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1 /*
2  * jmorecfg.h
3  *
4  * Copyright (C) 1991-1997, Thomas G. Lane.
5  * This file is part of the Independent JPEG Group's software.
6  * For conditions of distribution and use, see the accompanying README file.
7  *
8  * This file contains additional configuration options that customize the
9  * JPEG software for special applications or support machine-dependent
10  * optimizations.  Most users will not need to touch this file.
11  */
12 
13 /*
14  * Define ANDROID_RGB to enable specific optimizations for Android
15  *   JCS_RGBA_8888 support
16  *   JCS_RGB_565 support
17  *
18  */
19 
20 #include <inttypes.h>
21 
22 #define ANDROID_RGB
23 
24 #ifdef ANDROID_RGB
25 #define PACK_SHORT_565(r,g,b)  ((((r)<<8)&0xf800)|(((g)<<3)&0x7E0)|((b)>>3))
26 #define PACK_TWO_PIXELS(l,r)   ((r<<16) | l)
27 #define PACK_NEED_ALIGNMENT(ptr) (((int)(intptr_t)(ptr))&3)
28 #define WRITE_TWO_PIXELS(addr, pixels) do {     \
29          ((INT16*)(addr))[0] = (pixels);        \
30          ((INT16*)(addr))[1] = (pixels)>>16;    \
31     } while(0)
32 #define WRITE_TWO_ALIGNED_PIXELS(addr, pixels)  ((*(INT32*)(addr)) = pixels)
33 #define DITHER_565_R(r, dither) ((r) + ((dither)&0xFF))
34 #define DITHER_565_G(g, dither) ((g) + (((dither)&0xFF)>>1))
35 #define DITHER_565_B(b, dither) ((b) + ((dither)&0xFF))
36 #endif
37 
38 /*
39  * Define BITS_IN_JSAMPLE as either
40  *   8   for 8-bit sample values (the usual setting)
41  *   12  for 12-bit sample values
42  * Only 8 and 12 are legal data precisions for lossy JPEG according to the
43  * JPEG standard, and the IJG code does not support anything else!
44  * We do not support run-time selection of data precision, sorry.
45  */
46 
47 #define BITS_IN_JSAMPLE  8	/* use 8 or 12 */
48 
49 
50 /*
51  * Maximum number of components (color channels) allowed in JPEG image.
52  * To meet the letter of the JPEG spec, set this to 255.  However, darn
53  * few applications need more than 4 channels (maybe 5 for CMYK + alpha
54  * mask).  We recommend 10 as a reasonable compromise; use 4 if you are
55  * really short on memory.  (Each allowed component costs a hundred or so
56  * bytes of storage, whether actually used in an image or not.)
57  */
58 
59 #define MAX_COMPONENTS  10	/* maximum number of image components */
60 
61 
62 /*
63  * Basic data types.
64  * You may need to change these if you have a machine with unusual data
65  * type sizes; for example, "char" not 8 bits, "short" not 16 bits,
66  * or "long" not 32 bits.  We don't care whether "int" is 16 or 32 bits,
67  * but it had better be at least 16.
68  */
69 
70 /* Representation of a single sample (pixel element value).
71  * We frequently allocate large arrays of these, so it's important to keep
72  * them small.  But if you have memory to burn and access to char or short
73  * arrays is very slow on your hardware, you might want to change these.
74  */
75 
76 #if BITS_IN_JSAMPLE == 8
77 /* JSAMPLE should be the smallest type that will hold the values 0..255.
78  * You can use a signed char by having GETJSAMPLE mask it with 0xFF.
79  */
80 
81 #ifdef HAVE_UNSIGNED_CHAR
82 
83 typedef unsigned char JSAMPLE;
84 #define GETJSAMPLE(value)  ((int) (value))
85 
86 #else /* not HAVE_UNSIGNED_CHAR */
87 
88 typedef char JSAMPLE;
89 #ifdef CHAR_IS_UNSIGNED
90 #define GETJSAMPLE(value)  ((int) (value))
91 #else
92 #define GETJSAMPLE(value)  ((int) (value) & 0xFF)
93 #endif /* CHAR_IS_UNSIGNED */
94 
95 #endif /* HAVE_UNSIGNED_CHAR */
96 
97 #define MAXJSAMPLE	255
98 #define CENTERJSAMPLE	128
99 
100 #endif /* BITS_IN_JSAMPLE == 8 */
101 
102 
103 #if BITS_IN_JSAMPLE == 12
104 /* JSAMPLE should be the smallest type that will hold the values 0..4095.
105  * On nearly all machines "short" will do nicely.
106  */
107 
108 typedef short JSAMPLE;
109 #define GETJSAMPLE(value)  ((int) (value))
110 
111 #define MAXJSAMPLE	4095
112 #define CENTERJSAMPLE	2048
113 
114 #endif /* BITS_IN_JSAMPLE == 12 */
115 
116 
117 /* Representation of a DCT frequency coefficient.
118  * This should be a signed value of at least 16 bits; "short" is usually OK.
119  * Again, we allocate large arrays of these, but you can change to int
120  * if you have memory to burn and "short" is really slow.
121  */
122 
123 typedef short JCOEF;
124 
125 
126 /* Compressed datastreams are represented as arrays of JOCTET.
127  * These must be EXACTLY 8 bits wide, at least once they are written to
128  * external storage.  Note that when using the stdio data source/destination
129  * managers, this is also the data type passed to fread/fwrite.
130  */
131 
132 #ifdef HAVE_UNSIGNED_CHAR
133 
134 typedef unsigned char JOCTET;
135 #define GETJOCTET(value)  (value)
136 
137 #else /* not HAVE_UNSIGNED_CHAR */
138 
139 typedef char JOCTET;
140 #ifdef CHAR_IS_UNSIGNED
141 #define GETJOCTET(value)  (value)
142 #else
143 #define GETJOCTET(value)  ((value) & 0xFF)
144 #endif /* CHAR_IS_UNSIGNED */
145 
146 #endif /* HAVE_UNSIGNED_CHAR */
147 
148 
149 /* These typedefs are used for various table entries and so forth.
150  * They must be at least as wide as specified; but making them too big
151  * won't cost a huge amount of memory, so we don't provide special
152  * extraction code like we did for JSAMPLE.  (In other words, these
153  * typedefs live at a different point on the speed/space tradeoff curve.)
154  */
155 
156 /* UINT8 must hold at least the values 0..255. */
157 
158 #ifdef HAVE_UNSIGNED_CHAR
159 typedef unsigned char UINT8;
160 #else /* not HAVE_UNSIGNED_CHAR */
161 #ifdef CHAR_IS_UNSIGNED
162 typedef char UINT8;
163 #else /* not CHAR_IS_UNSIGNED */
164 typedef short UINT8;
165 #endif /* CHAR_IS_UNSIGNED */
166 #endif /* HAVE_UNSIGNED_CHAR */
167 
168 /* UINT16 must hold at least the values 0..65535. */
169 
170 #ifdef HAVE_UNSIGNED_SHORT
171 typedef unsigned short UINT16;
172 #else /* not HAVE_UNSIGNED_SHORT */
173 typedef unsigned int UINT16;
174 #endif /* HAVE_UNSIGNED_SHORT */
175 
176 /* INT16 must hold at least the values -32768..32767. */
177 
178 #ifndef XMD_H			/* X11/xmd.h correctly defines INT16 */
179 typedef short INT16;
180 #endif
181 
182 /* INT32 must hold at least signed 32-bit values. */
183 
184 #ifndef XMD_H			/* X11/xmd.h correctly defines INT32 */
185 typedef long INT32;
186 #endif
187 
188 /* Datatype used for image dimensions.  The JPEG standard only supports
189  * images up to 64K*64K due to 16-bit fields in SOF markers.  Therefore
190  * "unsigned int" is sufficient on all machines.  However, if you need to
191  * handle larger images and you don't mind deviating from the spec, you
192  * can change this datatype.
193  */
194 
195 typedef unsigned int JDIMENSION;
196 
197 #define JPEG_MAX_DIMENSION  65500L  /* a tad under 64K to prevent overflows */
198 
199 
200 /* These macros are used in all function definitions and extern declarations.
201  * You could modify them if you need to change function linkage conventions;
202  * in particular, you'll need to do that to make the library a Windows DLL.
203  * Another application is to make all functions global for use with debuggers
204  * or code profilers that require it.
205  */
206 
207 /* a function called through method pointers: */
208 #define METHODDEF(type)		static type
209 /* a function used only in its module: */
210 #define LOCAL(type)		static type
211 /* a function referenced thru EXTERNs: */
212 #define GLOBAL(type)		type
213 /* a reference to a GLOBAL function: */
214 #define EXTERN(type)		extern type
215 
216 
217 /* This macro is used to declare a "method", that is, a function pointer.
218  * We want to supply prototype parameters if the compiler can cope.
219  * Note that the arglist parameter must be parenthesized!
220  * Again, you can customize this if you need special linkage keywords.
221  */
222 
223 #ifdef HAVE_PROTOTYPES
224 #define JMETHOD(type,methodname,arglist)  type (*methodname) arglist
225 #else
226 #define JMETHOD(type,methodname,arglist)  type (*methodname) ()
227 #endif
228 
229 
230 /* Here is the pseudo-keyword for declaring pointers that must be "far"
231  * on 80x86 machines.  Most of the specialized coding for 80x86 is handled
232  * by just saying "FAR *" where such a pointer is needed.  In a few places
233  * explicit coding is needed; see uses of the NEED_FAR_POINTERS symbol.
234  */
235 
236 #ifdef NEED_FAR_POINTERS
237 #define FAR  far
238 #else
239 #define FAR
240 #endif
241 
242 
243 /*
244  * On a few systems, type boolean and/or its values FALSE, TRUE may appear
245  * in standard header files.  Or you may have conflicts with application-
246  * specific header files that you want to include together with these files.
247  * Defining HAVE_BOOLEAN before including jpeglib.h should make it work.
248  */
249 
250 #ifndef HAVE_BOOLEAN
251 typedef int boolean;
252 #endif
253 #ifndef FALSE			/* in case these macros already exist */
254 #define FALSE	0		/* values of boolean */
255 #endif
256 #ifndef TRUE
257 #define TRUE	1
258 #endif
259 
260 
261 /*
262  * The remaining options affect code selection within the JPEG library,
263  * but they don't need to be visible to most applications using the library.
264  * To minimize application namespace pollution, the symbols won't be
265  * defined unless JPEG_INTERNALS or JPEG_INTERNAL_OPTIONS has been defined.
266  */
267 
268 #ifdef JPEG_INTERNALS
269 #define JPEG_INTERNAL_OPTIONS
270 #endif
271 
272 #ifdef JPEG_INTERNAL_OPTIONS
273 
274 
275 /*
276  * These defines indicate whether to include various optional functions.
277  * Undefining some of these symbols will produce a smaller but less capable
278  * library.  Note that you can leave certain source files out of the
279  * compilation/linking process if you've #undef'd the corresponding symbols.
280  * (You may HAVE to do that if your compiler doesn't like null source files.)
281  */
282 
283 /* Arithmetic coding is unsupported for legal reasons.  Complaints to IBM. */
284 
285 /* Capability options common to encoder and decoder: */
286 
287 #define DCT_ISLOW_SUPPORTED	/* slow but accurate integer algorithm */
288 #define DCT_IFAST_SUPPORTED	/* faster, less accurate integer method */
289 #define DCT_FLOAT_SUPPORTED	/* floating-point: accurate, fast on fast HW */
290 
291 /* Encoder capability options: */
292 
293 #undef  C_ARITH_CODING_SUPPORTED    /* Arithmetic coding back end? */
294 #define C_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */
295 #define C_PROGRESSIVE_SUPPORTED	    /* Progressive JPEG? (Requires MULTISCAN)*/
296 #define ENTROPY_OPT_SUPPORTED	    /* Optimization of entropy coding parms? */
297 /* Note: if you selected 12-bit data precision, it is dangerous to turn off
298  * ENTROPY_OPT_SUPPORTED.  The standard Huffman tables are only good for 8-bit
299  * precision, so jchuff.c normally uses entropy optimization to compute
300  * usable tables for higher precision.  If you don't want to do optimization,
301  * you'll have to supply different default Huffman tables.
302  * The exact same statements apply for progressive JPEG: the default tables
303  * don't work for progressive mode.  (This may get fixed, however.)
304  */
305 #define INPUT_SMOOTHING_SUPPORTED   /* Input image smoothing option? */
306 
307 /* Decoder capability options: */
308 
309 #undef  D_ARITH_CODING_SUPPORTED    /* Arithmetic coding back end? */
310 #define D_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */
311 #define D_PROGRESSIVE_SUPPORTED	    /* Progressive JPEG? (Requires MULTISCAN)*/
312 #define SAVE_MARKERS_SUPPORTED	    /* jpeg_save_markers() needed? */
313 #define BLOCK_SMOOTHING_SUPPORTED   /* Block smoothing? (Progressive only) */
314 #define IDCT_SCALING_SUPPORTED	    /* Output rescaling via IDCT? */
315 #undef  UPSAMPLE_SCALING_SUPPORTED  /* Output rescaling at upsample stage? */
316 #define UPSAMPLE_MERGING_SUPPORTED  /* Fast path for sloppy upsampling? */
317 #define QUANT_1PASS_SUPPORTED	    /* 1-pass color quantization? */
318 #define QUANT_2PASS_SUPPORTED	    /* 2-pass color quantization? */
319 
320 /* more capability options later, no doubt */
321 
322 
323 /*
324  * Ordering of RGB data in scanlines passed to or from the application.
325  * If your application wants to deal with data in the order B,G,R, just
326  * change these macros.  You can also deal with formats such as R,G,B,X
327  * (one extra byte per pixel) by changing RGB_PIXELSIZE.  Note that changing
328  * the offsets will also change the order in which colormap data is organized.
329  * RESTRICTIONS:
330  * 1. The sample applications cjpeg,djpeg do NOT support modified RGB formats.
331  * 2. These macros only affect RGB<=>YCbCr color conversion, so they are not
332  *    useful if you are using JPEG color spaces other than YCbCr or grayscale.
333  * 3. The color quantizer modules will not behave desirably if RGB_PIXELSIZE
334  *    is not 3 (they don't understand about dummy color components!).  So you
335  *    can't use color quantization if you change that value.
336  */
337 
338 #define RGB_RED		0	/* Offset of Red in an RGB scanline element */
339 #define RGB_GREEN	1	/* Offset of Green */
340 #define RGB_BLUE	2	/* Offset of Blue */
341 #ifdef ANDROID_RGB
342 #define RGB_ALPHA   3   /* Offset of Alpha */
343 #endif
344 #define RGB_PIXELSIZE   3   /* JSAMPLEs per RGB scanline element */
345 
346 /* Definitions for speed-related optimizations. */
347 
348 
349 /* If your compiler supports inline functions, define INLINE
350  * as the inline keyword; otherwise define it as empty.
351  */
352 
353 #ifndef INLINE
354 #ifdef __GNUC__			/* for instance, GNU C knows about inline */
355 #define INLINE __inline__
356 #endif
357 #ifndef INLINE
358 #define INLINE			/* default is to define it as empty */
359 #endif
360 #endif
361 
362 
363 /* On some machines (notably 68000 series) "int" is 32 bits, but multiplying
364  * two 16-bit shorts is faster than multiplying two ints.  Define MULTIPLIER
365  * as short on such a machine.  MULTIPLIER must be at least 16 bits wide.
366  */
367 
368 #ifndef MULTIPLIER
369 #ifdef ANDROID_INTELSSE2_IDCT
370   #define MULTIPLIER short
371 #else
372 #define MULTIPLIER  int		/* type for fastest integer multiply */
373 #endif
374 #endif
375 
376 
377 /* FAST_FLOAT should be either float or double, whichever is done faster
378  * by your compiler.  (Note that this type is only used in the floating point
379  * DCT routines, so it only matters if you've defined DCT_FLOAT_SUPPORTED.)
380  * Typically, float is faster in ANSI C compilers, while double is faster in
381  * pre-ANSI compilers (because they insist on converting to double anyway).
382  * The code below therefore chooses float if we have ANSI-style prototypes.
383  */
384 
385 #ifndef FAST_FLOAT
386 #ifdef HAVE_PROTOTYPES
387 #define FAST_FLOAT  float
388 #else
389 #define FAST_FLOAT  double
390 #endif
391 #endif
392 
393 #endif /* JPEG_INTERNAL_OPTIONS */
394