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1 /*
2     SDL - Simple DirectMedia Layer
3     Copyright (C) 1997-2012 Sam Lantinga
4 
5     This library is free software; you can redistribute it and/or
6     modify it under the terms of the GNU Library General Public
7     License as published by the Free Software Foundation; either
8     version 2 of the License, or (at your option) any later version.
9 
10     This library is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13     Library General Public License for more details.
14 
15     You should have received a copy of the GNU Library General Public
16     License along with this library; if not, write to the Free
17     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
18 
19     Sam Lantinga
20     slouken@devolution.com
21 */
22 
23 /*
24     SDL_systhread.cpp
25     Epoc thread management routines for SDL
26 
27     Epoc version by Markus Mertama  (w@iki.fi)
28 */
29 
30 #include "epoc_sdl.h"
31 
32 //#include <stdlib.h>
33 //#include <stdio.h>
34 
35 
36 
37 extern "C" {
38 #undef NULL
39 #include "SDL_error.h"
40 #include "SDL_thread.h"
41 #include "SDL_systhread.h"
42 #include "SDL_thread_c.h"
43     }
44 
45 #include <e32std.h>
46 #include "epoc_sdl.h"
47 
48 
49 static int object_count;
50 
RunThread(TAny * data)51 int RunThread(TAny* data)
52 {
53 	CTrapCleanup* cleanup = CTrapCleanup::New();
54 	TRAPD(err, SDL_RunThread(data));
55 	EpocSdlEnv::CleanupItems();
56 	delete cleanup;
57 	return(err);
58 }
59 
60 
NewThread(const TDesC & aName,TAny * aPtr1,TAny * aPtr2)61 TInt NewThread(const TDesC& aName, TAny* aPtr1, TAny* aPtr2)
62     {
63     return ((RThread*)(aPtr1))->Create(aName,
64             RunThread,
65             KDefaultStackSize,
66             NULL,
67             aPtr2);
68     }
69 
CreateUnique(TInt (* aFunc)(const TDesC & aName,TAny *,TAny *),TAny * aPtr1,TAny * aPtr2)70 int CreateUnique(TInt (*aFunc)(const TDesC& aName, TAny*, TAny*), TAny* aPtr1, TAny* aPtr2)
71     {
72     TBuf<16> name;
73     TInt status = KErrNone;
74     do
75         {
76         object_count++;
77         name.Format(_L("SDL_%x"), object_count);
78         status = aFunc(name, aPtr1, aPtr2);
79         }
80         while(status == KErrAlreadyExists);
81     return status;
82     }
83 
84 
SDL_SYS_CreateThread(SDL_Thread * thread,void * args)85 int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
86 {
87     RThread rthread;
88 
89     const TInt status = CreateUnique(NewThread, &rthread, args);
90     if (status != KErrNone)
91     {
92         delete(((RThread*)(thread->handle)));
93         thread->handle = NULL;
94 		SDL_SetError("Not enough resources to create thread");
95 		return(-1);
96 	}
97 	rthread.Resume();
98     thread->handle = rthread.Handle();
99 	return(0);
100 }
101 
SDL_SYS_SetupThread(void)102 void SDL_SYS_SetupThread(void)
103 {
104 	return;
105 }
106 
SDL_ThreadID(void)107 Uint32 SDL_ThreadID(void)
108 {
109     RThread current;
110     const TThreadId id = current.Id();
111 	return id;
112 }
113 
SDL_SYS_WaitThread(SDL_Thread * thread)114 void SDL_SYS_WaitThread(SDL_Thread *thread)
115 {
116     SDL_TRACE1("Close thread", thread);
117     RThread t;
118     const TInt err = t.Open(thread->threadid);
119     if(err == KErrNone && t.ExitType() == EExitPending)
120         {
121         TRequestStatus status;
122         t.Logon(status);
123         User::WaitForRequest(status);
124         }
125     t.Close();
126 
127   /*  RUndertaker taker;
128     taker.Create();
129     TRequestStatus status;
130     taker.Logon(status, thread->handle);
131     User::WaitForRequest(status);
132     taker.Close();*/
133     SDL_TRACE1("Closed thread", thread);
134 }
135 
136 /* WARNING: This function is really a last resort.
137  * Threads should be signaled and then exit by themselves.
138  * TerminateThread() doesn't perform stack and DLL cleanup.
139  */
SDL_SYS_KillThread(SDL_Thread * thread)140 void SDL_SYS_KillThread(SDL_Thread *thread)
141 {
142     RThread rthread;
143     rthread.SetHandle(thread->handle);
144 	rthread.Kill(0);
145 	rthread.Close();
146 }
147