 
222 static void
st_RasterPos(struct gl_context * ctx,const GLfloat v[4])223 st_RasterPos(struct gl_context *ctx, const GLfloat v[4])
224 {
225    struct st_context *st = st_context(ctx);
226    struct draw_context *draw = st->draw;
227    struct rastpos_stage *rs;
228    const struct gl_client_array **saved_arrays = ctx->Array._DrawArrays;
229 
230    if (st->rastpos_stage) {
231       /* get rastpos stage info */
232       rs = rastpos_stage(st->rastpos_stage);
233    }
234    else {
235       /* create rastpos draw stage */
236       rs = new_draw_rastpos_stage(ctx, draw);
237       st->rastpos_stage = &rs->stage;
238    }
239 
240    /* plug our rastpos stage into the draw module */
241    draw_set_rasterize_stage(st->draw, st->rastpos_stage);
242 
243    /* make sure everything's up to date */
244    st_validate_state(st);
245 
246    /* This will get set only if rastpos_point(), above, gets called */
247    ctx->Current.RasterPosValid = GL_FALSE;
248 
249    /* All vertex attribs but position were previously initialized above.
250     * Just plug in position pointer now.
251     */
252    rs->array[0].Ptr = (GLubyte *) v;
253 
254    /* Draw the point.
255     *
256     * Don't set DriverFlags.NewArray.
257     * st_feedback_draw_vbo doesn't check for that flag. */
258    ctx->Array._DrawArrays = rs->arrays;
259    st_feedback_draw_vbo(ctx, &rs->prim, 1, NULL, GL_TRUE, 0, 1,
260                         NULL);
261    ctx->Array._DrawArrays = saved_arrays;
262 
263    /* restore draw's rasterization stage depending on rendermode */
264    if (ctx->RenderMode == GL_FEEDBACK) {
265       draw_set_rasterize_stage(draw, st->feedback_stage);
266    }
267    else if (ctx->RenderMode == GL_SELECT) {
268       draw_set_rasterize_stage(draw, st->selection_stage);
269    }
270 }
271 
272 
273 
st_init_rasterpos_functions(struct dd_function_table * functions)274 void st_init_rasterpos_functions(struct dd_function_table *functions)
275 {
276    functions->RasterPos = st_RasterPos;
277 }
278 
279 #endif /* FEATURE_rastpos */
280