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1 
2 /*
3  * Copyright 2011 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 
10 /* Tests text rendering with LCD and subpixel rendering turned on and off.
11  */
12 
13 #include "gm.h"
14 #include "SkCanvas.h"
15 
16 namespace skiagm {
17 
18 class LcdTextGM : public GM {
19 public:
LcdTextGM()20     LcdTextGM() {
21         const int pointSize = 36;
22         textHeight = SkIntToScalar(pointSize);
23     }
24 
25 protected:
26 
onShortName()27     SkString onShortName() {
28         return SkString("lcdtext");
29     }
30 
onISize()31     SkISize onISize() { return make_isize(640, 480); }
32 
onDraw(SkCanvas * canvas)33     virtual void onDraw(SkCanvas* canvas) {
34 
35         y = textHeight;
36         drawText(canvas, SkString("TEXT: SubpixelTrue LCDRenderTrue"),
37                  true,  true);
38         drawText(canvas, SkString("TEXT: SubpixelTrue LCDRenderFalse"),
39                  true,  false);
40         drawText(canvas, SkString("TEXT: SubpixelFalse LCDRenderTrue"),
41                  false, true);
42         drawText(canvas, SkString("TEXT: SubpixelFalse LCDRenderFalse"),
43                  false, false);
44     }
45 
drawText(SkCanvas * canvas,const SkString & string,bool subpixelTextEnabled,bool lcdRenderTextEnabled)46     void drawText(SkCanvas* canvas, const SkString& string,
47                   bool subpixelTextEnabled, bool lcdRenderTextEnabled) {
48         SkPaint paint;
49         paint.setColor(SK_ColorBLACK);
50         paint.setDither(true);
51         paint.setAntiAlias(true);
52         paint.setSubpixelText(subpixelTextEnabled);
53         paint.setLCDRenderText(lcdRenderTextEnabled);
54         paint.setTextSize(textHeight);
55 
56         canvas->drawText(string.c_str(), string.size(), 0, y, paint);
57         y += textHeight;
58     }
59 
60 private:
61     typedef GM INHERITED;
62     SkScalar y, textHeight;
63 };
64 
65 ///////////////////////////////////////////////////////////////////////////////
66 
MyFactory(void *)67 static GM* MyFactory(void*) { return new LcdTextGM; }
68 static GMRegistry reg(MyFactory);
69 
70 }
71