• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Main binary for DM.
2 // For a high-level overview, please see dm/README.
3 
4 #include "GrContext.h"
5 #include "GrContextFactory.h"
6 #include "SkCommandLineFlags.h"
7 #include "SkForceLinking.h"
8 #include "SkGraphics.h"
9 #include "SkString.h"
10 #include "gm.h"
11 
12 #include "DMReporter.h"
13 #include "DMTask.h"
14 #include "DMTaskRunner.h"
15 #include "DMCpuTask.h"
16 #include "DMGpuTask.h"
17 #include "DMWriteTask.h"
18 
19 #include <string.h>
20 
21 using skiagm::GM;
22 using skiagm::GMRegistry;
23 
24 DEFINE_int32(cpuThreads, -1, "Threads for CPU work. Default NUM_CPUS.");
25 DEFINE_int32(gpuThreads, 1, "Threads for GPU work.");
26 DEFINE_string2(expectations, r, "",
27                "If a directory, compare generated images against images under this path. "
28                "If a file, compare generated images against JSON expectations at this path.");
29 DEFINE_string(resources, "resources", "Path to resources directory.");
30 DEFINE_string(match, "",  "[~][^]substring[$] [...] of GM name to run.\n"
31                           "Multiple matches may be separated by spaces.\n"
32                           "~ causes a matching GM to always be skipped\n"
33                           "^ requires the start of the GM to match\n"
34                           "$ requires the end of the GM to match\n"
35                           "^ and $ requires an exact match\n"
36                           "If a GM does not match any list entry,\n"
37                           "it is skipped unless some list entry starts with ~");
38 DEFINE_string(config, "8888 gpu",
39         "Options: 565 8888 gpu msaa4 msaa16 gpunull gpudebug angle mesa"); // TODO(mtklein): pdf
40 
41 __SK_FORCE_IMAGE_DECODER_LINKING;
42 
43 // "FooBar" -> "foobar".  Obviously, ASCII only.
lowercase(SkString s)44 static SkString lowercase(SkString s) {
45     for (size_t i = 0; i < s.size(); i++) {
46         s[i] = tolower(s[i]);
47     }
48     return s;
49 }
50 
kick_off_tasks(const SkTDArray<GMRegistry::Factory> & gms,const SkTArray<SkString> & configs,const DM::Expectations & expectations,DM::Reporter * reporter,DM::TaskRunner * tasks)51 static void kick_off_tasks(const SkTDArray<GMRegistry::Factory>& gms,
52                            const SkTArray<SkString>& configs,
53                            const DM::Expectations& expectations,
54                            DM::Reporter* reporter,
55                            DM::TaskRunner* tasks) {
56     const SkBitmap::Config _565 = SkBitmap::kRGB_565_Config;
57     const SkBitmap::Config _8888 = SkBitmap::kARGB_8888_Config;
58     const GrContextFactory::GLContextType native = GrContextFactory::kNative_GLContextType;
59     const GrContextFactory::GLContextType null   = GrContextFactory::kNull_GLContextType;
60     const GrContextFactory::GLContextType debug  = GrContextFactory::kDebug_GLContextType;
61     const GrContextFactory::GLContextType angle  =
62     #if SK_ANGLE
63         GrContextFactory::kANGLE_GLContextType;
64     #else
65         native;
66     #endif
67     const GrContextFactory::GLContextType mesa   =
68     #if SK_MESA
69         GLContextFactory::kMESA_GLContextType;
70     #else
71         native;
72     #endif
73 
74     for (int i = 0; i < gms.count(); i++) {
75 #define START(name, type, ...)                                                     \
76     if (lowercase(configs[j]).equals(name)) {                                      \
77         tasks->add(SkNEW_ARGS(DM::type,                                            \
78                     (name, reporter, tasks, expectations, gms[i], __VA_ARGS__)));  \
79     }
80         for (int j = 0; j < configs.count(); j++) {
81             START("565",      CpuTask, _565);
82             START("8888",     CpuTask, _8888);
83             START("gpu",      GpuTask, _8888, native, 0);
84             START("msaa4",    GpuTask, _8888, native, 4);
85             START("msaa16",   GpuTask, _8888, native, 16);
86             START("gpunull",  GpuTask, _8888, null,   0);
87             START("gpudebug", GpuTask, _8888, debug,  0);
88             START("angle",    GpuTask, _8888, angle,  0);
89             START("mesa",     GpuTask, _8888, mesa,   0);
90             //START("pdf",      PdfTask, _8888);
91         }
92     }
93 #undef START
94 }
95 
report_failures(const DM::Reporter & reporter)96 static void report_failures(const DM::Reporter& reporter) {
97     SkTArray<SkString> failures;
98     reporter.getFailures(&failures);
99 
100     if (failures.count() == 0) {
101         return;
102     }
103 
104     SkDebugf("Failures:\n");
105     for (int i = 0; i < failures.count(); i++) {
106         SkDebugf("  %s\n", failures[i].c_str());
107     }
108 }
109 
110 int tool_main(int argc, char** argv);
tool_main(int argc,char ** argv)111 int tool_main(int argc, char** argv) {
112     SkGraphics::Init();
113 
114     SkCommandLineFlags::Parse(argc, argv);
115     GM::SetResourcePath(FLAGS_resources[0]);
116     SkTArray<SkString> configs;
117     for (int i = 0; i < FLAGS_config.count(); i++) {
118         SkStrSplit(FLAGS_config[i], ", ", &configs);
119     }
120 
121     SkTDArray<GMRegistry::Factory> gms;
122     for (const GMRegistry* reg = GMRegistry::Head(); reg != NULL; reg = reg->next()) {
123         SkAutoTDelete<GM> gmForName(reg->factory()(NULL));
124         if (!SkCommandLineFlags::ShouldSkip(FLAGS_match, gmForName->shortName())) {
125             *gms.append() = reg->factory();
126         }
127     }
128     SkDebugf("%d GMs x %d configs\n", gms.count(), configs.count());
129 
130     SkAutoTDelete<DM::Expectations> expectations(SkNEW(DM::NoExpectations));
131     if (FLAGS_expectations.count() > 0) {
132         const char* path = FLAGS_expectations[0];
133         if (sk_isdir(path)) {
134             expectations.reset(SkNEW_ARGS(DM::WriteTask::Expectations, (path)));
135         } else {
136             expectations.reset(SkNEW_ARGS(DM::JsonExpectations, (path)));
137         }
138     }
139 
140     DM::Reporter reporter;
141     DM::TaskRunner tasks(FLAGS_cpuThreads, FLAGS_gpuThreads);
142     kick_off_tasks(gms, configs, *expectations, &reporter, &tasks);
143     tasks.wait();
144 
145     reporter.updateStatusLine();
146     SkDebugf("\n");
147     report_failures(reporter);
148 
149     SkGraphics::Term();
150 
151     return reporter.failed() > 0;
152 }
153 
154 #if !defined(SK_BUILD_FOR_IOS) && !defined(SK_BUILD_FOR_NACL)
main(int argc,char ** argv)155 int main(int argc, char** argv) {
156     return tool_main(argc, argv);
157 }
158 #endif
159