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1 #include "DMGpuTask.h"
2 
3 #include "DMExpectationsTask.h"
4 #include "DMUtil.h"
5 #include "DMWriteTask.h"
6 #include "SkCommandLineFlags.h"
7 #include "SkGpuDevice.h"
8 #include "SkTLS.h"
9 
10 namespace DM {
11 
GpuTask(const char * name,Reporter * reporter,TaskRunner * taskRunner,const Expectations & expectations,skiagm::GMRegistry::Factory gmFactory,SkBitmap::Config config,GrContextFactory::GLContextType contextType,int sampleCount)12 GpuTask::GpuTask(const char* name,
13                  Reporter* reporter,
14                  TaskRunner* taskRunner,
15                  const Expectations& expectations,
16                  skiagm::GMRegistry::Factory gmFactory,
17                  SkBitmap::Config config,
18                  GrContextFactory::GLContextType contextType,
19                  int sampleCount)
20     : Task(reporter, taskRunner)
21     , fGM(gmFactory(NULL))
22     , fName(UnderJoin(fGM->shortName(), name))
23     , fExpectations(expectations)
24     , fConfig(config)
25     , fContextType(contextType)
26     , fSampleCount(sampleCount)
27     {}
28 
new_gr_context_factory()29 static void* new_gr_context_factory() {
30     return SkNEW(GrContextFactory);
31 }
32 
delete_gr_context_factory(void * factory)33 static void delete_gr_context_factory(void* factory) {
34     SkDELETE((GrContextFactory*) factory);
35 }
36 
get_gr_factory()37 static GrContextFactory* get_gr_factory() {
38     return reinterpret_cast<GrContextFactory*>(SkTLS::Get(&new_gr_context_factory,
39                                                           &delete_gr_context_factory));
40 }
41 
draw()42 void GpuTask::draw() {
43     GrContext* gr = get_gr_factory()->get(fContextType);  // Will be owned by device.
44     SkGpuDevice device(gr,
45                        fConfig,
46                        SkScalarCeilToInt(fGM->width()),
47                        SkScalarCeilToInt(fGM->height()),
48                        fSampleCount);
49     SkCanvas canvas(&device);
50 
51     canvas.concat(fGM->getInitialTransform());
52     fGM->draw(&canvas);
53     canvas.flush();
54 
55     SkBitmap bitmap;
56     bitmap.setConfig(fConfig, SkScalarCeilToInt(fGM->width()), SkScalarCeilToInt(fGM->height()));
57     canvas.readPixels(&bitmap, 0, 0);
58 
59 #if GR_CACHE_STATS
60     gr->printCacheStats();
61 #endif
62 
63     this->spawnChild(SkNEW_ARGS(ExpectationsTask, (*this, fExpectations, bitmap)));
64     this->spawnChild(SkNEW_ARGS(WriteTask, (*this, bitmap)));
65 }
66 
shouldSkip() const67 bool GpuTask::shouldSkip() const {
68     return SkToBool(fGM->getFlags() & skiagm::GM::kSkipGPU_Flag);
69 }
70 
71 }  // namespace DM
72