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1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "gm.h"
9 #include "SkCanvas.h"
10 #include "SkGradientShader.h"
11 #include "SkLumaColorFilter.h"
12 
13 static SkScalar kSize   = 80;
14 static SkScalar kInset  = 10;
15 static SkColor  kColor1 = SkColorSetARGB(0xff, 0xff, 0xff, 0);
16 static SkColor  kColor2 = SkColorSetARGB(0xff, 0x80, 0xff, 0);
17 
draw_label(SkCanvas * canvas,const char * label,const SkPoint & offset)18 static void draw_label(SkCanvas* canvas, const char* label,
19                        const SkPoint& offset) {
20     SkPaint paint;
21     size_t len = strlen(label);
22 
23     SkScalar width = paint.measureText(label, len);
24     canvas->drawText(label, len, offset.x() - width / 2, offset.y(),
25                      paint);
26 }
27 
draw_scene(SkCanvas * canvas,SkColorFilter * filter,SkXfermode::Mode mode,SkShader * s1,SkShader * s2)28 static void draw_scene(SkCanvas* canvas, SkColorFilter* filter,
29                        SkXfermode::Mode mode, SkShader* s1,
30                        SkShader* s2) {
31     SkPaint paint;
32     paint.setAntiAlias(true);
33     SkRect r, c, bounds = SkRect::MakeWH(kSize, kSize);
34 
35     c = bounds;
36     c.fRight = bounds.centerX();
37     paint.setARGB(0x20, 0, 0, 0xff);
38     canvas->drawRect(bounds, paint);
39 
40     canvas->saveLayer(&bounds, NULL);
41 
42     r = bounds;
43     r.inset(kInset, 0);
44     paint.setShader(s1);
45     paint.setColor(s1 ? SK_ColorBLACK : SkColorSetA(kColor1, 0x80));
46     canvas->drawOval(r, paint);
47     if (!s1) {
48         canvas->save();
49         canvas->clipRect(c);
50         paint.setColor(kColor1);
51         canvas->drawOval(r, paint);
52         canvas->restore();
53     }
54 
55     SkPaint xferPaint;
56     xferPaint.setXfermodeMode(mode);
57     canvas->saveLayer(&bounds, &xferPaint);
58 
59     r = bounds;
60     r.inset(0, kInset);
61     paint.setShader(s2);
62     paint.setColor(s2 ? SK_ColorBLACK : SkColorSetA(kColor2, 0x80));
63     paint.setColorFilter(filter);
64     canvas->drawOval(r, paint);
65     if (!s2) {
66         canvas->save();
67         canvas->clipRect(c);
68         paint.setColor(kColor2);
69         canvas->drawOval(r, paint);
70         canvas->restore();
71     }
72 
73     canvas->restore();
74     canvas->restore();
75 }
76 
77 class LumaFilterGM : public skiagm::GM {
78 public:
LumaFilterGM()79     LumaFilterGM() {
80         SkColor  g1Colors[] = { kColor1, SkColorSetA(kColor1, 0x20) };
81         SkColor  g2Colors[] = { kColor2, SkColorSetA(kColor2, 0x20) };
82         SkPoint  g1Points[] = { { 0, 0 }, { 0,     100 } };
83         SkPoint  g2Points[] = { { 0, 0 }, { kSize, 0   } };
84         SkScalar pos[] = { 0.2f, 1.0f };
85 
86         fFilter.reset(SkLumaColorFilter::Create());
87         fGr1.reset(SkGradientShader::CreateLinear(g1Points,
88                                                   g1Colors,
89                                                   pos,
90                                                   SK_ARRAY_COUNT(g1Colors),
91                                                   SkShader::kClamp_TileMode));
92         fGr2.reset(SkGradientShader::CreateLinear(g2Points,
93                                                   g2Colors,
94                                                   pos,
95                                                   SK_ARRAY_COUNT(g2Colors),
96                                                   SkShader::kClamp_TileMode));
97     }
98 
99 protected:
onShortName()100     virtual SkString onShortName() SK_OVERRIDE {
101         return SkString("lumafilter");
102     }
103 
onISize()104     virtual SkISize onISize() SK_OVERRIDE {
105         return SkISize::Make(600, 420);
106     }
107 
onDraw(SkCanvas * canvas)108     virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
109         SkXfermode::Mode modes[] = { SkXfermode::kSrcOver_Mode,
110                                      SkXfermode::kDstOver_Mode,
111                                      SkXfermode::kSrcATop_Mode,
112                                      SkXfermode::kDstATop_Mode,
113                                      SkXfermode::kSrcIn_Mode,
114                                      SkXfermode::kDstIn_Mode,
115                                    };
116         struct {
117             SkShader*   fShader1;
118             SkShader*   fShader2;
119         } shaders[] = {
120             { NULL, NULL },
121             { NULL, fGr2 },
122             { fGr1, NULL },
123             { fGr1, fGr2 },
124         };
125 
126         SkScalar gridStep = kSize + 2 * kInset;
127         for (size_t i = 0; i < SK_ARRAY_COUNT(modes); ++i) {
128             draw_label(canvas, SkXfermode::ModeName(modes[i]),
129                        SkPoint::Make(gridStep * (0.5f + i), 20));
130         }
131 
132         for (size_t i = 0; i < SK_ARRAY_COUNT(shaders); ++i) {
133             canvas->save();
134             canvas->translate(kInset, gridStep * i + 30);
135             for (size_t m = 0; m < SK_ARRAY_COUNT(modes); ++m) {
136                 draw_scene(canvas, fFilter, modes[m], shaders[i].fShader1,
137                            shaders[i].fShader2);
138                 canvas->translate(gridStep, 0);
139             }
140             canvas->restore();
141         }
142     }
143 
144 private:
145     SkAutoTUnref<SkColorFilter> fFilter;
146     SkAutoTUnref<SkShader>      fGr1, fGr2;
147 
148     typedef skiagm::GM INHERITED;
149 };
150 
151 //////////////////////////////////////////////////////////////////////////////
152 
153 DEF_GM( return SkNEW(LumaFilterGM); )
154